Author Topic: Sword Quest IV - A Z-Machine Adventure  (Read 43174 times)

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #270 on: January 23, 2015, 05:56:32 PM »
> Oh, whoops, I misunderstood the situation.
> Are their bamboo stalks longer, shorter, or the same length as our swords?

>They are about as long as your shorter blade, perhaps a little shorter than that.

>_

Suwako Moriya

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Re: Sword Quest IV - A Z-Machine Adventure
« Reply #271 on: January 23, 2015, 06:01:10 PM »
> Instead of slashing at the fairies, slash at their bamboo stalks. Aim for the area above where they are holding the stalks if possible; if this is not feasible, just aim for about the middle of the stalks or something.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #272 on: January 23, 2015, 07:05:45 PM »
> Instead of slashing at the fairies, slash at their bamboo stalks. Aim for the area above where they are holding the stalks if possible; if this is not feasible, just aim for about the middle of the stalks or something.

>You slash out, easily severing both of the bamboo stalks with a pair of speedy cuts from your longer blade. The faerie coming at your chest looks dismayed at the tiny amount of bamboo left in her hands, while the other doesn't seem to notice, swings somewhere to the left of you legs, and flies past you.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #273 on: January 23, 2015, 08:11:15 PM »
> Are there more fairies ahead of us?
> If so, are there any clear paths to any of those fairies?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #274 on: January 24, 2015, 01:28:41 AM »
> Are there more fairies ahead of us?
> If so, are there any clear paths to any of those fairies?

>There is one more faerie flying toward you, though not quite so fast as the previous two. Beyond her, there are several faeries making more danmaku.
>The way between you and the approaching faerie is clear. The ones further back are firing danmaku.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #275 on: January 24, 2015, 04:38:37 AM »
> Slash at the fairy to our right to take her out, then dash toward the last oncoming fairy.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #276 on: January 24, 2015, 11:31:58 AM »
> Slash at the fairy to our right to take her out, then dash toward the last oncoming fairy.

>You strike down the faerie to your right with a quick stab, sending her to the ground with yip. You the speed toward the last faerie, and visible dismay crosses her face as she slows down and turns so that her left shoulders faces you, presenting a narrow profile as she raises her length of bamboo.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #277 on: January 24, 2015, 01:44:06 PM »
> How much longer will it be before the bullets being fired by the fairies in the back reach us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #278 on: January 24, 2015, 03:27:14 PM »
> How much longer will it be before the bullets being fired by the fairies in the back reach us?

>You should have a few moments.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #279 on: January 24, 2015, 03:40:04 PM »
> Do a horizontal slash to take this newest fairy down.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #280 on: January 24, 2015, 04:29:45 PM »
> Do a horizontal slash to take this newest fairy down.

>You slash horizontally, striking across the faerie's waist as she cries out and tries to leap back. Your attack causes her stagger, but she remains upright.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #281 on: January 24, 2015, 09:19:45 PM »
> Are we aware of how the oncoming bullets have changed, or would we need to check on them again?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #282 on: January 24, 2015, 10:37:08 PM »
> Are we aware of how the oncoming bullets have changed, or would we need to check on them again?

>You would need to take a moment to re-examine them.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #283 on: January 24, 2015, 11:18:31 PM »
> Swing our other sword at the in-range fairy to take her down properly, and then re-assess the oncoming bullets.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #284 on: January 25, 2015, 12:57:56 AM »
> Swing our other sword at the in-range fairy to take her down properly, and then re-assess the oncoming bullets.

>The faerie is not prepared for your follow-through and crumples to the ground without a sound.
> Looking toward the oncoming bullets, you see a number of slow but colorful arcs of bullets spreading outward and in you general direction.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #285 on: January 25, 2015, 02:24:55 AM »
> How much longer do we have until they're upon us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #286 on: January 25, 2015, 03:44:09 AM »
> How much longer do we have until they're upon us?

>A few seconds. So a fair amount of time.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #287 on: January 25, 2015, 12:37:53 PM »
> Take a quick look behind us to check any fairy activity there.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #288 on: January 25, 2015, 04:38:35 PM »
> Take a quick look behind us to check any fairy activity there.

>Behind you, you can see a number of bubble shots coming in your general direction. There is no sign of the faerie that was shooting them. Presumably she has vanished into the bamboo and ran away.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #289 on: January 25, 2015, 06:16:04 PM »
> Is is possible for us to keep both waves of shots in our field of vision at the same time? Or are we going to have to turn our back on one if we want to focus on the other?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #290 on: January 25, 2015, 08:58:12 PM »
> Is is possible for us to keep both waves of shots in our field of vision at the same time? Or are we going to have to turn our back on one if we want to focus on the other?

>You will need to turn your back on one of them.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #291 on: January 26, 2015, 12:10:50 PM »
Crap.

> Which pattern looks less complicated?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #292 on: January 26, 2015, 01:04:11 PM »
> Which pattern looks less complicated?

>Likely the one behind you, particularly since you moved through it once.

>_


Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #293 on: January 27, 2015, 06:05:43 AM »
> So which fairies are still present and conscious? The disarmed one and the few that are shooting bubbles from our front?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #294 on: January 27, 2015, 01:22:32 PM »
> So which fairies are still present and conscious? The disarmed one and the few that are shooting bubbles from our front?

>That's how it seems to be. There could be others lurking out of sight in the bamboo, potentially. You wouldn't put ambushes outside of a faerie's low cunning.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #295 on: January 27, 2015, 03:51:41 PM »
> How much longer do the bubble shots coming at us from behind have to reach us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #296 on: January 27, 2015, 05:02:02 PM »
> How much longer do the bubble shots coming at us from behind have to reach us?

>A couple seconds at most.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #297 on: January 27, 2015, 07:46:22 PM »
> Look back toward the fairies that are firing at us and have another look at those waves.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #298 on: January 27, 2015, 08:08:39 PM »
> Look back toward the fairies that are firing at us and have another look at those waves.

>Looking back, you see the waves seem to have developed into two types. One type seems to be a standard circle type radiating outward from the shooter, none of them are dense, but they overlap with others at some point. The other type seems to be arcs that  curve away from whomever fired them, and then curve back try to catch the victim from the side.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #299 on: January 28, 2015, 03:53:42 AM »
> Are there any obvious paths through the bullets, or at least any obvious large openings?
> How long do we have before these bullets would be upon us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"