Author Topic: Labyrinth of Touhou 2 - 14F  (Read 219672 times)

CF7

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Re: Labyrinth of Touhou 2 - 14F
« Reply #660 on: June 05, 2015, 07:00:58 PM »
I just defeated 12F Tenshi in the most anticlimactic and stupid way possible. Active team Aya, Kasen, Reisen and Rumia.
Rumia has 3 Forbidden Tablets (one is Alice's drop, one from a chest and one crafted) to boost her magic and MP. Also she has Master's Emblem equipped that gives 8 MP and that brings her total MP to 30.

Aya speeds everyone up. Reisen and Kasen debuff Tenshi's speed to -50%, Rumia spams Dark Side of the Moon. Then Aya gives free turns to Rumia. Repeat. Win. And as it turns out, 10 casts of DSotM is enough to finish Tenshi off.

Due to the way the fight is scripted, Tenshi didn't even have the chance to damage anyone. First she wastes time casting her defensive buff which slows her down and does absolutely nothing since DSotM ignores mind, then due to DSotM spam she focuses and sets her timebar to minimum and then she is dead.
« Last Edit: June 05, 2015, 07:54:32 PM by CF7 »
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Serela

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Re: Labyrinth of Touhou 2 - 14F
« Reply #661 on: June 06, 2015, 12:48:58 AM »
Satori and Parsee can also add to quickdefeat strats, if Tenshi has any speed debuff resist or something; Satori's passive will significantly increase the damage dealt to weakness AND she'll be a second DSotM caster, and Parsee is another big dark damage increase.
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Kirin no Sora

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Re: Labyrinth of Touhou 2 - 14F
« Reply #662 on: June 07, 2015, 07:31:26 AM »
Update on my journey. Already beat the three orbs, gotta love Sakuya's Killing Doll for being a very good spell to throw at Reverse Time. Also, Parsee is the best tank for dealing with any attack from the orbs in the first place, and Orin helps in mauling Reverse and Forward Time, so there's that.

I seem to of noticed that I don't really use debuffers like Reisen or Hina much at all. I seem to not use people with gimmicks very well(I actually feel kind of weird when I use Byakuren) to the point where the only one who's gimmick I can use well is Tenshi, and that's for dealing with buffs. I also remember that I used to use Momiji for her Eyes that Perceive Reality skill, as she was the sturdiest of the three people who had it, and she also had the "increase accuracy for frontline" gimmick which I'm kind of missing at times...

I'm at 19F and I learned that the best thing for dealing with most everything that breathes on that floor is either Nature attacks from a strong enough mage or fighter, or trying out Magic Satori with Narrow Confines of Avici and discovering that even when resisted, enemies still die due to either damage or or the death effect of the spell. Only evasion allows for anyone to survive it, and solving that would actually be as simple as giving Satori a Accuracy Boost Tome and getting the points for it. This is harder than it sounds, since leveling up Satori is much harder than with most characters, and I also need Satori to be quick enough to fire off a spell in the first place, so I also gave her a Speed Boost Tome, so I have a bit of a resource issue there.

Still, I'm keeping on keeping on, and I do want to find everything and get to the real treasure zone of the game, the 20F Depths, so I can really have some fun there...

Surprisingly, I actually do have a goal in mind before beating the game, and that it to flat out try out everyone and make them usable for the sake of fighting against the 20F Depths, so that's going to be a serious time sink. See you when I get there.
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Re: Labyrinth of Touhou 2 - 14F
« Reply #663 on: June 07, 2015, 10:13:12 AM »
Finally got out of 13F and got thrown right into 14F of the first game. I missed this floor even less than 13F. Why is everything suddenly level 60 or higher? How are you even supposed to get on that level from 12F to 13F? And who thought Ether Flare was a good idea?? The first Labyrinth of Touhou is so painful at times. Atleast the bosses could be worse... the only real problem is that you have no levelling options because every encounter murders you.

jester147

  • Touhou, Rhythm Game, JRPG fan
Re: Labyrinth of Touhou 2 - 14F
« Reply #664 on: June 07, 2015, 04:55:31 PM »
Finally got out of 13F and got thrown right into 14F of the first game. I missed this floor even less than 13F. Why is everything suddenly level 60 or higher? How are you even supposed to get on that level from 12F to 13F? And who thought Ether Flare was a good idea?? The first Labyrinth of Touhou is so painful at times. Atleast the bosses could be worse... the only real problem is that you have no levelling options because every encounter murders you.

