Author Topic: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over  (Read 130676 times)

Chaore

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #120 on: October 09, 2014, 06:21:02 PM »
EDIT: Chaore I beatened up Meimei i am sorry

Disowned. Replacing DQXQ with meimei until you learn your lesson B<

MatsuriSakuragi

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #121 on: October 09, 2014, 08:31:10 PM »
[16:26:10] <~Nadeshiko-Matsuri> holy fuck hold the phone
[16:26:33] <~Nadeshiko-Matsuri> PDX says Cauchemar is a flat x3.5 atk instead of 2.5atk/2.5rcv
[16:26:46] <~Nadeshiko-Matsuri> Literally fucking x3.5 as long as you have astaroth
[16:26:49] <~Nadeshiko-Matsuri> No drawbacks
[16:27:45] <~Nadeshiko-Matsuri> Now LMeta REALLY needs a boost
[16:28:03] <~Nadeshiko-Matsuri> because you can make an amazing healer team that isn't even LIMITED to healers with Cauchemar
[16:28:14] <~Nadeshiko-Matsuri> well fucking played
[16:29:01] <~Nadeshiko-Matsuri> Sad thing is I still want Pajamastaroth and unevolved Cauchemar doesn't have awakenings
[16:29:33] <~Nadeshiko-Matsuri> so I may have to do pure demon lord anyway

Edible

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #122 on: October 09, 2014, 08:35:57 PM »
Two fire jewels now.  ONE MORE AND IT'S DANCING HERA TIME

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #123 on: October 09, 2014, 08:39:14 PM »
I got Kirin and Byakko so far (and quit)

Why is this dungeon 50 stamina I'm never gonna get Leilan

Edible

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #124 on: October 09, 2014, 08:46:23 PM »
I got Genbu first, wasn't planning on doing it twice but she killed me because I didn't get any hearts for 4 turns in a row :V

Mr. Sacchi

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #125 on: October 09, 2014, 08:51:16 PM »
I got Leilan first try and just went "meh", charged skills, got her to about 25% and wrecked her face in.

So I guess I'm 1/3 for Disco Queen Hera. Now if only I could actually do Hera-ur (and had any real reason to try)

Thaws

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #126 on: October 09, 2014, 09:02:30 PM »
[16:26:10] <~Nadeshiko-Matsuri> holy fuck hold the phone
[16:26:33] <~Nadeshiko-Matsuri> PDX says Cauchemar is a flat x3.5 atk instead of 2.5atk/2.5rcv
[16:26:46] <~Nadeshiko-Matsuri> Literally fucking x3.5 as long as you have astaroth

Don't worry I think they just got it wrong.



Init cd is 22 turns. 10 skill levels to go, oh boy. Hope mythical isn't too hard.

It's a green dungeon so I&I healers would probably have a hard time, so guess I'll have to head in with Moonstet green team.
I hoped they would've given unevolved cauchemar awakenings too :( I'm planning to use him as sub but I really prefer 473rcv over the 1000hp and 300 atk...

Edit: Challenge dungeon lv6 cleared! Fire 100% skillup get!
Maybe I should try to ult my Minerva and raise a fire team, but I ulted my Hera-Ur and don't have another, my Fire Zeus isn't evolved, and I don't have light/dark jewels.
I seem to have a good collection of fire stuff even though none of them are levelled up...
Does UltMinerva Chiyome Ares Leilan DiscoHera sound like a good team?

« Last Edit: October 09, 2014, 09:51:52 PM by Thaws »

MatsuriSakuragi

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #127 on: October 09, 2014, 09:54:31 PM »
Don't worry I think they just got it wrong.

I sure hope not!  I'm even more excited to get him now.

Chaore

  • Kai Ni Recipient Many Years Late
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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #128 on: October 09, 2014, 10:18:51 PM »
I sure hope not!  I'm even more excited to get him now.

Given that the screenshot of the actual card says otherwise (Unless he was buffed between then and now), It's probably one of their classic blunders, yeah.

Edit: Actually the new report says 3.5x in newest released cards too. Huh.

