Author Topic: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons  (Read 128175 times)

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #330 on: September 18, 2014, 04:38:44 AM »
During a Godfest, apparently there's a ~20% of rolling any of the boosted rate gods. Assuming you're trying outside, it'll take a while to get something that you think is worthwhile?

But the early start is a really significant thing, I think. Mobs like the Chinese girls that used to mainly be leaders are becoming staples on bunches of new teams, so I don't think you can really ignore the single roll you get as many tries as possible for.

In the mean time, I realize that Gaybe/Gaybe/I&I/Wadatsumi/Beyzul is compatible with B/G Karin. The row enhances! But I'd only have light>water in terms of orb conversions for damage. Alternatively, Hera-Is, Noah, Siegfried, Ruka could find a use as subs...

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #331 on: September 18, 2014, 04:40:37 AM »
Gonna pop into this thread for the first time. I just started P&D recently. Rank 11, and now I'm hearing all this stuff about REM rerolling?

Should I stick with what I have and hope REM comes through for me one of these days? Or just start over? How many rerolls is it roughly gonna take me before I can settle down and move on?

I'll listen to any other advice you guys have.

Idk, what do you have? If it isn't a 5* god, odds are you can make things easier on yourself by rerolling. Idk how many, I landed a god on my first try, and some guy spent a week rerolling. Rerolling sucks though. If you decide you want to reroll. I advise you just save up stones on your current account till the next godfest, which increases the chance of landing specific gods. Roll then, and then if you still don't like what you have, then you can start rerolling. As for what should be kept and what should be rerolled, it depends on who you ask. I'm one of the people with "lower standards" for rerolling, I think almost anything from the not 1st gen Greek, Archdemon(sans Luci), or 1st gen JP, is fine for starting. Others will tell you reroll until you get something from the Chinese/Egyptian Pantheon or something similar to them. Even in the worst case you still have your starter dragon, and even without the REM, you can still do clear things like everyone else, it's just going to take a tad longer. Late game isn't all it's cracked up to be though. It's mostly just farming stuff, so feel free to take your time.

*currently under repair*
Puzzle Dragon stuff

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #332 on: September 18, 2014, 05:30:12 AM »
Gonna pop into this thread for the first time. I just started P&D recently. Rank 11, and now I'm hearing all this stuff about REM rerolling?

Should I stick with what I have and hope REM comes through for me one of these days? Or just start over? How many rerolls is it roughly gonna take me before I can settle down and move on?

I'll listen to any other advice you guys have.
Don't be like me. Suffered constant hardships in the early game as a non-IAP player. I realized too late about REM reroll, and actually stuck with Machine Golem Mk. II.

You have 2 choices:
1.) Stick with whatever you have now. Considering it sucks, you better steel yourself through the trials of early-mid game.
2.) Reroll a bunch of times for a decent starter pull. If you're lucky, you might get a good Chinese God in just a few rolls. If not, you might get it after dozen(s) of times.

1 is still playable, you'll just have a rather hard time around T3-T4 dungeons until you can get a good pull from REM.
2 is a better option, but as Fnatic said, if you're rolling outside of a Godfest, you'll have quite a number of rerolls before you get anything decent. And rerolling is such a drag from what I heard.

You can try rerolling right now for the Pink REM. The only worthwhile pulls are all of the Valkyries, except Dark IMO. Then there's 'Weta'tron, which, if you're lucky, you might get her after 500x of rerolling.
That REM is a good reroll for you since the pool for the Pink REM is small. If you still want a good God like DQXQ, Horus, Isis, etc., it'll be better to pull during a Godfest that has a God you want.

Edit: If I was a new player though. I wouldn't just reroll for Chinese/Egyptian Gods as my starter. If you get a decent starter, that's enough for you. You don't need to keep rerolling for a God. And since you're new, it'll actually be better for you to get a Sweep Leader. They're leaders with ATK multipliers, like Valkyrie for instance. The only reason why you need a good starter REM pull is for you to have an easier time early on. Late game as hyo said, is all about farming, and you'll already have decent cards by then.
« Last Edit: September 18, 2014, 05:38:55 AM by En »



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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #333 on: September 18, 2014, 05:33:09 AM »
0.3% for Meta. Don't bother throwing money in there unless you have a need for healer girls.

