Author Topic: Puzzle & Dragons 14 - Double the stamina, double the fun  (Read 112751 times)

commandercool

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #210 on: November 07, 2014, 05:24:01 AM »
Just tried the Gabriel version of my blue healers team (Gabe/Valk/Ruka/Beyzul/Echi/I&I) for the first time against Hera, and it felt really powerful. It's flexible and the added rows and higher attack multiplier seem to more than make up for the lack of King Shynee. Obviously Hera isn't the toughest customer in town so maybe I didn't get a great picture of how good it actually is, but Beyzul and Ruka are both very underleveled, so it also wasn't operating anywhere near full strength.

I want Sun Quan even more now, but Echidna is definitely an acceptable substitute of course. I had never tried using Ruka as a Siren substitute before now, but the flexibility of being able to activate Ruka and/or Gabe with Valk in any order seems like it could make three rows a real possibility. Beyzul's lack of recovery was more noticeable than I was expecting even with the 2x recovery from Gabe, since the multiplier doesn't work on a full third of my team between his 0 and Echidna's wrong color, but the much higher HP does kind of make up for it. Anyway, it's an interesting team. Seems fun to use, although it has an even more crippling weakness to bind even than the previous one did. I'd complain about UMeta being so rare, but honestly I kind of doubt I would have room for her even if she wasn't. The team's crowded and she doesn't have rows.
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #211 on: November 07, 2014, 06:08:54 AM »
Hahaha :V

I don't mind that they're not broken, they're just kinda uninteresting.  Like, compare these to the batman collab.

funny because BW stealth bats is basically better for where i'd put batladies


The problem with the cards so far is half of them are enhancers for a color/subtype that isn't fleshed out at all.

Arrow also depends heavily on the enhance orb buff we -don't have- and seems fit for a leader -we also don't have-.

Supes is actual underwhelming but honestly a solid card though. Board changing his colors is really cute, his actual LS is kind of...boring. He's a really solid sub seems though.

Also I fucking knew it was going to be Phsyical supes! Next is healer supergirl, I can tell.

Thaws

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #212 on: November 07, 2014, 06:16:10 AM »
The problem with the cards so far is half of them are enhancers for a color/subtype that isn't fleshed out at all.

Actually I feel like the worst part is, they have the right colour/typing to support D/B Loki and L/G Thor, but guess what? More enhances that they don't need! why gungho

http://mobile.gungho.jp/news/pad/141107_live.html
In other news, new JP livestream next Friday. More Three Kingdom stuff. L/G? G/L?
Do you think there'll be a third round of large scale buffs announced?
What series would you like to see getting ults next? Kagutsuchi was promised a Awaken ult-evo, many are still waiting for Ookuni, will gungho deliver?
Wonder if there'd be news on the rogue dungeon thing or almostPvP thing they teased us on 2 livestreams ago. I forgot which one was scheduled for winter release.

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #213 on: November 07, 2014, 06:26:18 AM »
Ruler of Terror Darkseid
Devil
D/B
AS: Omega Sanction (9 CD Max) - Deal 8000 damages to all enemies, ignores defense
LS: Lord of the Apokolips - All Devil-types gain x3 ATK

Ultimate Lifeform Doomsday
Attacker
G/D
AS: Gravity Room - Same as Chester
LS: Abomination - Cut HP by half, All Attacker-types gain x3 ATK

Evil Genius Lex Luthor
Physical
D/G
AS: Dark Spell - Same as Dill Sirius
LS: Lex Armor - Cuts damage taken by ???

Screaming Death Silver Banshee
Devil
B
AS: Aqua Spell - Same as Sharon
LS: Curse of the Banshee - Deals some damage after every turn based on ATK (x3?)

Venom Scholar Poison Ivy
Devil
G
AS: Poison Mist - Same as Lilith
LS: Harvest - Wood types and Healer types get x2 ATK

Mad Love Harley Quinn
Devil
R
AS: Fire&Water Orbs Change - Same as Beast Rider Merlin
LS: Wild Card - Fire types and Devil types get x2 ATK



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Mr. Sacchi

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #214 on: November 07, 2014, 06:27:54 AM »


That's three stones down the drain, though only 2 lost since lolfirsttimeclear.

