Author Topic: Labyrinth of Touhou 2 - 14F  (Read 219672 times)

Re: Labyrinth of Touhou 2 - 14F
« Reply #570 on: May 19, 2015, 09:27:27 AM »
Aw, I was hoping that I misinterpreted the article wrong so that we could have more sub and main equipment on. Oh well. I suppose that means that I'll just farm a bit less to ensure that I have the best equipment possible.

Is it strange that I have Momiji, Suika, Reimu, and Marisa as my alpha team for both exploration and boss fights? For some reason this team has carried me from the time I got Suika to the end of post game, and even before I recruited Suika I still had those three as part of team alpha.

Other then that, I still maintain a full Team Nine and a third squad that is situational. Squad three always has Rinnosuke, but the others change quite often.

Not really to be honest, that team can wipe randoms pretty well as long as the random isn't resistant to Wind/Spirit/Mystic all at the same time. I found that as long as your team can wipe randoms in one hit, any team works for exploration.

For bosses, well, Momiji is one of the better pure tanks in the game stat-wise, while Marisa and Suika ranks up there among the best magical and physical nukes respectively. Reimu is always good for buffing, though you don't have any way to buff offense or speed barring Suika and Marisa's self-buffs.

My own fav team is Strategist!Byakuren, Transcendant!Kasen, Healer!Keine, and Sorcerer!Yuyuko incidentally, with Enchanter!Aya starting in Keine's place to speed-buff everyone else to hell first.

Re: Labyrinth of Touhou 2 - 14F
« Reply #571 on: May 19, 2015, 09:56:26 AM »
With regards to soundtrack, isn't pretty much everything (barring the alternate OST for special disk) in both Labyrinth 1 and 2 either original or royalty-free as opposed to being Touhou remixes?

(Not sure) There are no new content until Renko/Maribel joining.

Specifically, it says you'll get stopped midway through if you don't have Renko/Maribel, so best to get that out of the way now if you haven't already.  I actually still need to finish the game myself, I ended up stopping and waiting for the game to be fully patched because I was getting annoyed with missing animations/bugs/etc and never got back around to it.  Just knocked off the 20f seal guardians, time to get ready for the big boss himself.

also Koishi and Miko were the two characters I was most hoping for, so I'm happy to see they're confirmed.  All I want now is Nue (and I guess Sukuna if DDC characters are eligible)

Quote
" バグの尻尾をつかんだと思ったけどそうでもなかった "

Or this could be something completely unrelated. Sorry if that's the case, I cannot read Japanese very well. If anyone would care to prove me right...

It says "I thought I'd caught the tail of a bug, but that wasn't the case"

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 14F
« Reply #572 on: May 19, 2015, 10:41:47 PM »
I misinterpreted one of the messages; the 9 pages are for both sub and special items added together, not just sub equipments.

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #573 on: May 19, 2015, 11:30:01 PM »
I misinterpreted one of the messages; the 9 pages are for both sub and special items added together, not just sub equipments.

But isn't the current count already at 9? We have 6 sub and 3 special item pages, which makes 9, so are we getting no new sub equipment and materials?
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Re: Labyrinth of Touhou 2 - 14F
« Reply #574 on: May 20, 2015, 07:50:05 AM »
Whew, beat the final boss (party: http://i.imgur.com/xN8pE45.jpg).  The fight actually started off pretty sloppy, I managed to lose both Reisen and Tenshi in the second phase, but the boss couldn't break through the wall of Rinnosuke/Komachi in the first two slots thanks to Komachi's healing and occasional Exorcising Borders from Reimu.  Between that and Flandre taking huge chunks out of its health whenever it used a high-delay move (with Rinnosuke's Efficient Switch keeping her relatively safe), things actually went pretty smoothly.  The power disparity between Flandre and other offensive characters was pretty crazy, Flan was doing ~180k per hit (more with Herb of Awakening) whereas Nitori could only manage something like 60k and everyone else was 30k or less, most characters aside from Rinnosuke/Komachi/Ran/Flandre/Reimu/Aya actually ended up being relatively dead weight.

