Author Topic: Don't Roll To Dodge - RPG Edition  (Read 88293 times)

Smashy

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Re: Don't Roll To Dodge - RPG Edition
« Reply #180 on: January 26, 2015, 12:20:28 AM »
> Assuming there's anything further north, go north a whole bunch

> If not... uh try to move back left but don't block because holy logjam

MewMewHeart

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Re: Don't Roll To Dodge - RPG Edition
« Reply #181 on: January 26, 2015, 01:21:28 AM »
>Good thing I didn't loot that chest....
> If we can then try and heal un matched sock as soon as we get close to him.
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FlamingRok

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Re: Don't Roll To Dodge - RPG Edition
« Reply #182 on: January 26, 2015, 01:48:42 PM »
Fixed: The Knowledge points onto the characters that are level two.

aUsernameIsFineToo (Archer) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 1 | DEF: -1 (0) | SPE: 1
SPD: 1 | Luck: 5%
Cash: 14 | EXP: 60/100
Inner Shards: 0
Items: Apple: Heals 5HP upon use.
Blueberries: Heals 5SP upon use.
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Raitaki (Blood Mage) (Lv. 2)
HP: 5/5
SP: 5/5
Knowledge: 1/2
ATK: 1 | DEF: 0 | SPE: 3 (4)
SPD: 1 | Luck: 5%
Cash: 64 | EXP: 0/100
Inner Shards: 0
Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

Kasu (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 50 | EXP: 6/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

an unmatched sock (Warrior) (Lv. 2)
HP: 10/10
SP: 5/5
Knowledge: 0/2
ATK: 2 (3) | DEF: 1 (2) | SPE: 0
SPD: 1 | Luck: 5%
Cash: 11 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Smashy (Fighter) (Lv. 1)
HP: 9/10
SP: 5/5
Knowledge: 0/1
ATK: 2 | DEF: -1 (0) | SPE: 1
SPD: 1 | Luck: 5%
Cash: 12 | EXP: 80/100
Inner Shards: 1
Items: Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).
Apple (x2): Heals 5HP upon use.

bigyihsuan (Bookworm) (Lv. 1)
HP: 15/15
SP: 5/5
Knowledge: 1/1
ATK: 0 | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 100 | EXP: 80/100
Inner Shards: 0
Items: Rock (x5): Can be tossed a distance of three spaces. Deals a fixed two damage.

Patorikku (Thief) (Lv. 1)
HP: 0/10
SP: 5/5
Knowledge: 1/1
ATK: 1 | DEF: -1 | SPE: 1
SPD: 2 | Luck: 5%
Cash: 177 | EXP: 30/100
Inner Shards: 0
Items: Empty

LaserTurtle (Sprinter) (Lv. 1)
HP: 6/10
SP: 5/5
Knowledge: 0/1
ATK: 1 (2) | DEF: 0 | SPE: 0
SPD: 2 | Luck: 5%
Cash: 54 | EXP: 60/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Mystery Card: One use. Is said to have 128 different effects, both helpful or harmful...can turn the tide of a battle for either side.

MewMewHeart (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 10/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive).

The Hating Hater (Robot) (Lv. 1)
HP: 10/10
SP: 5/5
Knowledge: 1/1
ATK: 1 | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 0/100
Inner Shards: 0
Items: Donut (x4): Heals 1HP and 1SP to entire party upon use.

Miniking1 (Townsfolk) (Lv. 1)
HP: 10/10
SP: 5/5
Knowledge: 0/1
ATK: 1 (2) | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 50 | EXP: 10/100
Inner Shards: 0
Items: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).

Player Turn
bigyihsuan researches the blue slime.
"We've encountered the green slime before. To put it bluntly, this slime's a more buffed version of the green slime. It can ram us for it's basic ATK stat, or it can become one with aquatic movement when under 5HP, and output a much higher damage value (Damage Formula=2ATK*rand(1,3)SPE. Anyways, the stats are 10HP, 0SP, 2ATK, -1DEF, 1SPE, and 0SPD. The DEF and SPE stats are the opposite of what the green slime's are...interesting. Due to this thing's speed, it only has two actions a turn." bigyihsuan gains 10EXP for the research.
LaserTurtle slide-kicks the slime, dealing three damage! He then warms up, and awaits for the attack of the blue slime.