Get this woman and her 4 mil HP away from me, holy shit.

Unfortunately I couldn't burst down siegfried directly and I couldn't get a single turn of stall on him because of troll skyfalls which means that I went into athena without Echidna's assistance (since I had to pop her on siegfried because he can OHK me).

It took me 40 minutes to actually beat it because I spent a long time looking at each screen (and failing sometimes because it's fucking 4AM and I'm really smart for doing this at 4AM)

Oh yeah, and Suikama, your Isis was MVP, as predicted.
« Last Edit: November 07, 2014, 07:25:45 AM by Toyosatomimi No Sacchi »

Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #215 on: November 07, 2014, 06:29:30 AM »
Actually I feel like the worst part is, they have the right colour/typing to support D/B Loki and L/G Thor, but guess what? More enhances that they don't need! why gungho

they don't have the proper awakenings is the bigger part tbh

you can override with impunity now and such and they are bigger increases

honestly they're solid just

no actual team.

*cut*

Oh i didn't know darkseid's leader skill

for a farmable unit that might be neat?

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #216 on: November 07, 2014, 07:08:46 AM »
Supragirl
L/W
Healer / Physical
AS: North Pole Breath - Turns the left most column into Light orbs. Turns the right most column into Water orbs.
LS: Made of Might - When matching 2 out of Fire, Water or Light orbs, increase ATK by a small amount (x3?). Increase ATK by x3.5 when matching all colors.

Aquaman
W/L
Physical
AS: Atlantean Trident - Deal x30 damages to an enemy. For 1 turn, Enhance PHYSICAL type by x2
LS: Ruler of Atlantis - x2 HP and ATK to the Physical types

Wonder Woman
G/L
Attacker (no God Q____Q)
AS: Magic Lasso - Delay the enemies by 1 turn (8 CD)
LS: Warrior Princess - x2 HP and ATK to the Attacker types


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Thaws

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #217 on: November 07, 2014, 07:19:06 AM »
This two gold egg designs feel like they're designed with an ult-evo in mind. Kind of like when DBZ was first released and the gold eggs were like "Okaay nice but I'll keep using my horus kthxbai"
Watch superman gets *Light monsters hp increase by a bit*, and supergirl gets a 2nd TPA like 3 months later.

Lmao, I totally forgot battle 1 of Challenge Lv9 is Fire Absorb w/ Fire drop rate up, and put my Echidna in the rightmost position of my team *facepalm*
Thankfully I had enough light orbs to make 2 combos and deliberately not make a fire combo, Like 10 fire orbs skyfell but only 1 combo resulted from it, triggering the 49x yet LightRa's sub damage was enough to outdamage echidna's fire damage's heal (doubled due to wood element enemy too)
Would've been so frustrated if I died on battle 1 like this. Now I'm satisfied even if I gameover right now :V

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #218 on: November 07, 2014, 07:25:27 AM »
Give Supragirl a 2nd TPA so that Light healer teams can be thrown a bone please?

That would be really swell considering she is already so damn good for Light healer teams offensively. And her significant HP total means that it'll only be improved with double LMeta or LMeta/I&I

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Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #219 on: November 07, 2014, 07:41:20 AM »
so wonderwoman gives gzl an on-color delay, i smell double prong

it's 1 turn though, rest in pepperonis and also reduction is better so it can activate LS

Aquaman is the only on color enhance, fancy that.

Supergirl's leader skill is nice. The supers can work together!

edit: nevermind checked some of the important parts

hahahahaha rest in pieces diana
« Last Edit: November 07, 2014, 07:45:44 AM by Chaore »

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #220 on: November 07, 2014, 07:45:08 AM »
so wonderwoman gives gzl an on-color delay, i smell double prong

it's 1 turn though, rest in pepperonis and also reduction is better so it can activate LS

The missing link: Wonder Woman herself has no prongs......................................... she only has a green row

:colonveeplusalpha:

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Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #221 on: November 07, 2014, 07:47:56 AM »
The missing link: Wonder Woman herself has no prongs......................................... she only has a green row