It's because the real fun starts there, there's no option but to explore the floor little by little, making sure you're not wiped out, as it restarts your progress. Explore, beat enemies, retreat, explore again. Good way to level and loot.

And you haven't seen the Plus Disk floors yet. Good luck.

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #665 on: June 08, 2015, 01:14:47 PM »
As horrible as it sounds, I think I'm going to try and get the affinities on my assault team up to 100 each. This is going to take a while...
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jester147

  • Touhou, Rhythm Game, JRPG fan
Re: Labyrinth of Touhou 2 - 14F
« Reply #666 on: June 08, 2015, 01:27:26 PM »
Guys, do you hate the random encounters while you're exploring and fear about being wiped out? That's easy, escape every battle. How? Well, here's how we gonna do it.

We need two party members, that is Chen and Aya. Why? They are the fastest of all the party members naturally.
After that, gear up with every TP items that you have to them, this will make less backtracking and allows you to explore longer.
And in LoT2, make sure you have the Aya's first turn skill and Chen's Screw This, I'm Outta Here! skill.
With that, you're ready to explore while avoiding enemies! Just make sure you didn't hit any boss tiles, especially in LoT1.

I think this is general knowledge, but I still want to share this for people who don't know that yet.

Edit: What am I saying? It's TP not SP.
« Last Edit: June 10, 2015, 01:56:35 AM by jester147 »

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #667 on: June 08, 2015, 03:58:54 PM »
That's a sound piece of advice to give, but it does also add the concern of how you wont get the money and experience needed to defeat bosses and such. For simple exploration and item gathering though, I can see how it might be applicable.

A tip of my own to give in LOT2 is using debuffs often, since most bosses can be debuffed to some extent. And for exploration, wave clearing attacks are practically a must in order to not lose TP at a quick rate.
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Re: Labyrinth of Touhou 2 - 14F
« Reply #668 on: June 08, 2015, 04:10:34 PM »
I honestly have more of a problem getting the EXP needed to keep up with enemies etc. rather than exploring the floor itself.

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #669 on: June 09, 2015, 03:12:46 PM »
To Mono:

I haven't played much of LOT1, so I can't really help you with that.

Although, if you're really having trouble with keeping up with levels, you could try grinding on the floor below, or using an Aya Marisa nuke combo (or some other nuke method) and advancing very slowly, only doing singular battles then retreating back to Gensokyo and saving.


Sounds slow, but you might be able to gain higher levels this way?

Speaking of, how did people deal with Desire Eating Demon? I was overleveled and he still  wiped out my entire team on several occasions. I beat him eventually, but I was curious as to how others dealt with him.
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Re: Labyrinth of Touhou 2 - 14F
« Reply #670 on: June 09, 2015, 03:44:46 PM »
I suppose taking it slowly for now is my only choice, eh?

Speaking of, how did people deal with Desire Eating Demon? I was overleveled and he still  wiped out my entire team on several occasions. I beat him eventually, but I was curious as to how others dealt with him.

Cheesed with Magician Rin spamming Cat's Walk.  :V Honestly, the LoT2 Postgame is so brutal I don't think I would've gotten anywhere without cheesing on several occasions.

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #671 on: June 09, 2015, 05:19:00 PM »
Cheesed with Magician Rin spamming Cat's Walk.  :V Honestly, the LoT2 Postgame is so brutal I don't think I would've gotten anywhere without cheesing on several occasions.

