Author Topic: Undertale  (Read 72415 times)

MatsuriSakuragi

Re: Undertale
« Reply #120 on: October 28, 2015, 07:17:57 PM »
Because reddit sux :derp:

But mostly because it's an interesting game to talk about.

NekoNekoRex

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Re: Undertale
« Reply #121 on: October 28, 2015, 07:30:01 PM »
Most of the fanart is spoilery too, as an aside.
Kilga is this right; like is this person seriously the player, and it's not some alias or something that's designed to be deliberately obfuscating? NekoNekoRex. Who the hell is that :C   ~Poya Aaaa (Serela), Bunny Must Die Mafia

E-Nazrin

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Re: Undertale
« Reply #122 on: October 28, 2015, 08:41:57 PM »
and to discuss fanfiction ideas I MEAN WHAT POSSIBLE ULTERIOR MOTIVE COULD THERE BE

Yeah, consensus sounds pretty clear. I'll adjust the topic now.

Any links that would be appropriate to include there, y'think?
There was something here once. Wonder what...

Tamashii Kanjou

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Re: Undertale
« Reply #123 on: October 28, 2015, 08:56:35 PM »
Okay everyone... Time to stream Undertale! I don't know everything right now, so it's semi-blind for me. But hey, it's going to be fun... right? http://www.twitch.tv/tamashii_kanjou

If anyone does tune in... no spoilers in the chat box please. I know the characters (most of them) so who knows what'll happen~ <3

{EDIT : After 2 hours, I've paused for the night. Haven't hit a game over yet, nor have I killed anyone. Me and Puppy have been laughing non-stop thanks to the font brothers}

E-Nazrin

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Re: Undertale
« Reply #124 on: October 29, 2015, 09:23:58 PM »
Darn, I missed most of it trying to remember whether I had a twitch account to use the chat. Oh well... perhaps next time.
There was something here once. Wonder what...

Mеа

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Re: Undertale
« Reply #125 on: October 30, 2015, 01:45:39 PM »
The buzz convinced me to buy this, and I just got the neutral ending yesterday, and finally powered through genocide-route a few hours ago. I swear that final boss was hands-down one of the hardest things I've ever done in a video game. O. Flowey wasn't bad at all, it's a wonder how much Touhou and other bullet hells can train you for this sort of 'casual' challenges.
Spoiler:
I haven't started pacifist at all yet (I don't intend on deleting this post-genocide save either). The end of genocide-route made me rather sorry for Flowey. Seemed like he just wanted someone who understood him, to be around someone, a friend, who reminded him of better times. Reminds me kind of the Nobodies from Kingdom Hearts, except playing it more straight, I guess. Took me a solid 2 hours to beat Bonehead, and the only other place I died was on Undyne the Undying. I rather liked the genocide route, the atmosphere it gave off was somehow to my liking, what with consequences, irredeemable-ness, moral-event horizon, bleakness, etc. The character of Chara that I've read of so far, I also like. I think in general these sorts of horrific entities spark in me a sort of morbid fascination. Overall, can't say much until I finish the Pacifist route.
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BT

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Re: Undertale
« Reply #126 on: October 30, 2015, 01:50:33 PM »
The buzz convinced me to buy this, and I just got the neutral ending yesterday, and finally powered through genocide-route a few hours ago. I swear that final boss was hands-down one of the hardest things I've ever done in a video game. O. Flowey wasn't bad at all, it's a wonder how much Touhou and other bullet hells can train you for this sort of 'casual' challenges.
Spoiler:
I haven't started pacifist at all yet (I don't intend on deleting this post-genocide save either). The end of genocide-route made me rather sorry for Flowey. Seemed like he just wanted someone who understood him, to be around someone, a friend, who reminded him of better times. Reminds me kind of the Nobodies from Kingdom Hearts, except playing it more straight, I guess. Took me a solid 2 hours to beat Bonehead, and the only other place I died was on Undyne the Undying. I rather liked the genocide route, the atmosphere it gave off was somehow to my liking, what with consequences, irredeemable-ness, moral-event horizon, bleakness, etc. The character of Chara that I've read of so far, I also like. I think in general these sorts of horrific entities spark in me a sort of morbid fascination. Overall, can't say much until I finish the Pacifist route.
Ooh, you're the first I've seen do Geno before Pacifist. I figured it's always possible to go for Geno (is it possible on the very first run?), but intuitively thought it's meant to come after Pacifist in a storytelling sense. I can't remember all the details, but I guess it doesn't actually matter that you went for Geno first.
Spoiler:
Mostly.