:colonveeplusalpha:

yeah i just found that out

holllyyy shit that's fucking awful rofl, i wouldn'tve had any hope if this was brought up

supergirl's stats and awakenings too...owww...

aquaman is pretty swole though

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #222 on: November 07, 2014, 07:53:28 AM »
supergirl's stats and awakenings too...owww...

kinda disagree with supergirl's stats and awakenings being totally garbage but I'm just biased because I don't really have any better Light healers except with what I have now :getdown:

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #223 on: November 07, 2014, 07:56:30 AM »
Did my 10 Athena runs for today. Here are my results from having absolutely no Flame Jewels prior to today.



Conclusion: 1.5x invade rate is way way way way too fuggin strong

Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #224 on: November 07, 2014, 08:10:09 AM »
kinda disagree with supergirl's stats and awakenings being totally garbage but I'm just biased because I don't really have any better Light healers except with what I have now :getdown:

admitting there are flaws isn't entirely conducive to disagreeing

i wouldn't say garbage though, that hp pool is pretty nice and that's healer rcv

that attack though

i'm not really seeing her awakenings -especially- when we have rei now though who does what she does with skill ups and also without the extraenous orbs too

it's more -oww- that's not helping her then 'oww thats hot trash'

Thaws

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #225 on: November 07, 2014, 08:14:23 AM »
Lmao, I totally forgot battle 1 of Challenge Lv9 is Fire Absorb w/ Fire drop rate up, and put my Echidna in the rightmost position of my team *facepalm*
Thankfully I had enough light orbs to make 2 combos and deliberately not make a fire combo, Like 10 fire orbs skyfell but only 1 combo resulted from it, triggering the 49x yet LightRa's sub damage was enough to outdamage echidna's fire damage's heal (doubled due to wood element enemy too)
Would've been so frustrated if I died on battle 1 like this. Now I'm satisfied even if I gameover right now :V

Damnit I can't believe I reached wave 5 of Lv9 with a Light Ra team that only has around +400 (including frd) and 16.6k HP, then started making all sorts of mistakes.
Threedia made 4 ojama drops and I only cleared 3, leaving one. Then I proceed to forget that he hits 10k when he binds, and I was out of hearts to heal. I had Wee jas ( :getdown: ) to make hearts but I thought I could save it for after it binds me and so I can move the remaining ojama orb to the centre for being cleared to heart, but NOPE I died. :V Totally a *facepalm* moment
Lv9 T_T I'll clear you next time (next month?)

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #226 on: November 07, 2014, 08:15:23 AM »
admitting there are flaws isn't entirely conducive to disagreeing

i wouldn't say garbage though, that hp pool is pretty nice and that's healer rcv

that attack though

That attack is lower than what most people would like but compare that to lovely Healer greats such as:
Guan Yinping and her 956
LMeta and only having +219 ATK over Supergirl
LValk and only having +88 ATK over Supergirl

Ecchi is quite high at 1349 + 100; still +300~ish over Supergirl.

Healers in general are just doomed to have sub-par Attacking stats; that's why we need to make up for it offensively through awakenings like Rows, TPA or good leader skill. At the very least, Supergirl's bringing a TPA to the table and her attack's not exactly shit-tier

EDIT:

Stickergirl UEVO has decent Attacking stats but they also got Attacker as a subtype so ya.
« Last Edit: November 07, 2014, 08:18:36 AM by auri.ca »

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Thaws

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #227 on: November 07, 2014, 08:39:41 AM »
That attack is lower than what most people would like but compare that to lovely Healer greats such as:
Guan Yinping and her 956
LMeta and only having +219 ATK over Supergirl
LValk and only having +88 ATK over Supergirl

Ecchi is quite high at 1349 + 100; still +300~ish over Supergirl.

Healers in general are just doomed to have sub-par Attacking stats; that's why we need to make up for it offensively through awakenings like Rows, TPA or good leader skill. At the very least, Supergirl's bringing a TPA to the table and her attack's not exactly shit-tier

EDIT:

Stickergirl UEVO has decent Attacking stats but they also got Attacker as a subtype so ya.

