Author Topic: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over  (Read 130677 times)

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #180 on: October 11, 2014, 05:00:07 PM »


it's beautiful

hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #181 on: October 11, 2014, 05:02:32 PM »
How have you guys been doing on the challenge dungeons? I've cleared up to level 6 so far. I'm considering throwing stones to complete them. The prizes are pretty nice.

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MatsuriSakuragi

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #182 on: October 11, 2014, 06:44:12 PM »


so I had a good SB run


also re: diagonals: the trick for me is swift motion. If it's too slow, my phone won't register it right. Done quickly, it works.
« Last Edit: October 11, 2014, 06:46:19 PM by Matsurara Kasugano »

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #183 on: October 11, 2014, 09:11:34 PM »
Second flame chaser invade in a row... and I still have like 4 runs of legend left + the other difficulties o_o

Hoping to end up with 5 at best

hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #184 on: October 11, 2014, 09:15:24 PM »
I think I used up all my luck last GF because today I pulled twice and got junk.

At least I skilled up my Lemon Dragon.

The Fruit Dragon dungeon kept giving me Strawberry Dragon after like 6 resets so I just got impatient and went "fuck it."

Guess I'm not going to pull a new Leader anytime soon. Back to developing my LMeta team!

JP players are too fucking pro for needing time extend apparently. Some players are like combo gods and rarely make mistakes and when they do make mistakes they know they done fucked

I thought I'd give the godfest thing a shot too. I have 54 stones.

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MatsuriSakuragi

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #185 on: October 11, 2014, 10:09:15 PM »
Who's the green girl in the lower middle?

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #186 on: October 11, 2014, 10:13:00 PM »
Who's the green girl in the lower middle?

Risa/Lisa, the wood magician released in the same series as Chester.

http://www.puzzledragonx.com/en/monster.asp?n=1618

hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #187 on: October 11, 2014, 10:23:30 PM »
It's weird. I finally get AA Luci after all this time, and I'm probably not going to use him. I'm really thinkning about turning Genbu G/L now though.

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Thaws

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #188 on: October 12, 2014, 12:38:52 AM »
How have you guys been doing on the challenge dungeons? I've cleared up to level 6 so far. I'm considering throwing stones to complete them. The prizes are pretty nice.

No-stoned up to lv7. Lv8 and beyond is out of my league. How do you deal with twinlits on turn 1 :X
Yea, 100% skill ups are theoretically worth using a few stones for but my personal rule is to only use stones for expanding box, friend slots and gacha because these 3 things are the only things you can't do without stones.

I thought I'd give the godfest thing a shot too. I have 54 stones.


Whoa GZL and Kirin, that's nice. You even got two Green gold egg attackers to go with GZL, even though this week's element gala is Dark. That's like, amazing luck right there.
« Last Edit: October 12, 2014, 12:40:29 AM by Thaws »

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #189 on: October 12, 2014, 12:55:25 AM »
I kinda lost my mood to play PAD for a while after yesterday's fiasco, but ugh...

I guess I'll continue at it when I have time.

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hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #190 on: October 12, 2014, 01:26:13 AM »
No-stoned up to lv7. Lv8 and beyond is out of my league. How do you deal with twinlits on turn 1 :X
Yea, 100% skill ups are theoretically worth using a few stones for but my personal rule is to only use stones for expanding box, friend slots and gacha because these 3 things are the only things you can't do without stones.

Whoa GZL and Kirin, that's nice. You even got two Green gold egg attackers to go with GZL, even though this week's element gala is Dark. That's like, amazing luck right there.

I know right, this is my second Kirin too. I want this luck on my NA account too. As for the challenges, it really depends. Like, I don't see Valkitty skill-ups anywhere in the near future, so getting a Pii for that would be nice. It took a couple of stones for the red one, but I don't have any I want to use it on. I'll keep it just in case.

Btw, what's your avatar from Thaws? I tried searching it and all I get is a love live site, and I can't find it there.
« Last Edit: October 12, 2014, 01:28:02 AM by hyorinryu »

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #191 on: October 12, 2014, 02:00:06 AM »
I know right, this is my second Kirin too. I want this luck on my NA account too. As for the challenges, it really depends. Like, I don't see Valkitty skill-ups anywhere in the near future, so getting a Pii for that would be nice. It took a couple of stones for the red one, but I don't have any I want to use it on. I'll keep it just in case.

Btw, what's your avatar from Thaws? I tried searching it and all I get is a love live site, and I can't find it there.

That's true. The only thing I'd want to use a Pii on is Kilua but I probably can't do lv10 even after throwing loads of stones so no thanks. We're getting a Dark Pii thanks to Murai no-stoning Cauchemar though I think?

The avie's from trance from his bday thread so I'm not sure. I'm guessing it's from pixiv?