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #334 on: September 18, 2014, 05:41:51 AM »
0.3% for Meta. Don't bother throwing money in there unless you have a need for healer girls.

The healer girls got their UEVOs for the NA/EU servers, so they can be worth considering since they gots Attacker subtype and decent awakenings to boot, along with higher Attack power. I would recommend just yolo rolling it once or twice but you shouldn't really roll it much.

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #335 on: September 18, 2014, 06:22:44 AM »
The healer girls got their UEVOs for the NA/EU servers, so they can be worth considering since they gots Attacker subtype and decent awakenings to boot, along with higher Attack power. I would recommend just yolo rolling it once or twice but you shouldn't really roll it much.

Seconding this and also throwing out a plug for the Fairytale Girls -

Red Riding Hood - Has a fire row, is bind resistant, and a heartmaker.
Snow White - Unbindable, has Recover Bind, makes hearts, and is Physical so can go on Big Blue.
Thumbelina - MASSIVE Attack stat for a Healer, and has a 2prong to make it even sillier.
Cinderella - Light Physical isn't much of a thing yet...?  But she has the rare Time Extend awakening.
Sleeping Beauty - A devil, dark heartmaker not called Drawn Joker. Lots of people seem to want her for devil teams.

All of the fairytale girls also come with a rare Skillbind-Resist awakening and a single Skill Boost. Pretty solid.

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #336 on: September 18, 2014, 06:59:40 AM »
Thumbelina is probably the only one out of the Fairytale to have an noticeable niche (on GZL). Sleeping Beauty kind of suffers from (currently) being unskillable, though once we get the fodder, will probably replace Drawn Joker due to better awakenings.
I must admit the additional row for the sticker girl uvos are quite nice. Not enough to actively seek them out over normal REM subs but at least a fun roll or two won't end up being unusable trash (compared to the good ol' gold dragon).

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #337 on: September 18, 2014, 07:06:53 AM »
Thumbelina is probably the only one out of the Fairytale to have an noticeable niche (on GZL). Sleeping Beauty kind of suffers from (currently) being unskillable, though once we get the fodder, will probably replace Drawn Joker due to better awakenings.

JP got the sleepy beauty skillup earlier but I couldn't muster up the patience to skill it up because the skillup mat had a Dark gatekeeper in the evolve mats, and I had enough of that with Haku skill up already.
It fits nicely in my Haku team because I don't have a Pandora to get rid of green orbs. SleepingBeauty+Persphone = All colours except red,blue into dark, so yea...
I'm using my Haku team only for starlight sanc so her init cooldown is good enough though, but I still find putting Kilua instead of her in the team better, having an extra turn when the game screws up your drops badly is much better than overkilling Zeus anyways. :V

Edit:
http://mobile.gungho.jp/news/pad/140918_bastet.html
YESSS MOON BASTET LEADER SKILL CHANGE
now I know what to do with my 2nd bastet. :V

Green+Green or Green+Dark 2 combos -> ??x atk
Green+Green+Dark 3 combos -> 3.5x atk

Very interesting Leaderskill, seems more versatile than chinese gods, assuming it's like Vegeta would mean the 2 combo condition gives you a 3x atk boost.
This LS is very row enhance friendly, which finally lets Bastet easily make use of her green row enhance.
GSonia is obviously its best sub now that the devil condition is gone.
I only have an avalondrake though :( but just two green rows would still trigger 3x atk which is still good.
« Last Edit: September 18, 2014, 07:26:24 AM by Thaws »

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #338 on: September 18, 2014, 07:31:55 AM »
Sleeping Beauty - A devil, dark heartmaker not called Drawn Joker. Lots of people seem to want her for devil teams.
My first Fairy Tale girl. I used her as a sub in exchange for King Baddie back then, since I already have Lu Bu's active. She actually has pretty decent stats, and the Green Orb > Heart really is useful, since I don't have any Wood Devils on my team. It's gotten me out of a lot of tight spots, like my Hera-Ur runs.