Just compare with the weighted stat average by converting to the number of +eggs it'd take to get that much stat. 10hp=5atk=3rcv=1 point
LMeta = 799.07 (Godfes Exclusive level stat)
G/L Bastet = 750.73 (Ult-ed god stat)
6-star Bastet = 717.40 (Pre-ult god stat)
Ult Ruka = 663.13 (Ult-ed Silver egg base stat)

Supergirl = 703.37
So she's already almost on-par with the Egypt series pre-ult, which had one of the best weighted averages out there for a god series.
And seeing how Batman got ults and this seems to be a pretty big thing, there no way she's not getting an ult a few months later to catch up in stats with probably around G/L Bastet level.
LMeta is godfes exclusive and they have ridiculous stats so you can't compare with them.

Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #228 on: November 07, 2014, 09:24:48 AM »
That attack is lower than what most people would like but compare that to lovely Healer greats such as:
Guan Yinping and her 956
LMeta and only having +219 ATK over Supergirl
LValk and only having +88 ATK over Supergirl

Ecchi is quite high at 1349 + 100; still +300~ish over Supergirl.

Healers in general are just doomed to have sub-par Attacking stats; that's why we need to make up for it offensively through awakenings like Rows, TPA or good leader skill. At the very least, Supergirl's bringing a TPA to the table and her attack's not exactly shit-tier

rei sirius

Just compare with the weighted stat average by converting to the number of +eggs it'd take to get that much stat. 10hp=5atk=3rcv=1 point
LMeta = 799.07 (Godfes Exclusive level stat)
G/L Bastet = 750.73 (Ult-ed god stat)
6-star Bastet = 717.40 (Pre-ult god stat)
Ult Ruka = 663.13 (Ult-ed Silver egg base stat)

Supergirl = 703.37
So she's already almost on-par with the Egypt series pre-ult, which had one of the best weighted averages out there for a god series.
And seeing how Batman got ults and this seems to be a pretty big thing, there no way she's not getting an ult a few months later to catch up in stats with probably around G/L Bastet level.
LMeta is godfes exclusive and they have ridiculous stats so you can't compare with them.

rcv dramatically effects weighting

i don't really feel like spending a detailed amount of times explaining everything so i limited my response to single sentences

edit: like no seriously i spent like a few hours trying to respond but this is a lot more succint honestly and i'd rather like to just get ready for bed

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #229 on: November 07, 2014, 09:28:34 AM »
rei sirius

only +70 from LMeta; his shtick is precisely the fact he has 2 TPA.

admittedly i forgot about him being a thing (god/healer and all) because i felt he was more suited for providing RCV for an Athena team so that's my bad there.

My point is though that you're still severely undermining what's actually there. I'm starting to get sick of all this whining about how X collab or X unit/monster that NA is getting is nothing compared to Y Japan-only collab. Yes it is fuckin' annoying that they're most likely not going to hit stateside but half of the time it's very rarely in GungHo NA's hands, and at least they've been stepping it up with bringing over what they CAN actually bring over.

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Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #230 on: November 07, 2014, 09:50:02 AM »
only +70 from LMeta; his shtick is precisely the fact he has 2 TPA.

admittedly i forgot about him being a thing (god/healer and all) because i felt he was more suited for providing RCV for an Athena team so that's my bad there.

that's +300 from supergirl

My point is though that you're still severely undermining what's actually there. I'm starting to get sick of all this whining about how X collab or X unit/monster that NA is getting is nothing compared to Y Japan-only collab. Yes it is fuckin' annoying that they're most likely not going to hit stateside but half of the time it's very rarely in GungHo NA's hands, and at least they've been stepping it up with bringing over what they CAN actually bring over.

i never mentioned dbz

Thaws

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #231 on: November 07, 2014, 09:52:18 AM »
rcv dramatically effects weighting

I don't get if you're saying rcv is not worth taking into consideration or what

but as someone who's been maining Bastet teams for a long while I can't stand using teams without 3000rcv so to each their own.