Cauchemar 5 up 0, brb going to cry in a corner. :qq: (I'm getting lots of Light shielddragon from doing this. Nice way to skill up lemon dragon? Shame they need to evolve first. how annoying. :< )

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #192 on: October 12, 2014, 02:31:07 AM »
Edit: My bad...edited. nvm what i said. :V
« Last Edit: October 12, 2014, 02:38:23 AM by En »



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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #193 on: October 12, 2014, 03:45:10 AM »
IN THE CORRECT THREAD THIS TIME

Question for anyone who's run permanent whiskies, is Laphroaig still water/wood/dark orbs like the descend was? Because PDX is listing it as fire/water/wood now and I'm kind of sketchy on jumping in without knowing which one it is (waiting for stamina to try Bowmore again, so I can't check myself).

hyorinryu

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #194 on: October 12, 2014, 03:48:55 AM »
IN THE CORRECT THREAD THIS TIME

Question for anyone who's run permanent whiskies, is Laphroaig still water/wood/dark orbs like the descend was? Because PDX is listing it as fire/water/wood now and I'm kind of sketchy on jumping in without knowing which one it is (waiting for stamina to try Bowmore again, so I can't check myself).

It should be the same. PDX is known to make mistakes.

*currently under repair*
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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #195 on: October 12, 2014, 04:14:48 AM »
Decided to use the team I want to graduate from to try to take out Valk to get her onto my LMeta team.  She herself fell over like a house of cards because she's light attribute and I carried King Baddie into battle in case I failed the burst so I'd have Lu Bu to fall back on.  Her MINIONS, however...Lost 3 stones to Demons, 1 to Dark Golem MK. III because I apparently just missed the HP threshold for the amount of times Genocide Bit hit me in my second run.

Total stamina spent: 100
Total victories: 2
Total stones spent: 4(2/each)

...

Total Valk drops: Zero.

Eh. It happens I suppose.
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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #196 on: October 12, 2014, 05:20:52 AM »
Decided to use the team I want to graduate from to try to take out Valk to get her onto my LMeta team.  She herself fell over like a house of cards because she's light attribute and I carried King Baddie into battle in case I failed the burst so I'd have Lu Bu to fall back on.  Her MINIONS, however...Lost 3 stones to Demons, 1 to Dark Golem MK. III because I apparently just missed the HP threshold for the amount of times Genocide Bit hit me in my second run.

Total stamina spent: 100
Total victories: 2
Total stones spent: 4(2/each)

...

Total Valk drops: Zero.

Eh. It happens I suppose.

Not sure if you were going for a stall on the golem, but I usually wait until he taps me above 50% so he doesn't go rawr mode on me. Then between attack stance and the genocide bit, you get like 6 turns.

The demons are awful and have caused me a wipe or two. Worst case scenario for me is two fire ones.

If valk was defeated in one hit, you may actually just want to drop ecchi (if she was on the team) right on the demons - they're that bad.

In other news, up to 3 Flame Chasers now. THE DREAM IS INTENSIFYING

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #197 on: October 12, 2014, 05:30:12 AM »
Decided to use the team I want to graduate from to try to take out Valk to get her onto my LMeta team.  She herself fell over like a house of cards because she's light attribute and I carried King Baddie into battle in case I failed the burst so I'd have Lu Bu to fall back on.  Her MINIONS, however...Lost 3 stones to Demons, 1 to Dark Golem MK. III because I apparently just missed the HP threshold for the amount of times Genocide Bit hit me in my second run.

Total stamina spent: 100
Total victories: 2
Total stones spent: 4(2/each)

...

Total Valk drops: Zero.

Eh. It happens I suppose.
Were you using your Ronia team? You shouldn't have any problems.
Optimal number of Ronias is 2 for the Goddess Descended, but 1 is fine, as long as you have an orb changer like Vampire. Drawn Joker helps as well(Heal, and orb convert by Vampire: Heart > Dark). Considering you're pretty far out, you should have one of each by then.
You could've used my Lu Bu for the suicide atk on Valkyrie, or you could've used another Ronia friend for safety precautions, and a King Baddie with you. TBH Golem isn't hard at all, you just need to rely on your combos, and luck if you want to kill him without taking much dmg.  It takes 3 turns for him to atk anyways, which gives you some time to heal up thanks to the Joker. Hera-Ur also helps. The hardest floor is 4 ofc, which is why 2 Ronias is good, since you need to nuke 'em out before they kill you.

Once you get to Valkyrie, it's pretty much OHKO from there on. Dark >Light.




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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #198 on: October 12, 2014, 08:36:07 AM »
I thought I'd give the godfest thing a shot too.

Since you called it a godfest i have to ask: is there any difference between what is going on right now (they call it Player's Choice?) and a real Godfest?

