Author Topic: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod  (Read 217364 times)

Espadas

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #420 on: June 14, 2015, 07:16:19 AM »
playing this game is like being trapped in an NTR doujin

OH SNAP SUIKAMA! I'm having breakfast and you almost cost me a new keyboard!  XDD
And you jinxed me: i have many good light row subs in my NA account...... so i rolled Sun Wukong in JP  :V

what in the actual hell?

Pretty sure they're stealing all the skillups that could have gone to Lemon Dragon and Apocalypse. They went like 4/5 this week.
Grats, although i'm so jealous right now..... so, sooo jealous....

Now let me finish this without choking and then we'll see how much i get NTR'd by my last 2 NA rolls..... :ohdear:


EDIT: My second Light Kali and Ganesha..... not bad although i can't help but notice that the gods i wanted the most in this godfest were Bastet, Isis, Parvati, Vishnu and maybe Lakshmi (never cared about the Norse beside I&I :V)..... and now they are exactly the ONLY ONES i miss of their respective pantheons  -__-
« Last Edit: June 14, 2015, 08:16:46 AM by Espadas »

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #421 on: June 14, 2015, 08:38:58 AM »
Pull #1: Anima
Pull #2: Ra #3

Lame. So I bought two more.

Pull #3: Exa-Hydra
Pull #4: GZL.

Better.

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #422 on: June 14, 2015, 08:47:07 AM »
Tried to pull twice to get Indra. Didn't happen.  :ohdear:

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #423 on: June 14, 2015, 01:41:39 PM »
Pull #1: Anima
Pull #2: Ra #3

Lame. So I bought two more.

Pull #3: Exa-Hydra
Pull #4: GZL.

Better.

Decided to stupidly tempt fate and throw money to the wind in hopes of Indian gods.

Pull #5: Dragon Samurai
Pull #6: GrimRock
Pull #7: Arcline

Now I remember why spending money on this game is stupid. Why do I forget so easily?

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #424 on: June 14, 2015, 02:07:59 PM »
ACTUALLY WHOA WAIT



IT'S LIKE THEY'RE SAYING "SORRY FOR ALL THE WORTHLESS PADZ SHIT YOU JUST PULLED"



GIMME THAT ASTERISK NO WAIT I'LL DO IT MYSELF

IT'S OVER IT'S FINALLY OVER YES

Edible

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #425 on: June 14, 2015, 02:18:56 PM »
Fuck yes o/

Also my godfest rolls were a shotel and a blue dragon swordsman.

Fuckin'... yay.

Espadas

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #426 on: June 14, 2015, 02:45:21 PM »
Holy.... congrats Matsuri!  :toot:

So wish i could have her...... have to resist temptation to buy stones to roll!


Btw, PADW too stronk! I asked for friendship there at random just to rack up medals and when i came back to PAD i had things like almost hypermaxed A.Bastet, Ult Lu Bu, Perfect Cell in friend list! O_O

Players that wouldn't even look at me accepted friendship just because i have a strong avatar in PADW  :derp: Oh well, not gonna complain, thanks to them i steamrolled King of the Underworld both in normal and challenge mode with good old Karin :D

commandercool

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #427 on: June 14, 2015, 03:13:43 PM »
Figured I'd try another REM roll today because I've got a streak going. Ice knight, oh well.

New challenge dungeons coming up. Bubpy is on the least plausible possible floor for me. That's cool though, because what I really needed was Shynpy and he's easy. Beyzul will have to wait even longer, but maybe that means one of the dozens of other Beyzuls I cram into him between each Bubpy will save me the effort.

And at the same time, Black Bowl Dragon comes out. Back when this was announced my best strategy for Kali seemed to involve two skillmax Izanamis. That has long since changed, a lot of times, but since we're on 2.5x skillups anyway I figure I might as well take a shot at skillmaxing two Izanamis just in case I ever need them.

Edit: Aaaaah shit, not only does Black Bowl Dragon not have blue in it (although I can farm it with Verdandi I'm sure) it also doesn't have leeks. I've been assuming this whole time I could skillmax my Susano while I farmed this. Oh well, they pop up other places, but still that would have been nice.
« Last Edit: June 14, 2015, 04:00:26 PM by commandercool »
I made a PADHerder. It's probably out of date though.

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #428 on: June 14, 2015, 04:14:01 PM »
I think I might be able to do up to Lv7 this time around. The only really iffy bit is the Gold Keeper at the start...