Blue Slime
HP: 7/10 | SP: 0/0
ATK: 2 | DEF: -1 | SPE: 1 | SPD: 0
Patorikku lets his blades dance through his opponent, dealing 2+2+2 damage!

Blue Slime
HP: 4/10 | SP: 0/0
ATK: 2 | DEF: -1 | SPE: 1 | SPD: 0
aUsernameIsFineToo makes his way towards Patorikku.
an unmatched sock equips his shield with proper knowledge, and levels up defense (notify me if you want to change this, not certain if you still wanted to level up DEF afterwards or not). He then moves north once to stop blocking the hallway, muttering underneath his breath about his hate for spiders. His slowness has worn off.
Kasu heads down to help Patorikku, and not bigyihsuan, as bigyihsuan is safe at the stairs.
Miniking1 heads down the stairs after confirming that the room is indeed, blue.
bigyihsuan, after researching the blue slime, examines the room, hoping for any weaponry. He doesn't really find too much, but he finds five rocks.
Raitaki, believing that the slimes will be defeated before he reaches them, heads right once, and north twice.
The Hating Hater pushes his way through all the nobody inside the passage.
Smashy heads north, and finds an Inner Shard. Nothing was worth noting here, so he's forcibly moved back south.
MewMewHeart moves closer to an unmatched sock and heals him for 1HP. She gains 2EXP.

Enemy Turn
Blue Slime 1 moves with the water twice onto Patorikku, dealing (7+7) damage, and eradicating him completely (ouch, RNG did not appreciate you there). You have two choices:
>Pay the fee to revive instantaneously, but can't do any actions this turn.
>Attempt to brave the underworld, still can't do any actions this turn.
Blue Slime 2 rams LaserTurtle twice for (2+2) damage.


Mystic Tower Floor B1 Turn 5


(Oh um ouch. In case you're wondering, the enemy attacks are all done on random.org, and the two attack rolls were equivalent to Aquatic Movement. Then the rand(1,3) came into effect, and rolled a three both times. To put that into perspective, only an unmatched sock would've lived through that attack, at 2HP remaining. If I've done the math correctly, the chances of this happening are 1/36, so hopefully we won't be seeing that again.)
Next Update: When all players post, or within the next 24 hours (or when real life stops kicking me).
« Last Edit: January 26, 2015, 10:03:46 PM by FlamingRok »

Re: Don't Roll To Dodge - RPG Edition
« Reply #183 on: January 26, 2015, 02:38:44 PM »
> Move down twice.
> Fire arrow at blue slime.

Kasu

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Re: Don't Roll To Dodge - RPG Edition
« Reply #184 on: January 26, 2015, 05:22:12 PM »
> Move down one and try to fire a Bolt spell at the slime.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Raitaki

  • 雷滝
Re: Don't Roll To Dodge - RPG Edition
« Reply #185 on: January 26, 2015, 05:36:52 PM »
>Up, to moar adventures!
[08:23 pm]  Aristocrat -- Raitaki on a scale of 1 to 10 your current mafia game play is annoying as fuck
[08:25 pm]  Aristocrat -- Raitaki, if both of us ended up as mafia
[08:25 pm]  Aristocrat -- I would be so angry
[08:25 pm]  Aristocrat -- that I will snap and give into my rage

Smashy

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Re: Don't Roll To Dodge - RPG Edition
« Reply #186 on: January 26, 2015, 06:27:46 PM »
Raitaki I already found the thingy up there calm down.

So uh, time for assumption stuff:

> if Laser can slide kick 3 times this round (because evidently Patorikku could triple stab and the enemies can attack twice), just move south once, maybe left one and south one if that logjam allows it later in the turn

> if he can't, south three and I'd highly recommend that Laser just defends for the round because one more slide kick puts it into Aquatic MURDER range

MewMewHeart

  • Hermit Mode on!
  • Just chilling like a hermit.
Re: Don't Roll To Dodge - RPG Edition
« Reply #187 on: January 26, 2015, 07:22:24 PM »
> *shake head at Pattoriku* Again... this is why I don't go for treasure so early...
>  Let's keep a safe distance then heal LaserTurtle when the threat is gone if he/she is alive...
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Patorikku

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Re: Don't Roll To Dodge - RPG Edition
« Reply #188 on: January 26, 2015, 08:36:09 PM »
Augh my face! I need that to look pretty!