That actually works? I'm surprised. I just full out damage raced it with a squad of level 230s, even though that failed like 5 times. The most hilarious part was that the time that I actually killed him, it was Reimu's Fantasy Seal.
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Re: Labyrinth of Touhou 2 - 14F
« Reply #672 on: June 09, 2015, 07:58:46 PM »
That actually works? I'm surprised. I just full out damage raced it with a squad of level 230s, even though that failed like 5 times. The most hilarious part was that the time that I actually killed him, it was Reimu's Fantasy Seal.
Yeah, I used it, she just kept spamming Cat's Walk with the SHK Equipment on and she basically SHK'd him pretty much every time so he couldn't really get a turn in at all. Just gotta be fast. And don't forget to attack in the meantime. Aya is pretty much a must to keep speed buffs up so the SHK spam doesn't fall short.

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #673 on: June 09, 2015, 08:21:43 PM »
I'd heard of that theory with Magician Rin's Cat Walk and a Great Hammer, but I never thought it actually worked. Huh.

Anybody got any funny stories about the post game? I've got one with The Second Sun.

So, my standard set up is Momiji, Suika, Reimu, and Marisa, along with Team Nine and Rinnosuke with Yukari, Byakuren, and Eiki.

It switched my team set up in every single battle that I had with it when using Time Space Warp and got my lowest defense characters each time. Follow that up with a Severing Flash (I think it was that) and I got wiped out several times over. I only managed to kill it when I managed to keep Momiji in one of my active slots when it switched my team around. And the fact that Rinnosuke was the one to kill it, despite not having any offensive levels.

Also, Toxicologist Wriggle tears apart everything in existence that isn't immune to poison. Seriously, it was at times the only way that I could deal enough damage to outpace some regeneration and other annoying bosses. (Freaking wasps...)
« Last Edit: June 09, 2015, 08:42:17 PM by Shadow1176 »
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Re: Labyrinth of Touhou 2 - 14F
« Reply #674 on: June 10, 2015, 03:59:31 AM »
Yeah, I started the postgame recently to get ready for Plus Disc and it's been pretty crazy so far, even by Labyrinth of Touhou's already spiky difficulty.

Anybody got any funny stories about the post game?

I looked on the JP wiki and realized that two of the shadows of early game bosses still weren't immune to instant death :V

Re: Labyrinth of Touhou 2 - 14F
« Reply #675 on: June 10, 2015, 07:39:17 AM »
Quote
Anybody got any funny stories about the post game?

Not sure about funny, but I decided to beat all 12 Shadow bosses without using a character in more than one fight. That led to some pretty interesting parties to take out certain bosses. Not to mention two parties could only have 3 members in them, so for example my Kraken fighting team was Minoriko, Iku and Nazrin.

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #676 on: June 10, 2015, 04:20:59 PM »
Healing, Defense debuff, and quick magic. That must have been a fun battle.

I did have a bit of strange strategy for Guardian of the Crystals. The wiki says that you should eliminate the crystals first, but I killed the Guardian itself first. Afterwards I just nuked them all into oblivion. Good times.

Also, if anyone is having trouble with crafting Zeus's Armor and/or the Genji Glove (Or really farming for any materials, I know I had a lot of trouble), try a team with Rinnosuke and Nazrin. Both enhance your item finding abilities to great extents, especially when on the front line. The three materials that I assume most will have trouble with are the Light Needle, Dragon's Mane, and Mysterious Structure.

Light Needles can be found from Eiki (Boss), Scorched Fairies (Floor 15 Extra), and Guardians of Heaven (Floor 20, East and West).

The Dragon's Mane can be found on 16F Extra as an item find, and from Dragon Larvae. Note that Dragon larvae can only be found on the right (East) side of Floor 16 Extra, and they only have a less than 1% chance to drop it.

Mysterious structure can be found fairly easily from Gelatin Cubes (Floor 16 and 16 Extra), especially with the item drop bonuses from the two party members, Rinnosuke and Nazrin.
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Shadowlupus

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Re: Labyrinth of Touhou 2 - 14F
« Reply #677 on: June 10, 2015, 04:51:16 PM »
Thanks to the JP wiki, I have finally found Alluvial Kedama. Finished updating it on the wiki.

http://i.imgur.com/sSrgnoy.png

The Dragon's Mane can be found on 16F Extra as an item find, and from Dragon Larvae. Note that Dragon larvae can only be found on the right (East) side of Floor 16 Extra, and they only have a less than 1% chance to drop it.

