Author Topic: Defend the Myouren temple Namusan! - [ Epilogue - Game over! ]  (Read 31394 times)

Helepolis

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #120 on: July 02, 2015, 09:00:24 PM »
MOMENTARY PAUSE!

You're absolutely right. Stupid mistake I made.

Please hold your commands. I will replay the part for Fighter3/4 and Bames after Ichirin has suffered damage and see whether Hacker2's part affects or not.


Helepolis

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #121 on: July 02, 2015, 09:25:39 PM »
All right, the outcome is indeed way different.

Updated the console on previous page + map + overview.

To clarify:
> Nue seduced 3 targets which cannot attack her but can attack others.
> Fighter3 threw a punch at Minamitsu instead, but barely damaged her
> Fighter4 was bit more lame and went for Kogasa
> Due to this, Kogasa's suprise got triggered eventually
> Because Shooter3 had joined before Fighter4 triggered, he got caught in the Surprise AoE as well. Damage got applied.
> Due to this Fighter3 and 4 and Bames, who had yet to "attack" couldn't because they got disabled
> Bames tried to also use an entrance move which he would've done as an entry move but cannot because urameshiya happened.
> Hacker got caught in the Aoe and died.
> So the disable on Nue is nullified. Nue will perform her seducing blow next turn automatically while she can still use other abilities/moves/attacks. (The skill auto-happens, you dont need to use a card for it)

This should correctly end Day 2-1.

Due to this mistake deadline is extended by 1 hour (23:00 GMT+2 Amsterdam time)

I think there are no other concerns so...


GAME IS UNPAUSED

Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #122 on: July 02, 2015, 10:00:09 PM »
All of a sudden I find myself facing far fewer enemies than I had anticipated. We'll show off what you can really do next time, Unzan.

## Unzan Attack: Fighter 2
« Last Edit: July 02, 2015, 10:43:19 PM by Wildsour »

Yoshiquest

  • Some weird programmer
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #123 on: July 02, 2015, 10:13:14 PM »
Should I go down and support the guys fighting the boss, or stay up here and finish these baddies off?
Sudo make me a sandwich.

Failure McFailFace

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #124 on: July 02, 2015, 10:23:46 PM »
As I said on my post on the last page, should I use my Guerrilla Typhoon? I definitely have the resources needed for it. NO YOU DON'T; YOU NEED MORE VESPENE GAS
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #125 on: July 02, 2015, 10:44:01 PM »
As I said on my post on the last page, should I use my Guerrilla Typhoon? I definitely have the resources needed for it. NO YOU DON'T; YOU NEED MORE VESPENE GAS

I would keep it in reserve for now. Wait until we have more targets to knock around.

Validon98

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #126 on: July 02, 2015, 11:18:31 PM »
Should I go down and support the guys fighting the boss, or stay up here and finish these baddies off?

Let's at least try to knock them out as much as possible. Unfortunately I don't think I can do that much more damage to them, and I don't think I should use another spell card right off the bat, so... uhh...

##Attack Shooter 1

I guess?
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

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Neovereign

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #127 on: July 03, 2015, 12:40:00 AM »
(Im just saying Distribute instead of give so I don't forget it's not a minor action.)
##Distribute 3 Faith to Nazrin
##Distribute SC to Ichirin
You get a spellcard, you get a spellcard. EVERYONE GETS A SPELLCARD!!!
##Give Kyouko Both Sutra Scrolls, unless I can only give 1 thing a turn, which then I'll just give 1
##Attack Shooter 2
We should be done on this side if all goes well.
« Last Edit: July 03, 2015, 04:14:41 AM by Miniking »

PX

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #128 on: July 03, 2015, 12:45:30 AM »
Kogasa shouldn't use her spellcards, as all the targets are going to die on my action. Focus on the boss... who can't attack

##Attack Shooter 3

#!*$@&/ Attack!!!
This should be a guaranteed kill since I can't miss :V

Yoshiquest

  • Some weird programmer
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #129 on: July 03, 2015, 12:57:22 AM »
I'll help Validon with Shooter 1, since I think Miniking can kill the second one.

##Attack Shooter 1

And if there are no objections, I think I'll get another sutra scroll for gyate. (Speaking of which, it would be nice if Miniking could hand over the scrolls to power it up more).

##Purchase Sutra Scroll
Sudo make me a sandwich.