Thaws

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #429 on: June 14, 2015, 07:53:19 PM »
https://youtu.be/wjJ0zSwoM4E

For those still having doubts of A. Bastet's insane burst capability, here is Bastet no-stoning Nordis. (only Wave 9 and 10 recorded so I don't have to bore you with a long vid)
For those who don't know, wave 10 Nordis has 8.6mil hp and halves all green damage, so my team at around lv60 here bursted 17mil hp in 2 turns. (+values are at around 1300 in total though)
And yes, I'd have died if not for that skyfall at the end because I was unlucky enough to only have 7 green orbs. game pls.

Also featured: How to make TPAs when Liu Bei gives you 20 green orbs. (At 2:13)
« Last Edit: June 14, 2015, 07:56:56 PM by Thaws »

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #430 on: June 14, 2015, 10:18:18 PM »
YES YES YES FINALLY



wait

wait WHAT

WHAT THE FUCK DO YOU MEAN I DON'T GET A STONE FOR THIS

oh hey don't mind me it's only my greatest accomplishment so far thanks for telling me I have to do XEC for the stone now gungho what the shit.

trancehime

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #431 on: June 15, 2015, 02:47:35 AM »


#JustVegitoThings

EDIT:



here's awoken haku clearing challenge lv10
« Last Edit: June 15, 2015, 07:29:32 AM by tranceHiME »

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #432 on: June 15, 2015, 08:44:30 AM »
So I found this nearly two-year article that I felt underlined some of the worries of the troubles overseas PAD is experiencing right now in 2015, especially with collabs.

Other interesting information I gathered elsewhere and some musings:

*Some information below is assuming only people from their respective region have downloaded, and says absolutely nothing about the active userbase of each region. Y'all know this isn't the case, so use common sense to iron out the values.

February 20, 2012 - Birth of JP PAD
November 8, 2012 - Birth of NA PAD

October 2013 - ~20m downloads for JP PAD, 1m+ downloads for NA PAD
May 2014 - 28m+ downloads for JP PAD, 4m+ downloads for NA PAD
August 2014 - 30m+ downloads for JP PAD, 4m+ downloads for NA PAD still

November 2014 - Advent of halved stamina timer for JP
December 2014 - Advent of halved stamina timer for NA

January 2015 - 32~33m downloads for JP PAD, 6m+ downloads for NA PAD
June 2015(Present Day) - 36m+ downloads for JP PAD, 7m+ downloads for NA PAD

Population of Japan as of now: 127.3 million people
% who've downloaded PAD ever: 28.28%

Population of the United States as of now: 325 million people
% who've downloaded PAD ever: 2.15%

This probably says a lot about the growth rate and popularity of PAD in each region, not even counting or guessing how many NA players have decided to download/defect to the JP client. On the other hand, I have met and even friended some Japanese people who play on the NA client simply because all their friends are from America, but I will assume these numbers are much less, maybe even negligible compared to the former.

The memories of early-day horror stories still fresh in my mind thanks to the PAD veterans here, I think the NA client has come a pretty darn long way from where it started, but could the game be already starting to stagnate in the inhospitable land of the West? Are cultural differences and business costs going to stop PAD from becoming as big as GH hoped over here? Let's hope that's not the case, friends. These are just numbers, after all.
« Last Edit: June 15, 2015, 08:55:21 AM by OverlordChirei »

Espadas

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #433 on: June 15, 2015, 10:19:43 AM »
I really hope your worries are unfounded Chirei, while playing in JP is awesome due to having ALL the content and the other perks, i very much prefer playing a game that i can understand without having to translate/check on padwiki every 2 minutes. Not to mention all my IAP-earned mons are in the NA  :derp:

Grats Matsuri! That is really low GH, really low....  :wat:
And congrats to Trance too for... well, basically owning the game  :V

btw trance, is Vegito really that OP? Reading around in other forums they speak of him like he's the Golden Hammer of PAD, the one team that you turn to when you simply want to steamroll something (just like you tagged  :D)

trancehime

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #434 on: June 15, 2015, 10:27:43 AM »
btw trance, is Vegito really that OP? Reading around in other forums they speak of him like he's the Golden Hammer of PAD, the one team that you turn to when you simply want to steamroll something (just like you tagged  :D)

yes; if you run the team of all dragons, he is x25 for matching any 4 colors, including hearts. You can stack 2~3 red tpas and easily break most things in half. If you don't want to run all dragons, those who are not dragons are still x16, which is respectable enough. So basically his strength is he has the same ease of activation as DQXQ but is significantly more damaging. Vegito himself also has 2 TPA, 2 time extends, 2 skill boosts, and a row. His AS is a free delay and true damage skill which can one-hit almost every single high defense enemy in the game so far (except for Awoken Meimei in Challenge Dungeon 14 Lv10)

did i also mention he has the best weighted stat total in the entire game
« Last Edit: June 15, 2015, 10:29:24 AM by tranceHiME »

