Author Topic: RaNGE Danmaku Contest 14 ~ Popular Popularity!  (Read 48418 times)

Dark Kitsune

  • Code Fox
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #90 on: July 29, 2015, 07:43:15 PM »
I'm not really confident about my entry but I don't have time to redo anything so here it is:  http://www.mediafire.com/download/i3t85fcsozopopz/RaNGE_14_Ran.rar

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #91 on: July 29, 2015, 08:12:08 PM »
Safe!
My entry: http://www.bulletforge.org/u/lefkada/p/popular-popularity-koishi-range-14-entry/v/v10a

Fight the best popular character of Touhou with your favorite tengu to get the best interview. Koishi, you cant's escape from the camera this time!

A very classic and not innovating one but I have not enough time and inspiration to do that :/

You can take pictures with the bomb key. Taking picture deal damage to the boss, turn currents shots into items and give you a short time of invincibility. You don't loose the SpellCard Bonus when you take a picture. However you can take only 6 pictures. Even if you die.

Dont' hesitate to coment or give feed back before the deadline ><
« Last Edit: July 29, 2015, 08:15:12 PM by Lefkada »

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #92 on: July 29, 2015, 10:07:36 PM »
As of now, I've logged 9 submitted entries.

https://www.shrinemaiden.org/forum/index.php/topic,18639.msg1197215.html#msg1197215

If you have submitted your entry but are not on this list, please notify me so I can be corrected.

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #93 on: July 29, 2015, 10:42:06 PM »
Well, might I ask something?

How many times RaNGE happens in a year? [I'm interested but without time to do another script]

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #94 on: July 29, 2015, 10:46:22 PM »
Well, might I ask something?

How many times RaNGE happens in a year? [I'm interested but without time to do another script]

Contests happen whenever someone feels like hosting one. I think the longest gap between public contests was like 2 years, but there were private contests in that time period.

Expect another contest in 2-8 months.



After a lot of thought and some discussion, I have decided to not stream at all, as ExPorygon will be streaming after the contest deadline. I will instead send feedback via PM, using the same rubric and system I would have used were I still a judge.

DNHArt videos will be granted depending on the presence of bugs/completion.
« Last Edit: July 29, 2015, 10:48:33 PM by Sparen »

Darkness1

  • Nothing to see here.
  • Enigmatic, isn't it?
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #95 on: July 29, 2015, 11:33:53 PM »
So, here it is, another Yuuka boss fight.

Edit Edit: Version 1.2
http://www.bulletforge.org/u/darkness1/p/range-14-yuuka-boss-fight/v/12

Features 4 nonspells and 5 fairly unique spellcards.
That and an unused nonspell pattern, just for fun.
If there's any problems with the script, I'll see to it.
« Last Edit: July 31, 2015, 12:12:23 AM by Darkness1 »

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech

Darkness1

  • Nothing to see here.
  • Enigmatic, isn't it?
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #97 on: July 29, 2015, 11:47:59 PM »
Heh, yeah. I think so.

That and I couldn't resist when I saw a new contest again.

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #98 on: July 30, 2015, 12:07:49 AM »
http://www.bulletforge.org/u/gizmo-the-dragon/p/popular-popularity-contest-entry-momiji/v/100

Here's my Momiji script and contest entry! ^.=.^
Please read the description. ~

edit:
http://www.bulletforge.org/u/gizmo-the-dragon/p/popular-popularity-contest-entry-momiji/v/101

Updated my script; raised the amount of health in Momiji's bad-ending spell.
« Last Edit: July 30, 2015, 05:43:40 AM by Helepolis »

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #99 on: July 30, 2015, 02:13:47 PM »
This is a friendly reminder that Windows 10 may in fact break some of Danmakufu's Japanese Text support (may affect both participants and judges). If you are using a default pause, end scene, or replay select menu, I suggest packaging an English Text version with your script. Additionally, there may be issues with the default font, so it is highly recommended that you use InstallFont if you are using Text Objects of any kind - please do not rely on the default Danmakufu font.

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #100 on: July 30, 2015, 06:04:48 PM »
http://www.bulletforge.org/u/gizmo-the-dragon/p/popular-popularity-contest-entry-momiji/v/110

Updated my entry again. This time, I fixed a bug in the bad-ending spell where the flower petal effect would spawn in 0,0 when the familiars died after they disappeared. I also fixed some sound bugs in the good-ending spell, and I added more health to the rest of Momiji's patterns.