This might be a real (and really strange) buff
« Last Edit: October 09, 2014, 10:34:59 PM by Chaore »

Thaws

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #129 on: October 09, 2014, 11:08:52 PM »
Given that the screenshot of the actual card says otherwise (Unless he was buffed between then and now), It's probably one of their classic blunders, yeah.

Edit: Actually the new report says 3.5x in newest released cards too. Huh.

This might be a real (and really strange) buff

Puzzledragonx is the only source I've seen suggesting a LS change, I kinda doubt it.
2/2.5/1 seems to be a better multiplier in terms of design in that it helps both astaroths anyways.

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #130 on: October 10, 2014, 12:00:51 AM »
I just ran with the first Chinagirl I got (Genbu) because I have at least a potential use for any of them - green I'll admit is only one I don't have the monster for but Athena's at least a descend and not REM. (Blue was probably lowest priority since its only use for me is a Seiryuu skillup but hey.)

commandercool

  • alter cool
Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #131 on: October 10, 2014, 12:29:35 AM »
Keep in mind when collecting Chinaballs that, if I remember correctly, it was kind of implied by recent developer comments (and just general game trends) that we'd be seeing a lot more of them in the near future. Even the ones that aren't immediately useful right now are probably going to go to all sorts of stuff soon. I'm expecting lots of new ultimate evolutions of existing things to care about them, and possibly most or all new ultimate evolutions for new descend bosses to require several of them. I can't envision a Noah uvo that doesn't require a bunch of them. I haven't done the dungeon yet because super sapphires are up today, but if I get around to it tomorrow I'm just going to keep the first one I see.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #132 on: October 10, 2014, 05:35:59 AM »
Player's Choice Gala is up in an hour or so. I'd recommend waiting until the last few days to pull incase there's a fest.

Also ninjas yay sort of

Bio

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #133 on: October 10, 2014, 06:07:15 AM »
The wrong ninjas and the wrong valks :(

Zerviscos

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #134 on: October 10, 2014, 06:09:47 AM »
Player's Choice Gala is up in an hour or so. I'd recommend waiting until the last few days to pull incase there's a fest.

Also ninjas yay sort of
Will it even coincide? I mean it only lasts until next Thursday, and Godfests usually happen during near Weekends.

Edit: Also srz? Valkyiries, and Fairy Tail Girls? Come on?! They could've atleast put a Special God in it. Like Ronia. :^(
« Last Edit: October 10, 2014, 06:12:06 AM by En »



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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #135 on: October 10, 2014, 06:20:04 AM »
Will it even coincide? I mean it only lasts until next Thursday, and Godfests usually happen during near Weekends.

Edit: Also srz? Valkyiries, and Fairy Tail Girls? Come on?! They could've atleast put a Special God in it. Like Ronia. :^(

Ronia already gets 3x during godfests - there's no need for it. Probably why they didn't include them as choices.

The wrong ninjas and the wrong valks :(

Quite a few people actually want red valk in the channel iirc and Hatsume is probably the rarest ninja + blue healer seems to be a thing on this forum. I wouldn't mind pulling her just so I don't have to sadface everytime I get a Neneko.

Chaore

  • Kai Ni Recipient Many Years Late
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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #136 on: October 10, 2014, 06:29:32 AM »
The wrong ninjas and the wrong valks :(

nah son, more like the wrong user ;v

Edit: Reports are baby tamas were stealth nerfed to 30%. Somewhat sketchy sources, but uh, welp.
« Last Edit: October 10, 2014, 07:25:31 AM by Chaore »

Zerviscos

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #137 on: October 10, 2014, 07:43:22 AM »
30 mins after Players' Choice Carnival.*
52 Magic Stones*
3 Pulls*

First pull: "A gold egg?! Pls be Haku!"; Got Fenrir Kamui*
Second pull: "Silver?"; Grape Dragon*
Third pull: "I'm losing hope."; Gold Egg appears, got Byakko Haku*; SCREAMS INTERNALLY*



God pull target complete. Time to save these magic stones for another time.

I'd like to thank myself for not listening to Chirei.

« Last Edit: October 10, 2014, 07:49:16 AM by En »



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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #138 on: October 10, 2014, 08:20:46 AM »
>Haku

If you haven't already, go ahead and add me. Unless you already have me in your friend list. If you do, then spam the Haku.

