Author Topic: [COMPLETED] Roll to Dodge - A Multiplayer Game of Chance  (Read 60867 times)

Kappa

  • LV. 4 Guze Cannon
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #360 on: November 25, 2014, 05:50:49 AM »
> Fed up with the current lack of any progress whatsoever, but not ready to give up hope, take a (syllable) stab in the dark and call out to anyone who may be around - and may or may not be helpful. 
"Hello?  Anyone?  Anyone out there?  Where am I?  And what time period is this?"
> While doing this, prepare for a less-than-ideal outcome by constructing a super-makeshift bamboo shelter complete with hyper-makeshift bamboo combat implement.  Name combat implement "Carl's Jr." out of a desire for comic relief.  Briefly reconsider conversing with bamboo.  Subsequently banish the thought.  Bamboo bamboo.
> Wait around for a bit and hope that whoever - or whatever - answers the calls doesn't want to kill you or otherwise deprive you of life.

# Do I have anything in my inventory whatsoever, or am I doomed to live entirely off of bamboo for the rest of my life
Modern Touhou Accomplishments || TD Normal 1CC | DDC Normal 1CC (poorly) | DDC Extra Clear

Validon98

  • Deathguard Night Sparrow
  • *
  • Harbingers, yo.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #361 on: November 25, 2014, 06:21:17 PM »
>Looks like I was right not to go speak to Yukari about this. Still though, Haruko's mother is alive? That means she's in just as much danger, and we can't exactly go now to look for her. It might grab their attention, and at the same time Reimu could be banging on our doors any minute.
>Go out with Pat, keep an eye out for Reimu. I know I can be providing faith right now, but as soon as Reimu comes anywhere NEAR the Moriya Shrine, we need to let everyone inside know. There's seven of us here, we should be able to drive her off, right?
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #362 on: November 26, 2014, 03:05:08 AM »
[Day: 3]   [Time: Noon]   [Weather: Cloudy]


>"Ah, okay...I apologize for being of no assistance." Sit onto a nearby stool, and keep notes to myself about the new magic I have recently learned.
[2] You try to memorize the procedures to cast the spells you've learned, but you forget the previous one as soon as you commit the next one to memory.

> This doesn't look like something you can help fix. Not immediately, anyhow. Step outside again and leave them be.

> See if you can find a weapon of some kind in the immediate vicinity of the shrine. "Judging by all that went down earlier, Reimu probably wasn't finished with the girl, so she may come around for another shot at her. Good to know... I'll want another shot at her for what she did to me."
[2] You leave just as quietly as when you entered to look for a suitable weapon. Unfortunately, you don't find anything like that.

>"Yes someone's here. Come on out, I'm looking for the person who made someone a human pin cushion. I won't hurt you."
[3] A petite fairy peeks out from behind a tree.
"IT WASN'T MEEEE! I didn't do anything!"
She looks at you and gasps before fluttering her wings to fly deep into the woods. What else can you expect from her when you're carrying a bunch of shiny knives?

>"Yukari? Can't say I'm familiar with the name..." Express slight shock at the other important news, then smile at Haruko. "You hear that? She's alive. Just like you hoped. We can still find her. You have to pull through...Haru..."
>Provide faith and continue supplying the medical equipment with power.
[3](+1) Your words of hope reach deep into Haruko's unconsciousness, causing the wave on the monitor to increase in complexity for a moment before returning to the same repetitive pattern as before.
Sanae notices the brief change and exclaims, "Did you see that? She's listening to us!"

Faith +1 (total 31)

> Photosynthesize.
[1](+1) You stand under the sun, but nothing happens. At least you didn't die of sunburn-induced skin cancer...

>"Don't look at me, I'm just a musician."
>Provide background music to set the mood. Be faithful too, that couldn't hurt.
[3] Before you prepare your instrument, Kanako looks up from the makeshift operation table and glances at you.
"Shh... Stay quiet. We need to concentrate."

