Author Topic: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over  (Read 130684 times)

Edible

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #390 on: October 18, 2014, 02:49:41 PM »
Welcome to the DMeta club. Join me when her ult comes out. :*

Thank you!

And yeah, I can't really use her yet since I have basically fuckall for attackers.

Do you know what potential/optimal teams people are theorycrafting for her ult?

Espadas

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #391 on: October 18, 2014, 02:49:56 PM »
Srz, I don't see the need for you to complain with those rolls.
I know I'm kind of bitter and jealous, but srz, be thankful you didn't end up like me.

I didn't mean to sound like i was complaining about my rolls..... :ohdear:

The reason for my mixed reaction is that for me ART comes first, and usefulness second. I play PAD like i played Kancolle, cute girls first, clearing missions second  ::)
So for example for me Persephone would be a better drop than Anubis.

So i AM happy about what i got, it's just my moe-addicted part that is kinda bummed (with the exception of Astaroth)  :D


EDIT: you know, i really need to doublecheck when i write in english..... this is about the 3rd time in 2 weeks that i give the wrong impression to those who read my posts.
« Last Edit: October 18, 2014, 03:04:01 PM by Espadas »

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #392 on: October 18, 2014, 03:03:40 PM »
Persephone is probably better than Anubis in both form and function anyhow, so.

oh hey Takeminakata has Suzaku invades (again) I guess I can farm this while I get his skillups

trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #393 on: October 18, 2014, 03:23:32 PM »
Thank you!

And yeah, I can't really use her yet since I have basically fuckall for attackers.

Do you know what potential/optimal teams people are theorycrafting for her ult?

Haku is now a top-tier sub for UEvo DMeta, but that's pretty much the prevailing opinion I know of so far. Will let you know what people are running once she gets implemented next week


guys stop being lucky
I got a blue golem. I used it as awakening fodder, so: guess it's like I got a TAMADRA...

Don't worry, during Japan's PCGF I rolled a dark golem mk.2 when I have a fully awoken dark golem mk.3 and an unevo'd lemon dragon when i already have a lemon dragon

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hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #394 on: October 18, 2014, 03:28:38 PM »
You know, I could use a dmeta. I have a lot of the stuff she likes. I have Arthur, Hanzo...I don't have Gryps, but I can play around that with Korone. If she allows gods too though, then it's Haku time, even if she's still sitting at lvl. 5 unevolved.

People are theory crafting double Hanzo/Haku as optimal subs.

*currently under repair*
Puzzle Dragon stuff

trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #395 on: October 18, 2014, 03:37:26 PM »
People are theory crafting double Hanzo/Haku as optimal subs.

which is funny because Hakuhanzo x2 is optimal Pandora core too kek

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MatsuriSakuragi

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #396 on: October 18, 2014, 04:24:45 PM »
Thank you!

And yeah, I can't really use her yet since I have basically fuckall for attackers.

Do you know what potential/optimal teams people are theorycrafting for her ult?

When her ult comes out you won't need attackers because attacker stats are garbage! She'll be boosting gods too now so her versatility has just gone way, way up.

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #397 on: October 18, 2014, 04:40:41 PM »
I..I... ok, as usual i don't know how to feel about my rolls. On one hand i got 5 gold eggs out of 7 rolls, on the other hand here are my gold drops:

Horus
Fenrir Knight Kamui (which i already had)
Sleeping Dragon, Zhuge Liang
Astaroth
Anubis

Considering i was kinda hoping for Isis, Bastet, Persephone, Artemis, Sonia or Metatron....  that's some serious trolling skill, game  :V (especially Anubis.... i HATE Anubis...)

Anubis aside(You may want to consider him for orb-limited dungeons, where it is easier to get 8-10 combos and he will therefore trivialize them.) You pulled something very deadly there.

Horus is a good place to take your skills to the next level, and GZL becomes Wood/Dark when you evolve him. Between Horus's twinlit form and GZL, you already have 4/5 colors covered, and GZL hits very hard. On top of that, Horus's twinlit form has been announced to get an Attacker type in the future, so GZL's active skill can boost him too.

Edit: Karin is Water/Wood/Dark. Zhuge can fit on her team as well, active aside. He just hits really hard, so if you ever want to stack wood damage, just use him. He has the ability to mow down bosses just with only his damage if you boost him hard enough.
« Last Edit: October 18, 2014, 04:42:35 PM by OverlordChirei »

Mr. Sacchi

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #398 on: October 18, 2014, 05:39:39 PM »
If you do end up going for F/L Horus though, just keep in mind that F/L Horus has shit stats-that-are-not-attack. If you can't reliably get 5 combos of all different colors in one go, I'd suggest you save the twinlits for Ra and get F/F (Because much higher HP and RCV and though he doesn't have the time extension, the multiplier for 4 colors is the same as F/L)

I've once heard that "If you ever want to go F/L Horus, go L/L Ra instead", I don't know how valid this actually is, but considering that Ra uses hearts and also has a x4 multiplier (and a x7 for optimal scenarios) it's something to keep in mind.

