Author Topic: Sword Quest X - A Z-Machine Adventure  (Read 42175 times)

Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #510 on: October 02, 2015, 06:05:48 AM »
> How is Tojiko holding up?
> How much space do we have above and below us when in an upright position in the tunnel?

> Splay our arms once again and lay flame talismans out with each hand.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #511 on: October 02, 2015, 06:52:23 AM »
> How is Tojiko holding up?
> How much space do we have above and below us when in an upright position in the tunnel?

> Splay our arms once again and lay flame talismans out with each hand.

>Tojiko is hacking away at things with reasonable efficiency. She seems to have gotten used to her new arms, though you suppose hacking through branches does not demand a great deal of finesse.
>There isn't a lot of space.
>You lay a new set of fire talismans, this time you aren't sure if there's any improvement in your dexterity or not.

>_

Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #512 on: October 02, 2015, 07:03:12 AM »
> Pull our arms back in, one pair at a time in the same order as before.
> Lean forward a bit so we're no longer completely upright, and as such aren't quite as close to the branch tunnel ceiling.
> Brace ourselves for further bizarre sensations, then elongate our torso several inches, keeping our existing extra pairs of arms at the same distance from our main pair of arms as they are now, and producing enough space on our side to make room for a fourth pair of arms below the current lowest pair. If we can feel these changes are causing physical damage to ourselves, then stop immediately and return to our regular torso length.
> If our torso elongation succeeds, once it is done, produce a fourth pair of functioning arms in our newly-created torso space.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #513 on: October 02, 2015, 08:21:10 AM »
> Pull our arms back in, one pair at a time in the same order as before.
> Lean forward a bit so we're no longer completely upright, and as such aren't quite as close to the branch tunnel ceiling.
> Brace ourselves for further bizarre sensations, then elongate our torso several inches, keeping our existing extra pairs of arms at the same distance from our main pair of arms as they are now, and producing enough space on our side to make room for a fourth pair of arms below the current lowest pair. If we can feel these changes are causing physical damage to ourselves, then stop immediately and return to our regular torso length.
> If our torso elongation succeeds, once it is done, produce a fourth pair of functioning arms in our newly-created torso space.

>You try to do this, and find that it seems to work. However, you also feel rather top-heavy as a result, it's a bit difficult to fly correctly or balance.

>_

Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #514 on: October 02, 2015, 10:48:23 AM »
> Would adding weight at or below our waist help with this?
« Last Edit: October 02, 2015, 11:23:31 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #515 on: October 02, 2015, 06:38:49 PM »
> Would adding weight at or below our waist help with this?

>It may help with balance issues, but you suspect it wouldn't help with movement issues.

>_

Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #516 on: October 02, 2015, 06:46:38 PM »
> Tojiko has not looked behind herself at us since we started making this tunnel, has she?
> How far through the branches are we in the process of making this tunnel?
> Are we at least still holding our current flight pattern with some degree of success, even if it isn't perfect?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #517 on: October 02, 2015, 08:50:20 PM »
> Tojiko has not looked behind herself at us since we started making this tunnel, has she?
> How far through the branches are we in the process of making this tunnel?
> Are we at least still holding our current flight pattern with some degree of success, even if it isn't perfect?

>No, she has been focused on the task at hand.
>You've gotten a couple yards in by now.
>More or less, but you will be in trouble if you need to make any quick or precise movements.

>_

Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #518 on: October 02, 2015, 09:01:57 PM »
Okay, one more should do it. Don't want to go too crazy and become impossible to handle.

> Brace ourselves, mentally and physically, for even more difficult balancing.
> Elongate our torso a bit more, in the same manner as before, to create enough body space for a fifth pair of functional arms below our current four. Once this is complete, create said functional arms.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #519 on: October 02, 2015, 09:33:22 PM »
Okay, one more should do it. Don't want to go too crazy and become impossible to handle.

> Brace ourselves, mentally and physically, for even more difficult balancing.
> Elongate our torso a bit more, in the same manner as before, to create enough body space for a fifth pair of functional arms below our current four. Once this is complete, create said functional arms.