If you don't think rcv matters that much since everything dies in one hit with enough atk/you'd die if you don't have that hp to tank a hit anyways, then almost anything with the healer type on it will be inferior in your eyes. (Which are totally valid points.)

only +70 from LMeta; his shtick is precisely the fact he has 2 TPA.

admittedly i forgot about him being a thing (god/healer and all) because i felt he was more suited for providing RCV for an Athena team so that's my bad there.

My point is though that you're still severely undermining what's actually there. I'm starting to get sick of all this whining about how X collab or X unit/monster that NA is getting is nothing compared to Y Japan-only collab. Yes it is fuckin' annoying that they're most likely not going to hit stateside but half of the time it's very rarely in GungHo NA's hands, and at least they've been stepping it up with bringing over what they CAN actually bring over.

Most of JP's exclusive collabs are crap anyways. Some silver eggs have use here or there.
PADBT is one of the highest reward ones tbh. DBZ is probably the only one where the gold eggs actually still have a good number of userbase.
Other ones you biggest task is to actually find people to use the same leader as you. The more leaders they push out, the more a problem this becomes.

I'd like to play with more leaders sometimes but I had to have like 15 Bastets on my list for farming stuff, and there will be 20 Ronias/Satan/LuBu/DevilStuff that you can do nothing about, Collab gold eggs in particularly sucks because less people roll for them. I hope they'd improve the friend system somehow (2 leaders per friend was a good start) but I have no idea how without clogging up the whole friendlist with leaders or whatever. :/

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #232 on: November 07, 2014, 09:59:51 AM »
that's +300 from supergirl

Erh, so? -900 HP from supergirl and -300 HP from LMeta. Yes you can keep calling 1.1K attack "bad" but by healer standards it's certainly not garbage. If the stat distributions for Healers aren't your cup of tea you can just say so; I am just really hankering for more options offensively at this point because I run LMeta almost on a regular basis.

Quote
i never mentioned dbz

I know you didn't but I just took it as an opportunity to throw it out there, SO many people were excited about the DC Collab and then when the actual stats and figures came out about 90% of them said "useless collab" because it wasn't as good as DBZ or HXH or Airour de Bazaar or whatever. And the comment from Edible earlier about the superheroes being "underwhelming" is something I'll accept, it's fair enough to say that, I just think that calling them "bad" is taking it a bit too far.

Most of JP's exclusive collabs are crap anyways. Some silver eggs have use here or there.

Can you help make everyone stfu about DBZ then?

And, HXH has some pretty good stuff. Same with the MH4G Collab.

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Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #233 on: November 07, 2014, 10:56:49 AM »
Erh, so? -900 HP from supergirl and -300 HP from LMeta. Yes you can keep calling 1.1K attack "bad" but by healer standards it's certainly not garbage. If the stat distributions for Healers aren't your cup of tea you can just say so; I am just really hankering for more options offensively at this point because I run LMeta almost on a regular basis.

so you were misrepresenting his stat difference and i'm kinda annoyed at you for that to be honest, much like that sudden shift

also most of the good healer cards have around 1.2k attack base and valkyrie slips by because her active is too fucking good (Valkyrie's stats are kinda shit tbh)

so uh, yeah, that's really bottom rung even for a healer.

also if you wanted an offensive option as a leader that's stronger than another Lmeta, i'd suggest Lzhuge. if you mean as a sub, also lzhuge or rei because i've been bringing him up kinda for a reason.

i'd say saori too but she doesn't work as a leader with lmeta

look my overall point here is outside of healer rei is still a pretty solid card because of that stat difference and that's why i'm pointing that out

this is not to say her stat total is bad, much like Yinping her hp and rcv is -incredibly nice- but also much like her that attack holds down her use quite a bit

which is what i was poking at, and is still a point you really have to admit honestly.

Edit: actually as a healer alone valkyrie is a lot better than i remember

jesus, healers are kinda sad.

I know you didn't but I just took it as an opportunity to throw it out there, SO many people were excited about the DC Collab and then when the actual stats and figures came out about 90% of them said "useless collab" because it wasn't as good as DBZ or HXH or Airour de Bazaar or whatever. And the comment from Edible earlier about the superheroes being "underwhelming" is something I'll accept, it's fair enough to say that, I just think that calling them "bad" is taking it a bit too far.