> I'd be paying one hell of a lot of cash to skip the underworld, and I'm already behind most of the group in EXP, so actually setting yourself backward is pretty dumb. The underworld best be prepared, 'cuz I'm braving it!

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Don't Roll To Dodge - RPG Edition
« Reply #189 on: January 26, 2015, 08:55:07 PM »
>Slide kick that slime as many times as I can! I'm supposed to be super fast right?
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

The Hating Hater

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  • YO~!
Re: Don't Roll To Dodge - RPG Edition
« Reply #190 on: January 26, 2015, 09:04:24 PM »
> Keep moving on to the next room.

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Don't Roll To Dodge - RPG Edition
« Reply #191 on: January 26, 2015, 09:46:22 PM »
  :wat: Assessing current situation... Status: Hp: Full but Moderate, Defense: Low , Offense: Moderate, Wealth: Poor. Usefulness to team: 2/10...
Choices: >Head for the Slime to avenge the fallen.
>Note that My clothes are indeed, blue I'm done with that joke already~ :V
>Examine area for useful stuff like the bookworm did recently.
*Recall FlamingRoc's previous statement: "Well, Both chests have been looted now, so there's not too much more to do here, huh?"
>Head back up the stairs and head left... "maybe that mysterious wall is open or something now."
« Last Edit: January 26, 2015, 09:53:05 PM by Miniking1 »

Failure McFailFace

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Re: Don't Roll To Dodge - RPG Edition
« Reply #192 on: January 27, 2015, 09:59:43 PM »
>move to three tiles away from the nearest slime
>use rock throw
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

FlamingRok

  • Rena is pleased with your efforts.
Re: Don't Roll To Dodge - RPG Edition
« Reply #193 on: January 28, 2015, 12:10:42 AM »
Changelog:
-Archer attacks minimum damage is always 1 (Precise). In turn however, Lock-On only works for one arrow.

aUsernameIsFineToo (Archer) (Lv. 1)
HP: 6/10
SP: 10/10
Knowledge: 0/1
ATK: 1 | DEF: -1 (0) | SPE: 1
SPD: 1 | Luck: 5%
Cash: 14 | EXP: 60/100
Inner Shards: 0
Items: Apple: Heals 5HP upon use.
Blueberries: Heals 5SP upon use.
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Raitaki (Blood Mage) (Lv. 2)
HP: 5/5
SP: 5/5
Knowledge: 1/2
ATK: 1 | DEF: 0 | SPE: 3 (4)
SPD: 1 | Luck: 5%
Cash: 64 | EXP: 0/100
Inner Shards: 0
Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

Kasu (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 50 | EXP: 6/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

an unmatched sock (Warrior) (Lv. 2)
HP: 10/10
SP: 5/5
Knowledge: 0/2
ATK: 2 (3) | DEF: 1 (2) | SPE: 0
SPD: 1 | Luck: 5%
Cash: 11 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Smashy (Fighter) (Lv. 1)
HP: 9/10
SP: 5/5
Knowledge: 0/1
ATK: 2 | DEF: -1 (0) | SPE: 1
SPD: 1 | Luck: 5%
Cash: 12 | EXP: 80/100
Inner Shards: 1
Items: Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).
Apple (x2): Heals 5HP upon use.

bigyihsuan (Bookworm) (Lv. 2)
HP: 15/15
SP: 5/5
Knowledge: 1/1
ATK: 0 | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 100 | EXP: 40/100
Inner Shards: 0
Items: Rock (x5): Can be tossed a distance of three spaces. Deals a fixed two damage.