I almost always have her up.

ALSO CONGRATS!


Thanks to GreenVirus for the Siggy.
My TF2 Backpack of DOOM

trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #139 on: October 10, 2014, 10:18:21 AM »
UEVO SURVEY RESULTS

3 - Satan
2 - DMeta
1 -
Spoiler:
Ronia

I FUCKING HATE EVERYTHING (@ #1)

EDIT:

Matsy alert -
DMeta Uevo - Dark/Water
LS: x4 ATK boost to the God and Attacker types when HP below 80%

Spoiler:
Ronia uevo
LS: Devil ATK and RCV x2.5, grants an ATK multiplier at 6+ combo.
Awakenings: Finger
« Last Edit: October 10, 2014, 10:22:33 AM by TAMAHIME »

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Bio

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #140 on: October 10, 2014, 10:30:42 AM »
UEVO SURVEY RESULTS
3 - Satan
This is great news. I finally get to use my Hakuball since the uvo is going to inevitably use one.
Spoiler:
Ronia uevo
LS: Devil ATK and RCV x2.5, grants an ATK multiplier at 6+ combo.
Awakenings: Finger
Pretty well designed. If it's a big enough multi, then the optimal board will just change really. Not that uncommon to get a skydrop afterwards either.

Oh and Haku joins the DMeta brigade.
« Last Edit: October 10, 2014, 10:38:12 AM by Bio »

trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #141 on: October 10, 2014, 10:31:47 AM »
REBALANCES HERE

Satan becomes Dark/Fire, LS is HPx1.35 and ATKx3 of the Devil types.

DMeta is also getting an AS change but I will know later

EDIT:

Most popular leads:

#3 - Lu Bu
#2 - Satan
#1 - Ronia

Athena was 10th, if you're wondering. Meanwhile, the top 10 highest ranked players range between ranks 927 to 955.

Most popular friends:

#3 - Satan
#2 - Horus (?!?!)
#1 - Ronia

Most popular subs:

#3 - D/W Vampire Duke
#2 - Ronia
#1 - Ecchi-sama

Survey Dungeon 11 announced

New Tech Dungeon announced. Boss is another numbered dragon, this time it's Defour.

2nd Murakofest Survey due to 1.2M followers
 Murakore Survey
Oct 10 - 14
Monsters that can be voted
Valk
Devil
Rider
PAD Z
Ninja
Magician
Top 20 get x3 boost rate

BEAMS Collab #2 announced

Max Murai does Cauchemar Descend Legend
If he 0-stones, all Japan will get 5 stones and 1 100% skillup fodder for free, attribute is to be voted through the live stream on Niconama
Dark Attribute skillup fodder was voted

New God Series introduced - Fates: Time Goddess of Past Urd, Time Goddess of Present Verdandi, Time Goddess of Future Skuld

Egyptian 2.0 introduced - Osiris, Hathor, ???
« Last Edit: October 10, 2014, 12:13:39 PM by TAMAHIME »

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twitter xx motk resident whale

commandercool

  • alter cool
Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #142 on: October 10, 2014, 12:20:42 PM »
Favoritism you guys.

Well no shit it's favoritism, this is a popularity contest. But still.

I've said before that one of the most interesting things about this game is the way it balances player interactions in such a way that you need other people to play, but trends among players don't have to effect you that much. Everyone else can whore and whale as much as they want and it shouldn't really impact the fun you're having, because they don't overlap into your game in such a way that it would ever hurt you (the fact that half of my friends list is Ronias notwithstanding).