I've been dealing with that for ages!

Don't really appreciate being the springboard because I called out the stinkers of the crowd!
« Last Edit: November 07, 2014, 11:16:22 AM by Chaore »

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #234 on: November 07, 2014, 11:49:35 AM »
Quote
so you were misrepresenting his stat difference and i'm kinda annoyed at you for that to be honest, much like that sudden shift

also most of the good healer cards have around 1.2k attack base and valkyrie slips by because her active is too fucking good (Valkyrie's stats are kinda shit tbh)

so uh, yeah, that's really bottom rung even for a healer.

okay go ahead i'm giving up trying to be positive about this

Quote
also if you wanted an offensive option as a leader that's stronger than another Lmeta, i'd suggest Lzhuge. if you mean as a sub, also lzhuge or rei because i've been bringing him up kinda for a reason.

no i meant a different offensive option entirely that didn't mean having to deal with the fact my only dominant typing with a good leader is Healer type because LMeta is literally the only goddamn leader i have that boosts an entire type of something I actually have amounts of in abundance.

Quote
jesus, healers are kinda sad.

yes we can agree on this at least, which is why i was trying to be positive about Supergirl in the first place, because Healers literally worst typing out of all the types available ever and I just happened to be pretty much saddled with them. Even the GZL I pulled so far works better as a sub than a leader with my current box so TOP FUCKING KEK THAT IS.

Quote
Don't really appreciate being the springboard because I called out the stinkers of the crowd!

uh... it isn't because you "called out the stinkers of the crowd" it's because I got sick of people complaining about how X character from the collab is shit or bad or not good and it's my half-assed apology admittedly but ugh can we please not be negative about it? fuck's sake.

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hyorinryu

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #235 on: November 07, 2014, 01:12:19 PM »

Most of JP's exclusive collabs are crap anyways. Some silver eggs have use here or there.
PADBT is one of the highest reward ones tbh. DBZ is probably the only one where the gold eggs actually still have a good number of userbase.

I really want to  use my Tennin, but I don't have the light guys for it.

Can you help make everyone stfu about DBZ then?


People liked DBZ? Most people seemed underwhelmed by that one too. I thought they had to get buffed because their was so so much complaining on twitter. If I was going to hold up something as a standard, I'd probably pick PAD:BT or Saint Seiya.

*currently under repair*
Puzzle Dragon stuff

trancehime

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    • himegimi
Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #236 on: November 07, 2014, 01:16:35 PM »
People liked DBZ? Most people seemed underwhelmed by that one too. I thought they had to get buffed because their was so so much complaining on twitter. If I was going to hold up something as a standard, I'd probably pick PAD:BT or Saint Seiya.

the only complaints for Goku came when he got his Uevo

and also I'm talking about the billion of "GIVE DBZ FOR NA" comments

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hyorinryu

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #237 on: November 07, 2014, 01:33:08 PM »
the only complaints for Goku came when he got his Uevo

and also I'm talking about the billion of "GIVE DBZ FOR NA" comments

I don't think people wanted DBZ because it was a great collab, they prolly want it because it's DBZ.


*currently under repair*
Puzzle Dragon stuff

trancehime

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  • 2017年~ 茨心R (希望)
    • himegimi
Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #238 on: November 07, 2014, 01:39:27 PM »
I don't think people wanted DBZ because it was a great collab, they prolly want it because it's DBZ.

and honestly? Vegeta and Piccolo are beasts. After the buff Goku's not a half-bad leader. His LS is way way way better than Superman's anyway.

Sure DBZ is also padded with a lot of mediocre guys but yeah...

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

hyorinryu

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #239 on: November 07, 2014, 01:42:54 PM »
Sure DBZ is also padded with a lot of mediocre guys but yeah...


Biggest problem with it tbh. I judge collabs by their silver eggs, and while Tenshinhan was nice, I have a lot of Yamcha and Krillin who I don't really care for. They could do something about 18 though. Sure she can do better than 3 autoheals for awakenings. It's bad enough that we can't skill her up tbh.

*currently under repair*
Puzzle Dragon stuff