Author Topic: [COMPLETED] Roll to Dodge - A Multiplayer Game of Chance  (Read 60854 times)

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #540 on: December 16, 2014, 03:13:14 AM »
[Day: 4]   [Time: A few hours past midnight]   [Weather: Clear / Cold]


> Welp... Not getting much rest, woman with a broken arm in need of medical care, and there's a good chance that if the message got to the others successfully, they'll make their way here. Might as well hightail it into the Bamboo Forest and toward the location of Eirin. Assume a large mansion-like building will be her home.
[5] BONUS: Your next roll gets 1 added to it.
After making it to the forest and walking around for a while, you see several rabbit youkai guarding a old-looking mansion. You wonder why you haven't uncovered this place earlier when it was a lot brighter. On the other hand, this darkness might make it easy to sneak past those guards...

>Look around the shrine. Be careful of traps
[1] The floor panels creak as you take careful steps. Just when you're about to let your guard down, your leg gets tangled by a thin plastic string. You give it a tug, and a net suddenly forms around you. Unable to move, you can only scream for help. Don't worry, nobody will hear you...

>"Haruko...remember, you're also in danger. We know this house is a safe zone. And besides, it is very late...we should get some rest. That is what my plan is: rest, and go look in the morning. We know where she is, at least. However, she could be in more danger than you, since, as Akyuu said, not many people know about this chamber. From what we know, she's hurt, and a predator will sooner hunt the weak, hurt prey than the fit, younger one. For what it's worth, I will give my word not to let anything happen to her. But you have to remain safe as well. Please reconsider. I won't stop you if you do decide you want to see her yourself, but that doesn't mean I will let you go off on your own."
>"Regardless, it is late, and I am going to rest. Thank you again for the meal, Akyuu." Bed down again. If she so desires, let Haruko accompany me. I apparently cannot generate warmth anymore.
>Try to attain lucid dreaming and bring forth the Yatagarasu. "Sun god, I beseech thee...why have you forsaken me? I am finding it harder and harder to feel the connection between us...and this could be our most dire hour. Will you retire, or will you stay and provide guidance and strength?" Let the three-legged raven respond in kind. "I must know why our connection is weakening and what can be done, if anything, to strengthen it once more." Hopefully the god understands why I am summoning it in this fashion and asking so many questions...
[3] "Haruko [...] own."
"It's okay..." she points to LaserTurtle. "She'll protect me on the way there."
"Regardless [...] Akyuu."
"I'll be going back up, then. Stay down here for the night. It'll be safer for you."
Akyuu leaves, followed by LaserTurtle and Haruko. The basement becomes very quiet, and you can't hear anything except for crickets and occasional yells from the nearby crowd. You take this chance to communicate with the Yatagarasu:
"Sun [...] strength?"
A very weak voice replies:
"Our last battle with the shrine maiden has weakened us both. Those amulets she fired were infused with the essence of death. I may be a god, but I certainly can't take a blow from the Goddess of Death very well. I can't even say we're equal in terms of power. Your friend may have revived you, but we are still weak."
"I [...] more."
"Right now, the best thing you can do is rest and put all your faith in what you want the most. It's what gods depend on. You must be faithful and believe in your ability to save what's left of the Watsuki family... Until then, I'll be in a state of dormancy..."

>Raise eyebrow skeptically
>"Are you sure you should be asking me to do that? Are you sure you should be doing that at all?"
>Ask her a few more times to be sure
>No seriously, make sure she's dead set on it
>Is she dead set on it? I don't think she is.
>Get her to explain to me what she thinks of all this no matter what her answer is.
>Fine. If she really needs this to happen, I'll take her. Back to the temple!
>if she changes her mind, fly off to Hakurei Shrine and get Reimu's side of what's going on in Gensokyo.
[2](+1)
"Are [...] all?"
"Yes. I want to see her now. I night not be able to see her tomorrow, or maybe even in an hour."
She says those last words with an incredibly serious tone, as if she was certain about it.
"If I die... or she dies... I want to die together with her... I can't leave her alone... I can't let her die alone..."
As soon as the two of you walk out from the mansion, you hear distressed screams from among the crowd. Haruko pulls you back into the mansion, and you can tell she's just as frightened as you are.
"Never mind. Back to the basement. Now!"

>Study the motion of the dolls. Makes you wonder how long it must've taken to pull off something like this. "How long did it take you to learn how to make these dolls sentient?"
[1] Despite that your parent's have always told you to not talk with a mouth full of food, you disregard that and open your mouth to speak. Suddenly, you gasp and wheeze as a large piece of mushroom lodges itself in your throat. You're choking, and everything's starting to fade.

WARNING: CLEAR YOUR THROAT OF THE MUSHROOM!

> Roll a new body.  On a perfect roll, it'd be a duplicate of the original, but with that damn elusive missile launcher... and some IMPACT-RESISTANT body armor.  Not just to buffer the side effects of using and abusing magnets, but also for... y'know.
> Spawn location: near your allies - the Moriya Brigade and Cheez8.  Or at least somewhere in the village.  Or, bare minimum, anywhere BUT that shit-ass bamboo forest.
[4] You spawn in a new body and land on the sofa, right next to Cheez8. Sanae and her goddesses are floating in the air, talking down to the villagers.

Oh, so that's what the situation is.
>Try to ascertain where the red/white may be using extended sensors. Maybe some measure of localization would improve things.
[2](+1) A translucent red overlay flashes over your entire vision. In the top and center are the words WARNING! PROJECTILE WEAPONS DETECTED!. On the bottom-right, a radar map blinks into view. Approaching the green dot in center are several small red dots. Following them is a larger red dot with a line of text above it:
[249m E] Identifying...
You turn your head towards the east to see at least thirty amulets flying towards you. As you dodge all but one of them, the red overlay continues flashing, and the text in the radar display changes:
[174m E] HUMAN: HOSTILE
A red outline appears around the approaching miko.
[123m E] HUMAN: HOSTILE
You realize you have no ranged weapons.
[73m E] HUMAN: HOSTILE
You can make out the merciless glare she has on you.
[20m E] HUMAN: HOSTILE
You raise your hands in front of your face.
[7m E] HUMAN: HOSTILE
"GET... OUT... OF... MY... WAY!!!!"
You feel a heavy kick in the chest, sending you flying towards the crowd. You brace yourself and hit the ground rolling.