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #101 on: July 30, 2015, 06:28:56 PM »
http://www.bulletforge.org/u/gizmo-the-dragon/p/popular-popularity-contest-entry-momiji/v/113

Another update. Changed a few things with Momiji's good-ending spell.
If I'm making waaay to many versions please tell me  :getdown:

Conarnar

  • reeeeeeeeeeeeeeeeeee
  • aaaaaaaaaaaaaaaaaaa
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #102 on: July 30, 2015, 08:48:54 PM »
http://www.bulletforge.org/u/conarnar/p/range-14-popular-popularity-reisen
Update so that none of my text objects use the default font.

Darkness1

  • Nothing to see here.
  • Enigmatic, isn't it?
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #103 on: July 30, 2015, 09:22:59 PM »
Edit: Okay, updated again. Hopefully the last as I probably won't have time for another one.

Version 1.2:
http://www.bulletforge.org/u/darkness1/p/range-14-yuuka-boss-fight/v/12

Changelog at the script description.
« Last Edit: July 31, 2015, 12:11:12 AM by Darkness1 »

Uruwi

  • Nightmare of Torrential Precipitation
  • 478 million goober
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #104 on: July 30, 2015, 11:47:21 PM »
I updated my script.

URL in case you forgot

  • Replaced Nikou/Rygen with Yukari (edit: darn it, now you're saying I didn't have to change that?)
  • Added another spell
  • Added a background
« Last Edit: July 31, 2015, 12:04:48 AM by Fluffy8x »
foo = foldl $ flip ($)
Highest difficulty 1CCed for each game, by shot type in the original order. (-: never 1CCed on any difficulty, or never used; E: easy, N: normal, H: hard, L / U: lunatic / unreal.)
EoSD [NNNE] PCB [EE--N-] IN [NEEE + Ex Border] PoFV [Mystia N, Mystia E no charge] MoF [EN--H- + Ex Marisa B] SA [N-----] UFO [----EN] TD [NENE] DDC [EE-EHE + Ex Marisa B & Sakuya A] LoLK [PD --N- Legacy ---N] EE [N- + Ex Yabusame] EMS [N-- + Ex Yabusame] RMI [NHN + Ex YaoSuku]
Avelantis (demo) Easy YuukiB 426,077,200

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #105 on: July 31, 2015, 12:34:50 AM »
22 hours left

11 entries have already been submitted! The day of judgement draws near!

Judges are waiting warmly. As a final reminder, please, please make sure someone besides you has tested your script and has made sure that it works.

Chronojet ⚙ Dragon

  • The Oddity
  • 今コソ輝ケ、我ガ未来、ソノ可能性!!
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #106 on: July 31, 2015, 01:27:05 AM »
やったー!オレも応募作品を完成してきたぜ!!

ここでDLできるぞ → http://www.bulletforge.org/u/miransu-uwabami/p/everse-the-revered-popular-popularity-range-contest-14-entry

動画もどうぞ → http://youtu.be/c2dEt9UllLQ

I've finished more or less a beta version of my contest entry... well, I can't really say "my"... This is a work of collaboration between Kirbio and me.

Please PM either me or Kirbio if you find any bugs or errors!!

Also, beware that this script uses an astoundingly large window size (1280 by 960 px). It may be best to simply play on fullscreen mode. (Alt+Enter)
« Last Edit: July 31, 2015, 01:29:50 AM by Miransu Uwabami »

PhantomSong

  • The Ghost Living through Everyday Life.
  • Eh, it doesn't matter.
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #107 on: July 31, 2015, 04:33:56 AM »
Just heads up, around 10:30PM CST i will officially end the contest, you have about 23 hours of this post being posted.

PhantomSong

  • The Ghost Living through Everyday Life.
  • Eh, it doesn't matter.
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #108 on: July 31, 2015, 07:46:38 AM »
http://bulletforge.herokuapp.com/u/phantom-song/p/range-14-aya-shameimaru-by-phantomsong

And here is my entry of Aya Shameimaru

and no, the really late deadline was NOT for me to finish

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #109 on: July 31, 2015, 08:31:36 AM »
Alright, I'm entering too! I may post another update of mine before the deadline, but I'm not sure.
:ohdear: I'm nervous.

http://www.bulletforge.org/u/achysolrock/p/popular-popularity-marisa-by-achy


BobTheTanuki

  • Ph3?
  • What is it?
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #110 on: July 31, 2015, 09:13:12 AM »
AH :V
FINALLY FINISHED :V
Hope someone will enjoy!
http://www.bulletforge.org/u/robert/p/popular-popularity-contest-entry-parsee
(The bgm is .mp3.I had no time to convert this to .ogg.Sorry.Please convert this into .ogg,Sparen :0 If you have time)
« Last Edit: July 31, 2015, 09:17:30 AM by BobTheTanuki »

