Author Topic: Are You a Squid Now? - Splatoon Thread  (Read 86625 times)

pasu

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #330 on: August 01, 2015, 05:31:33 PM »
I prefer sausages, but I would like to remind everyone this is the splatfest where they're introducing white ink so :V

I'll be joining marshmallows~

i should probably get to changing my sig but im too lazy

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Rin Kagamine

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #331 on: August 01, 2015, 05:54:02 PM »
Marshmallows require graham crackers, aka the blandest of all "snacks", as well as chocolate to be anything more than kindling

Team hot dog bitches

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #332 on: August 01, 2015, 07:18:33 PM »
I don't really like hot dogs or marshmallows that much. My inclination was to go with marshmallows because the entendres are going to be insufferable, but marshmallows are still open to breast jokes so urghhhh.
I made a PADHerder. It's probably out of date though.

Bio

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #333 on: August 02, 2015, 03:31:30 AM »
If there's going to be white ink, I'm sure that will be your fate regardless of theme.

Does milk go better with hot dogs or marshmallows?

N-Forza

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #334 on: August 02, 2015, 03:41:20 AM »
At least you guys' Splatfests aren't corporately sponsored affairs.

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #335 on: August 02, 2015, 07:53:01 AM »
At least you guys' Splatfests aren't corporately sponsored affairs.
Look at this Asian person complaining.

Rin Kagamine

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #336 on: August 02, 2015, 12:28:41 PM »
At least you guys' Splatfests aren't corporately sponsored affairs.
Says the man who got white ink first

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #337 on: August 02, 2015, 01:14:32 PM »
As Pasu and Vic said: White Ink confirmed. https://www.youtube.com/watch?v=dZTxGu37ib0

Go home and get married, Forza.

pasu

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #338 on: August 02, 2015, 06:22:45 PM »
Speaking of which, I was really amused when I saw the JP Splatfest theme in a Japanese supermarket yesterday (I wanted to try it but they're kind of pricy which is a given for imports  :ohdear:


I don't really like hot dogs or marshmallows that much. My inclination was to go with marshmallows because the entendres are going to be insufferable, but marshmallows are still open to breast jokes so urghhhh.

I never realised that until you mentioned it, maybe this is NoA giving us our boy vs girl splatfest theme!

i should probably get to changing my sig but im too lazy

art thread / yukkuri quest thread

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #339 on: August 02, 2015, 08:38:51 PM »
maybe this is NoA giving us our boy vs girl splatfest theme!
Eromame will be very pleased if this happens.

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #340 on: August 02, 2015, 08:51:15 PM »
Finally got around to playing ranked. Got to rank C without losing a single match, including a 3v4. I expect to plateau any moment now. :V My loadout isn't really set for this (including still using my sunglasses, which barely even work in Splat Zones) and I'm still using the Aerospray, which sort of works but is probably suboptimal. During my win streak I also finally capped my level.

Ended up picking marshmallows for the splatfest, mostly because Callie is Team Marshmallow and she's better than Marie. :derp:
I made a PADHerder. It's probably out of date though.

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #341 on: August 03, 2015, 06:53:54 AM »
You dare to make fun of people's waifus!? INSOLENCE. I guess as displayed in many artwork, Aori is energetic / childish while Hotaru is more mature and reserved. Their hairstyles and eye styles obviously fit their personality. (Which makes the JP Splatfest art recently bit scary :V)

Welcome to Ranked games commander. Enjoy the road to suffering.

fml I deranked to A- 50 after losing 8 matches in a row. How does this game even work.

Rin Kagamine

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #342 on: August 03, 2015, 12:35:58 PM »
Finally got around to playing ranked. Got to rank C without losing a single match, including a 3v4. I expect to plateau any moment now. :V My loadout isn't really set for this (including still using my sunglasses, which barely even work in Splat Zones) and I'm still using the Aerospray, which sort of works but is probably suboptimal. During my win streak I also finally capped my level.

Ended up picking marshmallows for the splatfest, mostly because Callie is Team Marshmallow and she's better than Marie. :derp:
Why isn't Marie marshmallow considering that she has white "hair"???????????????????????????????

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #343 on: August 03, 2015, 01:02:50 PM »
After playing Splat Zones and Tower Control each a bit, my first impression is that while they're fun I still strongly prefer Turf War. It's less frantic and allows for a little more diversity of roles. I do like how the ranked modes redefine which supers are good though (well, sort of. The good Turf War supers still seems like the best, it's just that the other ones gained some new uses, except maybe Locator since people tend to clump around objectives all the time anyway).

Is there a shortcut button for item sets? I'm finding myself swapping weapons and clothing kind of a lot now for different maps and modes.

