Author Topic: Undertale  (Read 72416 times)

MatsuriSakuragi

Re: Undertale
« Reply #180 on: November 10, 2015, 03:07:07 AM »
I wholeheartedly endorse doing genocide runs for the sake of having your soul crushed.

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Re: Undertale
« Reply #181 on: November 10, 2015, 05:23:02 AM »
I was sick today and Carrot gifted me this.  I am not very far(?), but I heard you could avoid fights so I've been doing that.  It's more fun to dork around with the monsters than to play another RPG anyway.  Such strong Earthbound influence makes me so happy.

However, I cannot goddamn escape from Undyne.  I have the weapon that increases my invincibility time, afaik the best armor, and I went back for 3 Nice Creams and I still get hit too much.  I guess I'm good at the lantern room now so I could go back again.  Dang.

pineyappled

Re: Undertale
« Reply #182 on: November 10, 2015, 05:49:25 AM »
However, I cannot goddamn escape from Undyne.  I have the weapon that increases my invincibility time, afaik the best armor, and I went back for 3 Nice Creams and I still get hit too much.  I guess I'm good at the lantern room now so I could go back again.  Dang.
Walk away.

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Re: Undertale
« Reply #183 on: November 10, 2015, 05:52:41 AM »
Is there a walk/run key I don't know about? Pretty sure I alway move at the same speed, which is slower than her.

Re: Undertale
« Reply #184 on: November 10, 2015, 06:15:55 AM »
There are a few armor pieces you have access to that you might try (I'm not sure which one you're referring to as the best one):
--the Cloudy Glasses, sold at the same place you got the Torn Notebook from
--the Old Tutu, hidden
Spoiler:
behind the waterfall with the falling rocks
(use the bird that carries you over the really small gap to get back there)
--the armor that, outside of Genocide, is
Spoiler:
the best in the game and should only be picked up as a last resort. Did you find Temmie Village yet?

The tutu doesn't boost invincibility time like the glasses do, but the extra defense might help.

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Re: Undertale
« Reply #185 on: November 10, 2015, 06:20:41 AM »
Mm, it'll take a couple of incidences of fleeing to do it. Also,
Spoiler:
whenever you run, she'll go to her next phase of turning you green when she catches you, and after the fourth, she stops the gimmick and you can just get right to running at the start.
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Leon゠Helsing

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Re: Undertale
« Reply #186 on: November 10, 2015, 06:22:43 AM »
Did you try pleading with her? Pleading has a chance to reduce the bullets' speed.

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Re: Undertale
« Reply #187 on: November 10, 2015, 06:43:24 AM »
Wait you can slow down in Red Mode by holding down shift or x?!?!? This blows my mind how did I not notice this, I only found out through the wiki.
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Tamashii Kanjou

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Re: Undertale
« Reply #188 on: November 11, 2015, 07:28:48 PM »
I wholeheartedly endorse doing genocide runs for the sake of having your soul crushed.

In which case... here we go...
I'm going to hate myself for this...

EDIT : I ended up streaming for 4 hours; way longer I normally do. And... boy, that has been an intense, and pretty damn depressing, experience!
Spoiler:
Undyne the Undying
was certainly a roadblock, but didn't keep me rooted in place for long; though it was seriously heart-breaking to see them go in that state. I was expecting a challenge from
Spoiler:
Mettaton NEO
as well, but was sadly let down... Also, may have thrown by controller down and flat out walked out the room for a while when
Spoiler:
Muffet died, and a spider came along and placed a flower down for her.
That nearly made me stop the stream there and then...
As for the entire last area with
Spoiler:
Flowey/Asriel
and just hearing more about their past and how it felt... it was also pretty damn tearful. More emotions heaped onto the train that doesn't want to stop. I stopped the stream after encountering
Spoiler:
Sans
and surprised those in the chat by actually
Spoiler:
surviving the initial storm
; which I'm kind of surprised I did as well. I think I know what I'm doing, so I'll just need to bolt down that timing...