Thanks for the information on that. So that's why I can't seem to find them more than once.

Also I should note that Dragon's Whiskers is one of the required material for crafting Genji Glove. It is only dropped by 12F Tenshi and the 16F dragon FOE. The latter has 50% chance of drop.
« Last Edit: June 12, 2015, 05:59:12 AM by Kageshirou »

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #678 on: June 11, 2015, 09:05:37 PM »
Is there a missing sector of Floor 9 Extra? Because I'm looking at the Japanese Wiki Map, and there isn't a path in a certain section. But as I'm walking past that section, I can clearly see an item in there. Has anybody else seen this? The pictures contain what I'm talking about. The first is of my map, then the Wiki's map, and finally my exploration screen where I see the unreachable item.
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Axel Ryman

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Re: Labyrinth of Touhou 2 - 14F
« Reply #679 on: June 11, 2015, 09:36:21 PM »
Tried to use Cheat Engine to get into that area, but unfortunately I'm bad at finding the X and Y position, and ended up crashing my computer instead, so I gave up. Am curious about that area myself. Could be something for the expansion.

Re: Labyrinth of Touhou 2 - 14F
« Reply #680 on: June 11, 2015, 11:13:18 PM »
No. It's impossible to get over there.

Someone did use cheat engine to see what that item is. I don't remember exactly, but it was something entirely unremarkable.

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #681 on: June 12, 2015, 03:25:20 AM »
Aw. I was hoping that it was like, another Godly Sword Ame no Murakumo.  :3

Also, Aya's speed is terrifying. I tried leveling her speed up to like, 300, and she was outpacing Skull Eaters with ease.

Also, I found a way to do a new game +, but with all of your stuff and the maps unlocked. Begin a new game, and take out the EVF01.ngd file from that new game. Don't do anything yet in game. Close your game, then copy paste the entirety of your completed save file into the new save file. But delete the completed game's EVF file, and replace it with the one from the new game. And there you have it, a true new game + where you can tear through every single enemy in the game with ease and revisit all of those nasty little critters and bosses that you raged over, and watch how you annihilate them.
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Shadowlupus

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Re: Labyrinth of Touhou 2 - 14F
« Reply #682 on: June 12, 2015, 05:47:15 AM »
Oh, hey, that New Game+ hax is really useful. It can really help obtaining items that can only obtained once or by limited amount per playthrough, or just a hassle to get it. (Also, maxing out those 3 "increasing rates" items.)

Now I shall grind for infinite Godly Sword Ame-no-Murakumo.  :D

(Nah, that will make the expansion too easy.)


EDIT: I have tested putting 3 Genji Glove on Eiki through Cheat Engine. It doesn't stack to 6x damage, but it makes 2x damage happen easier. (maybe)
« Last Edit: June 12, 2015, 03:31:05 PM by Kageshirou »

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Re: Labyrinth of Touhou 2 - 14F
« Reply #683 on: June 12, 2015, 05:17:54 PM »
Yeah, I started the postgame recently to get ready for Plus Disc and it's been pretty crazy so far, even by Labyrinth of Touhou's already spiky difficulty.

I looked on the JP wiki and realized that two of the shadows of early game bosses still weren't immune to instant death :V
The funny thing is, it turns out that applies to the Poisoning Wasp as well as the other two. Despite having star death resist I was still able to one-shot it with Saigyouji Flawless Nirvana several times in the boss rush :V

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #684 on: June 12, 2015, 07:16:47 PM »
Aw, Genji Gloves can't double or triple proc? Oh well. The stats are still really good.

The only issue with that is that it does take a decent amount of time to do each time, but if you want multiple one playthrough only items, you could do it. Also, you should note that I don't think anything in the special items section registers anymore, or at least none of the things needed for opening rocks and character recruitment items. But the game won't crash when you get Hakurouken again.