Now just need to do some of the postgame stuff, and I'll finally be ready for the expansion!

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #575 on: May 20, 2015, 11:31:06 PM »
Would anybody happen to have suggestions for money grinding and stat gems? It seems that the final boss drops 2 gems/training manuals each time you kill it under the challenge level, but is there a way to increase that number/ find a better place for that? I've already explored the entire game with every floor with the exception of floor 16 because I am NOT dealing with those puzzles again. Money wise, I'm finding that 16 Extra is good for money, but are there any better places?
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Axel Ryman

  • Fear me
Re: Labyrinth of Touhou 2 - 14F
« Reply #576 on: May 20, 2015, 11:36:00 PM »
I think 20F Depths is good for Money. I know its the best for EXP even with the extra post-game floors.


Edit: Did a quick look at the Enemy Info and all the 20F enemies give around 2000 money each, which is around the same as the Post-Game areas but without the hassle.


Your best bet for dealing with the final boss for Stat Gems/Manuals is to just steroid Flandre to the point where she can one shot him, even if it means being at like level 300 with a party of Level 1s.
« Last Edit: May 20, 2015, 11:38:40 PM by Axel Ryman »

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #577 on: May 21, 2015, 12:37:27 AM »
Thanks a bunch. I'd been farming that area but wasn't sure if it was also good for money. I can basically two shot the final boss either way with Suika and Marisa. Atlases and Sparks rip apart everything. Also, I've developed a funny little grinding method that's also better for your eyes, or at least will allow you to watch something else like TV or another video.

If you go to 20F Depths, and hold down Z and M, you just have to move either left, right, up or down every so often, using the music to judge where you are and if you're in battle or not. This allows you to close your eyes, even if only for a few minutes. It only works with a powerful team that can be fast and strong enough to kill them and not get hit, or tanky enough to not die, or both. With everyone at around level 250, I can achieve this easily.  :3
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Re: Labyrinth of Touhou 2 - 14F
« Reply #578 on: May 21, 2015, 01:59:06 AM »
Sorry, this is a bit of a double post (have the same question in the translation project thread), but I've been struggling with this for a while and wanted to submit this to a more active thread.

I'm running the most recent translation patch, and I can't seem to enter 21F.  I have no problem getting past the rocks just before the stairway on 20F, but each time I take the stairs to 21F, I get an error which says:

Debug Assertion Failed!

Program: C:\Games\Labyrinth of Touhou 2\THLabyrinth2.exe
File:f:\dd\vctools\crt_bld\self_x86\crt\src\fgetc.c
Line:41

Expression: (stream != NULL)

I've played through the entire game without having run into this before.  Any help is greatly appreciated!

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #579 on: May 21, 2015, 02:33:21 AM »
I'm not really the person to go to for this, but I would suggest playing the stairs part in the Japanese version. Otherwise, if you have the option to ignore, spam ignore, as that bypasses any English translation errors. Besides that, no idea.
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Re: Labyrinth of Touhou 2 - 14F
« Reply #580 on: May 21, 2015, 02:54:02 AM »
I just noticed something in the first game. The Lance of Geios has a typo on its stats - it only buffs WND and CLD by +50, not by the +59 that the description (and en.touhouwiki.net) state. Hmm.

I really like the art in the sequel, especially for use as a Charapack in the first game. You have to crop some of the art to fit the lower portrait resolution, but they still look quite nice. I've got Wriggle's bug on her hand as her levelup icon. <3


Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #581 on: May 21, 2015, 03:24:29 AM »
I feel like I might want to try playing the first, but it was so painful when I first fought Youmu. She just tore me apart as the wake up call boss. After that, I moved onto the second game, and here I am, with a close 100% except for a few map tiles, not counting stats, levels, and skills.