For ranked I'm swapping out my sunglasses for contacts. I don't like how they look as much, but the main ability is a lot more useful. How about a Last Ditch Effort buff for ranked so that it triggers when either team is close to winning instead of/as well as when the timer is low?

And depending on the situation I'm using the Octobrush about half the time in ranked so far. Beakons are super useful, and the brush movement mode means I care about Ink Resistance less, so I can confidently swap out my resistance shoes for Stealth Jump. It's usually too unsafe to consider super jumping into fights, so Stealth Jump seems like it would pull a lot of weight.
I made a PADHerder. It's probably out of date though.

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #344 on: August 03, 2015, 01:41:55 PM »
in Ranked wars, splatting and controlling choke points becomes more important than Turf war where you can win with ninja invasion and painting their side. Two modes are just different.

Can't swap out gear quickly. I do understand what you mean. Would be really lovely to assign a loadout for a specific game mode or control your loadout during the Lobby screen instead of moving out to equipment screen first. Like Loadout A, B, C predefined and selectable in the lobby.

While it is heavily based on opinions, I would avoid Last Effort or Opening Gambit. The one shot 30s doesn't make up for the actual duration of the match and you effectively occupy a slot which isn't in effect or is in effect for brief moment. Primary abilities give huge bonus so getting things like Faster Respawn, Ink saving etc. will benefit both you and your team for the entire matches. Some times, Tower Control or Splat Zone matches are major effort and can last the entire duration of the round instead of a fast knock-out. Abilities also should be combined with your weapon.

A roller would benefit way more from Ink saving and recovery speed because you get to fling more and spent less time in the Ink to recover. A shooter would benefit more from walk speed to allow strafing, etc etc.

My personal load-out for Tower Control: [ Customer Blaster ] > As a blaster user, I don't need Ink saving. I submerge / appear a lot so I always keep regen. Secondary saving would be possibility for me but even then I leave it out. Currently looking at either 3x Respawn as main or Tenacity, Faster Special load and Special loss reduction. I even intend on swapping Tenacity out for various reasons.

My ideal ability would be: 
Head > Special Charge up + 3x Special charge up
Shirt > Cold blooded + 3x Special charge up or 3x damage up.
Shoes > Special saver + 3x saver

Cold blooded because I hate being Echolocated. To be honest, for Splat Zones specially, Cold blooded should be used by all teammembers unless he/she is a charger.

pasu

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #345 on: August 03, 2015, 04:35:04 PM »
Hmm, does everybody here stack skills for ranked?

Personally, after having heard skills dont stack evenly my loadout for ranked is to make sure all the skills in my slots are different  :ohdear: I should also probably get the cold blooded jacket...

i should probably get to changing my sig but im too lazy

art thread / yukkuri quest thread

Rin Kagamine

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #346 on: August 03, 2015, 04:38:52 PM »
What's everyone's head equip for ranked?  I'm not sold on continuing to use the hairclip from the school uniform so I'm looking to branch out.

pasu

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #347 on: August 03, 2015, 06:20:41 PM »
What's everyone's head equip for ranked?  I'm not sold on continuing to use the hairclip from the school uniform so I'm looking to branch out.

I use the gas mask most of the time because of its tenacity skill (though I just upgraded my hairclip because I needed a swim speed to counter the ninja squid shirt I use for brushes)

i should probably get to changing my sig but im too lazy

art thread / yukkuri quest thread

Picochilla

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #348 on: August 03, 2015, 08:32:25 PM »
What's everyone's head equip for ranked?  I'm not sold on continuing to use the hairclip from the school uniform so I'm looking to branch out.

Dunno.... atm 5 Power Up's, 2 Def Up's, The Ninja Super Jump, and the rest i think was Special refill up's

I don't know.... the ninja super jump is quite way too much nerved. Costs almost double the time to execute.

Re: Are You a Squid Now? - Splatoon Thread
« Reply #349 on: August 03, 2015, 08:57:23 PM »
It's a shame i haven't played Splatoon recently, mainly because i am on a vacation so i haven't been able to keep track of whats happening.
Looks like there are a lot of new stages and specially weapons.

1CC Easy: UFO , MOF, PCB, DDC, GFW, POFV, TD, IN, SA, 1CC Normal: MOF, DDC, IN, POFV, PCB, TD, EOSD, HSIFS
Extra Mode: Ran Yakumo, Okina Matara

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #350 on: August 04, 2015, 12:16:13 AM »
in Ranked wars, splatting and controlling choke points becomes more important than Turf war where you can win with ninja invasion and painting their side. Two modes are just different.

Well yeah, of course. But I would've thought Stealth Jump would be very valuable for being able to rejoin the fight more quickly. Since every second spent swimming back up is basically completely wasted in ranked versus being able to at least cover ground in turf wars. I guess it depends on the map as to how much time that actually saves, Quick Respawn probably does basically the same thing.

