wait every awoken ult has a new active right?
welp gonna lose all my Isis skillups :ohdear:
on the other hand oh boy new Isis active
they just need to ditch the weak ass heal in favor of something actually useful like delay, damage boost, orb enhance, or maybe even random blue orb spawns since that would actually work with Isis
of course it should still clear binds otherwise Isis loses her antibind utility which would be dumb
man if it was just 1 turn delay + heal binds on a 3 turn cd it would be crazy and also shit all over okuni :V
or they could take the 'weaker version but lower cd' route and maker her only recover binds but on a 1 turn cd BV
for leader skill, there's a few options
buffing tankiness is an obvious one although it does step on egypt 2.0's toes
increasing all of her multipliers by x0.5 would be great although she'd make DQ pretty terrible in comparison (well DQ still has an upcoming ult so eh)
although having a max of x5 still sucks compared to juggler >_>
giving her an extra multiplier for water types to encourage building water rainbow would make sense. It would make the Isis, Muse, Orochi, Bodin team all the more optimal while not messing with the general rainbow power curve
there's also the option of giving her a really big multiplier just for all orbs matched. right now x4.5 for all orbs really sucks for how hard it is to get all orbs. x7 for all orbs would push her into Ra/Juggler territory which could make sense. she'd basically be the same as L/L Ra except with a bigger safety net, which could be fair if they end up buffing Ra a lot as well
oh yeah finally awakenings
since every awoken ult evo gets 4 more awakenings I'm assuming it will be the same here
as a combo leader, Isis desperately wants at least one time+, beyond that it actually kind of depends on how they end up chaining her active and leader skill
for instance if they make her active 1 turn clear 2 turns of bind, her sub utility goes way up as the best bind clearer in the game by far. In this case to add to the combo team utility she wants skill lock resist, skill boosts (rip lmeta :V), and maybe a blind resist. knowing gungho though they like to take things to extremes so they would probably give her bind recover as well and just be like THERE BEST ANTIBINDER BY FAR LOOKS GOOD
if they make her tankier but by giving her elemental resists, then she'd might get resist awakenings and autoheals cause that's what minerva and friends got but that would be dumb gungho pls no
now if gungho isn't dumb and actually decide to make her a legit leader, then on top of time+, she needs at least double TPA, especially since her base attack is pretty terrible for a REM god. Like before they gave her a slight buff, it was pretty much the worst in the game for 7 star gods. Hell even triple TPA wouldn't be too ridiculous compared to the other triple TPA guys that now exist. Rows would be bad because you can't really color combo and row at the same time. +orbs eh it would make sense for a skyfall combo leader like Isis but unless they add orb enhance to her active as well as double orb enhance buff it won't make that much of a difference, especially compared to triple TPA.
alternatively they could keep pushing her as a utility combo leader, in which case she gets time+, skill lock resist, skill boost, and blind resist. it wouldn't be bad per say but it would literally just give her the same awakening utility as ult kirin, which hardly pushes her into the juggler zone
tl;dr gungho pls give better active, leader skill, and triple tpa