Anybody have a suggestion for where my characters should be for the expansion?
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Re: Labyrinth of Touhou 2 - 14F
« Reply #582 on: May 21, 2015, 03:42:32 AM »
I feel like I might want to try playing the first, but it was so painful when I first fought Youmu. She just tore me apart as the wake up call boss.

But that's exactly what makes it fun. She's the first 'serious' boss fight in the game where switching strategy really counts. Especially since it's her ghost half with its HP-shredding poison effect that's the real danger. Youmu's slashes are dangerous too, but at least they're manageable with buffs. If you're having trouble with a boss, I'd suggest always taking the time to fully explore the level before touching any boss tiles. That usually helps make sure you're levelled enough. Also investing points wisely helps. Affinities are fantastic for mid-late game as so many attacks are elemental, and having a flat damage reduction really helps even on characters with poor DEF/MND. If you're taking only half or a third of the damage from an elemental attack, even someone flimsy like Chen could potentially take a hit and survive to switch out.

Spending levels in stats like HP and DEF generally helps make you more powerful in the earlygame because of how scaling works, whereas massively boosted affinities really shine later on where damage scaling gets huge, and gigantic damage reductions can be had from massive affinity boosting. I'm currently running a game where ALL levelup points are dumped into affinities for all characters just to see what it'll be like.

My Youmu fight ended up with Remilia at 10 HP as the only character alive in my party alive finishing Youmu off with one final Spear of Gungnir she barely had the SP for. I think I tried hard to get speed debuffs to stick, but it ended up being better just to have Cirno and Reimu desperately try to PAR her in between getting picked off...

The boss of Floor 4 is also really fun, especially if you don't have someone in your party who can inflict Poison.

I'd say definitely go back and play the first game. It's well worth it, and the pacing is very different from the sequel. There isn't too much that's patently unfair or bullshit and the stuff that does catch you off guard the developer specifically put in to mess with you (Floor 5 boss, hello). The first really, REALLY nasty boss I'd say is Floor 7. The fight is actually pretty predictable but even when you know exactly what's coming, the sheer damage output and speed can wipe your frontline in a few turns. You need to spend a fair chunk of time on the floor grinding levels (which is recommended anyways as there's great drops on 7).

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #583 on: May 21, 2015, 03:52:12 AM »
I think that I could go with grinding now that I've played the second, and actually try to play through the first game. I'll see about trying it out again. Just need to make my LOT2 team is completely ready, then I'll come back to the first game.
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Re: Labyrinth of Touhou 2 - 14F
« Reply #584 on: May 21, 2015, 03:52:51 AM »
Got it figured out.. I had some corrupted data in my "data" folder.  Thanks for the response!

Re: Labyrinth of Touhou 2 - 14F
« Reply #585 on: May 21, 2015, 04:09:42 AM »
My Youmu fight ended up with Remilia at 10 HP as the only character alive in my party alive finishing Youmu off with one final Spear of Gungnir she barely had the SP for. I think I tried hard to get speed debuffs to stick, but it ended up being better just to have Cirno and Reimu desperately try to PAR her in between getting picked off...

The first game had an uncanny ability to do this sort of thing, and it would make me jump out of my seat.  I had at least 2 victories after 20 minutes of fighting where my single surviving (and nearly dead character) landed the killing blow with a last ditch effort.  Nothing beats that feeling.  Of course, the opposite likely happens as well.. probably a good thing that enemies don't have a health gauge in the first one, I might've thrown my computer a few times on those close losses.

Shadowlupus

  • Crimson Blade Hidden Amidst the Darkness
Re: Labyrinth of Touhou 2 - 14F
« Reply #586 on: May 21, 2015, 01:39:49 PM »
Anyone in here still has troubles with the Guardian of the Crystals?

I have found the way to beat it without being severely overleveled. (but I was still a bit overlevel and beat it level 180 with 180 voile level, which would normally still be hard. ) I have updated it on the wiki. It took me 3 hours to find out how the boss work. Also, Thanks to EthanSilver's AI listing, I gain several hidden information about some bosses.