Mеа

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Re: Undertale
« Reply #127 on: October 30, 2015, 02:20:57 PM »
Ooh, you're the first I've seen do Geno before Pacifist. I figured it's always possible to go for Geno (is it possible on the very first run?), but intuitively thought it's meant to come after Pacifist in a storytelling sense. I can't remember all the details, but I guess it doesn't actually matter that you went for Geno first.
Spoiler:
Mostly.
I think it is possible to do genocide-route on the first run.
And is it though? I figured it would be something like Higurashi, you go through all the murder phases, then you get the best ending. It seems like the true ending
Spoiler:
ends up redeeming Flowey
, so it would make sense to see his worse-er sides before finally seeing everyone happy in the true ending. It also contains a lot of the key answers concerning backstories, plot miscellany, and what not, so I would think it's more fun to get the answers at the very end. Perhaps the one downside is how doing the genocide-run first would permanently twist the other routes, but it seemed to me to only heavily affect the
Spoiler:
true ending by adding an extra cutscene post-credits
or something like that, so seems to me to be the quickest to get all the endings in one go.
Naked expression; purple raspberry flavour

BT

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Re: Undertale
« Reply #128 on: October 30, 2015, 09:13:42 PM »
I think it is possible to do genocide-route on the first run.
And is it though? I figured it would be something like Higurashi, you go through all the murder phases, then you get the best ending. It seems like the true ending
Spoiler:
ends up redeeming Flowey
, so it would make sense to see his worse-er sides before finally seeing everyone happy in the true ending. It also contains a lot of the key answers concerning backstories, plot miscellany, and what not, so I would think it's more fun to get the answers at the very end. Perhaps the one downside is how doing the genocide-run first would permanently twist the other routes, but it seemed to me to only heavily affect the
Spoiler:
true ending by adding an extra cutscene post-credits
or something like that, so seems to me to be the quickest to get all the endings in one go.
Have you done Pacifist yet? I don't wanna spoil... but...

Spoiler:
A few things hint at the fact that Geno is last, I think. If you want Flowey at his worst, that's actually the Neutral end. Then you learn who Flowey is in the Pacifist end, and then his behavior towards the end of the Geno run makes sense. There's also two hints (that I recall) that something's amiss in the Pacifist ending, hinting at the Geno ending - Asriel telling you about how his friend wasn't the best of guys, plus all the other hints actually, like the videos in True Lab, and... there's the dialogue in the coffin room after you beat Asriel, telling you that Chara isn't in the coffin anymore. (Because Toriel buried him in the Ruins. Right?) All these things are in the Pacifist end and are buildup for the Genocide end. I think.

