Author Topic: Don't Roll To Dodge - RPG Edition  (Read 88305 times)

FlamingRok

  • Rena is pleased with your efforts.
Re: Don't Roll To Dodge - RPG Edition
« Reply #330 on: February 24, 2015, 02:21:15 AM »
Changelog: Bookworm's Research no longer gives EXP (this combined with Research flagging you as part of a battle gives too much EXP).

aUsernameIsFineToo (Archer) (Lv. 2)
HP: 6/10
SP: 10/10
Knowledge: 1/2
ATK: 1 | DEF: 0 (1) | SPE: 1
SPD: 1 | Luck: 5%
Cash: 15 | EXP: 85/100
Inner Shards: 0
Items: Apple: Heals 5HP upon use.
Blueberries: Heals 5SP upon use.
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Raitaki (Blood Mage) (Lv. 2)
HP: 5/5
SP: 5/5
Knowledge: 1/2
ATK: 1 | DEF: 0 | SPE: 3 (4)
SPD: 1 | Luck: 5%
Cash: 64 | EXP: 0/100
Inner Shards: 0
Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

Kasu (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 50 | EXP: 18/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

an unmatched sock (Warrior) (Lv. 2)
HP: 10/10
SP: 5/5
Knowledge: 0/2
ATK: 2 (3) | DEF: 1 (2) | SPE: 0
SPD: 1 | Luck: 5%
Cash: 11 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Smashy (Fighter) (Fear) (Lv. 2)
HP: 7/10
SP: 5/5
Knowledge: 1/2
ATK: 2 (1) | DEF: -1 (0) | SPE: 2
SPD: 1 | Luck: 5%
Cash: 13 | EXP: 55/100
Inner Shards: 1
Items: Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).
Apple (x1): Heals 5HP upon use.

bigyihsuan (Bookworm) (Lv. 3)
HP: 15/15
SP: 5/5
Knowledge: 3/3
ATK: 0 | DEF: 1 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 91 | EXP: 3/100
Inner Shards: 0
Items: Empty

Patorikku (Thief) (Lv. 2)
HP: 8/10
SP: 5/5
Knowledge: 2/2
ATK: 1 | DEF: -1 | SPE: 1
SPD: 3 | Luck: 5%
Cash: 177 | EXP: 10/100
Inner Shards: 0
Items: Empty

LaserTurtle (Sprinter) (Lv. 2)
HP: 10/10
SP: 5/5
Knowledge: 1/2
ATK: 1 (2) | DEF: 0 | SPE: 0
SPD: 3 | Luck: 5%
Cash: 60 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Mystery Card: One use. Is said to have 128 different effects, both helpful or harmful...can turn the tide of a battle for either side.

MewMewHeart (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 38/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive).
Unknown Script: Shows an image of a person placing a circular object into the slot in the wall. The text is illegible.

The Hating Hater (Robot) (Lv. 2)
HP: 5/10
SP: 5/5
Knowledge: 2/2
ATK: 2 | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 0/100
Inner Shards: 0
Items: Donut (x4): Heals 1HP and 1SP to entire party upon use.

Miniking1 (Townsfolk) (Lv. 2)
HP: 7/10
SP: 5/5
Knowledge: 1/2
ATK: 1 (2) | DEF: 0 | SPE: 1
SPD: 2 | Luck: 5%
Cash: 55 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Bzzit Summon: Need 3 Knowledge Points to equip. Information can be found here.

Player Turn
LaserTurtle tries to move down multiple times, but ends up just running into Raitaki a bunch. His speed boost also wears off.
Patorikku moves down twice, and just waits for Smashy to smash the Bakebake.
aUsernameIsFineToo draws his bow excitedly, and fires an arrow at the Bakebake next to bigyihsuan, defeating it. aUsernameIsFineToo, bigyihsuan, and Miniking1 gain 15EXP each and 1 Cash. bigyihsuan levels up to level 3! After that, he fires two additional arrows at Bakebake 3, dealing (1+1) damage.
Kasu moves next to the exit of the tower.
Smashy confirms that at least in his eyes, the Bakebake is spooky. He then punches it twice, smashing it into spectral pieces? He also gains 15EXP and 1 Cash. Afterwards, he defends against any future Bakebake attacks.
MewMewHeart tells Miniking1 to wait before moving, and heals him (+4EXP), warning him of danger. She prepares a spell in case any of the Bakebake come within range.
Miniking1 (who otherwise would've went before many of these players) thanks MewMewHeart for the advice and heal, and heads south thrice to try and reach the town.
Raitaki evades the trees in his way, moving left once and down once as well, because Miniking1 has blocked part of his movement plan.
The Hating Hater installs the newest update to his ATK drive, and rolls around the tree. Unfortunately, all Bakebake are out of range.
bigyihsuan successfully makes it to the town, and rushes to the hospital. He heals fully, and pays hospital fees of 10 Cash (price build for each heal, the build is separate from every other player).
an unmatched sock listens carefully to the battle ongoing outside of the tower.