@Edit

Done Takeminakata Descended, it was as easy as expected.

I got lucky o nthe stalling though, I managed to stall pretty well in both Kano and the Demons on wave 4, and the divinegon in Wave 3 didn't give me a hard time with his binds either.

Takeminakata was laughable. I did 25% of his health in damage before I had Tyrannos up, he used his damage booster then I just tyrannos -> Uriel -> Triangles's Ares -> Horus and then next turn I went Gigas and did as many fire combos as I could. He was dead before he could even really hit me.
« Last Edit: October 18, 2014, 06:09:04 PM by Toyosatomimi No Sacchi »

Edible

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #399 on: October 18, 2014, 05:46:47 PM »
Thanks for the info.

Jesus, that's now something like four teams I have where owning a Haku would be a massive improvement.

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #400 on: October 18, 2014, 06:07:30 PM »
i would gladly give you this one i just got if there was a trading system

gungho please no don't implement that
what if trading cost 5 stones per trade and it trades a completely random monster of yours :V

commandercool

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #401 on: October 18, 2014, 06:11:50 PM »
Roommate's having PAD troubles again and I'm wondering if anyone has any input. Apparently his game won't go past the start screen. It gets to "connecting" and freezes. Has anyone seen this before or know how to fix it? We've tried all of the obvious stuff and nothing works so far.

Also fighting the urge to drop money on this godfest. I'd just get more Ras though.
I made a PADHerder. It's probably out of date though.

hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #402 on: October 18, 2014, 06:32:16 PM »
If you do end up going for F/L Horus though, just keep in mind that F/L Horus has shit stats-that-are-not-attack. If you can't reliably get 5 combos of all different colors in one go, I'd suggest you save the twinlits for Ra and get F/F (Because much higher HP and RCV and though he doesn't have the time extension, the multiplier for 4 colors is the same as F/L)

I've once heard that "If you ever want to go F/L Horus, go L/L Ra instead", I don't know how valid this actually is, but considering that Ra uses hearts and also has a x4 multiplier (and a x7 for optimal scenarios) it's something to keep in mind.

@Edit

Done Takeminakata Descended, it was as easy as expected.

I got lucky o nthe stalling though, I managed to stall pretty well in both Kano and the Demons on wave 4, and the divinegon in Wave 3 didn't give me a hard time with his binds either.

Takeminakata was laughable. I did 25% of his health in damage before I had Tyrannos up, he used his damage booster then I just tyrannos -> Uriel -> Triangles's Ares -> Horus and then next turn I went Gigas and did as many fire combos as I could. He was dead before he could even really hit me.

Yeah, half the time, I just let him hit me cuz he only takes like a third of my health.

*currently under repair*
Puzzle Dragon stuff

Conqueror

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #403 on: October 18, 2014, 06:49:09 PM »
LZL, GrimRock, Baal
More healers for my healer team and Baal's attack looks great for my DQXQ.
Pretty decent overall.


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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #404 on: October 18, 2014, 07:29:06 PM »
LZL, GrimRock, Baal
More healers for my healer team and Baal's attack looks great for my DQXQ.
Pretty decent overall.

LZL buddies let's go? c:
I don't actually have any LZL friends, so I run with Light Metatron... hmm.

Chaore

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #405 on: October 18, 2014, 07:56:33 PM »
Yolo pulled.

...Vrita :negative:

hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #406 on: October 18, 2014, 08:01:03 PM »
LZL buddies let's go? c:
I don't actually have any LZL friends, so I run with Light Metatron... hmm.

People seem to like LMeta better though. I don't see too many LZL people tbh.

*currently under repair*
Puzzle Dragon stuff

commandercool

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #407 on: October 18, 2014, 09:26:07 PM »
Still haven't figured out what's going on with my roommate's copy of the game, and we're considering re-installing it. Is there a file that can be backed up to save progress, or is the only way to back up data via Gungho? And if it is through them, does anyone know how much time getting them to restore game data takes under optimal conditions? He's over rank 100, has spent money in-game, and has his secret code. What's the ETA in those circumstances?
I made a PADHerder. It's probably out of date though.

Thaws

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #408 on: October 18, 2014, 09:30:32 PM »
My sarasvati is rigged. 4/42
Damn.
I'm tired of doing blue insect dragon...

