New mechanic: Auto-Movement
Basically, for one turn, I shall move your character in a general direction that I believe you were originally heading based on your previous turn. After this turn though, it's back to doing nothing. This mechanic is being implemented as to be generous to the players who aren't exactly on their A game with activity (not meant to be an insulting statement!).
 aUsernameIsFineToo (Archer) (Lv. 2) HP: 6/10 SP: 10/10 Knowledge: 1/2 ATK: 1 | DEF: 0 (1) | SPE: 1 SPD: 1 | Luck: 5% Cash: 15 | EXP: 85/100 Inner Shards: 0 Items: Apple: Heals 5HP upon use. Blueberries: Heals 5SP upon use. Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped). |  Raitaki (Blood Mage) (Lv. 2) HP: 5/5 SP: 5/5 Knowledge: 1/2 ATK: 1 | DEF: 0 | SPE: 3 (4) SPD: 1 | Luck: 5% Cash: 64 | EXP: 0/100 Inner Shards: 0 Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped). |  Kasu (Healer Mage) (Lv. 1) HP: 10/10 SP: 10/10 Knowledge: 0/1 ATK: 0 | DEF: 0 | SPE: 1 (2) SPD: 1 | Luck: 5% Cash: 50 | EXP: 18/100 Inner Shards: 0 Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped). |  an unmatched sock (Warrior) (Lv. 2) HP: 10/10 SP: 5/5 Knowledge: 0/2 ATK: 2 (3) | DEF: 1 (2) | SPE: 0 SPD: 1 | Luck: 5% Cash: 11 | EXP: 20/100 Inner Shards: 0 Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped). Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped). |
 Smashy (Fighter) (Lv. 2) HP: 7/10 SP: 5/5 Knowledge: 1/2 ATK: 2 (1) | DEF: -1 (0) | SPE: 2 SPD: 1 | Luck: 5% Cash: 14 | EXP: 70/100 Inner Shards: 1 Items: Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped). Apple (x1): Heals 5HP upon use. |  bigyihsuan (Bookworm) (Lv. 3) HP: 15/15 SP: 5/5 Knowledge: 2/3 ATK: 1 (2) | DEF: 1 | SPE: 1 SPD: 1 | Luck: 5% Cash: 1 | EXP: 3/100 Inner Shards: 0 Items: Apple (x2): Heals 5HP upon use. Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped). |  Patorikku (Thief) (Lv. 2) HP: 8/10 SP: 5/5 Knowledge: 2/2 ATK: 1 | DEF: -1 | SPE: 1 SPD: 3 | Luck: 5% Cash: 179 | EXP: 40/100 Inner Shards: 0 Items: Empty |  LaserTurtle (Sprinter) (Lv. 2) HP: 10/10 SP: 5/5 Knowledge: 1/2 ATK: 1 (2) | DEF: 0 | SPE: 0 SPD: 3 (5) | Luck: 5% Cash: 60 | EXP: 20/100 Inner Shards: 0 Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped). Mystery Card: One use. Is said to have 128 different effects, both helpful or harmful...can turn the tide of a battle for either side. |
 MewMewHeart (Healer Mage) (Lv. 1) HP: 10/10 SP: 10/10 Knowledge: 0/1 ATK: 0 | DEF: 0 | SPE: 1 (2) SPD: 1 | Luck: 5% Cash: 0 | EXP: 38/100 Inner Shards: 0 Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped). Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive). Unknown Script: Shows an image of a person placing a circular object into the slot in the wall. The text is illegible. |  The Hating Hater (Robot) (Lv. 2) HP: 5/10 SP: 5/5 Knowledge: 2/2 ATK: 2 | DEF: 0 | SPE: 1 SPD: 1 | Luck: 5% Cash: 0 | EXP: 0/100 Inner Shards: 0 Items: Donut (x4): Heals 1HP and 1SP to entire party upon use. |  Miniking1 (Townsfolk) (Lv. 2) HP: 7/10 SP: 5/5 Knowledge: 1/2 ATK: 1 (2) | DEF: 0 | SPE: 1 SPD: 2 | Luck: 5% Cash: 16 | EXP: 35/100 Inner Shards: 0 Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped). Bzzit Summon: Need 3 Knowledge Points to equip. Information can be found here. Apple (x2): Heals 5HP upon use. |
Player TurnLaserTurtle moves south four times, dashing past Raitaki if only for a moment.
Patorikku mumbles about buying something for himself so his defenses aren't so frail. The next thing he knew, he was waiting outside the shop (I assume this is where you wanted to go).
"Welcome! I assume you are part of the large group that had investigated the tower? We've just received some new items, feel free to browse our wares!