Faith +1 (total 31)

> Fed up with the current lack of any progress whatsoever, but not ready to give up hope, take a (syllable) stab in the dark and call out to anyone who may be around - and may or may not be helpful. 
"Hello?  Anyone?  Anyone out there?  Where am I?  And what time period is this?"
> While doing this, prepare for a less-than-ideal outcome by constructing a super-makeshift bamboo shelter complete with hyper-makeshift bamboo combat implement.  Name combat implement "Carl's Jr." out of a desire for comic relief.  Briefly reconsider conversing with bamboo.  Subsequently banish the thought.  Bamboo bamboo.
> Wait around for a bit and hope that whoever - or whatever - answers the calls doesn't want to kill you or otherwise deprive you of life.

# Do I have anything in my inventory whatsoever, or am I doomed to live entirely off of bamboo for the rest of my life
[5] BONUS: Your next roll gets 1 added to it.
You manage to make a tent-like structure by stringing bamboo stalks together, as well as break off a long bamboo branch to use as a swinging weapon. By the time you finish all that, a group of fairies has gathered around the area...

...After a while, the largest fairy among the group (who is barely larger than bite-sized) squeaks.
"Hi~"
At her response, a smaller one continues the conversation.
"How did you do all that?"
Others also join in.
"You're in the Bamboo Forest of the Lost!"
"The Lost~"
"Ehh... I don't remember..."
"I don't either..."
"I think it's the ninth day."
"No, you've got it wrong! It's the fifteenth day!"

Though the fairies' sense of time is very limited, the lack of tall buildings, airplanes, and "no littering" signs tells you that you're in a rather primitive area. Also, there are TINY NATURE DEITIES hovering around you.

All you have with you is a bamboo stick.

>Looks like I was right not to go speak to Yukari about this. Still though, Haruko's mother is alive? That means she's in just as much danger, and we can't exactly go now to look for her. It might grab their attention, and at the same time Reimu could be banging on our doors any minute.
>Go out with Pat, keep an eye out for Reimu. I know I can be providing faith right now, but as soon as Reimu comes anywhere NEAR the Moriya Shrine, we need to let everyone inside know. There's seven of us here, we should be able to drive her off, right?
[4] You follow Patorikku out the shrine to stand guard while he searches for weapons. The sky is covered by a thick layer of dark clouds, but other than that it is as clear as it can be.

Faith +1 (total 31)



Stay faithful, everyone! We're just over three-fifths of the way there!
« Last Edit: November 27, 2014, 02:56:38 AM by aUsernameIsFineToo »

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #363 on: November 26, 2014, 03:18:42 AM »
> You are the last person who should be without a weapon of some sort, especially if that shrine maiden is on her way here. Take a look at your stats and dump any available points into strength and agility; when she shows up, you're gonna rush her down.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #364 on: November 26, 2014, 03:24:36 AM »
> Look around for a weapon.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #365 on: November 26, 2014, 03:34:43 AM »
>"She did?" Lean a bit closer. "Come on, Haru...fight this! Be strong, recover as fast as possible! Your mother is out there, waiting!"
>Apply hope and faith directly to the gods. Keep powering the thing. She'll pull through.

Kappa

  • LV. 4 Guze Cannon
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #366 on: November 26, 2014, 06:51:25 AM »
"'Lost' is definitely right - I have no idea how to get out of here.  Do any of you know where I can find a town or a city or... anything, really?  Ninth day?  Fifteenth day?  Day of what?"
> Outwardly, ask for directions and context to the surrounding chatter.  Inwardly, feel a surge of trepidation.  Internally question if the surrounding small entities are some sort of hallucination, or if the entire surrounding world defies the proven logic of the known universe.  Then again, science hasn't exactly disproven the existence of pixies, or whatever these may be - but the probability of their ability to exist should be close to none.  Furthermore, internally question if this bamboo forest "of the lost" even has an exit, or if it loops inwards on itself through some 4th-dimensional twilight zone magic.
> Do not brandish Carl's Jr., as the small beings seem staggeringly benign.  If they attack, though, hey - I gots a stick, and when shit gets real, I'm gonna be doing more than walking softly with it.
> Ponder if there is something considerably more interesting than your own predicament going on in some other part of this realm.
...
> Probably not.  I mean, look at this.  PIXIES.  Totally pixies, right here, right now.
"Wait.  Are you... pixies or something?"
Modern Touhou Accomplishments || TD Normal 1CC | DDC Normal 1CC (poorly) | DDC Extra Clear

