Author Topic: Defend the Myouren temple Namusan! - [ Epilogue - Game over! ]  (Read 31397 times)

PX

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #210 on: July 07, 2015, 09:18:18 PM »
Inb4 Kilga posts on his regular account and gets everybody confused.
So we have 2 bosses to kill....

Validon98

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #211 on: July 07, 2015, 09:46:04 PM »
Oh god I'm on the complete opposite side of the battlefield help.

##Move Back Left
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Neovereign

  • Greatest Fairy
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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #212 on: July 07, 2015, 10:09:15 PM »
Just move upwards to loop across the screen~
##Dist 1 SC and 3 Faith to Nue
##SC Caring → Nue
Just getting Nue back to full health and undoing that status effect after our Tactical Nueke. Feel free to tell me to be more selfish and attack/possibly finish off Bames here.     Please don't hate me for making that pun...

Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #213 on: July 08, 2015, 12:59:25 AM »
## Move Bedrooms

Kilgamayan

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #214 on: July 08, 2015, 01:49:38 AM »
So there was discussion of manning the Yapoons really early on but it doesn't appear that ever materialized. Given both bosses appear to be close to death, and we don't have an outstanding warning, should I hold off on that until after they've cleared out? I'll probably hunker down and keep dowsing if so.

Also, are the grey equals signs or the gold stars the statues? <_<
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

PX

  • School Idol?
  • *
Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #215 on: July 08, 2015, 01:50:08 AM »
Do we have enough damage to take down both of them? :V
##Attack: Angry German Kid
Who do you think you are?!
*Jumps high into the air*
NUEEEEEEEEEEEEEEEEEEEEEEEEEEEE
*Dive kick*
KICK!!!!!!!!!!!!!

Edit:
The gold stars are
I also think Shou should pass the Pagoda over to Nazrin again for a bit of extra cash :v Dousing is fine actually
« Last Edit: July 08, 2015, 07:48:00 PM by PX »

Kilgamayan

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #216 on: July 08, 2015, 01:53:03 AM »
Well, even just getting rid of Con Seannery should ease up the pressure enough to make a shopping spree feasible.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Validon98

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  • Harbingers, yo.
Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #217 on: July 08, 2015, 02:09:44 AM »
Inb4 Kilga posts on his regular account and gets everybody confused.
So we have 2 bosses to kill....

As every single further post is on the regular account. :V
Also I guess I won't drop the pagoda yet, but I should probably right after the bosses hit the canvas. I kind of wonder if that means maybe I should just actually stick towards the back as a sentry... but sans pagoda I'd be a walking pincushion, so bad idea for the moment. Better to get closer to the middle to be able to react a bit more to threats I suppose. :V
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Neovereign

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #218 on: July 08, 2015, 02:16:11 AM »
I'm surprised Nazrin hasn't summoned mice with cheese yet. Hopefully there won't be a time when we need to buy Reimu/Marisa. Though there will probably be a situation where we need one of those 3's 2's help to finish off the rest of any enemies.

Kilgamayan

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #219 on: July 08, 2015, 02:17:52 AM »
Cheese costs do$h, yo.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Yoshiquest

  • Some weird programmer
Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #220 on: July 08, 2015, 02:19:18 AM »
Crap, I'm late again.

##Move Garden Left

I think that's all I can really do for now.
Sudo make me a sandwich.

Neovereign

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  • Everything will be daijoubu... hopefully
Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #221 on: July 08, 2015, 02:24:45 AM »
If paired with Kyouko's Gyate. the mice could potentially be tiny tiny glass cannons.
Then again, maybe I'm overestimating the mice potentials...
Man I have been so hype about adapting strategies in this lately, that I already can't wait for the next defense game...
« Last Edit: July 08, 2015, 02:32:01 AM by Miniking »

Kilgamayan

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #222 on: July 08, 2015, 02:58:08 AM »
Actually hrm

Validon, if you're going to not take a normal action otherwise, it might behoove us to toss the Pagoda, since it'll turn Naz into a 6/8 (however temporarily) when she's right in the thick of things while Shou is off puttering around nowhere close to any enemies. By the time an enemy even sniffs Shou out she'll have the pagoda back from the auto-return.