Neovereign

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #130 on: July 03, 2015, 01:38:03 AM »
oh, Gyate Gyate gets boosted for each scroll Kyouko herself possesses huh, guess I should give her mine.

SirChaotick

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #131 on: July 03, 2015, 05:34:49 AM »
I don't think Failface should Guerilla Typhoon at this point, either. We've already smacked the enemies silly with our AoE's, and Nue is guaranteed to knock out two more this turn - on top of her other actions - rendering the Typhoon largerly superfluous.

Analysing the board for a moment: Ichirin can probably knock out that single fighter with a regular attack, while the combined efforts of Byakuren, Kyouko and Shou will dispatch the banged-up shooters with ease.
The two fighters in my square are guaranteed to die, and even my paper towel standard attack can handle the shooter. Thus, I think I should do exactly that, while Kogasa and Nue focus their attention on Bames Jond.

##Attack Shooter 3


In which I entirely neglect to examine PX's post! Argh. Yes, the guaranteed attack renders that a far superior prospect.
In that case, I shall direct some attention to Bames Jond myself. I think I can spare a spellcard at this point.
Inform me if you would rather see me idle. Until then:

##SC Anchor Smash Bames Jond
« Last Edit: July 03, 2015, 05:42:47 AM by SirChaotick »

FlamingRok

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #132 on: July 03, 2015, 01:24:27 PM »
Those up front seem to have things covered for the most part. I'll come down next turn after generating one extra DEF point, and try to miss hit Bames Jond.

##SC Dowsing

Helepolis

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #133 on: July 03, 2015, 04:06:15 PM »
Mean time command overview:

Byakuren(Miniking) → ##Distribute 3 faith to Nazrin, ##Distribute SC to Ichirin ##Give SutraScroll Kyouko 1 ##Attack Shooter2
Shou(Validon) → ##Atack Shooter1
Minamitsu(SirChaotick) → ##SC Anchor Smash BameS Jond
Ichirin(Wildsour) → ##AttackUnzan Fighter2
Nazrin(FlamingRok) → ##SC Dowsing
Kogasa(Failure) → ##idle
Kyouko(Tsurubami)→ ##Purchase SutraScroll ##Attack Shooter1
◇ Nue(PX) → #Attack Shooter3


◇ Order of execution: Byakuren  / Shou / Minamitsu / Ichirin / Nazrin / Kogasa / Kyouko / Nue

SirChaotick

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #134 on: July 03, 2015, 07:54:23 PM »
Failure, if you are present, could you make a basic attack? Wouldn't do much, but better than idling.

EDIT: hang on, why's Failure listed as idling at all when he/she logged a command on the previous page to Boo! some mobs? Granted, I'd much prefer if Failure idled - all the targets will die regardless, rendering it totally useless - but he/she never actually cancelled the spellcard. I don't like to point it out, but...
« Last Edit: July 03, 2015, 08:09:03 PM by SirChaotick »

Helepolis

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #135 on: July 03, 2015, 08:21:02 PM »
Mean time command overview:

Byakuren(Miniking) → ##Distribute 3 faith to Nazrin, ##Distribute SC to Ichirin ##Give SutraScroll Kyouko 1 ##Attack Shooter2
Shou(Validon) → ##Atack Shooter1
Minamitsu(SirChaotick) → ##SC Anchor Smash BameS Jond
Ichirin(Wildsour) → ##AttackUnzan Fighter2
Nazrin(FlamingRok) → ##SC Dowsing
Kogasa(Failure) → ##SC Boo! Shooter 3 Fighter 3 Fighter 4
Kyouko(Tsurubami)→ ##Purchase SutraScroll ##Attack Shooter1
◇ Nue(PX) → #Attack Shooter3


◇ Order of execution: Byakuren  / Shou / Minamitsu / Ichirin / Nazrin / Kogasa / Kyouko / Nue

Neovereign

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #136 on: July 03, 2015, 08:25:20 PM »
I think all will go fairly well, so unless someone wants me to change the order some...

SirChaotick

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #137 on: July 03, 2015, 08:30:28 PM »
The order seems absolutely fine to me.

I just hope Failure sees this in time and stops himself from using a spellcard to absolutely no effect.

PX

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #138 on: July 03, 2015, 08:35:38 PM »
Or make me go before him so his action literally cannot go off

SirChaotick

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #139 on: July 03, 2015, 08:39:21 PM »
Hmm. If a spellcard command with then-nonexistent targets counts as invalid... yeah, that'd solve it!