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #367 on: November 26, 2014, 11:19:35 AM »
Agh, I figured learning spells wouldn't be too easy.
>Look through a nearby magic tome, and attempt to learn the material inside.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #368 on: November 26, 2014, 12:37:21 PM »
>Continue following the path of carnage
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #369 on: November 26, 2014, 08:29:32 PM »
Shite.
>Soar above the skies, figure out where to go next.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #370 on: November 26, 2014, 09:29:25 PM »
>Nothing to do, huh? Great.
>Stay idle, maybe I'll get a random drop.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Validon98

  • Deathguard Night Sparrow
  • *
  • Harbingers, yo.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #371 on: November 26, 2014, 10:17:47 PM »
>Continue keeping an eye out. Advance warning for the others is key.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #372 on: November 27, 2014, 02:53:15 AM »
[Day: 3]   [Time: Noon]   [Weather: Drizzle]


> You are the last person who should be without a weapon of some sort, especially if that shrine maiden is on her way here. Take a look at your stats and dump any available points into strength and agility; when she shows up, you're gonna rush her down.
[6] You realize that no matter what you have or how hard you train yourself, it all comes down to pure luck at the end of the day. Worry and paranoia build up as you find yourself lacking any kind of weapon, so you frantically search around the Moriya Shrine until you find a glowing green orb attached to a silver necklace. Attached to the chain is a small label:
Quote
Break glass to increase next roll by 2. One-time use only. Dispose after activation.
WARNING: CHOKING HAZARD - Small parts; Not for children under 3 yrs.

ITEM ACQUIRED: Pendant of Miracles (x1)

> Look around for a weapon.
[1] Your search for a weapon has failed, and you're also in an unfamiliar part of the forest.

>"She did?" Lean a bit closer. "Come on, Haru...fight this! Be strong, recover as fast as possible! Your mother is out there, waiting!"
>Apply hope and faith directly to the gods. Keep powering the thing. She'll pull through.
[5] BONUS: Your next roll gets 1 added to it.
The two-and-a-half goddesses accept your faith as they continue weakening the seal Reimu has placed on Haruko. If it wasn't for the fact that her body was still somewhat intact, all hope would have been lost.

Faith +5 (total 36)

"'Lost' is definitely right - I have no idea how to get out of here.  Do any of you know where I can find a town or a city or... anything, really?  Ninth day?  Fifteenth day?  Day of what?"
> Outwardly, ask for directions and context to the surrounding chatter.  Inwardly, feel a surge of trepidation.  Internally question if the surrounding small entities are some sort of hallucination, or if the entire surrounding world defies the proven logic of the known universe.  Then again, science hasn't exactly disproven the existence of pixies, or whatever these may be - but the probability of their ability to exist should be close to none.  Furthermore, internally question if this bamboo forest "of the lost" even has an exit, or if it loops inwards on itself through some 4th-dimensional twilight zone magic.
> Do not brandish Carl's Jr., as the small beings seem staggeringly benign.  If they attack, though, hey - I gots a stick, and when shit gets real, I'm gonna be doing more than walking softly with it.
> Ponder if there is something considerably more interesting than your own predicament going on in some other part of this realm.
...
> Probably not.  I mean, look at this.  PIXIES.  Totally pixies, right here, right now.
"Wait.  Are you... pixies or something?"
[1](+1) The fairies seem to be confused at your sudden barrage of questions and fly away into the distance. You still don't know where you are, and you still haven't found a way out of the forest.

Agh, I figured learning spells wouldn't be too easy.
>Look through a nearby magic tome, and attempt to learn the material inside.
[6] You reach for a glowing magic tome and pick it up. As soon as your finger comes into contact with it, everything becomes white. You begin hearing chants in languages that you've never heard, but you somehow understand it all. You start to feel as if you are spinning and that the world around you is fading, and you faint from the sudden sensual overflow...

..."Hey, Mamoru? You okay?"
You wake up at the sight of the magician girl standing over you. She picks up the book, which is no longer glowing, and murmers quietly.
"How? How did you unlock it? She told me the seal was unbreakable..."
Magic energy rushes through your body as you sit back up, and you feel as if you could fly on a broomstick or concentrate energy in the palm of your hands.

>Continue following the path of carnage
[2] The path ends a short distance away from the bushes.

Shite.
>Soar above the skies, figure out where to go next.
[2] Your back and buttocks ache from the drop such that you can't propel yourself off the ground.

>Nothing to do, huh? Great.
>Stay idle, maybe I'll get a random drop.
[3] Raindrops fall onto you from above.

>Continue keeping an eye out. Advance warning for the others is key.
[5] BONUS: Your next roll gets 1 added to it.
The falling rain does nothing to limit your visibility as you alternately look up towards the sky and down from the mountain slope. Tengu reporters can be seen flying in the distance, but there is no sign of the red-white shrine maiden.

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #373 on: November 27, 2014, 03:35:44 AM »
> Pocket that. NOW.

> Shrine maiden's taking forever, but just keep waiting on her.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #374 on: November 27, 2014, 03:53:04 AM »
> Search for a way out of the forest.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #375 on: November 27, 2014, 03:54:14 AM »
>Faith-on; apply directly to the gods
>Continual power flow is good, too.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #376 on: November 27, 2014, 07:14:12 AM »
>"So, what's the progress on the whole 'saving everyone' thing? Anything I can do to help?"
>Be faithful
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #377 on: November 27, 2014, 11:30:09 AM »
>"I...feel fine, and power is flowing through me...what was that tome supposed to teach anyways?"

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #378 on: November 27, 2014, 04:04:44 PM »
>Then walk out, damnit. I should be able to do this.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #379 on: November 28, 2014, 12:18:05 AM »
> Continue onward. Be careful of pointy things, and listen for any unnatural noises.
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #380 on: November 28, 2014, 03:10:48 AM »
[Day: 3]   [Time: Mid-noon]   [Weather: Drizzle]


> Pocket that. NOW.

> Shrine maiden's taking forever, but just keep waiting on her.
[4] You place the pendant in your pocket and continue waiting outside. Haruko's voice can be heard coming from inside the shrine. Even though it sounds like she's not in physical pain, there's no denying the intense psychological pain behind every word she says.

> Search for a way out of the forest.
[6] There's a tree with a patch of mushrooms beneath it. Near the patch is a lantern lying on its side, seemingly pointing towards a straight grassy path. Obviously this must have some sort of deep symbolism behind it, so you pick up the lantern and run along the path...

...A while later, you find yourself on a solid dirt road that leads to the Human Village.

ITEM ACQUIRED: Lantern

>Faith-on; apply directly to the gods
>Continual power flow is good, too.
[6](+1) As you stand, watching the comatose girl lying on front of you, a deep desire to undo as much damage as possible causes your heart to open up to the goddesses surrounding you. Suwako and Kanako hold their hands against Haruko's wound as Sanae grips the needle and slowly pulls it away from her body. As this goes on, the low-complexity waves on the monitor decrease in amplitude and increase in complexity, all the way up until the needle is completely pulled free. The two-and-a-half goddesses all place a hand over the wound and close their eyes. In unison, they make their final prayer out loud:
"Please grant this body back to the innocent soul who once inhabited it, for she has done nothing wrong to receive this fate..."

...Haruko opens her eyes for the first time since you brought her to the Moriya Shrine.
"W- Where am I? Where is everyone? Where is it?"
As she regains consciousness, the last seconds before the attack replays in her mind, causing the brain-wave readout to spike up and down. Tears stream down her eyes as she remembers it all: Patorikku's gruesome death. Your painful near-death experience. The destruction of the laptop, and with it, the remaining proof that her father ever existed.

Tears roll down her eyes as she whimpers...

>"So, what's the progress on the whole 'saving everyone' thing? Anything I can do to help?"
>Be faithful
[3] You do not carry the trauma shared by those who risked (and lost) their lives saving Haruko last night, and as a result you can't find much faith in you. That doesn't matter though, since an unmatched sock nearly gave his life to save the girl. His faith has caused a miracle, leaving Haruko without a trace of the physical harm inflicted upon her. As she regains consciousness for the first time since you first saw her today, you can't help but notice the trauma behind every word she speaks.
The half-goddess half-shrine-maiden answers your question:
"She's incredibly vulnerable right now, and her mind is very fragile. The last thing we need is Reimu paying us a visit. Don't worry, I've notified all of Youkai Mountain regarding this incident, so we will receive warning well in advance of her arrival. That, and there's two guys waiting outside. You said her mother is alive, right?"

>"I...feel fine, and power is flowing through me...what was that tome supposed to teach anyways?"
[4] "Well, um, it contained teleporation spells an' all that, though I haven't seen any human teleport."
Marisa looks at you for a while before a wide smile appears on her face.
"I want you to try this: See the corner of the walls over there?" She points to the corner farthest away from where the two of you are. "Try teleportin' there."

>Then walk out, damnit. I should be able to do this.
[3] Confused, angry, and in pain, you walk out of the bamboo forest...

...By the time you reach the familiar dirt path that forks in the direction of the Forest of Magic and the Human Village, your lower back begins to pulse with pain.

> Continue onward. Be careful of pointy things, and listen for any unnatural noises.
[5] BONUS: Your next roll gets 1 added to it.
The grassy path turns into a dirt path, and later on the dirt path turns into a rocky path. What was once a drizzle turns into light snow as you come upon a thin blanket of mist covering a medium-sized lake.

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #381 on: November 28, 2014, 03:34:39 AM »
> "Doesn't... Doesn't something feel off?" Turn to Validon. "The shrine maiden had been hunting this girl mercilessly once she found her earlier. It's hard enough to believe she didn't immediately follow us here, but it's been nearly half a day since we last saw her... Keep out front here; I'm trailing around to the back of the shrine."

> Do just that: head to the back of the shrine. There's not a lot of reason for Reimu to take so long in coming here, so assume she's going to execute a sneak attack.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #382 on: November 28, 2014, 04:31:02 AM »
This ia a reocurring feeling/sight.
>snap back into place. Or whatever is needed for the pain to go away.

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #383 on: November 28, 2014, 04:36:06 AM »
>"Haruko! Oh thank god...uh, er, gods...goddesses? Regardless, you're okay!" Embrace in comfort.
>"And look, I'm okay, too. And so is Pat, somehow." Relay what happened since she fell unconscious.
>"And the best part of it is...we have more evidence your mother is indeed alive, and hiding somewhere." Allow her to let the information sink in.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #384 on: November 28, 2014, 05:15:09 AM »
>"Yeah, she's alive and hidden. Or so I dreamed. But hey, in a land like this, all dreams are omens."
>"And, uh, I don't know if there's anything else I can do to help so I guess I'll just head back to the Village."
>Fly back to village, conduct another street performance.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #385 on: November 28, 2014, 06:32:41 AM »
>"Mist. Why does it have to be mist. I probably know who's making it."
>Unsheathe knife for defense
>"Oy, I'm sure this is the Misty Lake! Anyone here, come on out!"
>Raise guard
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #386 on: November 28, 2014, 11:33:23 AM »
>Even though I probably haven't perfected this yet, attempt to teleport to the corner that Marisa wanted me to do. After all, this may bring her somewhere in her studies, and it'd be fun to assist her.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #387 on: November 28, 2014, 02:15:06 PM »
> Find out how old lantern is.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #388 on: November 29, 2014, 02:57:31 AM »
[Day: 3]   [Time: Mid-noon]   [Weather: Drizzle]


> "Doesn't... Doesn't something feel off?" Turn to Validon. "The shrine maiden had been hunting this girl mercilessly once she found her earlier. It's hard enough to believe she didn't immediately follow us here, but it's been nearly half a day since we last saw her... Keep out front here; I'm trailing around to the back of the shrine."

> Do just that: head to the back of the shrine. There's not a lot of reason for Reimu to take so long in coming here, so assume she's going to execute a sneak attack.
[3] A deep masculine voice that's definitely not yours echoes in your head shortly after you lean against the back of the Moriya Shrine and look forward into the distance.
"Hello, mortal... I'm afraid you've just jinxed yourself. And possibly the rest of your allies."
An amulet grazes your neck as it flies from the right. You wait a solid two seconds before turning your head towards that direction. In the not-so-distant sky, the Hakurei shrine maiden flies towards you with four ying-yang orbs circling her.
The voice speaks again.
"I hope you carefully plan your next course of action..."
As she continues her approach, you make out her expression to be one of complete mercilessness.

CAUTION: Mend the wound within 3 turns.

This ia a reocurring feeling/sight.
>snap back into place. Or whatever is needed for the pain to go away.
[5] BONUS: Your next roll gets 1 added to it.
An audible crack sounds as you raise your arms up toward the sky and bend backwards. Just to be sure, you bend forward and touch the ground with your fingertips. Isn't it neat that simple aerobics can relieve back pain?

>"Haruko! Oh thank god...uh, er, gods...goddesses? Regardless, you're okay!" Embrace in comfort.
>"And look, I'm okay, too. And so is Pat, somehow." Relay what happened since she fell unconscious.
>"And the best part of it is...we have more evidence your mother is indeed alive, and hiding somewhere." Allow her to let the information sink in.
[4] You fill her in on what she missed after the attack, leaving her to make sense of it all. The residents of the Moriya Shrine look towards each other as if they sensed something unimaginable about to happen. Sanae breaks the silence with in an extremely urgent tone.
"She's here... We've got to hide, now!"
Haru begins to whisper to herself.
"No... No... No... No..."

>"Yeah, she's alive and hidden. Or so I dreamed. But hey, in a land like this, all dreams are omens."
>"And, uh, I don't know if there's anything else I can do to help so I guess I'll just head back to the Village."
>Fly back to village, conduct another street performance.
[1] Perhaps you were looking forward to your performance so much that you lost your sense of altitude. As you continue to ascend, lightning strikes your body. It takes you a while before you realize that and look back to see a small cloud of ashes falling down with the raindrops.

>"Mist. Why does it have to be mist. I probably know who's making it."
>Unsheathe knife for defense
>"Oy, I'm sure this is the Misty Lake! Anyone here, come on out!"
>Raise guard
[4](+1) A rather large green-haired fairy flies by and stops to look at you. "Ummmmm~ Are you from the Human Village?"
Her golden wings flutter as she hovers in-place at arm's length from your face.

>Even though I probably haven't perfected this yet, attempt to teleport to the corner that Marisa wanted me to do. After all, this may bring her somewhere in her studies, and it'd be fun to assist her.
[1] You teleport into the wall and fuse with it. Several awkward seconds of silence pass before Marisa guffaws uncontrollably at your failure of astronomical proportions.

> Find out how old lantern is.
[2] It's hard to tell. The military-green paint is barely scratched, though the simple metalwork reminds you of late 1800s design.
« Last Edit: November 29, 2014, 03:08:59 AM by aUsernameIsFineToo »

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #389 on: November 29, 2014, 03:04:21 AM »
>Grimace and sigh. "You guys...get Haru out of here. I can at least distract her for a time, if not end this. Haru...be safe." Walk out door. With any luck, they won't try to restrain me from doing so.
>As I leave the building and the shrine maiden comes into view, reach out with my fusion abilities. Cause a catastrophic fusion reaction in the Hakurei maiden with the snap of my fingers. "I've had enough of you dogging us."