Code: [Select]
Damage received to upper body!
Assessing damage... done!
Chest plate weakened. Remaining hits before fatality (estimated): 2

"SANAE!!! YOU'RE SO DEAD NOW!!!"

Threat level: Very high

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #541 on: December 16, 2014, 03:18:17 AM »
> Is it wise to sneak in and find the doctor rather than politely request her help at her front door? Eh, whatever, sneaking in's more fun.

> Work that remaining agility boost and hop gracefully into the mansion presented. Find the doctor and request her immediate help in healing Akina.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #542 on: December 16, 2014, 03:46:53 AM »
>Get out knife, cut through the net
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #543 on: December 16, 2014, 04:41:32 AM »
>"Back to the basement? Forget that!"
>"You stay here, Haruko. I'm gonna get some answers and probably die trying."
>Fly out, demand explanation from all sides. Play discordant music if needed to attract everyone's attention.
>"NOW I WANT TO KNOW EXACTLY WHAT'S HAPPENING AND WHY"
>"EVERYONE SPEAK ONE AT A TIME AND LET ME GET SOME FREAKIN ANSWERS HERE"

Spoiler:
>If I die: "I'm not suicidal, I just make bad decisions..."
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #544 on: December 16, 2014, 04:50:57 AM »
>"Hmm...can't say I'm terribly happy with that, but I will manage. I just...I really hate to have her go out on her own like this...I made a promise to keep her safe. And fulfilling that is all I can wish for at this point. But right now it looks like you're not up for it...thank you for responding, Yatagarasu." Well, nothing to do now but re-
>Wait, why are they returning? Inquire about what happened. (implied response) "Oh no...alright, I have an idea. I can't do much, but...I'm going to see if I can distract her. She knows that I ran off with Haruko once, and I would do it again if needed. If she doesn't follow me, I will go find your mother, Haruko, and safeguard her. Laser, you need to protect Haruko at all costs. If she does follow me...well, wish me luck. My abilities are in a dormant state, and one more time will probably split us for good unless I can reactivate them somehow. If I can draw Reimu far enough away, get Haruko out of here and get her to that temple. Otherwise, do your best not to grab her attention."
>Begin to leave the basement. "Haruko...be strong. Please. We'll meet up again. I promise." Take flight, making sure to make a slight spectacle of it, similar to the first time I grabbed Haruko and ran off, and make for the Forest of Magic again. I will either draw off Reimu, she won't follow me, or she might just somehow kill me. "If I don't make it...I just hope my sacrifice will not be in vain."

Feel free to suggest alternatives, if you think you have a better plan, Laser.


Dangit Laser, you completely ruined my whole wall of text I just typed.

>"Hmm...can't say I'm terribly happy with that, but I will manage. I just...I really hate to have her go out on her own like this...I made a promise to keep her safe. And fulfilling that is all I can wish for at this point. But right now it looks like you're not up for it...thank you for responding, Yatagarasu." Well, nothing to do now but re-
>Wait, why is Haruko returning? "What's going on? And where's Laser?"
>Upon being told, "This isn't good..." Find a good hiding place in the basement, and usher Haruko over there. "What's worse is the Yatagarasu told me it is dormant due to Reimu's previous attack...being hit again will probably separate us...we just need to stay quiet and out of sight, alright?"
>Mutter "I won't let anything happen to you this time."

Kappa

  • LV. 4 Guze Cannon
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #545 on: December 16, 2014, 06:56:45 AM »
> Whoa, you're back - less slightly dead and feeling pretty alright!  The goddesses must really be on your side.  Or Cheez must really be on your side.  No, Cheez is TO your side.  Whatever, close enough.
> Diagnose powers for functionality.  Try Maglifting some stones on the ground, Transmag a message to yourself, Blink a few inches upward, and Maglocate - just rack through the powers to make sure they still work fine and dandy.
"Wow, uh... huh... what JUST happened?  And, uh, what did I mess?  Hey, Cheez."
> If possible over the din of the surrounding mass of plebs and the boomings of the Moriya Triad, ask Sanae for the deets on whatever in the hell is the threat right now - OTHER than herd mentality and behaviour.
> Acknowledge that a badass missile launcher really just isn't in the cards for you; even fate itself seems to disagree with the notion.  Besides, what the hell do you need missiles for?  The world is your missile if you have magnetopowers.
Modern Touhou Accomplishments || TD Normal 1CC | DDC Normal 1CC (poorly) | DDC Extra Clear

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #546 on: December 16, 2014, 06:10:24 PM »
Oh wow, this is embarrassing...
>Excuse myself from the house for a minute. When out of the house, cough back up the mushroom.

Cheez8

  • Derp Imminent
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #547 on: December 16, 2014, 09:37:01 PM »
>"Oh! Uh, welcome back, Kappa. You're... looking healthier than expected. Glad to see it.
"So... it seems Reimu went psycho a couple days back, and she's intent on staying psycho. That light we saw was her calling for help from a death goddess. Sounds pretty bad."
>Assuming I noticed any death threats or plummeting robots just then, get this sofa airborne and scope out the area, because it's probably something deadly.
Someday, I'll have a clue what I'm doing.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #548 on: December 16, 2014, 10:50:38 PM »
A-At least it's a success?
>Time for melee shenanigans. BREAK FIELD ENGAGE, TIME TO POWERTACKLE

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #549 on: December 17, 2014, 02:49:33 AM »
[Day: 4]   [Time: Several hours before dawn]   [Weather: Chance of snow]


> Is it wise to sneak in and find the doctor rather than politely request her help at her front door? Eh, whatever, sneaking in's more fun.

> Work that remaining agility boost and hop gracefully into the mansion presented. Find the doctor and request her immediate help in healing Akina.
[3](+1)(+2) You sneak into the mansion to find a white-haired woman in a blue-and-red dress. If those colors didn't remind you of an ambulance's lights, the hat adorned with a red cross on her head serves as a dead giveaway that she's the doctor you're looking for. At your request, she hurries out to the gate of the mansion and flies off towards the Myouren Temple...

...You run as fast as you can, arriving a few minutes after she started operating on Akina's broken arm. Those anesthetics must be very effective, because she doesn't even twitch as Eirin removes fragments of shattered bones from the wound.

ITEM LOST: Agility Boost

>Get out knife, cut through the net
[3] You cut through the net, but you also cut yourself in the process. You're bleeding all over, and you should probably patch yourself up before the wounds get worse.

>"Back to the basement? Forget that!"
>"You stay here, Haruko. I'm gonna get some answers and probably die trying."
>Fly out, demand explanation from all sides. Play discordant music if needed to attract everyone's attention.
>"NOW I WANT TO KNOW EXACTLY WHAT'S HAPPENING AND WHY"
>"EVERYONE SPEAK ONE AT A TIME AND LET ME GET SOME FREAKIN ANSWERS HERE"

Spoiler:
>If I die: "I'm not suicidal, I just make bad decisions..."
[3] "NOW [...] HERE"
"Ah~ It's you again. Didn't I tell you to keep your mouth shut? I guess you outsiders never learn anything..."
A glowing cube appears around you. Inscribed on the walls are strange markings that resemble Kanji characters.
"Make one wrong move, and I'll make you regret it."
Someone from the crowd yells at you:
"LISTEN TO HER! SHE WON'T KILL YOU IF YOU STAY QUI- EYAHHH!"
Kanako winces as the woman collapses into the crowd, with a needle sticking out of her shoulder. After she looks back up, you hear her voice in your head:
"What are you doing out here? You're an outsider! You're worthless here! Arrghhh... I should've warned you when I had the chance. Reimu won't kill any of the villagers, but she won't hesitate to exterminate you, even if it's just to scare them."
Suwako's speaks to you in the same way Kanako did:
"If you want to live, listen to every word I say: At her command, millions of amulets will pour out those walls you see around you. They may look impossible to dodge, but stay sharp. As they converge on you, look for the openings near the edges. They're your only way out, and they'll only last for a split-second. Don't pay attention to anything else, and you'll survive."
A purple gap tied together by red ribbons on its ends appears behind the shrine maiden. From the eye-filled void, a golden-haired woman in a poofy white-and-violet dress emerges to place her hand on Reimu's shoulder:
"Yukari! You surprised me!"
"Now, now... Don't get carried away. You came here for one thing, and you shouldn't make too much of a mess. These remaining humans trust you, remember? You'll want to keep their trust, or we'll have to replace them with more 'immigrants'..."

Spoiler:
Are you still going to make bad decisions? Or will you heed Suwako's advice and... ROLL to DODGE?

>"Hmm...can't say I'm terribly happy with that, but I will manage. I just...I really hate to have her go out on her own like this...I made a promise to keep her safe. And fulfilling that is all I can wish for at this point. But right now it looks like you're not up for it...thank you for responding, Yatagarasu." Well, nothing to do now but re-
>Wait, why are they returning? Inquire about what happened. (implied response) "Oh no...alright, I have an idea. I can't do much, but...I'm going to see if I can distract her. She knows that I ran off with Haruko once, and I would do it again if needed. If she doesn't follow me, I will go find your mother, Haruko, and safeguard her. Laser, you need to protect Haruko at all costs. If she does follow me...well, wish me luck. My abilities are in a dormant state, and one more time will probably split us for good unless I can reactivate them somehow. If I can draw Reimu far enough away, get Haruko out of here and get her to that temple. Otherwise, do your best not to grab her attention."
>Begin to leave the basement. "Haruko...be strong. Please. We'll meet up again. I promise." Take flight, making sure to make a slight spectacle of it, similar to the first time I grabbed Haruko and ran off, and make for the Forest of Magic again. I will either draw off Reimu, she won't follow me, or she might just somehow kill me. "If I don't make it...I just hope my sacrifice will not be in vain."

Feel free to suggest alternatives, if you think you have a better plan, Laser.


Dangit Laser, you completely ruined my whole wall of text I just typed.

>"Hmm...can't say I'm terribly happy with that, but I will manage. I just...I really hate to have her go out on her own like this...I made a promise to keep her safe. And fulfilling that is all I can wish for at this point. But right now it looks like you're not up for it...thank you for responding, Yatagarasu." Well, nothing to do now but re-
>Wait, why is Haruko returning? "What's going on? And where's Laser?"
>Upon being told, "This isn't good..." Find a good hiding place in the basement, and usher Haruko over there. "What's worse is the Yatagarasu told me it is dormant due to Reimu's previous attack...being hit again will probably separate us...we just need to stay quiet and out of sight, alright?"
>Mutter "I won't let anything happen to you this time."
[3] "What's [...] Laser?"
Haruko's response is infused with terror:
"The villagers... They're all gonna die... she's gonna get killed first..."
The two of you hide in the corner of the basement fartest away from the entrance, behind several dusty shelves. Large spiders crawl here and there, but neither of you pay any attention to them. They might look nasty, but they aren't deadly in the slightest sense.
"What's [...] alright?"
"I won't leave you until this is all over. We'll stay down here, Pat and the rest of the temple will stay with mother, and it'll be a happy ending, just like in the stories she used to tell me."
You can tell that she's saying that with utmost fear.
"I [...] time."
"I know. I know you won't. You've endured the pain for me. Twice..."
She hugs you and mutters:
"I won't let her hurt you anymore..."

> Whoa, you're back - less slightly dead and feeling pretty alright!  The goddesses must really be on your side.  Or Cheez must really be on your side.  No, Cheez is TO your side.  Whatever, close enough.
> Diagnose powers for functionality.  Try Maglifting some stones on the ground, Transmag a message to yourself, Blink a few inches upward, and Maglocate - just rack through the powers to make sure they still work fine and dandy.
"Wow, uh... huh... what JUST happened?  And, uh, what did I mess?  Hey, Cheez."
> If possible over the din of the surrounding mass of plebs and the boomings of the Moriya Triad, ask Sanae for the deets on whatever in the hell is the threat right now - OTHER than herd mentality and behaviour.
> Acknowledge that a badass missile launcher really just isn't in the cards for you; even fate itself seems to disagree with the notion.  Besides, what the hell do you need missiles for?  The world is your missile if you have magnetopowers.
[3] Your powers seem to be there, although they're slightly weakened. Don't worry, they'll be back to optimal levels in an hour or two after this turn. Sanae looks like she's too busy anticipating a possible attack, and the two goddesses behind her look like they're concentrating on something.

(read Cheez8's scenario for what happens next)

Oh wow, this is embarrassing...
>Excuse myself from the house for a minute. When out of the house, cough back up the mushroom.
[2] You never make it past the table before you collapse.

You are dead.

>"Oh! Uh, welcome back, Kappa. You're... looking healthier than expected. Glad to see it.
"So... it seems Reimu went psycho a couple days back, and she's intent on staying psycho. That light we saw was her calling for help from a death goddess. Sounds pretty bad."
>Assuming I noticed any death threats or plummeting robots just then, get this sofa airborne and scope out the area, because it's probably something deadly.
[3](+1) You fly the sofa up to the confrontation between Sanae and Reimu. Behind the Moriya Shrine half-goddess half-miko are the two goddesses of her shrine. Behind the red-white embodiment of Izanami no Mikoto is a golden-haired woman holding a parasol over her head. It's got to be somewhere between 2 and 3 in the morning, so you settle with the fact that the parasol is some kind of weapon. Just then, Dudu Zombolt, still in cyborg form, flies at the maiden of the Hakurei Shrine. Two ying-yang orbs smash into him to shred most of his body.
"So much for outside-world technology... In the end, they're all just pathetic scraps of junk..."
While most of the villagers seem to agree with Reimu, Sanae charges at her and yells out:
"YOU'RE WRONG, HAKUREI! YOU AND THAT GAP HAG MAY HOLD GENSOKYO IN YOUR HANDS, BUT DO NOT DISRESPECT THE OUTSIDE WORLD!!!"
A barrier similar to the one trapping LaserTurtle appears around her.
"Well said, outsider."
As walls of amulets rain down on her, she easily dodges them through openings in the corners. If the barrier didn't reflect her shots back at her, she would be pouring colorful star-shaped projectiles towards her opponents.

A-At least it's a success?
>Time for melee shenanigans. BREAK FIELD ENGAGE, TIME TO POWERTACKLE
[1] You come within arm's reach of Reimu before a large, spinning ying-yang orb crashes into your left side. A second one crashes into your right side, grinding everything below your upper chest into scrap metal. Amid the spewing sparks and billowing smoke, the last thing you see before your visual field converges towards the center and blinks out are the words "FATAL DAMAGE OCCURRED!!! INITIATING RECOVERY SEQUENCE..."

...

Code: [Select]
Human-Machine Interface (Safe Mode) [Version 6.22]

Loading COMMAND.COM...
Calibrating gyrometer... done!
Calibrating envirograph... failed!
Initializing motors... failed!
Initializing Auto-Target System... done!
>A.T.S. loaded into working memory, 15.7 TB remaining.
>WARNING! Peripheral connection not present. Movement limited to facial section.
>WARNING! Using back-up power supply.

You see a boy's face covering most of your vision, with a familiar green crosshair over it. He looks no older than twelve.
HUMAN: FRIENDLY
"Whoah!" He looks straight into your infrared-enhanced eyes. "You're still alive! Mom, look! It's still alive!"

Threat level: Medium
« Last Edit: December 17, 2014, 02:52:08 AM by aUsernameIsFineToo »

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #550 on: December 17, 2014, 02:54:47 AM »
>Attempt to get back up on the spot. It may freak them out a little, but hopefully I can explain my way out of it. If getting back up on the spot isn't an option, respawn somewhere within the Bamboo Forest, now that I have some new information.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #551 on: December 17, 2014, 03:04:23 AM »
>Look around for some cloth
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #552 on: December 17, 2014, 03:07:58 AM »
> Right, with the issue of Akina's arm being taken care of, it's time to discuss matters of taking care of the shrine maiden.

> Find the purple-haired woman and try to get her help in stopping Reimu. "Listen, I don't know what your connections to Reimu may be, but if you're housing Akina here, then certainly you can't be approving of what she's been doing to her and her family. I say we should take the fight to her and find a way to either calm her down for good, or... the other 'for good' solution. Do you think you can help somehow, or even just lend me some arms so I can help in taking her down?"

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #553 on: December 17, 2014, 03:37:33 AM »
>Return the hug.
>Nothing to really do except wait...I'm sure Akyuu will give us an "all-clear" when things let up. Otherwise...just sit with Haruko in my arms, hope Reimu leaves, and have the Yatagarasu recharge.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #554 on: December 17, 2014, 04:07:09 AM »
>"Things never go my way when I want them to."
>Dodge. Dodge. DODGE EVERYTHING GET OUT OF THERE
>Yell nondirectionally "I JUST WANT AN EXPLANATION! IS THAT TOO MUCH TO ASK?"
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Kappa

  • LV. 4 Guze Cannon
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #555 on: December 17, 2014, 04:58:06 AM »
> Okay.  So, you can hardly bring yourself to affirm the notion, but this crimson-clad female might just be the scariest goddamn thing you've ever seen.  Probably because you're fearing for your own life right now.  As such, you decide to take on a stealth-support role here.
> Try to generate severe magnetic interference to disrupt and break down the odd spherical barrier around Sanae.  You have absolutely no goddamn idea how this barrier is being generated or what exactly it does or if trying to tamper with it will zap you or whatever, but it seems bad, so you might as well try SOMETHING to dispel it.  This seems to be the best course of action since magnetic waves are invisible, so you are NOT prime suspect number one... hopefully.
if (not (barrierActive & detected)) {
>> While you're at it, try something else to invoke more seemingly random chaos on the battlefield...
[Invent Ability] - "Transmit": An adaptation of Blink.  Instantaneously move an object into the space occupied by the target, dealing a critical strike.
>> Look around for any sufficiently massive but non-essential objects, and upon finding one, Transmit it to the space occupied by this red dead redeemer.
}
Modern Touhou Accomplishments || TD Normal 1CC | DDC Normal 1CC (poorly) | DDC Extra Clear

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #556 on: December 17, 2014, 06:02:23 AM »
>blink.
>"Uh... Where am I?"

Cheez8

  • Derp Imminent
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #557 on: December 17, 2014, 11:16:49 PM »
>Oh geez. No idea what I'm getting myself into, but whatever it is, it sure isn't right. At least Sanae seems to be more or less safe right now, so...
>Fly the Sofabot ever so slightly closer to Reimu- just enough to not really have to shout too hard.
>"Hey. You're Reimu, aren't you? The shrine maiden who invented the spellcard rules to prevent death and promote peace and all that? With all due respect, um... what the heck happened to that spirit?"

super-sorry if I'm chipping in too late in the day here
Someday, I'll have a clue what I'm doing.

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #558 on: December 18, 2014, 02:48:50 AM »
[Day: 4]   [Time: A few hours before dawn]   [Weather: Light snow]


>Attempt to get back up on the spot. It may freak them out a little, but hopefully I can explain my way out of it. If getting back up on the spot isn't an option, respawn somewhere within the Bamboo Forest, now that I have some new information.
[3] You revive on the spot and bump your head against the wall as you sit up. Alice looks at you like she's just seen the most frightening thing in the world, while Marisa smiles a bit.
"Yeah, I forgot to tell you, she can sorta just revive like that..."

>Look around for some cloth
[5] BONUS: Your next roll gets 1 added to it.
There's a roll of cloth sitting among other things in a drawer.

> Right, with the issue of Akina's arm being taken care of, it's time to discuss matters of taking care of the shrine maiden.

> Find the purple-haired woman and try to get her help in stopping Reimu. "Listen, I don't know what your connections to Reimu may be, but if you're housing Akina here, then certainly you can't be approving of what she's been doing to her and her family. I say we should take the fight to her and find a way to either calm her down for good, or... the other 'for good' solution. Do you think you can help somehow, or even just lend me some arms so I can help in taking her down?"
[6] "There's one thing I can do to help, but you'll have to stay here and protect Watsuki-san at all costs. If she wakes up, tell her that I left to end this peacefully."
The woman checks herself for her weapons and quickly leaves towards the human village...

(read footnote for what happens next)

>Return the hug.
>Nothing to really do except wait...I'm sure Akyuu will give us an "all-clear" when things let up. Otherwise...just sit with Haruko in my arms, hope Reimu leaves, and have the Yatagarasu recharge.
[2] The silence is broken by Akyuu's yell:
"QUICK! TO THE TEMPLE! WHILE THEY'RE FIGHTING!"

The Yatagarasu doesn't seem to have recharged much, yet this may be one of the few chances to reunite mother and daughter...

>"Things never go my way when I want them to."
>Dodge. Dodge. DODGE EVERYTHING GET OUT OF THERE
>Yell nondirectionally "I JUST WANT AN EXPLANATION! IS THAT TOO MUCH TO ASK?"
[3] As the walls of the cage collapse towards you layer-by-layer, you heed the goddess' advice and look for the opening in the corners.

SeGraze.wav

A few amulets manage to scratch you, giving you a mild paper cut.
After what seems like an eternity, the attack finally times out, leaving you floating in the sky.
"I [...] ASK?"
Yukari replies in a condescending voice:
"What if the very existence of the world you live in is under threat? Would you not get rid of that threat? From the very beginning, only three deaths were needed to end it all. Now, we're down to two, and I want to keep it at that."

(read footnote for what happens next)

> Okay.  So, you can hardly bring yourself to affirm the notion, but this crimson-clad female might just be the scariest goddamn thing you've ever seen.  Probably because you're fearing for your own life right now.  As such, you decide to take on a stealth-support role here.
> Try to generate severe magnetic interference to disrupt and break down the odd spherical barrier around Sanae.  You have absolutely no goddamn idea how this barrier is being generated or what exactly it does or if trying to tamper with it will zap you or whatever, but it seems bad, so you might as well try SOMETHING to dispel it.  This seems to be the best course of action since magnetic waves are invisible, so you are NOT prime suspect number one... hopefully.
if (not (barrierActive & detected)) {
>> While you're at it, try something else to invoke more seemingly random chaos on the battlefield...
[Invent Ability] - "Transmit": An adaptation of Blink.  Instantaneously move an object into the space occupied by the target, dealing a critical strike.
>> Look around for any sufficiently massive but non-essential objects, and upon finding one, Transmit it to the space occupied by this red dead redeemer.
}
[2] The barrier is made up of spiritual energy and amulets, which don't contain any metallic substances. As a result, you're unable to affect it using magnetic fields.

(read footnote for what happens next)

>blink.
>"Uh... Where am I?"
[5] BONUS: Your next roll gets 1 added to it.
HUMAN: FRIENDLY
"You're still in the village..."
The boy looks very surprised.
"I know someone who can fix you up and give you some weapons. She's right here, in the village!"

Threat level: Medium

>Oh geez. No idea what I'm getting myself into, but whatever it is, it sure isn't right. At least Sanae seems to be more or less safe right now, so...
>Fly the Sofabot ever so slightly closer to Reimu- just enough to not really have to shout too hard.
>"Hey. You're Reimu, aren't you? The shrine maiden who invented the spellcard rules to prevent death and promote peace and all that? With all due respect, um... what the heck happened to that spirit?"

super-sorry if I'm chipping in too late in the day here
[5] BONUS: Your next roll gets 1 added to it.
"Spellcards? Gensokyo's very existence is in danger, and you're talking about spellcards? If you want to challenge me to a spellcard duel, come to my shrine after this is over, and I'll be glad to defeat you. Oh, and about this whole 'prevent death and promote peace', it's exactly what I'm doing. Would you rather have this end in the death of two outsiders, or would you rather have this paradise destroyed along with everything it holds?"

(read footnote for what happens next)



---Human Village---
A purple-haired woman surrounded by a protective barrier flies in front of Reimu and Yukari.
"Calm down... The man's already dead, and there's no more reason to kill..."
"Don't give me any of your Buddhist peace crap, Hijiri. You know I'd much rather have you sealed than see Gensokyo's destruction."
"YOU'RE WRONG!!! THEY'RE INNOCENT! THE MAN MAY HAVE DONE WRONG, BUT HIS WIFE AND DAUGHTER ARE INNOCENT! I SAW HER WOUNDS! I SAW HER TEARS!!!"
"AND WHAT?! Gods, if you were in charge of Gensokyo, we'd all be dead in less than a DAY!"
"You... two... are... MONSTERS!!! They may be outsiders, but THEY WERE A FAMILY! A family you RIPPED APART!!!"
The shrine maiden and gap youkai exchange looks with each other before looking forward:
"Spirit Sign 「Fantasy Seal」!"
"Sinister Spirits 「Double Black Death Butterfly」!"
As colorful balls of light intertwined with glowing butterflies and daggers shoot towards the monk, she declares a spell of her own, accelerating past the flying projectiles:
"Superhuman 「Byakuren Hijiri」!!"

The night sky is lit with danmaku...

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #559 on: December 18, 2014, 02:58:24 AM »
>Rub head slightly. "I was planning on explaining that part..." Turn to Alice. "What Marisa said there is correct, though I'm not certain why this is the case. Don't worry, Marisa seemed a bit freaked as well when she saw it the first time." Grin, then return to watching the dolls go about their tasks.

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #560 on: December 18, 2014, 03:07:18 AM »
>Look to Haruko. "This sounds like a good opportunity. If she's busy fighting, and the one she's fighting is strong...we should be able to stand a chance of escaping if we stay low! I'll leave it up to you, but I think I know what your answer will be."
>>If she wants to go, get out of the basement and ask Akyuu which way the temple is, then head that direction with Haru in tow, being sure not to draw attention to us.
>>If she doesn't for some reason, simply nod and acknowledge her decision, even if I may not agree with it entirely.
>Either way, she needs to have some sort of shield, so I will be needed near her. And also continue to try to recharge the Yatagarasu. I could need that power now more than ever if things go awry...

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #561 on: December 18, 2014, 03:52:26 AM »
>Wrap the cut up
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Kappa

  • LV. 4 Guze Cannon
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #562 on: December 18, 2014, 04:28:07 AM »
"Cheez, you sure you know what you're doing?  I'm getting the slightest vibe that this Reimu person can kill us both in an instant, and wouldn't you know it, magnetic interference ain't got shit on that shield.  Oh yeah, and how is this sofa flying?  What ARE you exactly, anyway - if you don't mind me asking?"
> Welp, you are WAAAY out of your own league!  Cover's blown to all hell though, so you might as well try your Transmit move to hopefully at least stagger this Reimu chick when/if she stops looking right at you.  That barrier may be made of some voodoo mumbo-jumbo, but I doubt that she is herself.  The other one just seems... like a bad person to target altogether, and the purple monk-looking one seems to be on your side.
> Wish that you had more options and abilities at your disposal to actually be useful, since it turns out that magnets DON'T solve everything.
> Try to ask anyone relevant nearby what "spell cards" are over all the havoc.  Was this on a page of the textbook you didn't get to?  Would this be on the test?  Is this the test it's on right now unfolding before you?

> Awe at the colorful spectacle unfolding before you.  Ponder how these colorful lights are being generated.  It might be some sort of manipulation of waves in the air to create and project condensed globs of waves within the visible spectrum... but then they'd be lasers.  And this all looks to be dangerous - are these plasma cannons?  Have they figured out man-portable rapid fire plasma cannon technology in this realm?  If they have, then HOLY SH!T.  Either we are way behind, or they are way farther ahead than you originally thought.  Halo predicted this technology existing several centuries from this one, as did just about every other sci-fi series ever, but here we are, and here it is: real-life plasma weaponry.  Wow.  Make a note to figure out where you can get your hands on this stuff.  Stealing should be totally okay in this case, because come on; most people would kill for this.
Modern Touhou Accomplishments || TD Normal 1CC | DDC Normal 1CC (poorly) | DDC Extra Clear

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #563 on: December 18, 2014, 04:37:04 AM »
>Give as much of a smile as possible. "Heh, some repairs sound nice... Try to keep yourself safe, tho. Technology seems to be a trigger for red/white disasters nowadays."

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #564 on: December 18, 2014, 04:47:07 AM »
> "Peacefully"... Right... In any case, you're kind of stuck here until this all blows over. Converse with a few of the other temple's residents to pass the time, but keep near Akina.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #565 on: December 18, 2014, 05:26:06 AM »
>"Well gee, thanks for being cryptic."
>"Is it too much for a straight answer? What the heck did the dad do?"
>Get out of there. You've died twice and nearly died too many times to count.
>Take refuge in the mahjong parlor
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Cheez8

  • Derp Imminent
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #566 on: December 18, 2014, 05:47:16 AM »
>"Er... well, Kappa... What I'm doing is trying to figure out what I'm doing. And talk things out, but that part was a dead end.
"And... the sofa here is jet-powered, obviously, and I'm just a guy who doesn't know how he made that happen yet. I've only been around about half a day or so, but from what I can gather it's pretty easy for people to do some really special things here. I mean, look at you. Warping, telepathy... Heck, you even died or something a little while ago, right? And here you are. There's something special going on here.
"...But speaking of dying... you're right, this might not be the best time to chat with Reimu. Let's, um..."
>Mmm. That's real pretty, but... Yeah, even if Sofabot can survive that night sky, I can hardly tell what's what in there, so there's not a point. And with that last bit about Gensokyo's destruction... Better try not to act too rash with something like that at stake. Just back off for now.
>In fact, lower Sofabot and hover closer to the village streets to see if I can glean any information on what exactly is putting Gensokyo at risk here. Pay special attention to villagers with interesting hair, because those ones are always important.
Someday, I'll have a clue what I'm doing.

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #567 on: December 19, 2014, 02:57:50 AM »
[Day: 4]   [Time: A few hours before dawn]   [Weather: Light snow]


>Rub head slightly. "I was planning on explaining that part..." Turn to Alice. "What Marisa said there is correct, though I'm not certain why this is the case. Don't worry, Marisa seemed a bit freaked as well when she saw it the first time." Grin, then return to watching the dolls go about their tasks.
[2] The dolls look like they're done with what they were doing.

>Look to Haruko. "This sounds like a good opportunity. If she's busy fighting, and the one she's fighting is strong...we should be able to stand a chance of escaping if we stay low! I'll leave it up to you, but I think I know what your answer will be."
>>If she wants to go, get out of the basement and ask Akyuu which way the temple is, then head that direction with Haru in tow, being sure not to draw attention to us.
>>If she doesn't for some reason, simply nod and acknowledge her decision, even if I may not agree with it entirely.
>Either way, she needs to have some sort of shield, so I will be needed near her. And also continue to try to recharge the Yatagarasu. I could need that power now more than ever if things go awry...
[6] "This [...] be."
"Of course it is! We deserve this chance, especially after all that has happened!"
You feel a surge of power within you, running through your blood and veins.
"The temple is to the northwest of the village. It's very close, so don't go out too far. Whatever you do, stay away from the fight, and use your best judgment."
You grab Haruko in your arms and leap into the sky, heading straight for the nearby temple. You take a quick glance behind you, and it seems like Reimu and Yukari are being pushed towards the opposite direction...

...You arrive at the temple, where the guard lets you in immediately after you show her the girl in your hands. Patorikku is in the main room, along with a woman in a white doctor's apron. She appears have just finished bandaging up the wounds on the arm of a woman in her late 30s. Haruko leaps towards her and kneels down, tears dropping from her eyes like rain...

BGM: It's not longer when they cry. It's when YOU cry!!!

(0:00)
"Mom... Mooom~ Are you okay? ARE YOU OKAY?!"
"Don't be too loud, she's just gone through a complicated surgery."
"Will she be okay?"
"She should be... She still has a pulse, after all."
"Please... Please tell me she'll make it... Oh god..."
"She will, child. I've never failed on a human before..."

(0:40)
The woman's eyelids slowly open, revealing a comforting gaze at the crying girl.
"Ha... Haruko... Is that you?"
The girl drops to her mother's lap and hugs her tightly. For a good half-minute or so, the entire temple is dead silent, save for occasional sniffling. All its residents stop whatever they were doing to pay their condolences to the emotional reunion of a broken family.

(1:21)
"Mom... It's okay. I'm here. I'm safe... We're safe."
"I'm sorry, honey. I'm sorry I let your father continue his trips to the shrine. I'm sorry I didn't tell the police when he left... I'm sorry I encouraged him in the beginning..."
"It's gone... It's all gone... She got rid of it, and he's gone... Forever..."

(1:40)
"Haruko, honey... You still have me... We're still a family, and we'll be a family forever. These brave men took the pain so you'd make it, and if anything, it's an act of goodwill from the heavens above."
"Yeah. You're right. We're together, and nothing will ever tear us apart again."

(1:59)
The woman stands up, still hugging her daughter.
"I'm sorry I almost got myself killed. I just wanted to save the only thing he left behind. Was that too much to ask of her? Was that too much to ask?"

(2:19)
"No... Nothing's ever too much... You did your best, and that's what matters in the end. What's gone is gone, the past can never be changed. But from now on, we'll stay together, no matter what."
Haruko and her mother turn to you and look you straight in the eyes:

(2:40)
"Thank... you..."

>Wrap the cut up
[2](+1) The cloth fits loosely around the cuts, but at least they provide the protection you need.

"Cheez, you sure you know what you're doing?  I'm getting the slightest vibe that this Reimu person can kill us both in an instant, and wouldn't you know it, magnetic interference ain't got shit on that shield.  Oh yeah, and how is this sofa flying?  What ARE you exactly, anyway - if you don't mind me asking?"
> Welp, you are WAAAY out of your own league!  Cover's blown to all hell though, so you might as well try your Transmit move to hopefully at least stagger this Reimu chick when/if she stops looking right at you.  That barrier may be made of some voodoo mumbo-jumbo, but I doubt that she is herself.  The other one just seems... like a bad person to target altogether, and the purple monk-looking one seems to be on your side.
> Wish that you had more options and abilities at your disposal to actually be useful, since it turns out that magnets DON'T solve everything.
> Try to ask anyone relevant nearby what "spell cards" are over all the havoc.  Was this on a page of the textbook you didn't get to?  Would this be on the test?  Is this the test it's on right now unfolding before you?

> Awe at the colorful spectacle unfolding before you.  Ponder how these colorful lights are being generated.  It might be some sort of manipulation of waves in the air to create and project condensed globs of waves within the visible spectrum... but then they'd be lasers.  And this all looks to be dangerous - are these plasma cannons?  Have they figured out man-portable rapid fire plasma cannon technology in this realm?  If they have, then HOLY SH!T.  Either we are way behind, or they are way farther ahead than you originally thought.  Halo predicted this technology existing several centuries from this one, as did just about every other sci-fi series ever, but here we are, and here it is: real-life plasma weaponry.  Wow.  Make a note to figure out where you can get your hands on this stuff.  Stealing should be totally okay in this case, because come on; most people would kill for this.
[6] As soon as Reimu takes off after Byakuren, you find the nearest metallic object, a gas-burning street lamp, and send it flying towards the shrine maiden at speeds approaching that of light. To the untrained eye, it's as if she suddenly changed course and crashed straight into the roof of someone's house. Yukari flies off after her, shooting daggers behind her to keep Byakuren away. It seems that the tide of battle has turned in your favor, so you land gracefully and approach the crowd. An elderly woman replies to your question:
"Spell cards, huh? You mean those things they're fighting with up there? They're a way to memorize and organize one's best danmaku attacks. Most of us can't even summon a tiny ball of light to brighten our surroundings in the dark, but if you're one of those people who have weird powers or something, feel free to make some cards for your moves. All you have to do is name them, determine the steps to reproduce it, and write it down on any ol' piece of paper!"

Just for fun, you reach into your pockets and notice that there are a few index cards there. Before you ask yourself (or anyone nearby) any questions, you deem that some sort of god has acted upon your wishes.

>Think of five attacks, each with a name, description, and pattern.

>Give as much of a smile as possible. "Heh, some repairs sound nice... Try to keep yourself safe, tho. Technology seems to be a trigger for red/white disasters nowadays."
[3](+1) "Hey! Come back here!"
The boy ignores his mother's plead and runs through the crowd...

...Once he's free, he continues down the path until the two of you reach a shabby-looking warehouse. He knocks on the metal door, and a girl quickly pulls him inside. Even in the dim room, you're able to make out her features despite the black-and-white infrared view you see. She appears to be wearing a light-colored vest and a bow above the collar, and her dark hair is split into two braids.
HUMAN: FRIENDLY
The boy hands what's left of you to her, who studies the bundle of charred wiring and melted connectors dangling from your "neck". She mumbles to herself as she tries to make out the faded lettering on the wires:
"R-S-2-3-2... S-E-R-I-A-L... C-O-N-N-E..."
She suddenly turns to the boy and asks in an excited voice:
"Where did you find this thing?! Do you have any idea what this is?! This is the head of a robot!!! It's probably something from a few years ago, but IT'S A ROBOT!!! I bet it even has an automatically-adapting A.I.!"
She looks back into your eyes and speaks in a quiet voice:
"Can you hear me? Do you want me to fix you? Wait, no, not just fix... Do you want to become Gensokyo's STRONGEST WEAPON?!"
HUMAN: FRIENDLY / EXCITED

Threat level: Low

> "Peacefully"... Right... In any case, you're kind of stuck here until this all blows over. Converse with a few of the other temple's residents to pass the time, but keep near Akina.
[5] BONUS: Your next roll gets 1 added to it.
As you wait, you manage to gather the following information about the overall situation:
  • The Myouren Temple serves as a sanctuary for humans and youkai (you were already told that earlier)
  • The woman you talked to is known as Byakuren Hijiri (and you probably knew that as well)
  • She's one of the few people in Gensokyo that can stand a fair chance against Reimu
  • The Watsuki family is being hunted due to the husband's efforts in moving Gensokyoan society towards that of the Outside World
  • The temple had a say in what would happen to the family and those that supported it, but whether its decision was truly theirs is questionable

(read an unmatched sock's scenario for what happens next)

>"Well gee, thanks for being cryptic."
>"Is it too much for a straight answer? What the heck did the dad do?"
>Get out of there. You've died twice and nearly died too many times to count.
>Take refuge in the mahjong parlor
[5] BONUS: Your next roll gets 1 added to it.
Yukari doesn't seem to be one to ask in hopes of getting a straight, non-convoluted answer. She just looks at you with an extremely creepy smile before flying off after the monk. You take that as a threat, so you quickly make way to the crowded mahjong parlor. The only light comes from the torches lining the street, and if the people hiding here were actually trying to hide, they'd be doing that in a very poor way. Every now and then, you can hear yelling and scuffling around you.

>"Er... well, Kappa... What I'm doing is trying to figure out what I'm doing. And talk things out, but that part was a dead end.
"And... the sofa here is jet-powered, obviously, and I'm just a guy who doesn't know how he made that happen yet. I've only been around about half a day or so, but from what I can gather it's pretty easy for people to do some really special things here. I mean, look at you. Warping, telepathy... Heck, you even died or something a little while ago, right? And here you are. There's something special going on here.
"...But speaking of dying... you're right, this might not be the best time to chat with Reimu. Let's, um..."
>Mmm. That's real pretty, but... Yeah, even if Sofabot can survive that night sky, I can hardly tell what's what in there, so there's not a point. And with that last bit about Gensokyo's destruction... Better try not to act too rash with something like that at stake. Just back off for now.
>In fact, lower Sofabot and hover closer to the village streets to see if I can glean any information on what exactly is putting Gensokyo at risk here. Pay special attention to villagers with interesting hair, because those ones are always important.
[1](+1) The villagers are either too scared or too mesmerized by the battle unfolding above you to care about your questions.

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #568 on: December 19, 2014, 03:01:17 AM »
>"Huh. These dolls are very efficient and quick at their work. I haven't personally seen something like this." Look around the room more, then face Alice again. "So how long did it take to learn this kind of puppetry?"

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #569 on: December 19, 2014, 03:19:32 AM »
>Mutter in a extremely annoyed manner
>grumble grumble how are you supposed to convince people by being cryptic grumble grumble
>"Right, this place is too crowded. Anyone HERE know what's going on? What's with the crazy shrine maiden, why are people marked for execution, all that?"
>In event of an answer, play background music for resulting exposition
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.