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #435 on: June 15, 2015, 10:45:49 AM »
I really hope your worries are unfounded Chirei, while playing in JP is awesome due to having ALL the content and the other perks, i very much prefer playing a game that i can understand without having to translate/check on padwiki every 2 minutes. Not to mention all my IAP-earned mons are in the NA  :derp:

It's less of a worry for me and more a quick analysis of what I could see from the data gathered.

Sadly some people will argue all those points and tell people to defect to JP anyway, but what they don't realize is that they're ultimately killing the game by telling it to basically stay in JP, which i'm pretty sure is not their intent since they released PADZ/Mario worldwide and such. I actually don't really have a problem with people playing on JP - it's when they basically condemn the NA version for its shortcomings and just basically leave it to die for their immediate gain from playing the more updated client instead of thinking of the game in the long run.

Yes, it is just a silly game with dragons and the odd shirtless guy here and there, but if people claim to like the game as much as they do then they'd probably do better to stop killing it from the inside. I wonder how many people realize the fault of the game's progress elsewhere lies not just with the staff...

trancehime

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #436 on: June 15, 2015, 10:51:37 AM »
Sadly some people will argue all those points and tell people to defect to JP anyway, but what they don't realize is that they're ultimately killing the game by telling it to basically stay in JP, which i'm pretty sure is not their intent since they released PADZ/Mario worldwide and such. I actually don't really have a problem with people playing on JP - it's when they basically condemn the NA version for its shortcomings and just basically leave it to die for their immediate gain from playing the more updated client instead of thinking of the game in the long run.

unfortunately it's a catch-22 situation.

NA may need more traffic and such to have a speed-up in how they operate (but I highly doubt it...) but as long as the NA player base keep complaining and keep whining about how JP has everything or whatever and keep defecting, NA won't be able to get the customer base support. But how can NA player base be satisfied if they keep leaving? I mean, at the same time, I've gotten yelled at by some of you by talking about JP perks back in the past, so recently I stop talking about it that often, except when it's related to upcoming content releases or showing some new content that NA will get in the future?

Maybe they don't realize that what they're doing is "killing" it, but I can hardly blame them to be honest. You guys are usually well-mannered and calm about these things but sometimes I still do get shit for talking about JP since as far as I can see Thaws and I are the only people here who main JP (the other people playing JP such as Chaore have them as alts to play while waiting for NA stamina I assume) so it's clear there is an issue, but somehow I don't think that customer base being small is the root cause.

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #437 on: June 15, 2015, 10:56:49 AM »
Maybe they don't realize that what they're doing is "killing" it, but I can hardly blame them to be honest. You guys are usually well-mannered and calm about these things but sometimes I still do get shit for talking about JP since as far as I can see Thaws and I are the only people here who main JP (the other people playing JP such as Chaore have them as alts to play while waiting for NA stamina I assume) so it's clear there is an issue, but somehow I don't think that customer base being small is the root cause.

Yeah, it's a difficult one to overcome for sure, and I think from the small conversations I've had with Antonio + his PF thread replies, the higher ups in NA seem aware of it as well. All we can really do here as players is just try to spread the love, and not in the way I typically see with all the defectors on reddit and such. Any small amount of help is help regardless.

trancehime

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #438 on: June 15, 2015, 11:01:13 AM »
Yeah, it's a difficult one to overcome for sure, and I think from the small conversations I've had with Antonio + his PF thread replies, the higher ups in NA seem aware of it as well. All we can really do here as players is just try to spread the love, and not in the way I typically see with all the defectors on reddit and such. Any small amount of help is help regardless.

If there's one thing I agree on though, it's that people need to stop shitting on GungHo NA for things out of their control such as collaborations that NA don't get such as DBZ, and such, because they have very little or absolutely no control over it at all. No amount of NA fanbase will fix that short of some capital injection from elsewhere. However it is interesting that there's very little been said about the localization of dungeon and monster content. On reddit I am responsible for translating almost all of the new news which I can do within literally minutes. The actual implementation of localization strings shouldn't take even more than a week. While the ultimate evolutions and such come in about 1~2 months, the descend content takes more than 4 months and I feel that could be cut down to a lot less.