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #111 on: July 31, 2015, 12:55:34 PM »
(The bgm is .mp3.I had no time to convert this to .ogg.Sorry.Please convert this into .ogg,Sparen :0 If you have time)
If you need converter, http://audio.online-convert.com/convert-to-ogg

TTBD

  • The Terrible Bullet Dodger
  • ^ This is a meme. Praise it. ^
    • I have a Youtube account!
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #112 on: July 31, 2015, 01:31:31 PM »
If you need converter, http://audio.online-convert.com/convert-to-ogg

Or you could use Audacity (either PhantomSong or Sparen mentioned it, you can convert mp3 to ogg in it)
Looks like I don't need a signature either...

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #113 on: July 31, 2015, 01:42:48 PM »
If you are converting to .ogg, I highly recommend using Audacity, as it maintains the quality of the track while also letting you perform minor adjustments to volume, speed, and the like. It's also Open Source.

Uruwi

  • Nightmare of Torrential Precipitation
  • 478 million goober
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #114 on: July 31, 2015, 02:04:14 PM »
I've fixed a replay desynchronization issue and increased the number of starting lives to 9.
foo = foldl $ flip ($)
Highest difficulty 1CCed for each game, by shot type in the original order. (-: never 1CCed on any difficulty, or never used; E: easy, N: normal, H: hard, L / U: lunatic / unreal.)
EoSD [NNNE] PCB [EE--N-] IN [NEEE + Ex Border] PoFV [Mystia N, Mystia E no charge] MoF [EN--H- + Ex Marisa B] SA [N-----] UFO [----EN] TD [NENE] DDC [EE-EHE + Ex Marisa B & Sakuya A] LoLK [PD --N- Legacy ---N] EE [N- + Ex Yabusame] EMS [N-- + Ex Yabusame] RMI [NHN + Ex YaoSuku]
Avelantis (demo) Easy YuukiB 426,077,200

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #115 on: July 31, 2015, 02:24:27 PM »
The fifth one
https://www.mediafire.com/?j94ftzqrf77mjbv

What's the difference
- Total remake for last spell with slight changes for 2 spells before last and last nonspell
- Last spell is no longer a survival spellcard
- Each time you clear a spell (captured or not), except last spell, you will get 1 life (auto-add to your life), but you can't have more than 5 lives
- Slight changes to the system, just the appearance

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #116 on: July 31, 2015, 04:53:59 PM »
New version with some changes:
http://www.bulletforge.org/u/lefkada/p/popular-popularity-koishi-range-14-entry

You can now play to a safe version without panties.


Midnight_Sparky

  • Hello there frand
Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #118 on: July 31, 2015, 07:07:46 PM »
My Entry was Mokou
This was a really good chance to test out the spellcard handling system that i'm going to be using in my main game i will be creating soon
the reason why its via Mediafire and not Bullet Forge is because my entry was created using the GameMaker: Studio engine so the entry is using a stand allown .exe file

http://www.mediafire.com/download/zvanincotrrny8x/RaNGE_144_Popular_Popularity.exe

[UPDATE]:
i was recently informed that i accidently left in some Debug features in my entry so as a result i have made a new version which basicly removed these features
please use this version!

http://www.mediafire.com/download/pnd5q8njidxry44/RaNGE_144_Popular_Popularity.exe

Importent notes

- There are 2 non-spells and 3 spellcards
- There is no sound involved as im still only a beginner in game makeing aswell as there not being enough time to fiddle around with adding sounds which is partially my fault and my Job's fault too
- you have Infinite Lives and Bombs
- The game is bugless from what i have experienced in play testing and all spellcards are doable
- when Mokou is defeated you have to manually exit out of the game this isnt a bug its just that i'm not usieng Danmakufu and making  a pause menu type thing would take along time for me to learn as i doint know how to create one quickly just yet.
-Feedback is awesome Please if you think i can improve stuff other then the stuff i have already said please let me know!
« Last Edit: July 31, 2015, 07:44:26 PM by Midnight_Sparky »

Re: RaNGE Danmaku Contest 14 ~ Popular Popularity!
« Reply #119 on: July 31, 2015, 09:02:23 PM »
http://www.bulletforge.org/u/gizmo-the-dragon/p/range-popular-popularity-entry-momiji-180
MASSIVE UPDATE!
I've deleted the old project and replaced it with this one. (I'm such a newb, I know I should've just replaced the file but NO I DELETED THE WHOLE THING  :V )
The nonspells are completely new, and the bad-ending spell is much quicker. Also, a bug with delay cloud rects has been fixed.