While it is heavily based on opinions, I would avoid Last Effort or Opening Gambit. The one shot 30s doesn't make up for the actual duration of the match and you effectively occupy a slot which isn't in effect or is in effect for brief moment. Primary abilities give huge bonus so getting things like Faster Respawn, Ink saving etc. will benefit both you and your team for the entire matches. Some times, Tower Control or Splat Zone matches are major effort and can last the entire duration of the round instead of a fast knock-out. Abilities also should be combined with your weapon.

Don't get me wrong, I don't ever playing Last Ditch Effort because I like it. I think it's a pretty crappy ability in Turf Wars where it's guaranteed to activate. I've just played it a lot because I like how the Tinted Shades look enough to put up with their bad ability. I think it needs a buff in every mode to make it worth considering ever.

A roller would benefit way more from Ink saving and recovery speed because you get to fling more and spent less time in the Ink to recover. A shooter would benefit more from walk speed to allow strafing, etc etc.

You think that applies to brushes too? I can see how it would be useful, since you don't actively restore ink while moving quickly like you do with a gun.

Cold blooded because I hate being Echolocated. To be honest, for Splat Zones specially, Cold blooded should be used by all teammembers unless he/she is a charger.

I guess that's the difference between low-level ranked and high-level ranked. Never occurred to me that Cold Blooded would be that useful, since I think at my level everyone pretty much just assumes everyone is visibly going after the objective at all times. There are rarely cases of needing to locate enemies because they're usually all obviously clumped together and in the open.

Edit: Up to rank C+!

In Splat Zones I'm still using my Aerospray with Special Charge Up/Ink Recovery/Ink Resistance. I think I'm going to swap the shirt for another Special Charge or a Special Saver so I can more consistently get up the Inkzooka to deal with snipers, which are the main thing holding me back. Other than that I've been having a lot of success so far with the Aerospray, Seekers are surprisingly versatile on most maps.

For Tower Control I've been using the Octobrush with Special Charge Up/Ink Recovery/Stealth Jump. Stealth Jump pairs interestingly with Beakons to flank enemies, but I'm not completely sold on it yet. Ink Recovery possibly isn't doing a ton of work here, I'm thinking it should be Attack Up, Defense Up, or Main Weapon Efficiency. How viable do you think Special Charge/Defense/Defense is with an Octobrush? I'm thinking anything to keep me alive and raining ink down on the opposing team longer while riding the tower would be worth having, but I've never played with Defense Up before so I don't know how big of a difference is actually makes.
« Last Edit: August 04, 2015, 03:54:32 AM by commanderool »
I made a PADHerder. It's probably out of date though.

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #351 on: August 04, 2015, 07:54:12 AM »
Ink Brushes, Rollers and the Shooters would benefit from Ink saving to be honest. It is quite noticeable effect.

I haven't considered Cold Blooded either until rank A- but it really affects your movement/behaviour. In Splatzones and TowerControl you want to flank / surprise in order to regain control. Can't do that if the enemy tracks your movement. And I usually play an aggressive role by charging into the enemy so more of a reason for my role to get it. Let us not forget, the duration of Echolocator is also quite long, which means you're struggling for no reason and giving enemy free points/time. But again, this is based on extreme strategy. Average public random-kun wouldn't be bothered and even in high ranks people don't use Cold blooded as you would expect. I guess it is because it occupies a primary ability which people utilize for other effects.

Regarding Defence up. I wouldn't be bothered too much with it. Take a Gal or Splattershot Pro and fire at the dummies with the shields. While you will see the damage being reduced, the Gal still splats in 2 shots and the Pro in 3. A small example with the Splattershot Pro > I have used 2x primary damage up and 2x sub damage up and outputted 99,8 damage versus normal target with 3 shots. Damage up I so far found only somewhat effective for the blasters when you want to output more damage when missing / shooting near. Another effective use which is theorized is for Chargers. So you don't need to fully charge in order to output the full damage. Otherwise the boost is ignorable.

To be honest, I think Nintendo carefully considered the abilities for Splatoon. It doesn't matter how much you stack, you will never have a supreme advantage over the enemy. There will be a difference of course, but that will only allow you to utilize things more effective or efficient but it still boils down to teamwork + personal skill. Even if you had perfect gear, it won't make a bad a player a better one. As in:
- Damage up isn't going to make the spray guns more deadly. Their damage remains poor.
- Speed up isn't going to make you rush the map, but will give make you reach a point ~0.5s sooner than the enemy (If you paint and play it perfect)
- Defence up isn't going to block everything. You still die to Rollers / Chargers / Blasters.