Patorikku (Thief) (Lv. 1)
HP: 0/10
SP: 5/5
Knowledge: 1/1
ATK: 1 | DEF: -1 | SPE: 1
SPD: 2 | Luck: 5%
Cash: 177 | EXP: 30/100
Inner Shards: 0
Items: Empty

LaserTurtle (Sprinter) (Lv. 2)
HP: 8/10
SP: 5/5
Knowledge: 0/1
ATK: 1 (2) | DEF: 0 | SPE: 0
SPD: 2 (4) | Luck: 5%
Cash: 54 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Mystery Card: One use. Is said to have 128 different effects, both helpful or harmful...can turn the tide of a battle for either side.

MewMewHeart (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 14/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive).

The Hating Hater (Robot) (Lv. 1)
HP: 10/10
SP: 5/5
Knowledge: 1/1
ATK: 1 | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 0/100
Inner Shards: 0
Items: Donut (x4): Heals 1HP and 1SP to entire party upon use.

Miniking1 (Townsfolk) (Lv. 1)
HP: 10/10
SP: 5/5
Knowledge: 0/1
ATK: 1 (2) | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 50 | EXP: 10/100
Inner Shards: 0
Items: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).

Player Turn
LaserTurtle slide-kicks the Blue Slime thrice, in rapid succession, defeating it. LaserTurtle and bigyihsuan each gain 60EXP. They both level up! Also, LaserTurtle's speed boost has been fixed.
Patorikku awakens into a completely different environment. It appears to be much gloomier than the tower he was previously in...
aUsernameIsFineToo moves south twice and shoots at the Blue Slime, dealing 1 damage.
Kasu attempts to move down to be able to fire magic at the Blue Slime. However, aUsernameIsFineToo is blocking the way!
Raitaki moves north, only to find that the prize has already been taken. He is forcibly pushed back down...
Smashy moves to the hallway that connects the two rooms.
MewMewHeart is displeased with Patorikku's actions, and simply heals LaserTurtle for 2HP. She gains 4EXP.
The Hating Hater arrives in the next room.
Miniking1 takes a rather harsh self-assessment, and then believes that something has happened upstairs. He checks, but doesn't see anything different. He can hear a loud buzzing from outside, however...
bigyihsuan moves closer to the Blue Slime, but not actually close enough to throw rocks at it.

Enemy Turn
Blue Slime heads left once and uses the natural movements of the water to deal four damage to aUsernameIsFineToo!

Blue Slime
HP: 3/10 | SP: 0/0
ATK: 2 | DEF: -1 | SPE: 1 | SPD: 0

Mystic Tower Floor 1 Turn 8

Mystic Tower Floor B1 Turn 6

Underworld Area 1 Turn 1


(Before the landscape of the Underworld confuses you, the only parts you cannot walk on currently are the places completely enshrouded with darkness. Anywhere else is fine, theoretically...)
Next Update: When all players post, or within the next 24 hours (or when real life stops kicking me).
« Last Edit: January 30, 2015, 01:13:21 PM by FlamingRok »

Re: Don't Roll To Dodge - RPG Edition
« Reply #194 on: January 28, 2015, 12:42:34 AM »
> Eat apple.
> Fire two three more arrows at the enemy.
« Last Edit: January 28, 2015, 03:11:47 AM by aUsernameIsFineToo »

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Don't Roll To Dodge - RPG Edition
« Reply #195 on: January 28, 2015, 12:50:27 AM »
"Hm, guess I should just continued along with the grou-
!
There's something outside!"
>hurry on outside the tower and investigate the source of the noise.

Smashy

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Re: Don't Roll To Dodge - RPG Edition
« Reply #196 on: January 28, 2015, 01:18:59 AM »
> Back in the general direction of outta here (aka left a whole bunch), since it seems like business will be handled soon enough.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Don't Roll To Dodge - RPG Edition
« Reply #197 on: January 28, 2015, 01:29:45 AM »
>north into the open area!

EDIT: Oh yeah, my level point. Uh, put it into speed.
« Last Edit: January 28, 2015, 02:28:14 AM by LaserTurtle »
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

MewMewHeart

  • Hermit Mode on!
  • Just chilling like a hermit.
Re: Don't Roll To Dodge - RPG Edition
« Reply #198 on: January 28, 2015, 01:33:29 AM »
>Let's see what's going on with the other room again if anyone is going.
My danmakucopter goes pew pew pew!

Check out my newb PAD box it's a thing right?

Kasu

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  • This soup has an explosive flavour!
Re: Don't Roll To Dodge - RPG Edition
« Reply #199 on: January 28, 2015, 02:11:28 AM »
> Heal aUsernameIsFineToo

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Don't Roll To Dodge - RPG Edition
« Reply #200 on: January 28, 2015, 04:04:46 AM »
> Make your way out of the underworld with caution. Right, up, up.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

The Hating Hater

  • What's the deal?
  • YO~!
Re: Don't Roll To Dodge - RPG Edition
« Reply #201 on: January 28, 2015, 04:10:22 AM »
>Beep Boop
>Put Patorikku's corpse on head.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Don't Roll To Dodge - RPG Edition
« Reply #202 on: January 28, 2015, 01:13:49 PM »
>get closer to the slime
>if close enough, throw rocks
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Raitaki

  • 雷滝
Re: Don't Roll To Dodge - RPG Edition
« Reply #203 on: January 29, 2015, 07:14:44 AM »
>THIS CANNOT BE
>right down down ; v;
[08:23 pm]  Aristocrat -- Raitaki on a scale of 1 to 10 your current mafia game play is annoying as fuck
[08:25 pm]  Aristocrat -- Raitaki, if both of us ended up as mafia
[08:25 pm]  Aristocrat -- I would be so angry
[08:25 pm]  Aristocrat -- that I will snap and give into my rage

FlamingRok

  • Rena is pleased with your efforts.
Re: Don't Roll To Dodge - RPG Edition
« Reply #204 on: January 30, 2015, 01:13:04 PM »
Very late update, but things should go more smoothly now.

aUsernameIsFineToo (Archer) (Lv. 2)
HP: 8/10
SP: 10/10
Knowledge: 0/1
ATK: 1 | DEF: -1 (0) | SPE: 1
SPD: 1 | Luck: 5%
Cash: 14 | EXP: 20/100
Inner Shards: 0
Items: Apple: Heals 5HP upon use.
Blueberries: Heals 5SP upon use.
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Raitaki (Blood Mage) (Lv. 2)
HP: 5/5
SP: 5/5
Knowledge: 1/2
ATK: 1 | DEF: 0 | SPE: 3 (4)
SPD: 1 | Luck: 5%
Cash: 64 | EXP: 0/100
Inner Shards: 0
Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

Kasu (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 50 | EXP: 10/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).

an unmatched sock (Warrior) (Lv. 2)
HP: 10/10
SP: 5/5
Knowledge: 0/2
ATK: 2 (3) | DEF: 1 (2) | SPE: 0
SPD: 1 | Luck: 5%
Cash: 11 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).

Smashy (Fighter) (Lv. 1)
HP: 9/10
SP: 5/5
Knowledge: 0/1
ATK: 2 | DEF: -1 (0) | SPE: 1
SPD: 1 | Luck: 5%
Cash: 12 | EXP: 80/100
Inner Shards: 1
Items: Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive) (Equipped).
Apple (x2): Heals 5HP upon use.

bigyihsuan (Bookworm) (Lv. 2)
HP: 15/15
SP: 5/5
Knowledge: 2/2
ATK: 0 | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 100 | EXP: 40/100
Inner Shards: 0
Items: Rock (x5): Can be tossed a distance of three spaces. Deals a fixed two damage.

Patorikku (Thief) (Lv. 1)
HP: 0/10
SP: 5/5
Knowledge: 1/1
ATK: 1 | DEF: -1 | SPE: 1
SPD: 2 | Luck: 5%
Cash: 177 | EXP: 60/100
Inner Shards: 0
Items: Empty

LaserTurtle (Sprinter) (Lv. 2)
HP: 8/10
SP: 5/5
Knowledge: 1/2
ATK: 1 (2) | DEF: 0 | SPE: 0
SPD: 3 | Luck: 5%
Cash: 54 | EXP: 20/100
Inner Shards: 0
Items: Plastic Sword: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).
Mystery Card: One use. Is said to have 128 different effects, both helpful or harmful...can turn the tide of a battle for either side.

MewMewHeart (Healer Mage) (Lv. 1)
HP: 10/10
SP: 10/10
Knowledge: 0/1
ATK: 0 | DEF: 0 | SPE: 1 (2)
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 14/100
Inner Shards: 0
Items: Items: Plastic Wand: Need 1 Knowledge Point to equip. Boosts SPE by 1 (Passive) (Equipped).
Cardboard Shield: Need 1 Knowledge Point to equip. Boosts DEF by 1 (Passive).

The Hating Hater (Robot) (Lv. 1)
HP: 10/10
SP: 5/5
Knowledge: 1/1
ATK: 1 | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 0 | EXP: 0/100
Inner Shards: 0
Items: Donut (x4): Heals 1HP and 1SP to entire party upon use.

Miniking1 (Townsfolk) (Lv. 1)
HP: 10/10
SP: 5/5
Knowledge: 0/1
ATK: 1 (2) | DEF: 0 | SPE: 1
SPD: 1 | Luck: 5%
Cash: 50 | EXP: 10/100
Inner Shards: 0
Items: Need 1 Knowledge Point to equip. Boosts ATK by 1 (Passive) (Equipped).

Player Turn
LaserTurtle levels up his speed, and proceeds to head north four times. However, after doing so, his speed boost vanishes.
Patorikku moves right once and up twice. As he does so, two Green Bakebake appear on the staircase...
aUsernameIsFineToo fires three arrows at the slime, defeating it. aUsernameIsFineToo gained 60EXP. Patorikku gained 30EXP (y'know, for being dead and all). aUsernameIsFineToo leveled up!
Miniking1 decides to start to head out of the building. As he gets closer to the exit, the buzzing, as expected, gets louder. A feeling of dread starts to come over him...
Smashy heads left as much as possible, to try and get out of the tower.
MewMewHeart heads right to the other room. She barely makes it due to the clogging of the hallway.
Kasu heals aUsernameIsFineToo for 2HP. Kasu gains 4EXP.
The Hating Hater starts to move closer to Patorikku's corpse, but can't quite pick him up yet.
bigyihsuan moves into the spot where the slime once was.
Raitaki cannot believe that the treasure has already been stolen up north, and heads south in defeat.
an unmatched sock is still just...sitting there. Wonder if he's going to move.

Mystic Tower Floor 1 Turn 9

Mystic Tower Floor B1 Turn 7

Underworld Area 1 Turn 2


(Take this as a warning.)
Next Update: When all players post, or within the next 24 hours (or when real life stops kicking me).
« Last Edit: January 30, 2015, 04:13:35 PM by FlamingRok »

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Don't Roll To Dodge - RPG Edition
« Reply #205 on: January 30, 2015, 01:58:17 PM »
> Move out of the way so that aUsernameIsFineToo and bigyihsuan can get out of the way.
> Heal aUsernameIsFineToo.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Smashy

  • :V tank
  • ᕦ(? Д?)ᕤ
Re: Don't Roll To Dodge - RPG Edition
« Reply #206 on: January 30, 2015, 03:21:12 PM »
> Up the stairs!
> "... the hell is that noise?"
« Last Edit: January 30, 2015, 04:47:08 PM by Smashy »

Re: Don't Roll To Dodge - RPG Edition
« Reply #207 on: January 30, 2015, 04:12:26 PM »
Shouldn't I have leveled up now?

> Up, up, and UP!
FlamingRok: Fixed.
« Last Edit: January 30, 2015, 04:17:01 PM by FlamingRok »

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Don't Roll To Dodge - RPG Edition
« Reply #208 on: January 30, 2015, 04:25:55 PM »
(Can't see the pics on this school wifi)

>follow everyone up the stairs
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

MewMewHeart

  • Hermit Mode on!
  • Just chilling like a hermit.
Re: Don't Roll To Dodge - RPG Edition
« Reply #209 on: January 30, 2015, 07:52:10 PM »
> Up the stairs NOW!
My danmakucopter goes pew pew pew!

Check out my newb PAD box it's a thing right?