Enemy Turn
Green Bakebake 2 moves up twice and licks Patorikku, dealing 2 damage.

Green Bakebake 3 fires basic danmaku at Smashy once, dealing 0 damage. It them moves to the right once and licks Smashy once more, dealing another 0 damage.


Human Village Turn 7

Path to Tower Turn 22

Mystic Tower Floor 1 Turn 20


(See, the Bakebake haven't even done anything to Smashy. They can hurt Patorikku still though. Huh.)
Next Update: When all players post, or within the next 24 hours (or when real life stops kicking me)
« Last Edit: February 24, 2015, 06:21:10 PM by FlamingRok »

MewMewHeart

  • Hermit Mode on!
  • Just chilling like a hermit.
Re: Don't Roll To Dodge - RPG Edition
« Reply #331 on: February 24, 2015, 02:55:32 AM »
> Move to the right three times then down once.
> Still need to punish the person who woke up the dead and perhaps need to go back to town to learn more priest like stuff...
« Last Edit: February 24, 2015, 04:17:47 AM by MewMewHeart »
My danmakucopter goes pew pew pew!

Check out my newb PAD box it's a thing right?

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Don't Roll To Dodge - RPG Edition
« Reply #332 on: February 24, 2015, 03:25:41 AM »
>Warm up, down 1, left 1, and down more if I'm not blocked by now.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Don't Roll To Dodge - RPG Edition
« Reply #333 on: February 24, 2015, 03:49:27 AM »
Gah, I never remember to update when I have the opportunity, and I remember or see it when I can't.

>Exit the tower, enough lazing around! There are no hats or items to gain by sitting around.

The Hating Hater

  • What's the deal?
  • YO~!
Re: Don't Roll To Dodge - RPG Edition
« Reply #334 on: February 24, 2015, 03:59:27 AM »
> Run over the bakebake for massive damage.
> "BLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!"

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Don't Roll To Dodge - RPG Edition
« Reply #335 on: February 24, 2015, 04:00:27 AM »
>Go to that closer Bakebake and Slash it.
"Let's just put these dead to rest, I've had enough to deal with today. I wonder why they came here suddenly anyways...man, I'm starting to wish I could remember some stuff..."
>Attempt to ponder which house I came from and what happened recently in the village again.
*By the way, do we keep anything like stats, levels, or items if we switch classes?
« Last Edit: February 24, 2015, 07:01:08 AM by Miniking1 »

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Don't Roll To Dodge - RPG Edition
« Reply #336 on: February 24, 2015, 04:09:08 AM »
> Stab the lower Bakebake once, then proceed to slice at the one to your left twice.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Don't Roll To Dodge - RPG Edition
« Reply #337 on: February 24, 2015, 04:36:30 AM »
> Head back outside.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Re: Don't Roll To Dodge - RPG Edition
« Reply #338 on: February 24, 2015, 05:45:37 AM »
It looks like the others are well-equipped to defeat the remaining enemies, so I'll just make my way toward the village.

Raitaki

  • 雷滝
Re: Don't Roll To Dodge - RPG Edition
« Reply #339 on: February 24, 2015, 06:09:01 AM »
>Move down twice (and right once if I can't stop on that tile because somebody else is there) and cast Dark Bolt on the nearest ghost if it's still there and in range.
[08:23 pm]  Aristocrat -- Raitaki on a scale of 1 to 10 your current mafia game play is annoying as fuck
[08:25 pm]  Aristocrat -- Raitaki, if both of us ended up as mafia
[08:25 pm]  Aristocrat -- I would be so angry
[08:25 pm]  Aristocrat -- that I will snap and give into my rage

