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Touhou 14.5: 東方深秘録 ~ Urban Legend in Limbo. is HM sequel, demo at Comiket 87

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Failure McFailFace:

Ah, a HM-style sequel? Me gusta.

And I don't know what you people are complaining about. I prefer the mechanics of HM more than SWR/Hisotensoku, and definitely more than IaMP's wacky spell declare system. It's much easier to activate special attacks and spell cards with the HM system than the older games.

Razzi Zadhna:

What the fuck? They're making a sequel to this shitty kusoge?

God dammit. The people who made IaMP are truly dead at this point. Looks like Tasofro would rather just crap out another kusoge and get that sweet 2hu fan money instead of making another legit fighting game. Uuuuugh.

Excuse me, I'm going to go watch some IaMP competitive play videos and cry over what could have been.

Omegahugger:


--- Quote from: Auraldo on December 23, 2014, 04:40:47 PM ---I really didn't liked SWR/Soku (I even liked IaMP to an extent) and I was quite disappointed these were the only fighting games avaible, however I really dislike when people say "HM sucks" or stuff like "what a disappointment if it's like HM"

--- End quote ---
So, it's cool to be disappointed in SWR/Soku but not HM, because you like HM?

You can certainly have your own opinion about both of those, and that's perfectly fine and nobody can tell you you're wrong to feel that way, but you have to extend the same courtesy to others too. Some of us didn't like HM and we're just as allowed to consider the possibility of a new HM-like game disappointing as you were to feel disappointed in SWR/Soku being the only fighting games available at the time...... Just sayin'...... Peace.

Here's hoping that whatever they do with this one, we'll all be able to enjoy it. =)

Hanzo K.:

I sorta got used to the flying mechanics, though I still have general misgivings about how it was done rather than having been done at all. I mean Auto-Leveling, really? Free-move would've been a lot easier to get used to, I have to worry about the auto-leveler messing up my combos and specials whenever I try to adjust for the 'correction'.
And the one-button specials was actually quite refreshing in comparison to the other fighters, same goes for the customizable special sets.
The only things I didn't particularly like about HM were the shorter timer than SWR/Soku, and the popularity system.
I like deciding my wins by knockout, not some easy way out like 'timeout', or 'being more popular despite getting swung around the floor like an old mop'. I like things to have spice~!

Basically the gist of what I'm saying is 'it had some good stuff, and some not-so-good stuff, but was an alright enough game all the same'.

Sakurei:

Have you tried...you know...not being overly super sensitive when it comes to other people phrasing things? There is literally no difference in meaning between "it sucks" and "I dislike it", because both will always be the same subjective opinion of an individual, or in more rare cases, groups. Being offended at one, but not the other makes no sense, assuming the reasoning behind the two is the same. Of course, it's not cool saying things like "Everyone who likes xxx is dumb as shit", yes. But saying "xxx sucks, because (...)" should not be something where people go "omg, stop being a bully". People have a different way of phrasing things (e.g cursing a lot vs not cursing a lot) and I feel it's fairly patronizing towards people who were simply brought up in a cruder way than your sheltered self. Being nice towards each other is important, but nitpicking minor differences in phrasing is just ridiculous in my eyes.

20th anniversary isn't until 2016, assuming you take the first showing of HrtP as starting point, not the release, in which case it wouldn't be until 2017. And personally, I hope it's something that reuses a lot of old, good girls. Like Youmu and Alice.

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