| ~Beyond the Border~ > Akyu's Arcade |
| What is the WORST game you've ever played in your life? |
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| Validon98:
On my end I think it's been either Mabinogi or ArcheAge. A lot of people have essentially tried so hard to convince me that both games are fun, but out of all the free-to-play MMOs I have played in my life, Mabinogi strikes me as just overly repetitive, boring, and while there is sort of a lot of stuff you can do, it just takes sooooooooo long to get anywhere of value, and the fact that your skill growth is limited by how much time you actually play the game (because AP and you can only get so much via leveling before you can rebirth and do it all over again) is not fun. Plus the economy, at least when I was playing, was so freaking broken, everything costs so much money and it felt like you had to pay money to get anything half-decent, which I ended up doing. I regret every cent I paid to Nexon, and I'm glad I've never touched the game again ArcheAge didn't make me give any money to Trion, because I was smarter than that. The labor system was slow, I was frustrated at the sheer plain to see advantage pay-to-win players got, and the quests are sooooooo repetitive. Like I'll give Mabinogi credit in that it had somewhat varied combat and whatnot (although the dungeons were the most repetitively unfun pieces of crap I've played ever in history), which ArcheAge... maybe it had it? I dunno, I just felt extremely bored with the game. Hilarious that my least favorite games of all time, in terms of just how unfun they were, are both free-to-play Korean MMORPGs with pay-to-win aspects. |
| Tengukami:
I can't really be too rough on indie or doujin titles, to be honest. I don't know why, maybe they get a pass on a lot of stuff for trying with limited resources. Even truly awful indie or doujin games still aren't a waste of my time to try, I think. With the possible exception of Pocket Wars, which for some reason just felt like an endless grind. Oh, honorable mention to Oblivion. Bloated map, repetitious events in the towers, the dialogue wooden and unconvincing - especially hard to deal with in dialogue-heavy scenes, of which there are many. Deliberately became a vampire out of sheer boredom. |
| Cadmas:
This hunk of junk. It has a roulette style attack battle system in that your ability to hit things is based completely on luck, weapons break like glass, traps everywhere, missions are seemingly random in difficulty and can spike to extreme levels early in the game. Its basically RNGjesus the game. I don't even know if there was a story. I didn't get far before some blue dragon nuked my party, and I just went to return the game. This one takes 2nd place. It also has a roulette style attack battle system, but not as bad as saga's since you can better time your inputs. Still not fun though. The killer is you're forced to slowly walk around the map using this focus mode to detect enemies, otherwise they are invisible and will surprise you. It got dull real fast and I gave it away to some friend. |
| notverycreative:
I actually like Unlimited Saga. But I'm not going to pretend it's not a dense game that takes experimentation and research to figure out. |
| commandercool:
--- Quote from: Tengukami on July 11, 2015, 01:23:17 AM ---Oh, honorable mention to Oblivion. Bloated map, repetitious events in the towers, the dialogue wooden and unconvincing - especially hard to deal with in dialogue-heavy scenes, of which there are many. Deliberately became a vampire out of sheer boredom. --- End quote --- Yeah... Yeah. I kind of hate Bethesda, even though I wish I didn't. I did have my fair share of fun with Oblivion, but I attribute 90% of that to mods. It has a lot of fun stuff, but also enough mind-numbing repetition that it averages out to a bland experience. And my Skyrim game hit a game-breaking bug 20 hours, so that one goes in the failure category too. Man... Fucking Bethesda. I wish their games lived up to the handful of really cool ideas that are in them. |
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