I know too many people who expect to always clear everything instantly because they'll only play extremely safe teams and then get mad when they can't.
Really? Well, that is definitely going overboard.
Obviously playstyles differ and goals differ, but when you say "the only thing that matters the first time is a guaranteed win" I can't get on board.
Well, "only" was probably an exaggeration but, at least for me, until i drop the boss that is definitely the main thing.
Sometimes absolutely dominating at hard dungeons is fun for me, but a vast majority of the time I would rather comes extremely close to losing but just barely win in the end than win in a huge landslide. Winning all of the time doesn't seem fun to me
Here i see it a bit different. I would love to win all the time (sadly i get smashed way too often :V) IF the victories were because of my skill. Having everything handed to me without effort would be simply boring....
Oh, and i'm totally in the same boat with you about having too much to do! I need to farm mats because i'm totally out of Dub-Mythlit and Dragon Flowers, i need to farm jewels for future uevo, i need to farm gold for the coin dungeons, i need to farm Poring Island for skill-ups.... too bad i'm not willing to stone right before a godfest :V
Decisions, decisions.....
EDIT: LOOL, "Poring Island"! Nostalgia too stronk..... obviously i meant Poring Tower
![Tongue :P](/forum/Smileys/default/tongue.gif)