| ~Hakurei Shrine~ > Help Me, Eirin! |
| 战斗天邪鬼 ~ Shatter All Spell Card ( ver1.01 update) |
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| Ninepiece:
--- Quote from: gilde on November 24, 2015, 01:43:50 AM ---11-1 is the girl ZUN draws for Akihabara Beer Fair flyers; 11-3 is Ki-san. (I thought it was kind of weird that the developer made Ki-san the Super Final Death Boss for his previous game, but I like how she and ZUN have matching 'god' outfits in this one.) There's videos of no-ability clears for every scene on Bilibili by now, if anyone's interested. --- End quote --- Neat. I'm working on a no ability clear myself; currently on 11-5 and I been having trouble with this one due to the sword fairies so this is helpful. I noticed that he has all of the passive abilities from the start. I didn't think of that. I been doing them all in order. It definitely would have been easier had I got the passives first. |
| Zigzagwolf:
--- Quote from: CrystalCreation on November 18, 2015, 06:11:48 PM ---Anyone got some tips for 6-7 a.k.a. Spoiler: EX Rumias three spell marathon? I can beat the first two consistent-ish Bur are we seriously expected to do these two only to attempt the third one!? This is just insane! It?s a pretty long and annoying one to, not just a short final phase. The bullshit hitboxes of these swords don?t help either. There HAS to be a way to cheese this somehow. Also disregard my previous post. I got level 6 and 7 mixed up. --- End quote --- The first one basically has the 2 red-layer waves first which can be misdirected to the left for the first one and the right for the next one, moving a little to the left for the last aimed wave generally helps a little when you go down to go through the gaps; then going up and redoing it while hitting Rumia with the mallet whenever you can. Second one has you to spin around Rumia in a clockwise manner, you can basically hit her when you descend down from the right slowly (during the descending when you're about next to her you can hit her already.) Note that only tapping the down button and moving to the left later makes it take longer for the wave to move to the left so you get some additional time to hit her twice while looping around her. If you do this correctly you can finish Rumia off before this gets tedious in the second pattern. The third pattern is aimed, just move slowly and try to make sure you move in a clockwise manner, try to hit Rumia twice when you descend to the bottom again. I have a video that I did upload that basically shows these strategies, if this may be handier to see visually. Not really the best with links so I'll just place the link here as a hyperlink. https://youtu.be/Uf6YJ6Uu2jk |
| CrystalCreation:
--- Quote from: Zigzagwolf on December 27, 2015, 10:35:19 PM ---The first one basically has the 2 red-layer waves first which can be misdirected to the left for the first one and the right for the next one, moving a little to the left for the last aimed wave generally helps a little when you go down to go through the gaps; then going up and redoing it while hitting Rumia with the mallet whenever you can. Second one has you to spin around Rumia in a clockwise manner, you can basically hit her when you descend down from the right slowly (during the descending when you're about next to her you can hit her already.) Note that only tapping the down button and moving to the left later makes it take longer for the wave to move to the left so you get some additional time to hit her twice while looping around her. If you do this correctly you can finish Rumia off before this gets tedious in the second pattern. The third pattern is aimed, just move slowly and try to make sure you move in a clockwise manner, try to hit Rumia twice when you descend to the bottom again. I have a video that I did upload that basically shows these strategies, if this may be handier to see visually. Not really the best with links so I'll just place the link here as a hyperlink. https://youtu.be/Uf6YJ6Uu2jk --- End quote --- Yeah. I have since cleared the spell and the first two patterns weren?t that problematic. My strategy for them was similar to yours. It?s the third one that gets dicey. For that one I ended up using the direction change ability like rsy_type1 suggested. Another general piece of advice I would give is to get the Spoiler: small hitbox from day 10 a.s.a.p., especially before doing most of day 9. The day 10 spells are relatively easy and/or cheesable and the unlockable spell is significantly less painful than rumias since its third wave can be ended immediately with the instant swipe. |
| Jaimers:
Cleared every scene without using items. Fun game. There should be more Impossible Spellcard type fangames. The TLB felt weirdly easy for what you had to do to actually get to him. |
| rsy_type1:
:V ZG made his mallet game easier after he saw th165. |
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