>You do so again, and very nearly flop over in midair by the time you're done. Your sense of balance is all but gone now.

>_

Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #520 on: October 02, 2015, 09:48:17 PM »
> Quick, thicken all parts of our lower body, particularly our legs, in order to add mass and start to rebalance ourselves.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #521 on: October 02, 2015, 10:13:26 PM »
> Quick, thicken all parts of our lower body, particularly our legs, in order to add mass and start to rebalance ourselves.

>You do so, and kind of feel yourself rebalance, but it's not quite right... There is also the issue that you cannot really stand up straight this clearing any longer, which will make balance all that much worse.

>_

Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #522 on: October 02, 2015, 10:23:30 PM »
> Could we hold our upper body straight upright if we crossed our legs in mid-air in something of a seated position?
> If we did this, how aerially immobile would we become?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #523 on: October 02, 2015, 11:08:35 PM »
> Could we hold our upper body straight upright if we crossed our legs in mid-air in something of a seated position?
> If we did this, how aerially immobile would we become?

>Presumably, at least.
>It would cost you a lot of speed and a fair deal of maneuverability.

>_

Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #524 on: October 02, 2015, 11:23:32 PM »
> How far ahead of us has Tojiko gotten?
> Get into the cross-legged sitting position so we can hold our upper body upright.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #525 on: October 02, 2015, 11:51:49 PM »
> How far ahead of us has Tojiko gotten?
> Get into the cross-legged sitting position so we can hold our upper body upright.

>She isn't terribly far ahead.
>You take on a cross-legged position, and find...something like a center of balance. Sort of. You feel more precarious than anything, really.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest X - A Z-Machine Adventure
« Reply #526 on: October 03, 2015, 12:00:41 AM »
> Okay, here's where things get properly interesting.
> Reach our arms out by pairs in order; top arms out straight upward toward the ceiling, then upper middle arms out diagonally upward away from our body, then middle arms out straight horizontally, then lower middle arms out diagonally downward away from our body, then bottom arms out straight downward, to get hands on or very near to the walls, ceiling, and floor of this branch tunnel.
> Once all hands are in place, have each hand place a flame talisman on the tunnel walls.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #527 on: October 03, 2015, 12:09:15 AM »
> Okay, here's where things get properly interesting.
> Reach our arms out by pairs in order; top arms out straight upward toward the ceiling, then upper middle arms out diagonally upward away from our body, then middle arms out straight horizontally, then lower middle arms out diagonally downward away from our body, then bottom arms out straight downward, to get hands on or very near to the walls, ceiling, and floor of this branch tunnel.
> Once all hands are in place, have each hand place a flame talisman on the tunnel walls.

>You have some difficulty stretching them all out, it's rather like making a fist, then trying to extend your ring finger alone. Still, you manage it after a moment, and place ten talismans on the various branches.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest X - A Z-Machine Adventure
« Reply #528 on: October 03, 2015, 12:11:46 AM »
> Bring our arms back home, one pair at a time, in the same order they were sent out.
> Once everyone is safely home, float along down the tunnel.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #529 on: October 03, 2015, 12:52:30 AM »
> Bring our arms back home, one pair at a time, in the same order they were sent out.
> Once everyone is safely home, float along down the tunnel.

>This is a messy process, but you manage to bring them back in without getting too tangled, then proceed further. Tojiko seems to be setting a good place.

>_

Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #530 on: October 03, 2015, 12:55:58 AM »
> If we maintained our current pose, would there be any vertical room to stretch further, either above or below us?

> Place another ten talismans in the same one-pair-of-arms-at-a-time manner as the last time.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #531 on: October 03, 2015, 01:27:40 AM »
> If we maintained our current pose, would there be any vertical room to stretch further, either above or below us?

> Place another ten talismans in the same one-pair-of-arms-at-a-time manner as the last time.

>There would be, but you imagine the problems would only get worse.
>You place ten more talismans, having to take time to affix them all correctly.