For all my policing, I manage to miss the most basic things.

Helepolis

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #140 on: July 03, 2015, 09:39:21 PM »
Console >

> Byakuren transfers faith to Nazrin -3 +3
> Byakuren distributes SC to Ichirin.
> Byakuren gives 1 Sutra Scroll to Kyouko
> Byakuren attacks Shooter2
> [23:07:23] <Helepolis> dice 1d4
> [23:07:26] <Keine-tan> 2
> Byakuren performs a strong stomach punch to Shooter2 for 5 damage. Shooter2 has been defeated!
> Shou attacks Shooter1
> [23:11:16] <Helepolis> dice 1d4
> [23:11:17] <Keine-tan> 4
> Shou, as clumsy as ever, failed to hit her attack while paying too much attention to not losing her Pagoda.
> Shooter1 has evaded the attack and does some strange pose with his gun.
> Minamitsu uses SC Anchor Smash. Lifts her Anchor and holding it with two hands firmly, she swings, smashing into Bames Jond.
> Minamitsu hits for 6 damage!
> [23:13:32] <Helepolis> dice 1d5
> [23:13:34] <Keine-tan> 5
> Minamitsu failed the stun.
> Ichirin attacks Fighter2 with Unzan for 1 damage. Fighter2 has been defeated!
> Nazrin gained +1 gem. 4/5
> Nazrin uses SC Dowsing
> [23:16:54] <Helepolis> dice 1d5
> [23:16:56] <Keine-tan> 3
> "! ! ! Aha, a treasure! No mistaking!"
> [23:17:24] <Helepolis> dice 1d20
> [23:17:25] <Keine-tan> 10
> > "Kaching! That's +100 coins. Hijiri-sama will be proud!"
> Team coin: 550
> Nazrin scans for items
> [23:18:11] <Helepolis> dice 1d6
> [23:18:14] <Keine-tan> 4
> "Shucks, guess my luck was limited"
> Kogasa uses SC: Boo! Shooter3 Fighter3 Fighter4
> [23:20:00] <Helepolis> dice 1d4
> [23:20:04] <Keine-tan> 2
> [23:20:05] <Helepolis> dice 1d4
> [23:20:08] <Keine-tan> 2
> [23:20:08] <Helepolis> dice 1d4
> [23:20:10] <Keine-tan> 2
> Kogasa has successfully disabled Shooter3 Fighter3 Fighter4, they cannot attack current turn!
> Kyouko buys a Sutra Scroll -100 coins
> Team coin 450
> Kyouko attacks Shooter1
> [23:23:04] <Helepolis> dice 1d4
> [23:23:06] <Keine-tan> 3
> Kyouko gracefully strikes Shooter1 with her broom for 4 damage. Shooter1 has been defeated!
> Nue suddenly became fierce and performs a critical strike on Fighter3 , Fighter 4 ,  Bames Jond!
> [23:26:38] <Helepolis> dice 3d6
> [23:26:41] <Keine-tan> 6, 2, and 5
> No critical bonus.
> Nue strikes Fighter3 for 5 damage. Figther3 has been defeated!
> Nue strikes Fighter4 for 5 damage. Fighter4 has been defeated!
> "You're next little boy"
> Nue strikes Shooter3 for 6 damage. Shooter3 has been defeated!

> Enemy's turn.
> Bames Jond decides an attack
> [23:28:47] <Helepolis> dice 1d3
> [23:28:50] <Keine-tan> 3
> Bames Jond uses an ability! Deciding ability!
> [23:29:33] <Helepolis> dice 1d3
> [23:29:35] <Keine-tan> 2
> [23:29:52] <Helepolis> @choose Minamitsu or Kogasa or Nue
> [23:29:54] <Keine-tan> I choose...Kogasa! ^_^V
> Bames tests his skills
> [23:30:33] <Helepolis> dice 2d6
> [23:30:36] <Keine-tan> 1 and 5
> Failed critical bonus
> Bames tests his accuracy
> [23:30:41] <Helepolis> dice 1d6
> [23:30:43] <Keine-tan> 2
> Bames fails his bleed effect
> Bames Jond pulls out a pistol and shoots Kogasa for 3 damage.