Apple (20 Cash): "Coming in fresh for the season!" Heals 5HP upon use.
Red Potion (40 Cash): "Comes from up north, at the Moriya Shrine! Ready to work miracles onto wounds!" Heals 10HP upon use.
Blueberries (20 Cash): "Also fresh for the season! This year in particular has been good for crops." Heals 5SP upon use.
Blue Potion (40 Cash): "Also comes from the Moriya Shrine. Can grant the user extra faith inside their abilities!" Heals 10SP upon use.
Donut (25 Cash): "Pretty tasty, actually." Heals 1HP and 1SP to entire party upon use.
Sake (30 Cash): "An Oni's favorite drink. Thinking about it makes me nauseous already..." Doubles ATK and casts dizziness Tier I for three turns.
Plastic Sword (50 Cash): "Kids love these, though they aren't very practical." Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive).
Sharpened End (70 Cash): "Ow! Very sharp!" Need 1 Knowledge Point to equip. Grants a 10% chance of inflicting the enemy with Bleeding Tier I (Passive).
Cardboard Shield (50 Cash): "These also are popular with kids." Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive).
Spiritual Guard (70 Cash): "Magic is very common in Gensokyo, you know. Learn to defend against it!" Need 1 Knowledge Point to equip. Also boosts SPE by 2 when defending in damage resistance calculations.
Plastic Wand (50 Cash): "Little girls fantasize about becoming a magical girl." Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive).
Random Magic Tome (50 Cash): "I don't know what these even do...I'm no magician!" Need 1 Knowledge Point to equip. Gives a random magic tome that costs 1SP to use.
"Exercising For Dummies" (50 Cash): "If you just can't find a way to get motivated, this is a good book!" Need 1 Knowledge Point to equip. Boosts SPD by 1 (Passive).
Running Shoes (150 Cash): "What's a track star without running shoes?" Need 4 Knowledge Points to equip. Cannot be stacked. Grants an extra move every turn (Passive).
Miniking1 enters the village and goes straight to the store. He buys two apples, and then proceeds to greet the person outside the house. He asks if she knows anything about specific circular objects that could fit inside the wall of the tower.

"Oh, right, that tower. Well, I was researching it myself, as I wasn't confident in my ability to tackle the tower myself. Surprisingly, there's a lot of information of it spread around, through various old tablets. They're in a cryptic language, but I've been taught to read this language, or at least, to a certain degree. The circular object...well, put simply, it'll be a glowing orb with a specific magical property to them. It is foretold that when this tower rises, six of these unique orbs are materialized into the land that the tower is summoned into. You only need one orb to unlock this type of wall, and the one who had summoned the tower can open the walls at will. Chances are however, that whoever had summoned this tower isn't leaving anytime soon. If you have anything else you may want answers to involving that tower, ask away! I am somewhat knowledgeable about the..." She blinks after you tell her about the paper that MewMewHeart has. You couldn't really tell, but you swear you saw a smirk form for just a moment. "Really? If you bring it here, I may be able to decode it. After all, I don't have much use for it, and someone's gotta solve this incident..."
The Hating Hater bleeps and bloops sadly over to the village. It's hard to tell if it's crying, because it's a robot.
aUsernameIsFineToo arrives at the village, safe and sound.
MewMewHeart, relieved that the current crisis has been averted, starts to head back to the village.
Kasu also starts advancing to the town.
Smashy heads to the most knowledgeable part of the village to find information onto this Inner Shard: the library. Inside, he finds what appears to be a human history teacher. "Hello, what may you be looking for today?" You inform her of your current situation. "Ah, these shards? I know what they can do, but I personally can't do anything about said shard. It can enhance your abilities further when applied correctly. Patchouli Knowledge of the Scarlet Devil Mansion may be able to help you. The mansion is located nearby the Misty Lake, or the lake next to the tower. Unfortunately, you can't fly...but someone in this village may be able to help you out. Try to convince the guards of creating a way to the mansion."
bigyihsuan buys two apples, and a plastic sword. He equips the sword and researches it, though he can't find out anything new about it. He increases his attack, and finds a rock. He tries to sharpen the plastic sword with the rock, but doesn't succeed with this, as the plastic sword has a hollow interior.
Raitaki walks to the village (Auto-Move action).
an unmatched sock leaves the tower (Auto-Move action).
Human Village Turn 9 (remember that this is a town and don't have to spend turns moving around)
Path to Tower Turn 24
(This person in town seems to know quite a bit about the tower.)
Next Update: When all players post, or within the next 24 hours (or when real life stops kicking me)