Smashy

  • :V tank
  • ᕦ(? Д?)ᕤ
Re: Don't Roll To Dodge - RPG Edition
« Reply #340 on: February 24, 2015, 06:27:14 AM »
> Escape from the (likely non-existant because defeated) spooky into the town

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Don't Roll To Dodge - RPG Edition
« Reply #341 on: February 24, 2015, 12:01:32 PM »
>left and up to the store, i need a weapon
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

FlamingRok

  • Rena is pleased with your efforts.
Re: Don't Roll To Dodge - RPG Edition
« Reply #342 on: February 25, 2015, 01:55:06 AM »

aUsernameIsFineToo (Archer) (Lv. 2)
HP: 6/10
SP: 10/10
Knowledge: 1/2
ATK: 1 | DEF: 0 (1) | SPE: 1
SPD: 1 | Luck: 5%
Cash: 15 | EXP: 85/100
Inner Shards: 0
Items: Apple: Heals 5HP upon use.
Blueberries: Heals 5SP upon use.
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Raitaki (Blood Mage) (Lv. 2)
HP: 5/5
SP: 5/5
Knowledge: 1/2
ATK: 1 | DEF: 0 | SPE: 3 (4)
SPD: 1 | Luck: 5%
Cash: 64 | EXP: 0/100
Inner Shards: 0
Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

Kasu (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 50 | EXP: 18/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

an unmatched sock (Warrior) (Lv. 2)
HP: 10/10
SP: 5/5
Knowledge: 0/2
ATK: 2 (3) | DEF: 1 (2) | SPE: 0
SPD: 1 | Luck: 5%
Cash: 11 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Smashy (Fighter) (Lv. 2)
HP: 7/10
SP: 5/5
Knowledge: 1/2
ATK: 2 (1) | DEF: -1 (0) | SPE: 2
SPD: 1 | Luck: 5%
Cash: 14 | EXP: 70/100
Inner Shards: 1
Items: Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).
Apple (x1): Heals 5HP upon use.

bigyihsuan (Bookworm) (Lv. 3)
HP: 15/15
SP: 5/5
Knowledge: 3/3
ATK: 0 | DEF: 1 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 91 | EXP: 3/100
Inner Shards: 0
Items: Empty

Patorikku (Thief) (Lv. 2)
HP: 8/10
SP: 5/5
Knowledge: 2/2
ATK: 1 | DEF: -1 | SPE: 1
SPD: 3 | Luck: 5%
Cash: 179 | EXP: 40/100
Inner Shards: 0
Items: Empty

LaserTurtle (Sprinter) (Lv. 2)
HP: 10/10
SP: 5/5
Knowledge: 1/2
ATK: 1 (2) | DEF: 0 | SPE: 0
SPD: 3 (5) | Luck: 5%
Cash: 60 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Mystery Card: One use. Is said to have 128 different effects, both helpful or harmful...can turn the tide of a battle for either side.

MewMewHeart (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 38/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive).
Unknown Script: Shows an image of a person placing a circular object into the slot in the wall. The text is illegible.

The Hating Hater (Robot) (Lv. 2)
HP: 5/10
SP: 5/5
Knowledge: 2/2
ATK: 2 | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 0/100
Inner Shards: 0
Items: Donut (x4): Heals 1HP and 1SP to entire party upon use.

Miniking1 (Townsfolk) (Lv. 2)
HP: 7/10
SP: 5/5
Knowledge: 1/2
ATK: 1 (2) | DEF: 0 | SPE: 1
SPD: 2 | Luck: 5%
Cash: 56 | EXP: 35/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Bzzit Summon: Need 3 Knowledge Points to equip. Information can be found here.