Moreover, I have finished adding overviews, updating some information of the dungeons and bosses on each floor on the Touhou Wiki.  If anyone is interested, you can go look at them. If you find something needed to be added, feel free to tell me.

P.S. I can hardly wait for the expansion disk.

« Last Edit: May 21, 2015, 02:01:34 PM by Kageshirou »

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #587 on: May 21, 2015, 07:41:41 PM »
Would anybody happen to know how to record gameplay footage of LOT2? I have Fraps but I'm not sure if it works. Also, if anybody might happen to know how to refight bosses like I've seen people say, I'd appreciate that. Also, what does Voile level mean? Just the number of library points invested in a character?
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Axel Ryman

  • Fear me
Re: Labyrinth of Touhou 2 - 14F
« Reply #588 on: May 21, 2015, 07:47:42 PM »
Would anybody happen to know how to record gameplay footage of LOT2? I have Fraps but I'm not sure if it works. Also, if anybody might happen to know how to refight bosses like I've seen people say, I'd appreciate that. Also, what does Voile level mean? Just the number of library points invested in a character?


1: FRAPs works, though I prefer Bandicam. FRAPs records uncompressed video but can take up more resources as well as Hard Drive Space, while Bandicam can have you set the compression for it and have good output quality for a decent file size.


2: Refighting bosses? Best bet would be to save before them and reload the save file when you want to refight them.


3: Yes, Voile Level means the Library Points you invested.

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #589 on: May 21, 2015, 08:59:57 PM »
My Voile level is over 1000 for team alpha. I must be grinding too much. Wait, that's nonsense, you can never grind enough!  :V

Oh yeah, I'm going to try and recreate an utterly absurd video relating to the final boss later. It's horrifying yet amazing at the same time. XD
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Re: Labyrinth of Touhou 2 - 14F
« Reply #590 on: May 21, 2015, 09:05:10 PM »
Quote
Anyone in here still has troubles with the Guardian of the Crystals?

I have found the way to beat it without being severely overleveled. (but I was still a bit overlevel and beat it level 180 with 180 voile level, which would normally still be hard. ) I have updated it on the wiki. It took me 3 hours to find out how the boss work. Also, Thanks to EthanSilver's AI listing, I gain several hidden information about some bosses.

Nice job sorting out all the info related to the fight. Now I know what caused the insta-wipe 5+ turns in every single time, stupid Dark Star...
Level 180 and a massive 180 points in voile by my books is still hugely overleveled for the fight. I think most nukers can one-shot their designated crystal at that point.

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #591 on: May 21, 2015, 09:59:10 PM »
I've created a monstrosity. But it's so damn funny. Also note that someone else did this first with Suwako.

https://www.youtube.com/watch?v=h9tAchYXVWI
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Re: Labyrinth of Touhou 2 - 14F
« Reply #592 on: May 22, 2015, 02:05:46 AM »
i hope there are some crazy drops on the expansion, like the machine god lucifer,imagine someone like nitori with that sort of item (its literally ame no murakumo 3 times better and with elemental/status resist)

jaxter0987

  • Umiiro Shoujo ni Miserarete
  • Umi is love, Umi is life
Re: Labyrinth of Touhou 2 - 14F
« Reply #593 on: May 22, 2015, 05:39:23 AM »
My Voile level is over 1000 for team alpha. I must be grinding too much. Wait, that's nonsense, you can never grind enough!  :V

Oh yeah, I'm going to try and recreate an utterly absurd video relating to the final boss later. It's horrifying yet amazing at the same time. XD
Wait you grinded so much that you had 1000 levels for each of the character's relevant stats? (except for affinities of course because that would be crazy)

When Kageshirou said he was at 180 voile level, he most likely meant each of the relevant stats for a character are at that level.
« Last Edit: May 22, 2015, 08:51:49 AM by jaxter0987 »

Re: Labyrinth of Touhou 2 - 14F
« Reply #594 on: May 22, 2015, 06:12:16 AM »
I've created a monstrosity. But it's so damn funny. Also note that someone else did this first with Suwako.

https://www.youtube.com/watch?v=h9tAchYXVWI

I have to ask, why is Flan a sorcerer?