Otherwise, I seriously hated myself through out all of this, and I still love this game~

BT

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Re: Undertale
« Reply #189 on: November 13, 2015, 03:10:28 PM »
This game made me want to look into GameMaker and what I could do with it (Undertale was made using GameMaker). The free download comes with a bunch of tutorials, so I'm thinking of going through of all them. If anyone's interested, I could make a progress thread so we can trudge through it together.

NekoNekoRex

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Re: Undertale
« Reply #190 on: November 14, 2015, 11:09:04 AM »
Mm, it'll take a couple of incidences of fleeing to do it. Also,
Spoiler:
whenever you run, she'll go to her next phase of turning you green when she catches you, and after the fourth, she stops the gimmick and you can just get right to running at the start.
I found out the hard way that
Spoiler:
you can sit through all four phases of her green attacks without running away. Her non-green attacks are simple spear projectiles you can strafe, a nice breather in comparison. After all four you can run away and not have to endure any more green.
Spoiler:
Kilga is this right; like is this person seriously the player, and it's not some alias or something that's designed to be deliberately obfuscating? NekoNekoRex. Who the hell is that :C   ~Poya Aaaa (Serela), Bunny Must Die Mafia

Tamashii Kanjou

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Re: Undertale
« Reply #191 on: November 14, 2015, 08:42:28 PM »
I found that out too. I wouldn't have known about
Spoiler:
running away
had Aoshi not pointed it out to me during the stream. I was so convinced I just had to
Spoiler:
keep sparing her, which didn't progress anything.
It's one of the many things I love about this game; it makes you think outside the box so many times~ XD

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Re: Undertale
« Reply #192 on: November 15, 2015, 12:25:37 AM »
I danced with the spiders, and now I'm exhausted.

Leon゠Helsing

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Re: Undertale
« Reply #193 on: November 16, 2015, 12:50:10 PM »

NekoNekoRex

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Re: Undertale
« Reply #194 on: November 16, 2015, 01:40:41 PM »
But it still isn't worth suffering a Genocide run over.
Kilga is this right; like is this person seriously the player, and it's not some alias or something that's designed to be deliberately obfuscating? NekoNekoRex. Who the hell is that :C   ~Poya Aaaa (Serela), Bunny Must Die Mafia

Re: Undertale
« Reply #195 on: November 16, 2015, 02:34:00 PM »
Seriously doing a Genocide run is one of the most difficult choices i will ever have to make, it will hurt a lot killing all of these  interesting persons, although in order to understand Flowie a little bit better you have to play Genocide.
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Re: Undertale
« Reply #196 on: November 16, 2015, 04:14:37 PM »
Just another sales thing: Undertale currently has 326,201 ? 14,433 owners on Steam (according to Steamspy. Assuming the lowest number (so, 311,768) and taking away the number of the original backers on Kickstarter who all received a copy (2,398), that'll be 309,370 people who bought a copy at a minimum. At a price of $9.99 per copy, and assuming that Steam takes the usual 30% cut, Undertale made $2,163,424.41 since it was released. Considering that it had an original "budget" of $51,124, this means that it made over forty-two times its original budget. Not bad at all.

Re: Undertale
« Reply #197 on: November 16, 2015, 04:30:11 PM »
well then he just needs 322,081.59 more dollars and then he can make his own homestuck game :V :V :V

MatsuriSakuragi

Re: Undertale
« Reply #198 on: November 16, 2015, 05:40:29 PM »
I really hope Toby decides to expand from here. A Hard Mode DLC would be hella fun, especially if it reveals more of the deeper details and backstory of the characters (
Spoiler:
the first six fallen humans, Sans, Gaster, and so on
).

And honestly I'd happily buy the game again if it was optimized and released for Android/iOS. Being able to play it on the go would be nice.