Player Turn
LaserTurtle warms up, and moves to the space behind Raitaki.
Patorikku stabs the Bakebake below him, defeating it. Patorikku and Smashy gain 15EXP and 1 Cash each. He then stabs the Bakebake to his left twice for (1+1) damage.
Miniking1 moves right twice and finishes off the Bakebake. Patorikku and Miniking1 gain 15EXP and 1 Cash each.
MewMewHeart murmurs something under her breath, then moves right thrice. She tries to move down, but trips (out of actions).
an unmatched sock, determined to find new items and/or hats, takes initiative, and starts to head out of the tower.
The Hating Hater rams the air.
Kasu leaves the tower to meet up with everyone else.
aUsernameIsFineToo, after witnessing (and taking a part of) the defeat of the Bakebake, starts to head towards the village.
Raitaki moves down twice and prepares a dark bolt, but realizes that there's nothing left.
Smashy runs from the already exterminated Bakebake, and ends up inside the village. He also gets over his fear.
bigyihsuan heads to the shop (still have a remaining levelup).
"Welcome! I assume you are part of the large group that had investigated the tower? We've just received some new items, feel free to browse our wares!
Apple (20 Cash): "Coming in fresh for the season!" Heals 5HP upon use.
Red Potion (40 Cash): "Comes from up north, at the Moriya Shrine! Ready to work miracles onto wounds!" Heals 10HP upon use.
Blueberries (20 Cash): "Also fresh for the season! This year in particular has been good for crops." Heals 5SP upon use.
Blue Potion (40 Cash): "Also comes from the Moriya Shrine. Can grant the user extra faith inside their abilities!" Heals 10SP upon use.
Donut (25 Cash): "Pretty tasty, actually." Heals 1HP and 1SP to entire party upon use.
Sake (30 Cash): "An Oni's favorite drink. Thinking about it makes me nauseous already..." Doubles ATK and casts dizziness Tier I for three turns.
Plastic Sword (50 Cash): "Kids love these, though they aren't very practical." Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive).
Sharpened End (70 Cash): "Ow! Very sharp!" Need 1 Knowledge Point to equip. Grants a 10% chance of inflicting the enemy with Bleeding Tier I (Passive).
Cardboard Shield (50 Cash): "These also are popular with kids." Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive).
Spiritual Guard (70 Cash): "Magic is very common in Gensokyo, you know. Learn to defend against it!" Need 1 Knowledge Point to equip. Also boosts SPE by 2 when defending in damage resistance calculations.
Plastic Wand (50 Cash): "Little girls fantasize about becoming a magical girl." Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive).
Random Magic Tome (50 Cash): "I don't know what these even do...I'm no magician!" Need 1 Knowledge Point to equip. Gives a random magic tome that costs 1SP to use.
"Exercising For Dummies" (50 Cash): "If you just can't find a way to get motivated, this is a good book!" Need 1 Knowledge Point to equip. Boosts SPD by 1 (Passive).
Running Shoes (150 Cash): "What's a track star without running shoes?" Need 4 Knowledge Points to equip. Cannot be stacked. Grants an extra move every turn (Passive).

Someone exited one of the buildings in town...

Human Village Turn 8 (remember that this is a town and don't have to spend turns moving around)

Path to Tower Turn 23

Mystic Tower Floor 1 Turn 21


(Well, that's that I guess. The Bakebake have been defeated.)
@Miniking1: You'll have to re-allocate your stats when you change your class (and when you're able to anyways).
Next Update: When all players post, or within the next 24 hours (or when real life stops kicking me)

The Hating Hater

  • What's the deal?
  • YO~!
Re: Don't Roll To Dodge - RPG Edition
« Reply #343 on: February 25, 2015, 02:11:04 AM »
> "WHY IS EVERYTHING DEAD WHEN I CHOOSE TO ATTACK?"
> Robo cry my way to town.

Re: Don't Roll To Dodge - RPG Edition
« Reply #344 on: February 25, 2015, 02:13:31 AM »
> To the village!

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Don't Roll To Dodge - RPG Edition
« Reply #345 on: February 25, 2015, 02:21:17 AM »
*Thanks a ton man  :D
>To the Town
Town>Go to shop and buy 2 apples. Shoot a glance at the potions from Moriya...("Moriya he says...")
>Greet the person who just emerged and ask anyone around if they know of any circular objects belonging to a certain wall in the tower. "We've got an illustration of some circular thingy being put in the wall, but we can't read the text and um, Ms. Mew has the illustration...  :ohdear: "
« Last Edit: February 25, 2015, 02:47:09 AM by Miniking1 »

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Don't Roll To Dodge - RPG Edition
« Reply #346 on: February 25, 2015, 02:28:33 AM »
> Make your way toward the town. Mumble under your breath about buying something to protect yourself or at least make up for your lack of defense. With insane offense or speed. Yeah. Something like that.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

MewMewHeart

  • Hermit Mode on!
  • Just chilling like a hermit.
Re: Don't Roll To Dodge - RPG Edition
« Reply #347 on: February 25, 2015, 02:30:27 AM »
> Good crisis adverted let's get to town.