Once she gets skill up monsters, and an ult evo that I can't wait, she'll be a must-have for Devil teams.  :3



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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #339 on: September 18, 2014, 07:53:55 AM »
Edit:
http://mobile.gungho.jp/news/pad/140918_bastet.html
YESSS MOON BASTET LEADER SKILL CHANGE
now I know what to do with my 2nd bastet. :V

Green+Green or Green+Dark 2 combos -> ??x atk
Green+Green+Dark 3 combos -> 3.5x atk

Bastet back to being the combo goddess she always was.

<3

EDIT:

http://mobile.gungho.jp/news/pad/140918_donichi.html

Weekend Dungeon will get a Legend difficulty at 40 Stam. It apparently has Berserk/Highlander in it, probably as bosses.

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #340 on: September 18, 2014, 07:55:20 AM »
Bastet back to being the combo goddess she always was.

<3
I guess they actually realized how dumb it was to have a 2nd Lu Bu.



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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #341 on: September 18, 2014, 08:47:45 AM »
Gonna pop into this thread for the first time. I just started P&D recently. Rank 11, and now I'm hearing all this stuff about REM rerolling?

Should I stick with what I have and hope REM comes through for me one of these days? Or just start over? How many rerolls is it roughly gonna take me before I can settle down and move on?

I'll listen to any other advice you guys have.

It depends on WHAT you got on your first REM roll.... if you didn't get a good starting god you are way better off rerolling until you get one. I'll link the guide they linked me last week to check if you got a good god starter  :D: http://guide.padherder.com/Reroll_Tier_List

I can attest two things:
1) if you try to keep going on without a good starter, you CAN manage but it will be painfully slow and much harder.
2) rerolling is about as funny as going to an heavy metal concert with a massive hangover (unless you are lucky and get a good one fast  :V)


Now i have to say something about my last day of play: GAME, YOU ARE F**KING PISSING ME OFF!! I'm not asking for much, just to freaking drop one simple Mystic Flame Knight in the dungeon SPECIFICALLY CREATED to do so!

I've run 7 Sword of Flames Int and even risked 1 Expert..... those are 17 Phoenix Knights downed and ZERO drop.
And to rub salt in it, despite having a random chance of appearing in every battle, i've seen a not-boss Phoenix Knight a grand total of..... ZERO times in 32 battles!

Someone please call that blind of a chance goddess and tell her to get a friggin guide dog!  :X

EDIT: updated the counters with my latest attempt >_>

EDIT2: they changed Dark Bastet LS back to combo? I guess the deluge of criticism from Bastet fanboys worked  :V Now if only they could change those awful red claws to something less OMG CANNOT UNSEE and remove the devil type i would actually love this evo....
« Last Edit: September 18, 2014, 09:18:56 AM by Espadas »

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #342 on: September 18, 2014, 09:19:29 AM »
GSonia is obviously its best sub now that the devil condition is gone.

HNNNNNNG REM PLS GIVE ME BASTET I NEED SOMEONE TO USE MY GONIA WITH

Holy shit tho, that was a quick change, quick and absolutely necessary since she was literally just a weaker Lu Bu.

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #343 on: September 18, 2014, 10:18:28 AM »
It was only a while ago when I was saying how awesome Sleeping Beauty is. Now let me say it again. Thank you Sleeping Beauty, I wish you and the rest of the Fairy Tale girls get fodder skill up monsters, and ult evos as soon as possible. That's how much I love mah cutie Beauty.



Sleeping Beauty literally saved me in R3 and R4. R5 was easy since it was just Gravity + Lu Bu active + Ronia Orb change + Hera-Ur plus orbs = OHKO.

Now that I have Goemon, I can finally make a x25 team.

Edit:
Now i have to say something about my last day of play: GAME, YOU ARE F**KING PISSING ME OFF!! I'm not asking for much, just to freaking drop one simple Mystic Flame Knight in the dungeon SPECIFICALLY CREATED to do so!
Wait for 2x drop rate. This usually happens on it's last day on these kinds of dungeons. If it doesn't have one by then, just do it normally a few times more until you get a drop.
As you've probably read, higher difficulty means better drop rates.
« Last Edit: September 18, 2014, 10:28:24 AM by En »



