Author Topic: Sword Quest III - A Z-Machine Adventure  (Read 29412 times)

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #750 on: December 16, 2014, 01:52:48 AM »
> Keep watch of the oni as we give ourselves a small breather to regain some of our senses.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #751 on: December 16, 2014, 02:42:45 AM »
> Keep watch of the oni as we give ourselves a small breather to regain some of our senses.

>You keep an eye on her, and have barely a moment to recover before another punch, speedier than before, flies at your torso!

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #752 on: December 16, 2014, 04:31:25 AM »
> Which hand is it?
> Has that moment of weakness passed yet?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #753 on: December 16, 2014, 05:18:51 AM »
> Which hand is it?
> Has that moment of weakness passed yet?

>Her right.
>It has not really passed; danmaku functions by draining out one's strength, until on eventually either collapses, or cannot fight back.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #754 on: December 16, 2014, 11:00:46 AM »
> How far above the roof are we?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #755 on: December 16, 2014, 02:09:32 PM »
> How far above the roof are we?

>Having righted yourself, you are maybe four feet above it.

>_

Suwako Moriya

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #756 on: December 16, 2014, 03:00:53 PM »
> How quickly can we descent when in an upright position?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #757 on: December 16, 2014, 03:22:00 PM »
> How quickly can we descent when in an upright position?

>Fairly fast, but you doubt it would be faster than that punch.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #758 on: December 16, 2014, 04:37:28 PM »
Bah.

> Dodge back and to our left, turning our body to face more toward our current right in an attempt to make our torso a smaller target.
> While moving back and to the left, if we can, use an open right hand to spray a few bullets in the direction of her oncoming fist. Do not leave our hand out long enough to get punched, however; cut the bullets off early if necessary to move our hand and arm out of harm's way.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #759 on: December 16, 2014, 04:56:37 PM »
> Dodge back and to our left, turning our body to face more toward our current right in an attempt to make our torso a smaller target.
> While moving back and to the left, if we can, use an open right hand to spray a few bullets in the direction of her oncoming fist. Do not leave our hand out long enough to get punched, however; cut the bullets off early if necessary to move our hand and arm out of harm's way.

>You dodge back, and her fist just barely whiffs past your torso. You do not have time to counterattack in such a fashion, as her left is already coming with just as much speed, aimed for your side and hip.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #760 on: December 16, 2014, 05:16:23 PM »
> How much momentum do we currently have, and in which direction?
> Is her right arm still extended?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #761 on: December 16, 2014, 05:33:40 PM »
> How much momentum do we currently have, and in which direction?
> Is her right arm still extended?

>You have a little bit in the direction that you dodged.
>She is pulling it back.

>_

Suwako Moriya

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  • Welcome to the human race!
Re: Sword Quest III - A Z-Machine Adventure
« Reply #762 on: December 16, 2014, 05:48:45 PM »
shiiiiiiiiiiiiiiit

> How much forward momentum does the oni have?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #763 on: December 16, 2014, 06:11:19 PM »
> How much forward momentum does the oni have?

>Hard to say without taking time.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #764 on: December 16, 2014, 07:49:25 PM »
> How are our hands feeling?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #765 on: December 16, 2014, 07:59:26 PM »
> How are our hands feeling?

>Functional. Still a bit sore from before.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #766 on: December 17, 2014, 01:15:05 AM »
> How large are her hands compared to ours?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #767 on: December 17, 2014, 01:18:51 AM »
> How large are her hands compared to ours?

>You've not really been able to compare, other things have been occupying your time. They probably are not radically smaller or larger, though.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #768 on: December 17, 2014, 02:11:04 AM »
> How much shorter or taller than us is she?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #769 on: December 17, 2014, 02:37:44 AM »
> How much shorter or taller than us is she?

>She is a little taller than you.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #770 on: December 17, 2014, 03:13:32 AM »
> Keep our backward momentum going by continuing backward, but heading a bit back toward the right as well. While doing so, rotate our body back in the opposite direction so we face more toward our current left. Ideally, we'll move and twist far enough to the right to have her left punch just graze by as well.
> As her fist is coming, try to grab and clamp down on her wrist from above with our left hand. This should be possible if it's coming in at hip height.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #771 on: December 17, 2014, 03:18:42 AM »
> Keep our backward momentum going by continuing backward, but heading a bit back toward the right as well. While doing so, rotate our body back in the opposite direction so we face more toward our current left. Ideally, we'll move and twist far enough to the right to have her left punch just graze by as well.
> As her fist is coming, try to grab and clamp down on her wrist from above with our left hand. This should be possible if it's coming in at hip height.

>You back away, just barely twisting around her quick strike. You try to grab her arm, and somewhat succeed, but it is ripped from your grasp just as soon as you grab it, her stength is nothing to take lightly!
>"Heh, you're pretty quick, ain't ya?" says the oni, chuckling as she draws her fist back.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #772 on: December 17, 2014, 03:27:38 AM »
> How far away from us is she now?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #773 on: December 17, 2014, 03:29:48 AM »
> How far away from us is she now?

>She has taken a couple steps back.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #774 on: December 17, 2014, 03:49:09 AM »
> Do we know how to teleport short distances?
> How much time and energy do we need to execute the double-spiral rainbow balls of light attack?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #775 on: December 17, 2014, 04:08:30 AM »
> Do we know how to teleport short distances?
> How much time and energy do we need to execute the double-spiral rainbow balls of light attack?

>While it's plausible, you haven't quite worked out the technique.

>_
« Last Edit: December 17, 2014, 06:13:55 AM by Purvis »

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #776 on: December 17, 2014, 11:36:22 AM »
> What about the larger glowing bullets that explode into a number of tiny round bullets?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Sword Quest III - A Z-Machine Adventure
« Reply #777 on: December 17, 2014, 01:20:35 PM »
>How familiar are we with the concept of disco lighting?

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #778 on: December 17, 2014, 03:47:33 PM »
> What about the larger glowing bullets that explode into a number of tiny round bullets?

>You can make these fairly easily.

>How familiar are we with the concept of disco lighting?

>You have no idea what that is.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #779 on: December 17, 2014, 04:21:41 PM »
> Can we also make the same large glowy bullets that DON'T explode into smaller shrapnel bullets?
> If the above is possible, would combining large glowy bullets that explode with large glowy bullets that don't explode be considered unsporting?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"