Author Topic: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over  (Read 130676 times)

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #960 on: November 02, 2014, 03:00:11 PM »
suikama may i ask where did you make dat sig of yours


Thanks to GreenVirus for the Siggy.
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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #961 on: November 02, 2014, 03:05:44 PM »
i just used the ol photoshoop :V

trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #962 on: November 02, 2014, 03:12:34 PM »
Survey Dungeon 11 out in Japan at last.

Time to spend a while farming Lightning Chasers for LMeta skillups. I guess. :fail:

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #963 on: November 02, 2014, 03:22:46 PM »
I want to switch my bastet to MOON FORM

But I also want to keep her as-is.

2 bastet pls ;_;

Chaore

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #964 on: November 02, 2014, 03:36:24 PM »
I want to switch my bastet to MOON FORM

But I also want to keep her as-is.

2 bastet pls ;_;

give in to the moon form

and then regret it 2 hours later when you can't combo anymore

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #965 on: November 02, 2014, 03:48:16 PM »
I want to switch my bastet to MOON FORM

But I also want to keep her as-is.

2 bastet pls ;_;
do it

join the dark side :v


also as a dark devil you can slap ronia on her team for shits n giggles

Edible

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #966 on: November 02, 2014, 03:51:37 PM »
give in to the moon form

and then regret it 2 hours later when you can't combo anymore

I'm not sure man

Aside from the typing, sub-element, and some stat rearranging, you're essentially trading in harmony bastet's 2.5x damage at the low end for moon bastet's 4.5x damage at the high end

They both still get 4x damage at 7 combos for instance

And unless you're being lazy, it's impossible to only get a 4 combo, so there's really no downside except for some minor stalling applications

THAT SAID

I'm not going to switch her over yet, because I just don't have the support for a green devil team yet.  Later down the road though, I can totally run Moon Bastet / Devil Genbu / Cauchemar / Piccolo / Cell :V

You know, assuming we ever get dbz.

Edit: Actually what's the point of running devil teams in that situation, nevermind

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #967 on: November 02, 2014, 03:54:28 PM »
I need muh rcv and the extra light attack for things like T&S Ra so I won't be joining the dark side anytime soon, I'm afraid.

Though I'm happy enough with the active buff. Spread cats no longer useless in 70% of scenarios.

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #968 on: November 02, 2014, 03:56:31 PM »
I'm not sure man

Aside from the typing, sub-element, and some stat rearranging, you're essentially trading in harmony bastet's 2.5x damage at the low end for moon bastet's 4.5x damage at the high end

They both still get 4x damage at 7 combos for instance

And unless you're being lazy, it's impossible to only get a 4 combo, so there's really no downside except for some minor stalling applications

THAT SAID

I'm not going to switch her over yet, because I just don't have the support for a green devil team yet.  Later down the road though, I can totally run Moon Bastet / Devil Genbu / Cauchemar / Piccolo / Cell :V

You know, assuming we ever get dbz.

Edit: Actually what's the point of running devil teams in that situation, nevermind
you know what this means

you need a lu bu

YOU MUST PURSUE LU BU

Edible

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #969 on: November 02, 2014, 03:57:05 PM »
Man

The wood damage bonus her ability gets is really shitty though, so I'm still pretty sure it's mostly useless :V

PDX has it at 1.15x, which is...

you need a lu bu

I've needed one of these for a while.  Also a fa luci and a haku and another haku and a third haku

MatsuriSakuragi

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #970 on: November 02, 2014, 04:00:10 PM »
i hope you guys realize that it's impossible for NA to get Awoken Neptune because Zeus mercury isn't in NA yet

We're very aware.


Anyway, working on preparing UmiYama for ult firm. Took almost a whole stamina bar to get a dubmyth. Got bored trying to farm a dub-emelit. It just hit me that I had played so much that I still had a lot of stamina left when I got bored instead of none at all because it was all gone before I even had the chance to be.

I think I'll just wait for coin dungeons to be up.

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #971 on: November 02, 2014, 04:14:00 PM »
I think I'll just wait for coin dungeons to be up.
They won't be up until thursday

Edible

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #972 on: November 02, 2014, 04:16:17 PM »
Wow, I actually need to start running wednesday mythical now. ;_;  Stupid two umiyamas to evolve.

MatsuriSakuragi

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #973 on: November 02, 2014, 05:06:35 PM »
They won't be up until thursday

...I thought they were just delaying it because of DST. Why the hell do we have to wait four days?

Guess I'll go back to farming. :V

Edible

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #974 on: November 02, 2014, 06:28:38 PM »
Oh god, this stamina rate is so nice

Thaws

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #975 on: November 02, 2014, 06:41:59 PM »
Man

The wood damage bonus her ability gets is really shitty though, so I'm still pretty sure it's mostly useless :V

PDX has it at 1.15x, which is...

I've been running Moonstet/PADBTArtemis(a real artemis would be nice :<)/Sasuke/Avalon/Kushi/Moonstet and it's doing me well.
As you said, no point in going devils at all.
1.15x is... okay, can't really ask for more. It's pretty much a permanent thing so your multipliers become 10.35->14.0875->18.4->23.2875 which isn't bad at all.
Also you get a two way which is pretty useful for midbosses sometimes, 8 combo every turn is just too hard afterall, not everyone is a paprika.
This team can dash out a few millions after using artemis or avalon not screwing me over, and Kushi gives you an extra turn in case you can't kill the boss in 1 hit, so Lu Bu is redundant I think for most bosses.
You can also go Izanagi/Muse for god enhances, but I haven't felt that I needed enhances yet.
Anyways I have two bastets muahahahahaha but they're both in Devilstet form because Gungho tricked me into thinking devilstet is the inferior form at first (when it was like GGD 3 combos for 3.5x) and I evolved my inferior bastet to devil first. :V

commandercool

  • alter cool
Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #976 on: November 02, 2014, 06:49:46 PM »
Oh god, this stamina rate is so nice

No kidding. Having been playing with it for just a couple of hours it's much nicer even than I had anticipated. The fact that evo masks now take just 25 minutes worth of stamina to attempt has made my pile of unevolved blue angry birds look a lot less daunting, for example. We can now do 5-6 descends in a day, which makes ranking up to get even more stamina to do even more descends easier. I would definitely have had Ruka skillmaxed by now. Etc. It's good.

Edit: Just read the changelog and noticed the data recovery thing. That's a huge deal, I have seen peoples' installs break because of bad updates before. I feel a lot safer about updating my game in the future now. Excellent.
« Last Edit: November 02, 2014, 06:58:59 PM by commandercool »
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #977 on: November 02, 2014, 08:31:29 PM »
I'm not sure man

you forgot she got tpa on moonstet didn't you

Espadas

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #978 on: November 02, 2014, 11:09:34 PM »
Oh god, this stamina rate is so nice

Hear, hear! Game-changer at its finest  :)

On a different note, today marks the first time i've got legitimately angry at B/G Karin's easiness of activation.... tried FOUR times Hera-Ur Legend, every single time when i was stalling on first/second stage super-duper-skyfall-combo activated the multiplier and i wiped.
In the end i found a strategy posted by someone on PDX with double Godin and cleared it without problem and got her to drop in the first attempt.

Kinda sad that despite maining Karin i had to clear a Fire-based dungeon with a team without a single drop of water and two Wood-based leader.....  :V

hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #979 on: November 02, 2014, 11:16:28 PM »
I guess was the only one who decided to use my stamina bar to suicide in 99 stamina dungeons and mythical descends.

*currently under repair*
Puzzle Dragon stuff

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #980 on: November 03, 2014, 12:37:20 AM »
Hera-Ur

I don't think it's that difficult to kill just one ogre at the start? I forget if they start with fire HP or their off-element, but it normally takes me like 2-3 turns to beat one of them down with just fire damage.

How were you stalling on Formula, though?

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #981 on: November 03, 2014, 12:42:31 AM »
I guess was the only one who decided to use my stamina bar to suicide in 99 stamina dungeons and mythical descends.
I'm prepping my exp bar for maximum +egg farming tomorrow

on an unrelated note :bastet:

commandercool

  • alter cool
Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #982 on: November 03, 2014, 01:13:32 AM »
So turns out farming for Hera skillups on 1.5x drops barely matters. Just gives slightly more gold and still just one drop from my experience. I was hoping Hera would at least drop + more often, but I have yet to see a single + from the whole thing over many runs. Oh well. Still worth it overall.

I guess was the only one who decided to use my stamina bar to suicide in 99 stamina dungeons and mythical descends.

I keep eyeing Legendary Seaway thinking that maaaaybe my farm team is close enough to done... (It isn't).

I'm prepping my exp bar for maximum +egg farming tomorrow

Likewiiiise. It's supposed to be Forbidden Tower 4 for maximum eggs, right?

I suppose I'll probably grab a toydragon while it's on double drops tomorrow too, since I don't have one.

on an unrelated note :bastet:

It is said that in Ulthar, which lies beyond the river Skai, no man may throw a cat...
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #983 on: November 03, 2014, 01:19:17 AM »
but bastet isn't a man, she's a god

in fact she the goddamn goddess of cats so she can do what she wants :V


and yes it's Forbidden Tower 4: Door of Light and Shadow

the plus rate is supposedly DOUBLE that of Ocean of Heaven

commandercool

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #984 on: November 03, 2014, 01:27:23 AM »
but bastet isn't a man, she's a god

in fact she the goddamn goddess of cats so she can do what she wants :V

Clearly that's how she keeps getting away with it.

and yes it's Forbidden Tower 4: Door of Light and Shadow

Neat. It's nice to be free from the curse of the anger birds so that I can do some real coolguy stuff again.

the plus rate is supposedly DOUBLE that of Ocean of Heaven

Jimminy jillackrs, Radioactive Man. :wat:
I made a PADHerder. It's probably out of date though.

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #985 on: November 03, 2014, 01:41:11 AM »
Hey, for everyone here that has a Persephone they might wanna skillup (probably just me but)

Gleaming dragon is dropping evolved charming temptresses, they can invade on floors 1~3 and have a 100% spawn rate on floor 4, don't forget that tomorrow is a x2 on gleaming dragon.

Plus, you know, Fairlio skillups and all.

This does remind me to ask, as far as Pandora team goes, how good is Persephone as a sub? And as far as LMeta team go... Angelion or Raphael?

I'm guessing a max-skilled Angelion is better than a no-skill raphael, but I still wanna make sure.
« Last Edit: November 03, 2014, 01:45:23 AM by Toyosatomimi No Sacchi »

hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #986 on: November 03, 2014, 02:12:49 AM »
Hey, for everyone here that has a Persephone they might wanna skillup (probably just me but)

Gleaming dragon is dropping evolved charming temptresses, they can invade on floors 1~3 and have a 100% spawn rate on floor 4, don't forget that tomorrow is a x2 on gleaming dragon.

Plus, you know, Fairlio skillups and all.

This does remind me to ask, as far as Pandora team goes, how good is Persephone as a sub? And as far as LMeta team go... Angelion or Raphael?

I'm guessing a max-skilled Angelion is better than a no-skill raphael, but I still wanna make sure.

Persy is great for Pando. Only problem is that she doesn't have a row, but if you have enough, you're good. Angelion >>>>>> Raph. You probably aren't doing rows, nor playing with orb enhance actives, so Raph lets you blow all your actives for a not that much damage. You can probably get more with Angelion through comboing. Also, Angelion is still technically a dragon, though I don't think it looks like one.

*currently under repair*
Puzzle Dragon stuff

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #987 on: November 03, 2014, 02:26:50 AM »
Persephone is also getting TPA which makes her significantly more useful as a sub.

Espadas

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #988 on: November 03, 2014, 02:41:17 AM »
I don't think it's that difficult to kill just one ogre at the start? I forget if they start with fire HP or their off-element, but it normally takes me like 2-3 turns to beat one of them down with just fire damage.

How were you stalling on Formula, though?

Killing the first one wasn't the problem, keeping Karin from obliterating the other one before my skills were up was the real trouble.....

I usually used 2 turns to kill the Blazing Ogre first but EVERY SINGLE TIME one supposedly harmless 3-orbs match for stall turned into a 5/6 combo with 12.25x thanks to absurd skyfall.....

And then i had to face Formula and Ifrit without actives.....

trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #989 on: November 03, 2014, 02:43:41 AM »
Persephone is also getting TPA which makes her significantly more useful as a sub.

she's also getting a whopping 50 extra RCV!!! get hype.

I usually used 2 turns to kill the Blazing Ogre first but EVERY SINGLE TIME one supposedly harmless 3-orbs match for stall turned into a 5/6 combo with 12.25x thanks to absurd skyfall.....

try to make your "harmless" 3-orb matches near the top of the board to minimize the chance of "absurd skyfall"

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