I had argued with few people on a stream that Speed up for swim/inkling might be ignorable. You can get better and more effective things on yyour gear. They claimed I was plain wrong because movement was everything in this game and they say they can clearly see they are faster. But if I analyse the average high ranked person, they are often rolling out with Ink saving / respawn timer / Special up / reduce (depending on their weapon use).

This is why I also question Tenacity as an ability. I cannot decide yet whether I want to keep it or ditch it. While the effect sounds good, it is only working when your allies are down. The thing is, to win you don't want your allies down. Dead allies mean struggling alone. Struggling means enemy is advancing. Advancing enemy means you're losing. Even when I was only one alive, Tenacity didn't make my special gauge fill up at crazy speed. So you never get supreme advantage of being alone, because that would be too much supporting weak comebacks. But then again, Tenacity does help even if just 1 ally is down. And therefore can be considered a good ability too. Arghhh.

Going to use my current Snails to roll the desired gear as posted previously. I really want to see whether I can get my Bubbler up more often without trying to paint too much and this is why I am torn about Tenacity.
« Last Edit: August 04, 2015, 07:57:11 AM by Helepolis »

Rin Kagamine

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #352 on: August 04, 2015, 10:09:00 AM »
Inkzooka and Echolocator will now take longer to charge, and moving to a new rank after a battle will kick you to the lobby.

Where is my ika musume outfit???????????

pasu

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #353 on: August 04, 2015, 11:35:01 AM »
Re: Tenacity; I like how my special gauge starts regenerating when I revive and head off to join my team mates in battle

The thing is, to win you don't want your allies down.

Sadly I can't really carry my entire team and babysit them to make sure they're alive the entire match so I use Tenacity knowing there's going to be times where my team mates are going to be dead and it'll help turn the tides, even if just a little.

Not saying Tenacity is the best skill out there for hats (since I see a lot of people using the safari fedora ink saver as main ability i believe, which I already rolled onto another equip of mine)

The only time I felt Tenacity really didn't do anything is when my Team is absolutely steamrolling for whatever reason and that happens like.. maybe 2% of my ranked matches.

i should probably get to changing my sig but im too lazy

art thread / yukkuri quest thread

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #354 on: August 04, 2015, 12:12:19 PM »
Ye Pasu, that is exactly why I am torn about the ability.  :ohdear:  I would want to ditch it, but the only better replacement I could/would get is Special charge or Respawn. orz

Edit: Also the winter cap is just f**** fashionable   :getdown:
« Last Edit: August 04, 2015, 12:31:28 PM by Helepolis »

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #355 on: August 04, 2015, 12:44:23 PM »
I'm not under the illusion that any number of Defense Ups are going to make a huge difference in a direct fight. I figure I would havr noticed by now if that was possible. I'm most interested in surviving glancing blows from Sticky Grenades, and hoping that it would save me from Roller hits at the very edge of their damage arc. But if it doesn't make a huge difference, fair enough. I still don't have any Quick Respawn or Special Saver, and those are obviously great.
I made a PADHerder. It's probably out of date though.

pasu

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  • medi for 14.5 never ;_;
Re: Are You a Squid Now? - Splatoon Thread
« Reply #356 on: August 04, 2015, 04:27:42 PM »
Where is my ika musume outfit???????????

dun dun duuuun Looks like they get it during the big August update? I'm not too sure

i should probably get to changing my sig but im too lazy

art thread / yukkuri quest thread

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #357 on: August 04, 2015, 06:25:30 PM »
Ooooooh that looks absolutely nice.

So what is Nintendo going to do more: Purchasable cosmetics for cash++

pasu

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  • medi for 14.5 never ;_;
Re: Are You a Squid Now? - Splatoon Thread
« Reply #358 on: August 04, 2015, 07:34:32 PM »
Ooooooh that looks absolutely nice.

So what is Nintendo going to do more: Purchasable cosmetics for cash++

Like for SSB4? It's probably really unrealistic of me to hope so but I kind of wish Splatoon will stay paid dlc-free forever because I really loved how the updates were all free so far; but of course I wouldn't be surprised if they do roll out with paid dlc in the future considering the cash cow the series has already become... Although what I want most is probably outfits based on exisiting amiibos /stares longingly at my collection ninty i want a link squid plz

ohh my god im so excited for the big update despite trying to calm myself down that servers will highly likely to be flooded like crazy the moment the update is available  :ohdear:


i should probably get to changing my sig but im too lazy

art thread / yukkuri quest thread

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #359 on: August 04, 2015, 08:22:28 PM »
I failed to reach A+ before the major update. Probably not going to make it either on time. Going to see what happens in 2 days. Maybe the new weapons will be great for Splat Zones, who knows :V