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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #344 on: September 18, 2014, 10:25:02 AM »
I've run 7 Sword of Flames Int and even risked 1 Expert..... those are 17 Phoenix Knights downed and ZERO drop.
And to rub salt in it, despite having a random chance of appearing in every battle, i've seen a not-boss Phoenix Knight a grand total of..... ZERO times in 32 battles!
This is par for the course. It's around 15% drop rate for Expert even, so chances are Int is 8% drop rate. Should just save your stamina and come back during the 2x tomorrow

Mr. Sacchi

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #345 on: September 18, 2014, 10:29:17 AM »
You know, I'm starting to consider making a GZL team, I know, I know, two-prong sucks yadda yada, I'm thinking of just dropping the whole two-prong thing and just going Green Attacker, any team suggestions?

@Edit:

I just realized I have Michael and Liu Bei!

That's two orb changers already! Just wonder what else I'd put on the last two slots.

@Edit?

Oh right, Mystic Green Dragon is a thing right now, I could run that until I get a Griffin invade for the fourth member of the team, it would also give me some centaurs to skillup michael.

One more slot to go, at this rate I may just run Gonia though.
« Last Edit: September 18, 2014, 11:23:30 AM by Silver Sacchi »

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #346 on: September 18, 2014, 10:38:16 AM »
This is par for the course. It's around 15% drop rate for Expert even, so chances are Int is 8% drop rate. Should just save your stamina and come back during the 2x tomorrow
Really? I always read the base for these kinds of dungeons are always 20%. Is PDX wrong? Has it been lying to me all this time? Like those repeated attempts for a Vampire drop made me think "Really Gungho? Already on 2x drop rate, and I still can't feel the 40% drop rate.", when it was really 30% the whole time? :ohdear:



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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #347 on: September 18, 2014, 10:56:22 AM »
It's not confirmed anywhere, but I personally did my statistics and it was around 15%. Haven't done enough runs for 2x though. Whatever the case, it doesn't really matter what exact percentage drop it is. Just that wasting stamina before 2x is something you should only do if there is literally nothing else to use it on.

Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #348 on: September 18, 2014, 11:37:18 AM »
I've run 7 Sword of Flames Int and even risked 1 Expert..... those are 17 Phoenix Knights downed and ZERO drop.
And to rub salt in it, despite having a random chance of appearing in every battle, i've seen a not-boss Phoenix Knight a grand total of..... ZERO times in 32 battles!
Anything not called "Expert" for a Survey dungeon has an awful drop rate. Int is probably 5%, and Novice is 2%.

My first Fairy Tale girl. I used her as a sub in exchange for King Baddie back then, since I already have Lu Bu's active. She actually has pretty decent stats, and the Green Orb > Heart really is useful, since I don't have any Wood Devils on my team. It's gotten me out of a lot of tight spots, like my Hera-Ur runs.

Once she gets skill up monsters, and an ult evo that I can't wait, she'll be a must-have for Devil teams.  :3

It's also worth noting that even if she cannot be skilled up, she changes a different orb color type than Drawn Joker does. This allows her to do something like turn Karin's Seven-Star Formation into a Draco Summoning Circle Wt-Dk if you pair her with Vampire/Black Valk's active after (Drawn Joker can turn Meimei's 7star move into the Green Summoning Circle). The single turn of bind recovery on the active may also save you from weaker binds, or let them end that one turn sooner so you can do something about it.
« Last Edit: September 18, 2014, 11:42:17 AM by OverlordChirei »

Mr. Sacchi

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #349 on: September 18, 2014, 12:16:29 PM »
Though they did say that the next survey dungeon will have a Master Difficulty, so at least the next Survey Dungeon won't be so bad.

'course, next survey dungeon will be for meimeis IIRC so only they didn't get shafted :derp:

Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #350 on: September 18, 2014, 12:27:30 PM »
Though they did say that the next survey dungeon will have a Master Difficulty, so at least the next Survey Dungeon won't be so bad.

'course, next survey dungeon will be for meimeis IIRC so only they didn't get shafted :derp:

I heard from sources that Master will be 40 stamina and roughly 50% drop rate, as opposed to Expert which is 15 stamina for a 20% drop rate. And this is only for the boss and not the Kodama that will be there along with Green Chaser to skillup Sasuke. These rates are also the raw rates without 2x.