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #595 on: May 22, 2015, 10:06:42 AM »
I got REALLY bored after a while and decided to farm for quite a bit. And by relevant levels, those characters would be around 300 Voile levels for their relevant stats besides Affinities, yes. I thought you meant a total of Voile points which was shocking.

As to why Flan is a Sorcerer, I prefer the additional magic damage and wider range of magic attacks as opposed to for example, Warrior's physical attacks or Gambler's insane damage taken boost. I'd prefer that she not get hit and go down instantly, and even though you could switch out for that, I'd still rather have her at least be able to take one hit.
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Shadowlupus

  • Crimson Blade Hidden Amidst the Darkness
Re: Labyrinth of Touhou 2 - 14F
« Reply #596 on: May 22, 2015, 11:54:36 AM »
Enhanced Ame-no Murakumo defeated at level 180 (no extra bonuses) and 200 voile level.  Here is my party defeating it.

Reimu Enchanter
Keine Enchanter
Aya Monk (All level up bonuses in SPD.)
Kaguya Gambler
Renko   (All level up bonuses in HP.) Used for paralyzing the left arm.
Byakuren Used as a lure for the right arm to use Shredder which remove buffs and eats up its turn.
Hina
Flandre Gambler
Strategist Mokou (All level up bonuses in HP.)
Eirin Healer
Remilia Transcendant 
Eiki Gambler

On the first turn, I have Aya go first and start boosting Reimu's and Keine's Speed so both can buff Kaguya's MAG before the sword summon the arms. When it does so, I use Kaguya to nuke them twice with Hourai Barrage thanks to Aya's instant turn skill. It does around 400000 damage each time. Then I keep stalling the boss until Kaguya regain her MP and nuke them, hoping the sword does not use Severing Flash. (30000+ damage FTW). 

The battle is almost impossible to fight without Aya or Kaguya with the bosses keep destroying my buffs and healing themselves, though I'm glad that it can be defeated at around the sword's level. Yay for done with LOT2.

P.S. What were the developers thinking when they designed the postgame anyways?
« Last Edit: May 22, 2015, 12:03:33 PM by Kageshirou »

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #597 on: May 23, 2015, 12:45:25 AM »
Considering that enhanced Ame no Murakumo is the penultimate boss of the game so far, it would make sense to give it some powerful tricks and to include the pain of regenerating bosses AND buff removal. Of course, it is a bit unreasonable with how powerful they are.
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/

Validon98

  • Deathguard Night Sparrow
  • *
  • Harbingers, yo.
Re: Labyrinth of Touhou 2 - 14F
« Reply #598 on: May 23, 2015, 01:27:27 AM »
To be honest, I actually beat the full postgame on a Team 9 synergy run. In fact my first run at the postgame was with Team 9, although I think they were all like... in the 200s for level or so. It was kind of awesome yet scary at the same time.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Shadow1176

  • Garden of Death
  • Reaper
Re: Labyrinth of Touhou 2 - 14F
« Reply #599 on: May 23, 2015, 03:09:12 AM »
Team Nine is always fun to use. Wriggle's poison rips apart most enemies that aren't resistant, Cirno will slow down enemies to a crawl, Mystia can rip apart opponents with Wind and Nature, and Rumia can deliver a wallop of a mystic attack and a mind ignoring Dark attack.

Cirno lives up to her title as the Strongest. XD
That time, is breakfast time!
My Fanfiction Profile: https://www.fanfiction.net/u/2752493/Shadow1176
My Deviantart Account: http://shadow1176.deviantart.com/