> Let's get to the village we might need to figure out what the hell is going on.
My danmakucopter goes pew pew pew!

Check out my newb PAD box it's a thing right?

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Don't Roll To Dodge - RPG Edition
« Reply #348 on: February 25, 2015, 03:38:42 AM »
> Head down towards town so that I can finally do something constructive besides wandering around.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Don't Roll To Dodge - RPG Edition
« Reply #349 on: February 25, 2015, 04:09:54 AM »
Down to the village!
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Smashy

  • :V tank
  • ᕦ(? Д?)ᕤ
Re: Don't Roll To Dodge - RPG Edition
« Reply #350 on: February 25, 2015, 04:50:23 AM »
> See if I can learn anything about this "inner shard" I picked up and how I may use it.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Don't Roll To Dodge - RPG Edition
« Reply #351 on: February 25, 2015, 12:28:08 PM »
>2 apples, and a plastic sword.
>Equip sword
>dump level on attack
>research the plastic sword
>find a rock of some sort
>sharpen that cheap sword with the rock
« Last Edit: February 25, 2015, 12:29:53 PM by bigyihsuan of Failure Industries »
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

FlamingRok

  • Rena is pleased with your efforts.
Re: Don't Roll To Dodge - RPG Edition
« Reply #352 on: February 26, 2015, 02:21:46 AM »
New mechanic: Auto-Movement
Basically, for one turn, I shall move your character in a general direction that I believe you were originally heading based on your previous turn. After this turn though, it's back to doing nothing. This mechanic is being implemented as to be generous to the players who aren't exactly on their A game with activity (not meant to be an insulting statement!).

aUsernameIsFineToo (Archer) (Lv. 2)
HP: 6/10
SP: 10/10
Knowledge: 1/2
ATK: 1 | DEF: 0 (1) | SPE: 1
SPD: 1 | Luck: 5%
Cash: 15 | EXP: 85/100
Inner Shards: 0
Items: Apple: Heals 5HP upon use.
Blueberries: Heals 5SP upon use.
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Raitaki (Blood Mage) (Lv. 2)
HP: 5/5
SP: 5/5
Knowledge: 1/2
ATK: 1 | DEF: 0 | SPE: 3 (4)
SPD: 1 | Luck: 5%
Cash: 64 | EXP: 0/100
Inner Shards: 0
Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

Kasu (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 50 | EXP: 18/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

an unmatched sock (Warrior) (Lv. 2)
HP: 10/10
SP: 5/5
Knowledge: 0/2
ATK: 2 (3) | DEF: 1 (2) | SPE: 0
SPD: 1 | Luck: 5%
Cash: 11 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Smashy (Fighter) (Lv. 2)
HP: 7/10
SP: 5/5
Knowledge: 1/2
ATK: 2 (1) | DEF: -1 (0) | SPE: 2
SPD: 1 | Luck: 5%
Cash: 14 | EXP: 70/100
Inner Shards: 1
Items: Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).
Apple (x1): Heals 5HP upon use.

bigyihsuan (Bookworm) (Lv. 3)
HP: 15/15
SP: 5/5
Knowledge: 2/3
ATK: 1 (2) | DEF: 1 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 1 | EXP: 3/100
Inner Shards: 0
Items: Apple (x2): Heals 5HP upon use.
Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).

Patorikku (Thief) (Lv. 2)
HP: 8/10
SP: 5/5
Knowledge: 2/2
ATK: 1 | DEF: -1 | SPE: 1
SPD: 3 | Luck: 5%
Cash: 179 | EXP: 40/100
Inner Shards: 0
Items: Empty

LaserTurtle (Sprinter) (Lv. 2)
HP: 10/10
SP: 5/5
Knowledge: 1/2
ATK: 1 (2) | DEF: 0 | SPE: 0
SPD: 3 (5) | Luck: 5%
Cash: 60 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Mystery Card: One use. Is said to have 128 different effects, both helpful or harmful...can turn the tide of a battle for either side.

MewMewHeart (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 38/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive).
Unknown Script: Shows an image of a person placing a circular object into the slot in the wall. The text is illegible.

The Hating Hater (Robot) (Lv. 2)
HP: 5/10
SP: 5/5
Knowledge: 2/2
ATK: 2 | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 0/100
Inner Shards: 0
Items: Donut (x4): Heals 1HP and 1SP to entire party upon use.