Mr. Sacchi

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Re: Undertale
« Reply #200 on: November 16, 2015, 10:30:55 PM »
Which would make everyone disappointed in a lot of things, I mean, sure, Toby specifically said ingame to "not count" on a hard mode patch, but it would leave the mystery of
Spoiler:
Gaster
completely unsolved, and that's to say nothing of
Spoiler:
Sans
or
Spoiler:
saving Asriel
.

Spoiler:
I'm still mad that it's possible for Chara to get a happy ending but not Asriel btw

Leon゠Helsing

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Re: Undertale
« Reply #201 on: November 23, 2015, 10:38:07 AM »
I know sharing fan stuff here doesn't really move the topic forward that much, but god
Spoiler:
*ow*
it this makes me giggle like a five-year-old. :V[/url] (Kinda-sorta endgame spoilers, I think.)

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Re: Undertale
« Reply #202 on: November 26, 2015, 03:48:06 AM »
Spoilers: I'm going to make a fucking video out of this. NOPE SOMEONE BEAT ME TO IT AHAHAHA EXCELLENT!! It's hard to bury me in Earthbound fanboyism this badly...

That said. One by One is an absolutely amazing post-Pacifist end (spoilers obviously) fic whose ending demolished me in a similar fashion.
« Last Edit: November 26, 2015, 04:57:11 AM by E-Nazrin »
There was something here once. Wonder what...

Mr Jovial

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Re: Undertale
« Reply #203 on: November 26, 2015, 06:42:22 PM »
So uh, today I realised I never thought about what would happen if you kill Undyne on a pacifist/neutral run. Was kind of expecting her to go full genocide form on you, 
Spoiler:
since you "kill" her before her genocide fight.
https://www.youtube.com/watch?v=tpR_mvYUI8U
.............. :(

Re: Undertale
« Reply #204 on: November 26, 2015, 07:06:28 PM »
A lot of the neutral kills are sadder than the genocide ones

Mew seeker

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Re: Undertale
« Reply #205 on: November 26, 2015, 10:32:36 PM »
For the sake of people who don't go on Twitter, it seems bkub is something of a fan...


Something? He (she?) wrote "God game"! XD

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Re: Undertale
« Reply #206 on: November 27, 2015, 01:40:51 AM »
Bkub's a guy, I've met him before.

CF7

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Re: Undertale
« Reply #207 on: December 02, 2015, 09:10:20 PM »
ZUNpets are real.
Actually check the channel itself, there is quite a bit of Undertale arranges and most of them are good.
Sometimes rumors are just... rumors

Re: Undertale
« Reply #208 on: January 23, 2016, 04:27:21 AM »
there's a patch with some new stuff

like
Spoiler:

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Re: Undertale
« Reply #209 on: January 23, 2016, 09:22:13 AM »
As someone who has spent over an hour to solve
Spoiler:
the piano puzzle
without looking up the solution, I am displeased with the fact that people in the future will no longer take part in my misery. ...then again, most people would just look up the solution after at most 15 minutes of not figuring it out, because they are not insane, sooo...  :V


I wonder if there is gonna be actual gameplay additions in the future. Does not seem particularly likely, I know, but...
If there is one small-ish thing that I would like to see added/changed about the current content, it would be to
Spoiler:
make the fight against Asriel harder. I mean yes, it is made intentionally so that if you get to it, you will almost certainly beat it in that same session so that the emotion and surprise and everything is still there... but it is just too easy; For a satisfying final boss battle, I would expect some more challenge.

Spoiler:
Especially the part where you save your friends. "Final Exam Bosses" where you need to apply a little bit of everything in the game are pretty great, but this one falls flat on that end because every skill needs to be applied only very shortly and on comparatively easy attacks. There should be, like, 2 additional attacks of higher difficulty for each of them, with checkpoints only ever happening when a pair is fully saved. Toby could even recycle attacks from the Genocide bosses for this, if necessary...

...eh, whatever. This is possibly even less likely than Toby putting an entirely new battle in the game somewhere.  :derp:
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