~Hakurei Shrine~ > Rika and Nitori's Garage Experiments
西天東地第一弾:Adamantine Memory Blade [New Version Released 02/23!]
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Sparen:
I am pleased to announce the completion of Stage 6. Endgame content such as the ending, omakes, overdrives, Extra Stage, and Last Words will begin production shortly.

As the development cycle nears its end, I will need Easy and Lunatic level testers to provide feedback on those two difficulties, as well as comparative difficulties of the Extra Stage, Overdrives, and Last Words. I would very much like the last words to actually be capturable, after all.
Sparen:
As of today, work on the Extra Stage has officially kicked into high gear. I am still looking for a replacement sprite sheet animator since Ck Crash left the team, and I am still looking for play testers.

Header image has been replaced:

Sparen:
Hello RaNGE! This is Sparen of Iria, pleased to provide an update in regards to SeitenTouji.

As of yesterday, the project has finally hit one of its most anticipated milestones - the complete replacement of gore & ExPorygon's AllStar Shotsheet! This means that all of the bullet graphics in the game are original - the only parts of the shot sheet that I didn't make are ExPorygon's bullet delay graphics.

Additionally, work on the Extra Stage has paused in order to handle various other issues throughout the game. Over the course of the past few months, the robustness of the system has increased significantly, and my next project (constant-based enemy graphic locking) will make stages easier for me to make by making the color of stage enemies determined using constants rather than their index in the sprite sheet. This will also allow for me to create many new enemy colors and types in a scalable fashion, which will hopefully be a major boon for the seitenTouji project.

If you would like to help with development, I am looking for testers, especially for lower difficulties (which have been very hard compared to other Touhou games mainly due to my considering of myself as an Easy Mode player when my skill level was more around Normal). If you want to gain access to the testing server or are interested in the project, the Discord instant invite code is vXpr7Mw - the link is https://discord.gg/vXpr7Mw
Sparen:
An update?! Wow!

I am pleased to announce that the Extra Stage has been completed and has been provided to the testers for balancing so that it's actually possible to clear for an average Normal-Hard difficulty player.

Over the coming weeks I hope to fix bugs, add postgame content (omakes, overdrives, last words), and balance the heck out of the game. Right now the hard deadline for release is likely going to be the end of May 2018, though whether or not that will be the actual release date is still up in the air.

Thank you all for you continued support. I will be searching for Lunatic level players in the near future for balancing overdrives and last words.
Helepolis:
Nice! How long has it been since we actually had such a full game release here?
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