Miniking1 (Townsfolk) (Lv. 2)
HP: 7/10
SP: 5/5
Knowledge: 1/2
ATK: 1 (2) | DEF: 0 | SPE: 1
SPD: 2 | Luck: 5%
Cash: 16 | EXP: 35/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Bzzit Summon: Need 3 Knowledge Points to equip. Information can be found here.
Apple (x2): Heals 5HP upon use.

Player Turn
LaserTurtle moves south four times, dashing past Raitaki if only for a moment.
Patorikku mumbles about buying something for himself so his defenses aren't so frail. The next thing he knew, he was waiting outside the shop (I assume this is where you wanted to go).
"Welcome! I assume you are part of the large group that had investigated the tower? We've just received some new items, feel free to browse our wares!
Apple (20 Cash): "Coming in fresh for the season!" Heals 5HP upon use.
Red Potion (40 Cash): "Comes from up north, at the Moriya Shrine! Ready to work miracles onto wounds!" Heals 10HP upon use.
Blueberries (20 Cash): "Also fresh for the season! This year in particular has been good for crops." Heals 5SP upon use.
Blue Potion (40 Cash): "Also comes from the Moriya Shrine. Can grant the user extra faith inside their abilities!" Heals 10SP upon use.
Donut (25 Cash): "Pretty tasty, actually." Heals 1HP and 1SP to entire party upon use.
Sake (30 Cash): "An Oni's favorite drink. Thinking about it makes me nauseous already..." Doubles ATK and casts dizziness Tier I for three turns.
Plastic Sword (50 Cash): "Kids love these, though they aren't very practical." Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive).
Sharpened End (70 Cash): "Ow! Very sharp!" Need 1 Knowledge Point to equip. Grants a 10% chance of inflicting the enemy with Bleeding Tier I (Passive).
Cardboard Shield (50 Cash): "These also are popular with kids." Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive).
Spiritual Guard (70 Cash): "Magic is very common in Gensokyo, you know. Learn to defend against it!" Need 1 Knowledge Point to equip. Also boosts SPE by 2 when defending in damage resistance calculations.
Plastic Wand (50 Cash): "Little girls fantasize about becoming a magical girl." Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive).
Random Magic Tome (50 Cash): "I don't know what these even do...I'm no magician!" Need 1 Knowledge Point to equip. Gives a random magic tome that costs 1SP to use.
"Exercising For Dummies" (50 Cash): "If you just can't find a way to get motivated, this is a good book!" Need 1 Knowledge Point to equip. Boosts SPD by 1 (Passive).
Running Shoes (150 Cash): "What's a track star without running shoes?" Need 4 Knowledge Points to equip. Cannot be stacked. Grants an extra move every turn (Passive).
Miniking1 enters the village and goes straight to the store. He buys two apples, and then proceeds to greet the person outside the house. He asks if she knows anything about specific circular objects that could fit inside the wall of the tower.
"Oh, right, that tower. Well, I was researching it myself, as I wasn't confident in my ability to tackle the tower myself. Surprisingly, there's a lot of information of it spread around, through various old tablets. They're in a cryptic language, but I've been taught to read this language, or at least, to a certain degree. The circular object...well, put simply, it'll be a glowing orb with a specific magical property to them. It is foretold that when this tower rises, six of these unique orbs are materialized into the land that the tower is summoned into. You only need one orb to unlock this type of wall, and the one who had summoned the tower can open the walls at will. Chances are however, that whoever had summoned this tower isn't leaving anytime soon. If you have anything else you may want answers to involving that tower, ask away! I am somewhat knowledgeable about the..." She blinks after you tell her about the paper that MewMewHeart has. You couldn't really tell, but you swear you saw a smirk form for just a moment. "Really? If you bring it here, I may be able to decode it. After all, I don't have much use for it, and someone's gotta solve this incident..."
The Hating Hater bleeps and bloops sadly over to the village. It's hard to tell if it's crying, because it's a robot.
aUsernameIsFineToo arrives at the village, safe and sound.
MewMewHeart, relieved that the current crisis has been averted, starts to head back to the village.
Kasu also starts advancing to the town.
Smashy heads to the most knowledgeable part of the village to find information onto this Inner Shard: the library. Inside, he finds what appears to be a human history teacher. "Hello, what may you be looking for today?" You inform her of your current situation. "Ah, these shards? I know what they can do, but I personally can't do anything about said shard. It can enhance your abilities further when applied correctly. Patchouli Knowledge of the Scarlet Devil Mansion may be able to help you. The mansion is located nearby the Misty Lake, or the lake next to the tower. Unfortunately, you can't fly...but someone in this village may be able to help you out. Try to convince the guards of creating a way to the mansion."
bigyihsuan buys two apples, and a plastic sword. He equips the sword and researches it, though he can't find out anything new about it. He increases his attack, and finds a rock. He tries to sharpen the plastic sword with the rock, but doesn't succeed with this, as the plastic sword has a hollow interior.
Raitaki walks to the village (Auto-Move action).
an unmatched sock leaves the tower (Auto-Move action).