> Day 2-2 is ending
> Byakuren gains 3 + 3 faith
> Byakuren has 1 SC to distribute
> Shou gains 1+4 faith
> Minamitsu heals +5 HP,  45/45
> Ichirin gains +2 faith
> Nazrin generates +50 coin
> Kogasa gains +1 faith
> Kyouko gains 1 + 3 faith
> Day 2-2 has ended.
> Map has been updated
> Overview has been updated

Enemy overview:
> Bames Jond - 11/30



WARNING WARNING WARNING

A medium force enemy has been detected for Day 4 possibly appearing from FRONT AND LEFT


>>> I.R WATCH THE TIMER <<<
« Last Edit: July 04, 2015, 10:57:09 AM by Helepolis »

SirChaotick

  • Mathematics.
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Re: Defend the Myouren temple Namusan! - [ Status: Day 3-1 ]
« Reply #141 on: July 03, 2015, 09:50:30 PM »
Regrettable about Kogasa's spellcard, but otherwise things seem to have gone reasonably well. Just a shooter in the top left, but that'll be cleaned up easily. Not even that, actually. Can't I ever get it right?

Not sure what the best way to finish off Jond is. Speaking from a perspective of spellcard economy, Nue jumping into a UFO will deal 10 damage next turn and ensure she will not be taken out by Jond. That gives Kogasa two chances to deal that single point of damage with her normal attack, while I stand around and hopefully get hit in the face.

Off to bed now. Do inform if you disagree.
« Last Edit: July 03, 2015, 09:55:33 PM by SirChaotick »

PX

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Re: Defend the Myouren temple Namusan! - [ Status: Day 3-1 ]
« Reply #142 on: July 03, 2015, 09:57:21 PM »
##Attack Bames Jond

Using UFO next turn to preemptive the next wave

Neovereign

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Re: Defend the Myouren temple Namusan! - [ Status: Day 3-1 ]
« Reply #143 on: July 03, 2015, 11:43:02 PM »
##Distribute SC to Nazrin
##Distribute 3 Faith to Nue
##Give Kyouko Sutra Scroll
I'm gonna stay here and deal hurt on any enemies before moving again. Also wanna end up in the front gates soon so I can start some healing.

FlamingRok

  • Rena is pleased with your efforts.
Re: Defend the Myouren temple Namusan! - [ Status: Day 3-1 ]
« Reply #144 on: July 04, 2015, 12:39:00 AM »
Alright, with our sufficient defenses, we should be able to withstand multiple hits for a while. Let's try and deal some damage and fail succeed.
##Move Front
##Attack Bames Jond

Yoshiquest

  • Some weird programmer
Re: Defend the Myouren temple Namusan! - [ Status: Day 3-1 ]
« Reply #145 on: July 04, 2015, 12:57:41 AM »
I think you guys will be able to take down Bames Jond easily enough without me, so I'll just idle for now.

##Take it easy

(entering invalid commands results in ##Idle anyways, so why not have fun with it?)
Sudo make me a sandwich.

Validon98

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  • Harbingers, yo.
Re: Defend the Myouren temple Namusan! - [ Status: Day 3-1 ]
« Reply #146 on: July 04, 2015, 01:10:29 AM »
So I don't thiiink I need to do much either, and if the enemies are coming this way, they'll get a nasty surprise via a morning greeting combo with pagoda to the face, most likely at least.

##Glomping the pagoda because I don't wanna lose you again baby oh no
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
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Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Defend the Myouren temple Namusan! - [ Status: Day 3-1 ]
« Reply #147 on: July 04, 2015, 01:15:37 AM »
##Take it easy
Secret Command accepted, starting Yukkuri wave 1
When this is all over Byakuren will finally be able to idle... Except she won't because we have to finish chanting.

Failure McFailFace

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Re: Defend the Myouren temple Namusan! - [ Status: Day 3-1 ]
« Reply #148 on: July 04, 2015, 01:43:30 AM »
dammit i'm late, was at the beach all day with no internet

##Purchase Eientei MediKit
##Move Garden Right
(It says Garden Left on the map)

Are we able to use medkits on ourselves, since we're our own allies?
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Neovereign

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  • Everything will be daijoubu... hopefully
Re: Defend the Myouren temple Namusan! - [ Status: Day 3-1 ]
« Reply #149 on: July 04, 2015, 01:50:34 AM »
Are we able to use medkits on ourselves, since we're our own allies?
I'm also wondering this for my "Caring" SpellCard.