On the other hand, 2 more muracore rolls later... I'm now in possession of Raphael and the dragon/healer light magician. Both of which unrelated to the event. I'm very confused. Two healers in a row, maybe the game is hinting to give me a hatsume next

Raphael is of no use to me, but after checking wiki, the magician turns out to be a valuable substition for a LMeta sub in my teams, having 100% bind resist, 1 bind rcv and TWO time extends. His active creates a row of hearts automatically. I can see me using him in I&I, Ra or Bastet teams to counter binds and also can't say no to +1s

Regarding the L/L Ra or R/L horus discussion, I'd say definitely give Ra a try, you need some practice but it's really fun. Don't expect 49x every turn though, you'll be frustrated at the game. Expect x16 usually, and hope you get a few 49s on the boss. I have a Horus but I can't stand his low rcv. His attack is very formidable though
« Last Edit: October 18, 2014, 09:32:15 PM by Thaws »

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #409 on: October 18, 2014, 09:49:24 PM »
Raphael is of no use to me, but after checking wiki, the magician turns out to be a valuable substition for a LMeta sub in my teams, having 100% bind resist, 1 bind rcv and TWO time extends. His active creates a row of hearts automatically. I can see me using him in I&I, Ra or Bastet teams to counter binds and also can't say no to +1s

Time guy looks badass, yeah.  Though 16 turns probably isn't fun... I guess that's the price you pay for the timer extends.

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #410 on: October 18, 2014, 11:50:44 PM »
what if trading cost 5 stones per trade and it trades a completely random monster of yours :V

fuck that shit no

my +150 haku noooooo


Thanks to GreenVirus for the Siggy.
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hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #411 on: October 19, 2014, 12:16:39 AM »
fuck that shit no

my +150 haku noooooo


I can see some guy losing all his stones swapping then swapping again to get his stuff back.

*currently under repair*
Puzzle Dragon stuff

Bio

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #412 on: October 19, 2014, 01:39:34 AM »
Yolo pulled.

...Vrita :negative:
Is it worse to pull trash or pull a rare you can't convince yourself to throw away even if it is essentially useless?

trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #413 on: October 19, 2014, 01:47:58 AM »
When her ult comes out you won't need attackers because attacker stats are garbage! She'll be boosting gods too now so her versatility has just gone way, way up.

Hakuhanzo is still a legitimate DMeta core now even though Hanzo's HP is all but trash. 5CD dark orb changer is still very very useful

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Chaore

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #414 on: October 19, 2014, 02:00:03 AM »
Is it worse to pull trash or pull a rare you can't convince yourself to throw away even if it is essentially useless?

The second.

Like if it was a dryad or something I could toss it but nooo they might make vrita better i should keep him

commandercool

  • alter cool
Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #415 on: October 19, 2014, 02:09:44 AM »
I know how you feel, I got this mountain of Ras I can't throw away or feed, but when am I ever, ever going to use three of him? If they buff him to have more time extends maybe? And I guess I can make one the dark version for no-heart dungeons?
I made a PADHerder. It's probably out of date though.

hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #416 on: October 19, 2014, 02:13:09 AM »
I know how you feel, I got this mountain of Ras I can't throw away or feed, but when am I ever, ever going to use three of him? If they buff him to have more time extends maybe? And I guess I can make one the dark version for no-heart dungeons?

Make on L/L, make one L/D, and use the other one for conditionals.

*currently under repair*
Puzzle Dragon stuff

trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #417 on: October 19, 2014, 03:31:18 AM »
I know how you feel, I got this mountain of Ras I can't throw away or feed, but when am I ever, ever going to use three of him? If they buff him to have more time extends maybe? And I guess I can make one the dark version for no-heart dungeons?

Hyorinryu's advice is actually sound, both L/L and L/D Ra will be getting different subtypes so you can fit them into varying teams. L/L will be Healer and L/D I believe is Balanced.


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commandercool

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #418 on: October 19, 2014, 03:40:01 AM »
I can't foresee myself using Ra as a sub very often. Still going to do it, but I'm not sure how often it'll come up. Maybe all the time, I don't know. And I guess the third will stay completely unevolved in the event that more conditional dungeons for 20 cost and under come out. And it would probably be pretty great for s-ranks.
I made a PADHerder. It's probably out of date though.

Thaws

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #419 on: October 19, 2014, 09:14:28 AM »
On the other hand, 2 more muracore rolls later... I'm now in possession of Raphael and the dragon/healer light magician. Both of which unrelated to the event. I'm very confused. Two healers in a row, maybe the game is hinting to give me a hatsume next

The next episode of Thaws trying to roll a Hatsume
So I rolled 3 more times.
And 3 more gold eggs.
1. Green Valk (HELL YEAH)
2. Blue Valk (Second one. :| )
3. Gryph Rider Finn (My 4th one but I sold 2 before they were good)

So yea...
I guess my solution now would be to just do
I&I SQ Gab BlueValk BlueValk I&I   :V

5/6 gold eggs guys should I keep going. :ohdear: :ohdear: :ohdear: