Author Topic: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)  (Read 104593 times)

commandercool

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #780 on: September 06, 2015, 05:35:45 AM »


Wow, I can't believe how fast that went. More skillup experiences like that please, Gungho.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #781 on: September 06, 2015, 06:43:07 AM »
oh wow i can stall hera out with A.Haku in endless. jesus christ

17007 dmg to 7k damage

that resist is insane


Thanks to GreenVirus for the Siggy.
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trancehime

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #782 on: September 06, 2015, 01:44:14 PM »
I believe the invades came when MP did.  Former biweeklies(well, the ones which are now permanent in Normals or Techs) all have one of Chasers, Fairies, or Mythical Beasts as invades, with the invade element matching the floor.

Invades happened long before MP did, on both servers (JP definitely I know, NA was not as long before MP).

welp looks like Kaliseium is possible with aIsis

but of course it needs Hermes >__>

rows rows rows

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Jq1790

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #783 on: September 06, 2015, 02:35:52 PM »
Invades happened long before MP did, on both servers (JP definitely I know, NA was not as long before MP).
Whoops.  I barely run the applicable dungeons so I guess I didnt notice.
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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #784 on: September 06, 2015, 05:47:34 PM »
Second Z&H acquired, finally.

...now to get 16 more to max awaken both before I evolve them so I can save tamas for other things while also attempting to skill them up. :fail:

Can't wait for next event because that'll mean 3x normals for continued Minerva team buffing, but then again, Batman...

MatsuriSakuragi

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #785 on: September 06, 2015, 06:19:31 PM »
Died three times in a row to Alt Trailokya.

Who killed me all those times? Flare Drall, you ask? Unlucky brush with Toyceratops?

Nah.




This little asshole. Fuck the toydragons, fuck the demons. These things are the worst part of this dungeon. They almost always spawn at cd 1, and usually more than one at a time. Two hits is enough to annihilate me. Or they just use Double Strike for an OHKO.

Death 1: First floor, two of these dudes at cd 1. No wood orbs to attack with. No water orbs to attack with. No orb changes ready on turn one. Absolutely unavoidable.
Death 2: Finger slipped. Double Strike.
Death 3: Right before boss floor, so trying to conserve skills. Went for a water attack. Forgot to target.

So much for saving stamina ever since last night orz

The Greatest Dog

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #786 on: September 06, 2015, 06:36:26 PM »
Fuck chimerae. It's the Mystic Masks that terrify me.

Chaore

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #787 on: September 06, 2015, 06:55:34 PM »
Can't wait for next event because that'll mean 3x normals for continued Minerva team buffing, but then again, Batman...

Normals during the weekend, batman during the week! alt. we'll probably have downtime with bats before event.

triangles

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #788 on: September 06, 2015, 07:50:56 PM »
Fuck chimerae. It's the Mystic Masks that terrify me.
Stage 1 2-turn Dublits  :ohdear: :ohdear: :ohdear:

Jq1790

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #789 on: September 06, 2015, 11:05:30 PM »
So!  I have decided Rowryuu is a thing and I am going to do it and things are going to die.

Let's see if I can back up my words, haha.  (Downside is my big team idea either requires me to have BOdin or to have chuuni Hermes to fill the dark requirement.  I can begin working on a prototype version now though with DMeta to cover dark or run with physKarin)
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #790 on: September 06, 2015, 11:31:13 PM »
Invades happened long before MP did, on both servers (JP definitely I know, NA was not as long before MP).

rows rows rows
also the Charity tank strat looks pretty awesome. Change dangerous bosses to fire and deal a constant extra x2 damage while also having an extra 20-30% resist

Although it needs lke 400-500k worth of MP for all of those resists :fail:

Edible

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #791 on: September 06, 2015, 11:42:58 PM »
also the Charity tank strat looks pretty awesome. Change dangerous bosses to fire and deal a constant extra x2 damage while also having an extra 20-30% resist

Although it needs lke 400-500k worth of MP for all of those resists :fail:

Plus another 250 for Charity :V

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #792 on: September 06, 2015, 11:55:22 PM »
 :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha:

then again i'll probably get that much MP just trying to pull Hermes :flamingv:

Aoshi-shi

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #793 on: September 07, 2015, 12:46:09 AM »
Whay're you gonna try to tackle next with her?

