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Etrian Odyssey (+Persona Q) Thread - New EO Games For Everyone!~
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commandercool:
It took me a while to slog my way through the super boring opening hour, but now that I'm actually playing the game it's pretty fun. Hard mode does feel very hard, regular enemies can cleanly kill any of my party members in two hits, but I'm not too far in so I haven't picked up any extra secondary personas or anything yet.
commandercool:
Dear lord you're not kidding about the first boss. It feels like you have no breathing room at all in that fight, which means you're pretty much required to have figured out all of his weaknesses and mechanics in advance of several doomed fights, and even then one unlucky turn of sleep or weird turn order means you lose. I'm not even really sure how I beat him, I just got him stunlocked which I didn't think was something that could happen in this battle system. And unless I missed it there's no visual indication or dialog cue that he gains a weakness at some point, I just got lucky and happened to hit it. Bad fight, not fun. But I keep hearing the second dungeon is great, so I'm definitely looking forward to that.
CF7:

--- Quote from: commandercool on June 17, 2019, 02:32:36 AM ---Dear lord you're not kidding about the first boss. It feels like you have no breathing room at all in that fight, which means you're pretty much required to have figured out all of his weaknesses and mechanics in advance of several doomed fights, and even then one unlucky turn of sleep or weird turn order means you lose. I'm not even really sure how I beat him, I just got him stunlocked which I didn't think was something that could happen in this battle system. And unless I missed it there's no visual indication or dialog cue that he gains a weakness at some point, I just got lucky and happened to hit it. Bad fight, not fun. But I keep hearing the second dungeon is great, so I'm definitely looking forward to that.

--- End quote ---
There's no indication that the boss gains a weakness, but when i fought himб he instantly used elemental Wall that negates it for 3 turns, after being hit with it once.
Second dungeon is pretty fun, + you get P4 crew relatively early there as well. Second boss has one rather obvious weakness considering the type of a boss he is. Then there's one rather not obvious thing, but they tell you repeatedly what to do.
I really enjoyed third movie and the boss was frustrating doing blind, since it's rather resource intense fight.
Currenlty in the fourth movie and it's kinda unsettling in a weird way, but that's because [REDACTED].
commandercool:

--- Quote from: CF7 on June 17, 2019, 08:18:37 AM ---There's no indication that the boss gains a weakness, but when i fought himб he instantly used elemental Wall that negates it for 3 turns, after being hit with it once.

--- End quote ---

Ha ha what he didn't do that at all for me. That's dumb. What level were you? My guys were all level 12 except Minako who was 11, and I feel like I definitely would have lost if I hadn't been able to seriously abuse that weakness.

Did you destroy both of his arms? I just got rid of one of them. I had just completely run out of MP by the end and was coasting on boost chains, and it only worked because he never got a chance to attack.
CF7:
I fought him at level 13 so Morgana would learn Media.
I did the fight "fair" so to speak. Once you break both carrots he switches phases, gains 2 attacks per turn (one of them is something like 200+ damage to a single target), gains weakness to fire and use Fire Wall as a counter to hitting him with any weakness (he also uses Fire Wall if you land a crit on him).
The sorta cheese strat is to break one carrot, poison him (from what i understand he's programmed to switch phases at a certain %), That bugs him out, and that's what happened to you i guess.
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