But you know what? Fuck it. The favoritism toward Dark is too unsightly. Nerf dark. Make Dark monsters resist Dark damage, but don't do the same for Light. Make ten descends in a row where every monster binds Dark for 999 turns. Tip the scales a little the other way, this can't be healthy. Keep keeping the dream alive, Echidna. If they try to give you a R/B uvo with the Devil subtype, sacrifice yourself for the good of nobody and the spite of me. >:D

 :derp:
I made a PADHerder. It's probably out of date though.

triangles

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #143 on: October 10, 2014, 01:12:51 PM »
Much as the new descends find a way to give the finger to the old generation's strategies, I look forward to the day where we get Moses Descended, where the 10 Commandments physically block out all Devil types from entering the dungeon and beating up another moe-fied religious icon.

trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #144 on: October 10, 2014, 01:15:13 PM »
Time Goddess of Past Urd
R / B
LS: Boosts Fire types ATK by x2.5, Water types ATK by x1.5; they stack, so F/W will be boosted by x3.75
AS: Change board to Fire, Water, Hearts

Time Goddess of Present Verdandi
G / R
LS: Boosts Wood types ATK by x2.5, Fire types HP by x2
AS: Change board to Wood, Fire, Hearts

Time Goddess of Future Skuld
B / G
LS: Boost Water types ATK by x2.5, Wood types RCV by x2
AS: Change board to Water, Wood, Hearts

Osiris
LS: Boost Wood HP and RCV by x1.35, when Combo is 6+, x3.5 damages

Hathor
LS: Boost Light HP and RCV lightly, when 5 colors are matched, x4 damages


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Zerviscos

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #145 on: October 10, 2014, 01:26:11 PM »
I've said before that one of the most interesting things about this game is the way it balances player interactions in such a way that you need other people to play, but trends among players don't have to effect you that much. Everyone else can whore and whale as much as they want and it shouldn't really impact the fun you're having, because they don't overlap into your game in such a way that it would ever hurt you (the fact that half of my friends list is Ronias notwithstanding).

But you know what? Fuck it. The favoritism toward Dark is too unsightly. Nerf dark. Make Dark monsters resist Dark damage, but don't do the same for Light. Make ten descends in a row where every monster binds Dark for 999 turns. Tip the scales a little the other way, this can't be healthy. Keep keeping the dream alive, Echidna. If they try to give you a R/B uvo with the Devil subtype, sacrifice yourself for the good of nobody and the spite of me. >:D

 :derp:
Your (slight...)hate for dark and devil seems to stem from not using a Devil/Dark team...

IMO. It's fine. As I've said before also, Gung Ho's money comes from the whales. If they want it, then so be it.
Dark and Light have no weaknesses, and it's strong against each other. Which is why it's good. Devil and God types should live up to it's type, and be friggin' OP. It's not like it's affecting other players, other than their mental opinion towards it, game-wise, no.

Like you said...
but trends among players don't have to effect you that much. Everyone else can whore and whale as much as they want and it shouldn't really impact the fun you're having,



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Edible

  • One part the F?hrer, one part the Pope
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  • It's the inevitable return, baby
Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #146 on: October 10, 2014, 01:33:31 PM »
Ult Ronia too pretty.

Jq1790

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #147 on: October 10, 2014, 01:39:06 PM »
Huh,so those three(the time goddesses) are finally hitting PAD.

Also Osiris makes me think of SLIFER, THE SKY DRAGON(Slifer is Osiris in not-US locations I believe.) 

Kinda liking that trio though.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Zerviscos

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #148 on: October 10, 2014, 01:44:56 PM »
How huge is a Chaos Devil Dragon is compared to Ulti Satan?



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trancehime

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Re: Puzzle and Dragons 13: Always evolving to ensure you're always screwed over
« Reply #149 on: October 10, 2014, 01:49:15 PM »
Huh,so those three(the time goddesses) are finally hitting PAD.

Also Osiris makes me think of SLIFER, THE SKY DRAGON(Slifer is Osiris in not-US locations I believe.) 


Osiris is not a Dragon, however! He does have an Egyptian-themed TAMADRA in his art tho.

Ult Ronia too pretty.

I will concede this point.

IMO. It's fine. As I've said before also, Gung Ho's money comes from the whales. If they want it, then so be it.
Dark and Light have no weaknesses, and it's strong against each other. Which is why it's good. Devil and God types should live up to it's type, and be friggin' OP. It's not like it's affecting other players, other than their mental opinion towards it, game-wise, no.

Devil types are pretty significantly stronger than God types but that is being changed up a little with the advent of UEvo DMeta now having x16 for God types, making her competitive with Athena.
« Last Edit: October 10, 2014, 01:53:23 PM by TAMAHIME »

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