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Touhou 15 「東方紺珠伝 ~ Legacy of Lunatic Kingdom」 Patch 1.00b released

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kevin1127:


--- Quote from: Helepolis on August 14, 2015, 07:11:04 PM ---Put it between
--- Code: ---[spoiler] [/spoiler]
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tags .

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Thank you so much for helping.


--- Quote from: Plubio on August 14, 2015, 07:16:50 PM ---
Spoiler: Kinda disappointed with Junko's patterns, I'm not sure if it was because ZUN needed to rush the game or it's just on purpose (she appears again in the Extra stage and her spells aren't any better as well) ? I'm starting to think it is because of the second reason but it was kinda dull? I don't know but I found her enjoyable anyway. I love her story.

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Spoiler: I think it's the second reason. Her ability is to control purification, which, in my own interpretation, also means to simplify things.
In music room ZUN said he didn't add too much to her theme and wanted us to enjoy danmaku "simply and purely".
So her pattern is dull is pretty much on purpose.
I think ZUN succeeded in making a pure danmaku pattern, Junko's pattern imo suits her very well.
But the downfall is that it really is kind of boring, the fight is still good, though, especially with her theme.

Uruwi:

I played Normal Legacy, and Spoiler: it appears that the endings are based on whether you played Pointdevice or Legacy, rather than whether you continued or not (I continued 5 times). Can anyone confirm whether this is true?

Darkness1:

Spoiler: It really does seem like Junko's patterns simplicity is on purpose, since if it was simply rushed, the extra stage would probably look worse too. Still looks kind of lazy though, a shame but as a character I like her anyways. And as someone else pointed out before, I do find her spellcard background beautiful. Interesting to note is that her portrait movement style is unique to her, at least as far as I know. Probably done to show off her full cutin better, but I still like the look of her ascending upwards. That, and her theme is one of my favorites from the game.

I actually thought her nonspell was a Gengetsu throwback at first, with the fast circle of bullets, but apparently she's just simplistic in nature. Overall I like the character designs, but I would have preferred if Hecatia's appearance would have been more like Junko, because even as a major goddess of Hell, it's hard to take her seriously looking like that.

Validon98:

So, having played this and made a minor opinion before, I do feel like this one is somewhat of a wonky one, but I did enjoy it (haven't played the Extra yet, so I can't say anything about that, but that's something else).
People mentioned before about their opinion on when "Touhou started declining", and to be honest I disagree with the opinion entirely, if only because I don't feel like Touhou can decline as long as ZUN is working on the series. I still believe he does what he does the way he does it without too much regard to what people think, and I know as a result the games end up clashing with what people like or do not like. Hell, I still don't like UFO from a gameplay perspective, but I don't feel like that marked any sort of downshift in quality for the rest of the series as a whole. It's evolved in style over the years, and as people have also said, it's really hard for a series within a very limited genre like bullet hells to get much fresher. Personally, I feel a lot of people in the fandom have some sort of aversion to everything new now, and it's a bit depressing to see because the negativity gets rather vocal, whether here or on other sites (4chan in particular).
With that said, I still have some mixed feelings on the game. I enjoyed it, I still think the stage 5 boss was fun despite being hellishly difficult, the stage 6 boss is somewhat disappointing after the various gimmicks seen with Spoiler: Clownpiece, but as people have explained, Spoiler: it does feel like the simplicity was done purposefully, especially since Junko's ability to purify fits best with simplicity. Maybe it could have been done better, I don't know, but I still enjoyed it nonetheless.

kevin1127:


--- Quote from: Fluffy8x on August 14, 2015, 07:52:16 PM ---I played Normal Legacy, and Spoiler: it appears that the endings are based on whether you played Pointdevice or Legacy, rather than whether you continued or not (I continued 5 times). Can anyone confirm whether this is true?
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Spoiler: Based on Omake.txt, ZUN said there are two endings for each characters.
"Complete the game with miss" or "complete the game without miss". Both of them are good end.
Pointdevice mode counts as no miss, so this also means an ending for legacy mode and another for pointdevice
unless you can get no miss in legacy
EDIT: I don't know whether I should put the text invisible or not, since ZUN said this is not a spoiler, but I still did so anyway

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