@Helemodis: Does Flash's "25% on elite/boss" apply to only the chance of blinding the enemy, or does it apply to the attack's chances of landing at all?

@Helemodis: Can Radiant Pagoda self-target, and are its legal targets limited to whatever area Naz is in?
« Last Edit: July 08, 2015, 03:07:21 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Validon98

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  • Harbingers, yo.
Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #223 on: July 08, 2015, 03:29:40 AM »
...That's a really good point. I need to pay closer attention to things like that when it comes to the Pagoda and the dynamic between it and Nazrin.

##Move Back Left
##SC Lose Pagoda


Shou, in her befuddlement over the sudden blasting of the strange agent man and all the foreign people towards the front gates, begins to run over towards that direction... only to find that the pagoda was knocked away in the blast as well!
"...WHY DOES THIS ALWAYS HAPPEN TO ME?!" *sob sob*
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

SirChaotick

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #224 on: July 08, 2015, 04:08:00 AM »
Wait, wait, actually confused. What happen? What's a Kilgamayan? I remember it's something important. Alt account? A bloo blah?
(I get the gist of it, but halp, I'm not well versed in this forum's important people. I can barely remember Hele because he's a filthy Dutchy)

Losing the pagoda seems excessive. Consider that it takes a spellcard to find it. Its prime benefit, being able to use two skills at once, costs another spellcard, and two skills is wildly excessive for these two nearly-dead bosses. Not using a skill afterwards means we spent a spellcard for four damage (three if attacking Jond). And it puts Nazrin on a single spellcard.

I'm probably overthinking this, because my alternative was to have Byakuren use a spellcard, which can also be transferred to Nazrin if she doesn't use one. And the bosses are probably dead either way. Actually, let me verify that. If we use one spellcard (e.g. to have Nazrin find the pagoda), Nazrin has 6 attack, Byakuren has 6, Kogasa has 4, Nue 3, I can't do jack. Then if this attacks that, and, hmm...

I can't actually find a way to kill both bosses at once with regular attacks from there. Let alone considering hit chances. So I believe I must vote in favour of Byakuren just flattening them both with the motorcycle and we'll just be done with it. Costs an equal amount of spellcards, and even if we can kill all the bosses with normal attacks in some manner I haven't seen, we'll still be relying on hit chances. Thus I think the pagoda should not be lost.

##Flail spasmodically

Kilgamayan

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #225 on: July 08, 2015, 04:10:54 AM »
##SC Jeweled Pagoda

I'm also considering buying some Cheese this turn, since it would take Naz at least two more turns to buy it at a discount, but given how little money the group has, I'll hold off unless a number of other people think it's a good idea.

Not gonna move, of course. Can't have bosses scurrying about unattended in a statue room!
« Last Edit: July 08, 2015, 04:46:29 AM by PX »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

PX

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #226 on: July 08, 2015, 04:47:38 AM »
Honestly I agree using Pagoda skills is just a giant waste at this point with 2 almost dead bosses

Neovereign

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #227 on: July 08, 2015, 05:19:33 AM »
Waking from a quick nap...
Aaaaagh Hijiri-sama is tired and confused at the moment. people are trying things and I'm involved.  ??? More importantly why is Miko in our temple?
(Clears head a bit and gets back in focus)
Alright I guess I'll ##Spell Card Ride On → Bames Jond → Angry German Kid. this turn as requested by Chaotick. Should take care of a lot of their health while also killing Bames outright, then everyone else can finish off AGK or something.
« Last Edit: July 08, 2015, 05:51:08 AM by Miniking »

PX

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #228 on: July 08, 2015, 05:39:18 AM »
But... I only deal 1 damage to whatever I hit... :v
EDIT: Hell no, I only have so many spellcards :V
« Last Edit: July 08, 2015, 05:40:59 AM by PX »

Helepolis

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #229 on: July 08, 2015, 07:49:00 AM »
@Helemodis: Does Flash's "25% on elite/boss" apply to only the chance of blinding the enemy, or does it apply to the attack's chances of landing at all?