Human Village Turn 9 (remember that this is a town and don't have to spend turns moving around)

Path to Tower Turn 24


(This person in town seems to know quite a bit about the tower.)
Next Update: When all players post, or within the next 24 hours (or when real life stops kicking me)

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Don't Roll To Dodge - RPG Edition
« Reply #353 on: February 26, 2015, 02:33:47 AM »
> Get yourself a Sharpened End and Cardboard Shield. Don't worry about healing; just make a better effort to stick with your healer buddies.
> Equip both items as one should.

> Get yourself healed and rested up. Snooze your time away until your excessive stabbing skills are needed.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Raitaki

  • 雷滝
Re: Don't Roll To Dodge - RPG Edition
« Reply #354 on: February 26, 2015, 02:40:36 AM »
>Buy "Exercising for Dummies" and equip it, then eavesdrop on Miniking's conversation.
[08:23 pm]  Aristocrat -- Raitaki on a scale of 1 to 10 your current mafia game play is annoying as fuck
[08:25 pm]  Aristocrat -- Raitaki, if both of us ended up as mafia
[08:25 pm]  Aristocrat -- I would be so angry
[08:25 pm]  Aristocrat -- that I will snap and give into my rage

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Don't Roll To Dodge - RPG Edition
« Reply #355 on: February 26, 2015, 03:17:36 AM »
"Sorry, I uh, never caught your name; Who are you? I'm Mini and the people I'm traveling with are umm... Ya know I've rarely spoken with them and don't know most of their names ether, but our group is slowly getting stronger and soon we'll be enough to get to the bott- top of this tower. And I'm sorry but Ms. Mew is still coming back on the path from the tower and you'll need her permission to see the paper because I don't think she'd like me stealing it, even for a second... Sooo, all we need to do is find magic orbs in order to progress through the tower right? If that's the case then the guards should let us venture out more freely to search for them, because we're stuck right now. We need an orb to get past that wall and unless we can fly, we can't get past the lake with the broken bridge on the way to the tower. Oh, speaking of which, we also met a Bug looking girl umm, lecture us and swearing vengeance, then fly away when we defeated this guy" >Show Bzzit card. " I-It was self defense though, I almost died and one of our members actually did earlier... but he... came back. Anyways, do you know if she was tied to the tower by any chance and also, HOW CAN SOME OF THESE PEOPLE FLY!?" By the way, do you know if any other groups have ever braved the tower and if they...survived?
« Last Edit: February 26, 2015, 03:31:02 AM by Miniking1 »

Smashy

  • :V tank
  • ᕦ(? Д?)ᕤ
Re: Don't Roll To Dodge - RPG Edition
« Reply #356 on: February 26, 2015, 03:21:20 AM »
> Heal up for a bit.  No point in running off alone (or trying to)

MewMewHeart

  • Hermit Mode on!
  • Just chilling like a hermit.
Re: Don't Roll To Dodge - RPG Edition
« Reply #357 on: February 26, 2015, 03:50:45 AM »
>TO THE VILLAGE!
My danmakucopter goes pew pew pew!

Check out my newb PAD box it's a thing right?

Re: Don't Roll To Dodge - RPG Edition
« Reply #358 on: February 26, 2015, 04:04:58 AM »
Sounds like we're about to go somewhere again...

> Rest and heal myself.

> Pray to the RNG, then look for random items or money that may have spawned in the village.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Don't Roll To Dodge - RPG Edition
« Reply #359 on: February 26, 2015, 04:09:18 AM »
> Onwards to town!

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.