Also, if you have equipment that gives you an ailment effect, and you use attacks that carry that ailment, is the damage/duration/hit rate increased? So like, Midgard's Tooth on Wriggle.
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Shadowlupus

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Re: Labyrinth of Touhou 2 - 14F
« Reply #685 on: June 13, 2015, 02:51:20 AM »
Basically, it just increase the chance of inflicting that ailment. That's why when fighting Desire Demon, most people use Orin equipped with Great Hammer. If Orin's Cat's Walk Shock effect fails, Great Hammer might successfully inflict it.

at least none of the things needed for opening rocks and character recruitment items. But the game won't crash when you get Hakurouken again.

This is also seen in the real NG+. You still have to get the Hakuroken and fight Youmu to pass the ice on 1F.


Another issue with New Game+ Hax is Treasure Chest Key is harder to come by. Since some of them come from achievement and it is registered as current one on that save, you might not be able to open all of the chests.

Shadow1176

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Re: Labyrinth of Touhou 2 - 14F
« Reply #686 on: June 13, 2015, 04:02:00 AM »
Ah, the treasure chest keys. That's right... but don't you have excess just from the standard game alone? I still have three, and I think I've explored the entire game.

But doesn't the real New Game + reset everything, and therefore you don't have any of your items? I know that it is required to fight and recruit Youmu even if you have her in order to pass the ice, but I meant that since you have all of your special items left over, the game doesn't crash from trying to reregister Harukouken again.

Also, one of the other ngd files oversees acheivments, so you could also reset the completed save file set with the fresh one.

PAC01 contains the flags for achievements that you have obtained but not checked yet. You'll recognize them on the achievement screen from the exclamation marks on them.
PAM01 has achievement flags. 0x2 = achievement gotten, 0x1 = achievement revealed, and 0x0 = achievement hidden.

In this case, I think you would replace just the second?  ??? But you might need to replace both.
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Shadowlupus

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Re: Labyrinth of Touhou 2 - 14F
« Reply #687 on: June 13, 2015, 05:57:07 AM »
Whoops, totally forgot about that excess one but I'm not sure if the key gained from exploration only will be enough for the total locked chest. Too lazy to check now.

EDIT: 10 Keys can be gained from achievements and 3 excess keys.  So with achievements already completed, I am short of 7 keys to open all possible locked chest.


Anyhow, thanks for the trick. I won't be using it but I will keep it as general knowledge.
« Last Edit: June 13, 2015, 10:02:12 AM by Kageshirou »

Re: Labyrinth of Touhou 2 - 14F
« Reply #688 on: June 13, 2015, 02:53:27 PM »
Is there a missing sector of Floor 9 Extra? Because I'm looking at the Japanese Wiki Map, and there isn't a path in a certain section. But as I'm walking past that section, I can clearly see an item in there. Has anybody else seen this? The pictures contain what I'm talking about. The first is of my map, then the Wiki's map, and finally my exploration screen where I see the unreachable item.

Someone mentioned a method by editing the floor TXT files, i think i posted it some pages back, the items were if my memory isnt bad:Mr midnight oil set,war mask of the butcher and Items discovery weekly, Nothing special

I just used the NG+ File (Without maribel and renko to not break the game) and i noticed the achievent #1 is missing, is that normal? plus the save file says achievements 104, Just like my cleared main one

jaxter0987

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Re: Labyrinth of Touhou 2 - 14F
« Reply #689 on: June 14, 2015, 11:26:34 AM »
I'm at 19F and I learned that the best thing for dealing with most everything that breathes on that floor is either Nature attacks from a strong enough mage or fighter, or trying out Magic Satori with Narrow Confines of Avici and discovering that even when resisted, enemies still die due to either damage or or the death effect of the spell. Only evasion allows for anyone to survive it, and solving that would actually be as simple as giving Satori a Accuracy Boost Tome and getting the points for it. This is harder than it sounds, since leveling up Satori is much harder than with most characters, and I also need Satori to be quick enough to fire off a spell in the first place, so I also gave her a Speed Boost Tome, so I have a bit of a resource issue there.
Why not just bring Aya? All you really need from her is MP and her Gensokyo's Fastest Lessons skill to ensure Satori nukes every enemy before their turn. Not saying that using a Speed Boost Tome on her is a bad idea but Aya is unbelievably broken for trash encounters. Unless of course, this is a themed run through or a run through with a specific team.