@Helemodis: Can Radiant Pagoda self-target, and are its legal targets limited to whatever area Naz is in?
The Flash for Nazrin I completely messed up because I changed the descriptions from dice roll to % and fucked up the method. Gaaaaaaaah why is everything going wrong. I blame SirChaotick.

I will adjust text but clarify here (typing this in normal colours to avoid eye-damage :V):

Edit: The 25% is wrong and too small chance for a skill that costs SC.

Flash skills
Shou-chan - Vajra Flash (AoE flash) → Will always succeed on normal (100% chance). Vs the elite/boss you need a coin flip: Heads = succeeded. Next the targets need to 1d20 if they try to attack at all. Because the skill is AoE you will flash nearby allies as well, except the penalty is 1d5. So if you roll a 3, you're safe.

Nazrin - Flash (Single) → Will always succeed 100% on normal enemies. Vs bosses you flip a coin. Again if an enemy wants to do anything →  1d20.

Difference is that Shou-chan's flash does no damage but is an AoE skill and Nazrin does do damage and single target.

To explain how Blind on allies works:
Submit your commandas usual.
I will apply the 1d5 to see whether you're safe.
If you're safe → Your command will be executed
If you're blind → Your command will be failed. Any SC or faith or money spent will be returned (so it wont go at waste)


Nazrin's Radiant Pagoda
I will use Keine to pick 5 targets in the area of Nazrin and mark them. If there are 5 or less, logically all will be struck. If there are more than 5, then Keine-sama will decide which ones are hit. Those 5 targets will receive damage + be marked for 20% extra damage in the same turn.
« Last Edit: July 08, 2015, 07:59:36 AM by Helepolis »

SirChaotick

  • Mathematics.
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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #230 on: July 08, 2015, 10:22:13 AM »
Yeah, motorcycle and just one standard punch on the German kid will finish it off, and PX will hit him, guaranteed. That leaves all other attacks superfluous, and everyone can just move/buy/do whatever is needed.

At the very least, if the pagoda must be lost now, I would most definitely not retrieve it this round. There's no enemy forces headed here as of yet. Nazrin'd be forced to return it next turn, and that wouldn't be a spellcard well spent.

Quote
I blame SirChaotick.

What the **** did you just ******* say to me, you little ***** and further memes indicating indignance, grumble grumble  :V

Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #231 on: July 08, 2015, 10:32:24 AM »
More importantly why is Miko in our temple?

Gonna call it now, Kilga's master plan is to switch sides and sell us out to the Taoists when they show in a few days.

Kilgamayan

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #232 on: July 08, 2015, 11:21:24 AM »
I have no idea what you're talking about. (Danbooru warning)

Anyway, if folks don't think I should snag the Pagoda, then I'll leave it be. I had forgotten that even faith-free skills cost SCs. :v

##Idle
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Helepolis

  • Charisma!
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  • O-ojousama!?
Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #233 on: July 08, 2015, 04:36:30 PM »
Mean time it had rained damn it summer command overview:

Byakuren(Miniking) → ##dist sc nue ##dist faith nue 3 ##sc ride on bames > angry german kid
Shou(Validon) → ##Move gardenleft ##sc lose pagoda
Minamitsu(SirChaotick) → ##Flail
Ichirin(Wildsour) → ##move bedrooms
Nazrin(Kilgamayan) → ##Idle
Kogasa(Failure) → ##Attack angry german Kid
Kyouko(Tsurubami)→ ##move gardenleft
◇ Nue(PX) → ##attack bames


◇ Order of execution: Byakuren  / Shou / Minamitsu / Ichirin / Nazrin / Kogasa / Kyouko / Nue
« Last Edit: July 08, 2015, 09:55:51 PM by Helepolis »