Mеа

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Re: Undertale
« Reply #129 on: November 01, 2015, 02:34:45 PM »
Welp, finally finished Pacifist run.
Spoiler:
I have mixed feelings. I suppose it was altogether a rather good experience, but I wasn't really emotionally invested in this last run. Just for reference, my run was Neutral->Genocide->Pacifist runs. Genocide was a really nice change of pace, because although you spent more idle time fighting monsters over and over again and waiting for that random encounter, you wasted almost no time with puzzles and other dialogue. By the end, you don't even waste time with most boss fights, even. With the exception of Undyne and fricking SANS of course. I think I had the most fun with it, honestly, despite what it might imply about the players' psychology for liking it. It also had the most interactions with Chara, who I find the most interesting in the game. I'm going to refer to both Chara and Frisk as 'she' simply because I get this whole Madotsuki from Yume Nikki vibe from them. Chara was the most mysterious of all. She was initially portrayed in an innocent light, but was later shown to be far from it. In Genocide route, she seems to be some kind of omniscient, powerful mastermind behind the whole thing sans the war between humans. It's kind of like how in twisted stories, you end up liking the one innocent character, or once innocent character. In this case, I find the one twisted character the most interesting in this fluffy setting.
I found Alphys to be a really annoying character with her constant phone calls during the Hotland/Core sections of the game. Every 3 seconds it would be a phone call about something stupid, something incorrect, something misleading, or some update on her blog that I didn't care about. The True Lab somewhat redeems her, but I liked it more for the plot significance, explanations and for its surprising darkness rather than as something contributing to her character. It's also like the one place where we get to see how Chara and Asriel interacted together.
I suppose the True Pacifist ending was more or less what I was expecting, subconsciously, it didn't catch me off guard. Probably also because I had already spoiled the Asriel fight for myself. That it existed, anyway, I didn't watch any footage of any scene in the game, besides that ones Dunkey used in his video. All nice and twinkly. But had to add that little bitter-sweetness in how Asriel got his redemption but would be forced to revert to a flower again. Again, nice and all. But I wasn't emotionally invested in it. Genocide route was so new, so dark, and so... full of pure ah, how to put it, black malice, that trying to be all warm again was asking perhaps a bit too much. Or maybe not enough. It's easy to slip into the shades, but being asked to stand in the sunlight is really bright and hot. It was such a cold-hearted route. It didn't ask for anything. In some ways, it was the devil inside everyone, the one standing on one side of everyone's shoulders. Enticing you to give in to simple pleasures. All I had to do was play the game like I would play any normal RPG, killing monsters and gaining EXP. Gaining new levels, acquiring money. Watching numbers and counters rise, simple pleasures. Then the townspeople fled, and you could steal from the shops. Everything was accessible and open to you. The unthinkable, the amoral was so easily done. So how does one feel like, standing on top of the world, above the consequences? Kind of like in GTA. You steal cars and bikes at first, then you start running people over. That gets boring, so you gun down everything in sight. Dirty deeds done cheap. It was easy, really. All you had to do was fall. Fall into the pitch black abyss. Pacifist route asked you to spare everything, to turn the other cheek, to relinquish control and hope for the best in all things. It was certainly harder. I died a hell of a lot more for sure. Perhaps playing this route last may have affected my feelings for it. I didn't really care that much for the characters. In fact, I had a kind of Flowey moment. I was conscious that this was just one route, one possibility. So this is what these characters are like in this happier route, so I was thinking.
I dissociate Flowey and Asriel as a character, which is appropriate, even Asriel himself asked you to do that. I felt more sad for Flowey at the end of the Genocide route than for Asriel at the end of True Pacifist route. He was just begging you to not kill him. But more than that, he seemed more to be begging to keep him by your side, to recognize him as a friend. Since he developed his ideology, kill or be killed, from his experience with the human villagers at the end of his original life, it seemed he didn't even consider that it would apply to him and Chara, who both experienced the same violent scene and who were always together. It was tragic. Not being recognized by a friend as a friend. I felt more sad at that than the bittersweetness of being forced to return back to a soulless container, unfeeling and untouchable. Because the latter will never happen to me, while the former could very well be a possibility in life. It's sadder, because I can empathize with it more.
Dunno what else to say, I kinda just dumped whatever was weighing on my chest and on my impressions into text form. Oh, maybe that Napstablook is the cutest and really likeable. Besides that, I guess I liked the game? Wasn't bad.
Naked expression; purple raspberry flavour

Jana

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Re: Undertale
« Reply #130 on: November 02, 2015, 04:26:39 AM »
I just got this game and was told it'd require at least 2 clears to get a forced normal ending before an ending of my own choosing is available. I'm notoriously bad at seeing long RPGs through to completion; about how long time-wise will it take to beat the game for the first time?

Ryuu

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Re: Undertale
« Reply #131 on: November 02, 2015, 04:32:55 AM »
I just got this game and was told it'd require at least 2 clears to get a forced normal ending before an ending of my own choosing is available. I'm notoriously bad at seeing long RPGs through to completion; about how long time-wise will it take to beat the game for the first time?

there are three endings

the true ending can only be gotten after getting the normal ending, but if you have fulfilled all the other requirements for the true ending when you get the normal ending, you can just reload your save and continue from there rather than replaying the entire game

http://ryuukyunplaysstuff.tumblr.com/ read about me playing league i guess

The ⑨th Zentillion

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Re: Undertale
« Reply #132 on: November 02, 2015, 06:10:40 AM »
And, don't be too worried about length, the game can be completed in only a couple of hours, depending on which path you take.
Did you bring a light?
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Leon゠Helsing

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Re: Undertale
« Reply #133 on: November 02, 2015, 06:15:33 AM »
there are three endings

the true ending can only be gotten after getting the normal ending, but if you have fulfilled all the other requirements for the true ending when you get the normal ending, you can just reload your save and continue from there rather than replaying the entire game
There's also the bad ending
Spoiler:
AKA the Genocide ending
which can be gotten right off since it only requires
Spoiler:
sparing no one and killing a certain amount of random encounters in each area.

Spoiler:
Be warned that getting this ending will taint future true pacifist ending runs unless you know what files/registry to delete.
« Last Edit: November 02, 2015, 06:19:02 AM by Leon゠Helsing »

N-Forza

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Re: Undertale
« Reply #134 on: November 02, 2015, 09:36:21 AM »
In this case, "a certain amount of" means "all."

Leon゠Helsing

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Re: Undertale
« Reply #135 on: November 02, 2015, 12:25:29 PM »
I said "a certain amount" since the save points start telling just how much you have to kill in that area once you start going down that route IIRC. But eh, semantics. :V
Either way, you just have to kill until whenever a random encounter happens, nobody comes.

Re: Undertale
« Reply #136 on: November 02, 2015, 03:56:24 PM »
I started playing Undertale yestarday and i am in the Neutral Route before the final fight with the Human Killing Robot, does getting the Pacifist and Genocide ending have reprecusions or consequences for future playthroughs?
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Leon゠Helsing

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Re: Undertale
« Reply #137 on: November 02, 2015, 03:58:20 PM »
Only Genocide towards Pacifist.

Re: Undertale
« Reply #138 on: November 02, 2015, 06:40:19 PM »
I've been wondering about something. Can anyone confirm whether or not it is possible to do a genocide run on your very first playthrough?

I'm asking because the genocide route heavily relies on having experienced a regular or pacifist playthrouhg before. It doesn't give the characters a proper introduction. It removes a lot of the games charm. It throws the two hardest bosses from the game at you but doesn't give you a lot of time to get used to the danmaku battle system since most fights become complete pushovers. First time players would possibly get a rather bad first impression if they were to start with a genocide run.

Leaving such a scenario possible would seem pretty out of character for an otherwise well thought out game.

Mеа

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Re: Undertale
« Reply #139 on: November 02, 2015, 07:48:41 PM »
The only ending you can't immediately see on your first playthrough is the ending of the true pacifist route. And even then, simply reloading the file after an all pacifist neutral route can let you access the true pacifist ending flags.

Genocide route is totally dependent on the player's determination, there's absolutely no way to trigger it on accident. You have to know that this route exists and know the requirements. The whole time, you're either constantly discouraged from continuing on or are given second chances to turn back. This is why there's no remaining enemy counter in the RUINS, no hints at all.

Anyone who complains about having had a negative experience of the game for purposefully tackling through genocide route first would have to be an idiot. One of the major points of the game is to avoid and discourage the genocide route impulses brought about by years of standard RPG habits. And besides, the other point of the game is that ultimately it's the player's decision to do whatever they want, but will have to face the consequences. As Sans said, "You're going to have a bad time."