>_


Kilgamayan

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Re: Sword Quest X - A Z-Machine Adventure
« Reply #532 on: October 03, 2015, 01:46:42 AM »
Hmm, if we've found a reasonable pose, and we have the room...

> As before, bring our arms back home, one pair at a time, in the same order they were sent out.
> Before moving on, however, stretch our upper body up and out again until we have the space to create another pair of arms, and then create just that. Check the room we have once thus is done, both above and below.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #533 on: October 03, 2015, 02:08:51 AM »
Hmm, if we've found a reasonable pose, and we have the room...

> As before, bring our arms back home, one pair at a time, in the same order they were sent out.
> Before moving on, however, stretch our upper body up and out again until we have the space to create another pair of arms, and then create just that. Check the room we have once thus is done, both above and below.

>You bring your arms back, then try to add another pair. The process goes well enough, but you feel very unsteady now, and should not make any sudden movements.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest X - A Z-Machine Adventure
« Reply #534 on: October 03, 2015, 02:16:24 AM »
> Is flight still possible?
> How much have we stretched at this point, if we can even tell?
> Check the room we now have above and below us.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #535 on: October 03, 2015, 02:28:36 AM »
> Is flight still possible?
> How much have we stretched at this point, if we can even tell?
> Check the room we now have above and below us.

>Very slowly.
>...A lot. You have more than twice as much torso as you're supposed to now.
>There's not a lot of room left.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest X - A Z-Machine Adventure
« Reply #536 on: October 03, 2015, 02:44:07 AM »
> Conjure up a large metal sheet that is a bit more than our current height (extending down to the current bottom of our legs, rather than where they would be if they were hanging loose) as well as our current width while being an inch thick, and keep it fixed in the air right behind us so as to catch us if we wobble and start to topple in that direction. It should have a bit of a curve to also prevent us from sliding off in one direction or the other, should we end up leaning up against it.
> Once this is done, perform one last upper body stretch with the remaining room, and get one last extra set of arms on our incredibly elastic torso down below all of the rest of them.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #537 on: October 03, 2015, 05:14:42 AM »
> Conjure up a large metal sheet that is a bit more than our current height (extending down to the current bottom of our legs, rather than where they would be if they were hanging loose) as well as our current width while being an inch thick, and keep it fixed in the air right behind us so as to catch us if we wobble and start to topple in that direction. It should have a bit of a curve to also prevent us from sliding off in one direction or the other, should we end up leaning up against it.
> Once this is done, perform one last upper body stretch with the remaining room, and get one last extra set of arms on our incredibly elastic torso down below all of the rest of them.

>You do so, and find yourself needing that sheet as you wobble a bit and fall back.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest X - A Z-Machine Adventure
« Reply #538 on: October 03, 2015, 09:16:54 AM »
> That's okay, that's exactly what the sheet is there for. Have the sheet hold our supertorso upright.
> Now the real fun begins! Reach our arms out by pairs in order; top pairout straight upward toward the ceiling, then the next pair out upward and somewhat to the left and right, then the next pair out left and right and somewhat upward, then the next pair out straight to the left and right, then the next pair out to the left and right ans somewhat down, then the next pair out downward and somewhat to the left and right, then the last pair out straight downward, to get hands on or very near to the walls, ceiling, and floor of this branch tunnel.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest X - A Z-Machine Adventure
« Reply #539 on: October 03, 2015, 06:43:52 PM »
> That's okay, that's exactly what the sheet is there for. Have the sheet hold our supertorso upright.
> Now the real fun begins! Reach our arms out by pairs in order; top pairout straight upward toward the ceiling, then the next pair out upward and somewhat to the left and right, then the next pair out left and right and somewhat upward, then the next pair out straight to the left and right, then the next pair out to the left and right ans somewhat down, then the next pair out downward and somewhat to the left and right, then the last pair out straight downward, to get hands on or very near to the walls, ceiling, and floor of this branch tunnel.

>This takes a considerable amount of effort, much more than simply reaching out to a thing should. Your fourth set of arms barely even moves at all for a few moments, before awkwardly spasming. But, with some work, you get them all extended.

>_