I know GungHo NA is capable of doing this since they managed to release versions 7.8.1 to the NA client. So what's the hold up?

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #439 on: June 15, 2015, 11:11:00 AM »

did i also mention he has the best weighted stat total in the entire game

Not even close.



Try 80th best. :V


Also heads up, PAD says that Lv1-3 of challenge dungeons are water/light/dark. This is a lie, they are water/light/fire.

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #440 on: June 15, 2015, 11:12:52 AM »
I know GungHo NA is capable of doing this since they managed to release versions 7.8.1 to the NA client. So what's the hold up?

Now here's where I feel some convoluted business shenanigans are going on. I can't say if it's on the JP or NA side, but something tells me the former because they have the end say in content distribution across all regions, and no one needs me to say that the way they've been distributed according to income gain/userbase is whacked as hell. What kind of protocol they're operating on for this is beyond me, but I can sure as shit say this is a terrible way to do it.

O4rfish

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #441 on: June 15, 2015, 11:34:36 AM »
Something is strange.  Vegito used to have over 900 weighted stats. 
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #442 on: June 15, 2015, 11:40:53 AM »
Perhaps the calculations were wrong (or being read at hypermax stats?) (Either that or JP weighs stats differently.)

I just brought it up because I remember making a point of saying ROdin now has the best weighted stats on IRC yesterday. So something's off.

O4rfish

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #443 on: June 15, 2015, 12:12:53 PM »
Maybe PaDX is using an older version of his stats? They list two different versions of his skills and awakenings for some reason.  It's weird because I remember PaDX putting him first in the list, with over 900 weighted stats.  I had to click NA Only to get Bodin to the top.

(and hypermax adds 297 to the weighted stat total)

Trance, can you post his in-game card, so we can see the actual stats?
« Last Edit: June 15, 2015, 12:17:45 PM by O4rfish »
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #444 on: June 15, 2015, 12:39:32 PM »
Something is strange.  Vegito used to have over 900 weighted stats.

His stats on PDX is wrong, he should be 4310/2005/203.

trancehime

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #445 on: June 15, 2015, 01:54:39 PM »
I just brought it up because I remember making a point of saying ROdin now has the best weighted stats on IRC yesterday. So something's off.

PDX is using Vegito's stats before he got his buff lol.

Vegito's hypermax stats are 5300/2500/500, I know because I have friends, I can show screenshots if you like :v



What kind of protocol they're operating on for this is beyond me, but I can sure as shit say this is a terrible way to do it.

Which is why some actual explanations would be nice. As great as Antonio has been about the whole situation, he hasn't exactly stated outright that it's JP's fault that they don't have the go ahead. Perhaps he's not allowed to say this, which is pretty understandable, but some indication to point out and confirm this fact would be nice. Then we'd know for sure that this is Poor Business Decision Making.

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

commandercool

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #446 on: June 15, 2015, 03:41:36 PM »
I kind of like this setup:

WKali/WKali/BKali/Sun Quan/WMetatron/Hathor. It's fairly durable, maybe enough to make up for losing a Kali active. It's slightly unclear to me if Hathor's rainbow thing buffs attack on everything or just white. It's everything, right?
I made a PADHerder. It's probably out of date though.

Jq1790

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #447 on: June 15, 2015, 04:15:03 PM »
I kind of like this setup:

WKali/WKali/BKali/Sun Quan/WMetatron/Hathor. It's fairly durable, maybe enough to make up for losing a Kali active. It's slightly unclear to me if Hathor's rainbow thing buffs attack on everything or just white. It's everything, right?
LSs like Hathor's, Horus, LKali, etc are all-encompassing.  The only part that is light-only is the HP and RCV boost.
« Last Edit: June 15, 2015, 04:17:10 PM by Jq1790 »
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

commandercool

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #448 on: June 15, 2015, 04:51:11 PM »
Right, that's what I figured. The wording is a little ambiguous. And again, I was surprised how consistently I was able to hit all five attributes with her and her low-utility active and no time extend. I guess once you have enough extends from everything else you're good to go.
I made a PADHerder. It's probably out of date though.

hyorinryu

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Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #449 on: June 15, 2015, 05:22:14 PM »
Feels like a pain, you're going to have to match for both leader skills, and that's going to weaken your burst.

*currently under repair*
Puzzle Dragon stuff