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #199 on: October 12, 2014, 08:59:48 AM »
3x rates for 4* woo. No chance for exclusives.
Wait until end of festival to see if overlap.

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #200 on: October 12, 2014, 09:17:56 AM »
Since you called it a godfest i have to ask: is there any difference between what is going on right now (they call it Player's Choice?) and a real Godfest?
To make it simple.
Godfest - Chosen fest Gods Series have 3x rates in REM.
Carnival/Gala - From what I see. Carnival is for a series. Gala is for an element. Carnival makes chosen Cards series have increased rates. While Gala makes Cards with that main element have increased rates.
Edit: Both Godfest and Carnival/Gala can overlap. But they don't increase rates for Gods that are within the Carnival/Gala. People roll during this for the lvl 30 roll, and "safe rolls".

The Player's Choice that is happening right now is a Carnival. That's why there are other non-God Cards. But the rates are the same as a Godfest for the chosen Gods. You could call this a "Pseudo-Godfest".

IIRC I read somewhere, that there was an actual Player's Choice Godfest that happened a year ago. It featured nearly the same cards, but with AA Lucifer, and Gods like Poseidon where the latter that didn't belong to the top 5.
« Last Edit: October 12, 2014, 09:21:55 AM by En »



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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #201 on: October 12, 2014, 10:11:51 AM »
Thanks for the explanations, guess i'll wait till the last day to see if there will be an overlap.....

On a side note, tried the gift dungeon and got Genbu, which proceeded to slaughter me without problems  :(

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #202 on: October 12, 2014, 11:40:11 AM »
Notes for those who commented on my Vslk runs:

-normally I WOULD hafe stalled on the floor BEFORE Mk. III in the run where the golem killed me, but skyfall combos raised my damage too freakishly high and I melted the whole floor.  Whoops,
-Team is Sonia, King Baddie, Ecchi, A.Hera, Lilith, Friend Lu Bu.
-Used Ecchi on demns, but combod poorly so they ate me anyway.
-Valk has never dealt damage to me, and I intend to keep it that way.  Gravity, Ecchi on first turn if I can, then finish with Baddie boosted Draco Circle.
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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #203 on: October 12, 2014, 11:57:22 AM »
Thanks for the explanations, guess i'll wait till the last day to see if there will be an overlap.....

On a side note, tried the gift dungeon and got Genbu, which proceeded to slaughter me without problems  :(

The Chinagirl Gift Dungeons have them as pretty much similar to their Invade counterparts, so they're a trap for newer players since I highly doubt you will have the firepower to take them down without any skills charged up.

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #204 on: October 12, 2014, 12:54:50 PM »
I am currently something like 0 for 6 on shiva skillups, having spent stamina on nothing but the shinrabansho collab since it started.

:<

Edit: Oh wait except for the china jewel dungeon.  hurr

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #205 on: October 12, 2014, 01:32:18 PM »
I am currently something like 0 for 6 on shiva skillups, having spent stamina on nothing but the shinrabansho collab since it started.

Been farming Sea-God of Heaven for almost a day: 0/13 on Siren and counting...... /brofist-of-sadness

commandercool

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #206 on: October 12, 2014, 01:41:13 PM »
Does anybody have any team challenge ideas for Two Heroes? I know it doesn't help that I don't have my collection registered anywhere, but I don't have any combo counters, which seem like the logical first choice for this. Think a 2/0/2 monoblue with Gabriel and some combination of sub Gabriels, Noahs, and blue Odins or something would be able to handle it?
I made a PADHerder. It's probably out of date though.

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #207 on: October 12, 2014, 01:49:50 PM »
Does anybody have any team challenge ideas for Two Heroes? I know it doesn't help that I don't have my collection registered anywhere, but I don't have any combo counters, which seem like the logical first choice for this. Think a 2/0/2 monoblue with Gabriel and some combination of sub Gabriels, Noahs, and blue Odins or something would be able to handle it?
Edit: Hooold on.

Since you're going challenge, you could go for a full sweep team of orb changers.
« Last Edit: October 12, 2014, 01:52:48 PM by En »



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trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #208 on: October 12, 2014, 01:50:16 PM »
Been farming Sea-God of Heaven for almost a day: 0/13 on Siren and counting...... /brofist-of-sadness

0/7 for Echidna ( o .o)9

Sigh.

EDIT: 0/8 now. ( o .o)9
« Last Edit: October 12, 2014, 02:22:54 PM by TAMAHIME »

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #209 on: October 12, 2014, 02:02:32 PM »
Edit: Hooold on.

Since you're going challenge, you could go for a full sweep team of orb changers.

Think so? I don't have a great grasp on what kind of damage 3x can actually do. What would that team look like?
I made a PADHerder. It's probably out of date though.