Author Topic: Sword Quest IV - A Z-Machine Adventure  (Read 43166 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #810 on: March 03, 2015, 01:21:00 PM »
> Is the fairy activity centralized anywhere, or is it spread all around the lake?

>There is a fair amount over the middle, and along the western shore. There is some around the eastern and northern shores, but not as much.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #811 on: March 03, 2015, 01:24:37 PM »
> Which shore are we closest to now?
> Which shore is closest to the manor?
> Which shore is closest to the bamboo forest? (This may need to be answered in the most technical of senses.)
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #812 on: March 03, 2015, 01:38:25 PM »
> Which shore are we closest to now?
> Which shore is closest to the manor?
> Which shore is closest to the bamboo forest? (This may need to be answered in the most technical of senses.)

>You are closest to the eastern one.
>The southern shore is closest to the manor. The Bamboo Forest is some ways to the west.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #813 on: March 03, 2015, 02:02:55 PM »
> Let's get close enough to the eastern shore so that we could hear shouting and such, but not quite close enough for conversation to be possible without back-and-forth shouting.
> Once this is done, make our way to the southern shore, keeping the same respectable distance.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #814 on: March 03, 2015, 02:05:43 PM »
> Let's get close enough to the eastern shore so that we could hear shouting and such, but not quite close enough for conversation to be possible without back-and-forth shouting.
> Once this is done, make our way to the southern shore, keeping the same respectable distance.

>Will you be approaching openly from the sky, or taking some other method?

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #815 on: March 03, 2015, 02:13:45 PM »
> Approach openly from the sky.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #816 on: March 03, 2015, 02:35:10 PM »
> Approach openly from the sky.

>You approach the eastern shore. A nearby cloud of faeries definitely takes notice of your approach, turning toward you and approaching. There are a couple dozen faeries in it, you think.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #817 on: March 03, 2015, 02:42:31 PM »
> Is the huntress visible anywhere along the lake?
> Continue along our flight path, but stop as the fairies get close and grace them with our attention.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #818 on: March 03, 2015, 02:55:03 PM »
> Is the huntress visible anywhere along the lake?
> Continue along our flight path, but stop as the fairies get close and grace them with our attention.

>You don't immediately see her, but you don't have a lot of time to look before the faeries begin to fire on you.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #819 on: March 03, 2015, 02:58:10 PM »
> Oh wonderful.
> What sort of formation do their bullets have?
> How closely clumped is the cloud that's firing on us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #820 on: March 03, 2015, 03:32:33 PM »
> Oh wonderful.
> What sort of formation do their bullets have?
> How closely clumped is the cloud that's firing on us?

>Alas. One must be careful when the faeries are agitated.
>It seems to be a pattern that fans out, but they've only just started it.
>Reasonably so, but are a fair number of them.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #821 on: March 03, 2015, 03:39:52 PM »
> Fire off a long horizontal line of explodey bullets at the cloud of fairies, and then reassess how their bullets are approaching us.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #822 on: March 03, 2015, 04:14:07 PM »
> Fire off a long horizontal line of explodey bullets at the cloud of fairies, and then reassess how their bullets are approaching us.

>You do so, watching as the faeries danmaku. They are firing off a number long lines, creating a kind of interlaced web-like pattern. It seems to be trying to herd you toward the middle of it.
>Your shots explode close to the faeries, catching several of them off guard and thining the front ranks considerably.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #823 on: March 03, 2015, 04:21:27 PM »
> Is the middle open for dodging?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #824 on: March 03, 2015, 04:25:00 PM »
> Is the middle open for dodging?

>It seems to be.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #825 on: March 03, 2015, 04:39:29 PM »
> Head into the middle, then, firing off a circle of explodey bullets like the slightly-exanding ones we used against that oni once we get there.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #826 on: March 03, 2015, 05:00:54 PM »
> Head into the middle, then, firing off a circle of explodey bullets like the slightly-exanding ones we used against that oni once we get there.

>You follow the lines toward the middle, while firing off a circle of exploding bullets.
>As you make your way toward the center, faeries near the back of the crowd begin to fire off a number of large, white orbs that speed toward you quite a bit faster than the rest of the bullets. Your own circle then explodes, showering the faeries with flak. Some are overwhelmed; you think you've taken down a third of the group by this point, but others soldier on.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #827 on: March 03, 2015, 05:43:00 PM »
> How much room inside the middle of the web do we have to maneuver?
> Are the white orbs straight-line shots aimed at us, homing shots, or just being generally fired at the hole in the middle of the web?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #828 on: March 03, 2015, 06:02:34 PM »
> How much room inside the middle of the web do we have to maneuver?
> Are the white orbs straight-line shots aimed at us, homing shots, or just being generally fired at the hole in the middle of the web?

>Not as much as you'd like. A few yards at most. However, this may change as the faeries you've taken down can no longer contribute toward it.
>They seem to be straight-line shots aimed at you.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #829 on: March 03, 2015, 06:09:56 PM »
> What is the rough shape of the open area in the middle of the web? Is it circular, rectangular, triangular, or something else entirely?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #830 on: March 03, 2015, 06:35:51 PM »
> What is the rough shape of the open area in the middle of the web? Is it circular, rectangular, triangular, or something else entirely?

>It seems to be a trapezoid, with the small end pointing toward the faeries.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #831 on: March 03, 2015, 06:52:10 PM »
> If we assume the fast shots will stay on their straight line course, do we have enough room to move to either side to avoid them?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #832 on: March 03, 2015, 07:13:46 PM »
> If we assume the fast shots will stay on their straight line course, do we have enough room to move to either side to avoid them?

>You should. It will be an issue of running out of room if they continue to come.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #833 on: March 03, 2015, 07:17:20 PM »
> Is moving upward or downward not an option?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #834 on: March 03, 2015, 07:19:25 PM »
> Is moving upward or downward not an option?

>For a little ways, unless you have a great deal of confidence in your power to be a fast-paced contortionist.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #835 on: March 03, 2015, 07:21:53 PM »
> Can we tell if we have more room to our left or our right?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #836 on: March 03, 2015, 07:27:17 PM »
> Can we tell if we have more room to our left or our right?

>Right now, you have more room to your right.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #837 on: March 03, 2015, 07:34:36 PM »
> Drift right to avoid the speedy bullets, firing another explodey ring as we go.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #838 on: March 03, 2015, 07:44:34 PM »
> Drift right to avoid the speedy bullets, firing another explodey ring as we go.

>You drift to the right and fire off another ring, while the speedy bullets start to pass by. You can see more ahead that are aimed at your new position.
>The next ring fragments beautifully, but the faeries have been thinned out enough, and are wary enough of the trick, that it is not so effective anymore. Still, a few of them do fall.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #839 on: March 03, 2015, 07:45:45 PM »
> Do we have the room to move back left to avoid the bullets coming at our new position? Or are the previous bullets still passing by?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"