Thanks based kirin



It would have gone a lot smoother if they weren't left with the smallest slivers of health earlier.
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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #794 on: September 07, 2015, 01:07:49 AM »
finally got revenge on H&Z, but I still keep screwing up on Challenge 9

screw it a woodpy isnt worth any stones to me

Jq1790

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #795 on: September 07, 2015, 01:22:24 AM »
Thanks based kirin



It would have gone a lot smoother if they weren't left with the smallest slivers of health earlier.
I tried that stunt and met the sharp side of Hades' scythe.  Nice going!
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #796 on: September 07, 2015, 03:04:17 AM »
Well, after all of the skillup pleasantness with Krishna I'm back to painful skillup unpleasantness. Spent all day farming Watery Temptress, got eight Hamahimes, then got only a single skillup off of them. Ouch. At least I don't need Hanzo urgently or anything.
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #797 on: September 07, 2015, 03:51:01 AM »
yolo'd monhun, baggi and rex neko

why do i have luck now whats going on

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #798 on: September 07, 2015, 06:08:31 AM »
So I've been thinking about latent awakenings. Right now the plan is to go mostly stat ups, with Gabriel and Reine getting +RCV and Beyzul getting +HP. Sun Quan will be getting one of each element resist. They go to him because he's on my Ra team as well, so it can also make use of the 100% gravity immunity. Ruka will, as usual, be ignored with the assumption that she'll be replaced some day. Poor Ruka.

Do we have it on advisement that the latent Tamadra invades are attainable-tier? They're not like Pii rarity or anything, are they? I'm certainly willing to take a very long time to get this done, but I don't know if I could deal with needing 20 specific Pii-level-rare drops. And in theory I'd like to slap Time Extends on everything on my Ra team as well, although that's a much lower priority project than this already fairly low-priority project.

Despite being told that +HP and +RCV are inferior to element resists I'm assuming that the HP and RCV modifiers my Gabriel team has (HP is usually in the x2.5-3 range, recovery is usually x2) will make them the superior options in that case. Is that actually true? Would it still be better for me to give everyone rainbow resists?
« Last Edit: September 07, 2015, 06:14:16 AM by commandercool »
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #799 on: September 07, 2015, 06:15:41 AM »
Do we have it on advisement that the latent Tamadra invades are attainable-tier? They're not like Pii rarity or anything, are they? I'm certainly willing to take a very long time to get this done, but I don't know if I could deal with needing 20 specific Pii-level-rare drops. And in theory I'd like to slap Time Extends on everything on my Ra team as well, although that's a much lower priority project than this already fairly low-priority project.

They supposedly invade on rotation, so the thing is, I'm not sure if they're comparable to Pys because if you find them - you get them. This is probably the safe way to go about it if you're gonna use Stat+ ones, because I think it's a colossal waste to buy them with MP. I figure they're no harder to find than Jewel invades(need source).

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #800 on: September 07, 2015, 06:28:30 AM »
I'd be very happy with jewel invade rarity, that seems very manageable on dungeons that are always up. Rotation could throw a little bit of a wrench in that though, how does that work? Do just a couple of dungeons have a couple of specific latents at a time, or are they all always available somewhere but where you find them is what rotates?

And does anyone know how long we should expect to wait before we see the invades become available? Were they relatively quick on JP or were they six months later or something?
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #801 on: September 07, 2015, 07:24:41 AM »


:toot:

The Greatest Dog

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #802 on: September 07, 2015, 07:54:16 AM »
Is the Joker supposed to only give you one move before instantly killing you?

Well. Got it done with Dog after Kirin failed me.



Hard to imagine this board failing to kill Scarecrow.

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #803 on: September 07, 2015, 08:15:56 AM »
Is the Joker supposed to only give you one move before instantly killing you?

It's Show Time! -> Killing Joke -> Acid Blossom -> Killing Joke -> Laughing Gas -> Killing Joke -> Acid Blossom -> four-turn countdown -> Maniac Mastermind repeatedly

So assuming you have the ability to tank the hits in the first place, you have something like 11 turns. The problem being that he hits pretty dang high.

also this happened



O4rfish

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #804 on: September 07, 2015, 08:46:12 AM »
Oh! Ult Tengu is live on NA.

Oh! Stripper goddess split evo is approaching fast.
Daaaaaamn, check out those bike shorts.
« Last Edit: September 07, 2015, 09:22:28 AM by O4rfish »
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

trancehime

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #805 on: September 07, 2015, 09:03:30 AM »


:getdown:

(ult osiris is a thing too but this is more important)

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #806 on: September 07, 2015, 10:26:00 AM »
fuk u bane


MatsuriSakuragi

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #807 on: September 07, 2015, 10:38:24 AM »
(ult osiris is a thing too but this is more important)

medje disagrees



so excite

Edible

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trancehime

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Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #809 on: September 07, 2015, 12:01:05 PM »
so excite

Osiris is the only Egypt 2.0 god I'm missing :persona:

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