And if we take the satirical approach, the game isn't designed to be fun if someone somehow manages to completely play through the genocide route on a casual first time playthrough. It's designed to comment about that player mentality, so it still works by allowing people to access the route. In terms of pure game design and storytelling, is it the best? Perhaps not, but there's a lot more meta aspects that can't be ignored as well.
Naked expression; purple raspberry flavour

N-Forza

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Re: Undertale
« Reply #140 on: November 03, 2015, 01:31:42 AM »
For the sake of people who don't go on Twitter, it seems bkub is something of a fan...

https://twitter.com/bkub_comic/status/659573893833732096
https://twitter.com/bkub_comic/status/661245963684589568

Leon゠Helsing

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Re: Undertale
« Reply #141 on: November 03, 2015, 07:12:08 AM »
Sweet, wonder if he's gonna make any of his usual weird-ass 4komas for this.
« Last Edit: November 03, 2015, 07:13:57 AM by Leon゠Helsing »

Mеа

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Re: Undertale
« Reply #142 on: November 03, 2015, 09:24:26 PM »
Appropriate

What is LV?

Spoiler:
Baby don't hurt me, don't hurt me, no more~
Naked expression; purple raspberry flavour

Re: Undertale
« Reply #143 on: November 05, 2015, 08:20:40 AM »
For the sake of people who don't go on Twitter, it seems bkub is something of a fan...

https://twitter.com/bkub_comic/status/659573893833732096
https://twitter.com/bkub_comic/status/661245963684589568

First FFXIV, now this?

Bkub! Stop meeting all of my standards!

NekoNekoRex

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Re: Undertale
« Reply #144 on: November 06, 2015, 04:24:50 PM »
Started a Genocide route because I want to see Papyrus's reaction when I spare him, but it's a really bad time just going through with it. The
Spoiler:
music changes
scared me, and it's really unpleasant going about this... :/

EDIT: That was the absolute most unpleasant thing I've ever done in a videogame. Glad I'm not going to continue the route.
« Last Edit: November 06, 2015, 05:03:03 PM by NekoNekoRex »
Kilga is this right; like is this person seriously the player, and it's not some alias or something that's designed to be deliberately obfuscating? NekoNekoRex. Who the hell is that :C   ~Poya Aaaa (Serela), Bunny Must Die Mafia

MatsuriSakuragi

Re: Undertale
« Reply #145 on: November 06, 2015, 04:27:59 PM »
Papyrus' reaction to you sparing him in a genocide run  is wonderful.

Tamashii Kanjou

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Re: Undertale
« Reply #146 on: November 06, 2015, 06:44:34 PM »
Okay then. For anyone who is interested, part 2 of my Undertale stream is now live! Anyone who wants to come and hang out, chat, watch me encounter any spoilers, and derp about... feel free to~ <3

www.twitch.tv/tamashii_kanjou

EDIT : Done now. Defeated Undyne
Spoiler:
with a cup of water; how cute!
Saved outside a building called the lab; so will be looking forward to that another time. Also, Puppy was in hysterics with
Spoiler:
Temmie
and everything to do with that village~ :V

Re: Undertale
« Reply #147 on: November 07, 2015, 01:15:24 PM »
Bit late to post in this thread but,

Finally beat the true true true last boss of Undertale without getting hit.

Spoiler:
All the people that backed this game

ChronaSE

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Re: Undertale
« Reply #148 on: November 07, 2015, 05:44:37 PM »
This game was incredible, I can't recall another game making me cry so much.
Funny enough I discovered it because some Touhou arrangers i'm subscribed to began arranging Undertale songs. It seems Undertale's fanbase is a mix of every other fanbase at this point.

Leon゠Helsing

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Re: Undertale
« Reply #149 on: November 07, 2015, 06:05:35 PM »
Well, it does have a little bit of all sorts of things from Mother/Earthbound to Touhou.