Neovereign

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  • Everything will be daijoubu... hopefully
Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #234 on: July 08, 2015, 06:26:13 PM »
I hope this turn doesn't end in any wasted actions :/

Helepolis

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Re: Defend the Myouren temple Namusan! - [ Day 4-2 ]
« Reply #235 on: July 08, 2015, 08:43:10 PM »
Console >

> Byakuren distributes SC to Nue
> Byakuren distributes faith to Nue -3 +3
> Byakuren uses SC: Ride on!
> Byakuren rides over Bames Jond > Angry German Kid splatting them.
> Bames Jond suffers from 8 damage. Bames Jond has been defeated!
> Angry German Kid Suffers from 9 damage. Angry German Kid has been defeated!
> The secret agents have been defeated!
> +50 coins
> > DIE GENSOUKYO MANNSCHAFT has have been defeated!
> +100 coins
> Shou moves BackLeft
> "Yeah yeah! Nice work Hijiri-sama!"
> During cheering, Shou-chan had dropped his pagoda apparently and now is lost.
> Minamitsu flails around hoping that her scary appearance might scare them off. They don't. Idle
> Ichirin seems tired and moves to Bedroom
> Nazrin is enjoying her pendulums. She has 5 of them swirling. Idle.
> Kogasa attacks Angry German Kid, but the silly girl she is. They aren't there any more. They were sent to Namusan~
> Kyouko moves Garden Left
> Nue seems to be suffering from 3D loss, like Kogasa she too tries to attack a non existent target.

> No enemies! Skipping...

> Day 4-2 ending
> Byakuren gains 3 + 3 faith
> Byakuren has 1 SC to distribute
> Shou gains 1
> Ichirin gains +2 faith
> Nazrin generates +50 coin
> Kogasa gains +1 faith
> Kyouko gains 1 + 3 faith
> Day 4-2 has ended.
> Map has been updated
> Overview has been updated

WARNING WARNING WARNING:  LARGE ENEMY FORCE DETECTED FOR DAY 5 FROM ALL SIDES.

>>> DIE TIMER IST HIER JA! <<<
« Last Edit: July 09, 2015, 07:47:30 AM by Helepolis »

Yoshiquest

  • Some weird programmer
Re: Defend the Myouren temple Namusan! - [ Day 5-1 ]
« Reply #236 on: July 08, 2015, 08:55:31 PM »
Overview is bugged, I should be in Garden Left right now.

Also, should I go join Shou and back her up? or should I go to the front entrance and back everyone else up with gyate! gyate! ?

Odd, fixed! -Hele
« Last Edit: July 08, 2015, 09:55:39 PM by Helepolis »
Sudo make me a sandwich.

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Defend the Myouren temple Namusan! - [ Day 5-1 ]
« Reply #237 on: July 08, 2015, 10:50:11 PM »
##Dist SC to Nazrin
##Dist 3 Faith to Nue
##Idle for the rest.

Failure McFailFace

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Re: Defend the Myouren temple Namusan! - [ Day 5-1 ]
« Reply #238 on: July 08, 2015, 11:03:50 PM »
IT IS DAY 5

Does using the Megaphone as Kyouko have amplified effects? (I mean, a youkai + megaphone = ear bleed, right?)

##Move GardenRight
##Use MediKit -> Nue
//gotta get you healed up
##Buy MediKit
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Kilgamayan

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    • Let's Play Super Marisa World
Re: Defend the Myouren temple Namusan! - [ Day 5-1 ]
« Reply #239 on: July 08, 2015, 11:12:58 PM »
Not gonna pick up the pagoda yet, 'twould be a waste of the 6/8.

##Purchase Cheese

Shame I can't move and purchase on the same turn. :C

EDIT: Actually wait a minute. Does that warning mean the enemy is coming between 5-1 and 5-2?
« Last Edit: July 08, 2015, 11:17:28 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"