The one you think is better is up to you, I guess.

commandercool

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #351 on: September 18, 2014, 12:32:44 PM »
In the mean time, I realize that Gaybe/Gaybe/I&I/Wadatsumi/Beyzul is compatible with B/G Karin. The row enhances! But I'd only have light>water in terms of orb conversions for damage. Alternatively, Hera-Is, Noah, Siegfried, Ruka could find a use as subs...

My Gabe plan right now is Gabriel/Hera-Is/Hera-Is/Noah/Siren/Gabriel. It certainly doesn't take full advantage of the rows, but it is kind of a pseudo-Lucifer thing. Maybe it won't work, but if it doesn't all of the remaining pieces were thing I'll probably be able to use for others teams.

EDIT:

http://mobile.gungho.jp/news/pad/140918_donichi.html

Weekend Dungeon will get a Legend difficulty at 40 Stam. It apparently has Berserk/Highlander in it, probably as bosses.

I was gonna be all like "Wooo! Another place to farm blue Valkyrie skillups!" but then I remembered oh yeah, weekend dungeon. Still, pretty cool with all of the new uses for gold.
I made a PADHerder. It's probably out of date though.

MatsuriSakuragi

Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #352 on: September 18, 2014, 12:35:58 PM »
Still gonna smash weekend dungeon with R/G Leilan :3

Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #353 on: September 18, 2014, 02:00:13 PM »
I was gonna be all like "Wooo! Another place to farm blue Valkyrie skillups!" but then I remembered oh yeah, weekend dungeon. Still, pretty cool with all of the new uses for gold.

I wonder if anyone who's already completed weekend dungeon up to Master is eligible for another Magic Stone when this new level is put in - just throwing that out there for anyone that hasn't done it yet.

Still gonna smash weekend dungeon with R/G Leilan :3

#onetruechinagirl

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #354 on: September 18, 2014, 02:01:26 PM »
Wait for 2x drop rate. This usually happens on it's last day on these kinds of dungeons. If it doesn't have one by then, just do it normally a few times more until you get a drop.
As you've probably read, higher difficulty means better drop rates.

I'll wait tomorrow for the 2x and hope for the best..... I'm not too fond of trying Expert, the only time i did it i had so many close calls it was a miracle i even reached the boss.

I just got a magic stone for clearing for the first time Green Dragon Den.... i thought it was only given for normal dungeons first clears.....

Btw, this is actually becoming ridiculous/hilarious: there is an ongoing "war" between my unlucky streaks and my PAL rolls....

1) REM: "wow you actually rushed all those dungeons to scrounge up 4 rolls for the godfest? too bad mate, here are your 4 farmable low levels"
PAL: "your god starter is Karin right? here take this Dub-Sapphilit, should help a bit..."

2) Fire Forest Nerva: "farming the Crimson Demon Mask you miss to evolve Naga? Sorry, the last we had was sold a few minutes ago....."
PAL: "here, Crimson Demon Mask.... oh you rolled two eggs together? Well, i have this Devilit...."

3) Silver Labyrinth: "need Pengdras because your team is underleveled? lolnope"
PAL: "I found this Ruby Pengdra over there, take it.... what, another 2 eggs? Here, Dragon Fruit"

 :wat:
« Last Edit: September 18, 2014, 02:04:04 PM by Espadas »

trancehime

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #355 on: September 18, 2014, 02:32:50 PM »
Though they did say that the next survey dungeon will have a Master Difficulty, so at least the next Survey Dungeon won't be so bad.

'course, next survey dungeon will be for meimeis IIRC so only they didn't get shafted :derp:

Master is 40 STAM and the new Score.

And yes it is for Green Chasers and Kodama.

Also I am rank 109 when I was rank 101 two days ago. lol :V

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #356 on: September 18, 2014, 02:42:41 PM »
3) Silver Labyrinth: "need Pengdras because your team is underleveled? lolnope"
PAL: "I found this Ruby Pengdra over there, take it.... what, another 2 eggs? Here, Dragon Fruit"

 :wat:
I suggest you shouldn't farm for Pengdras in Technical Dungeons. Considering their low exp to stamina ratio. I saw your rank is already at around 50. Farming isn't a priority to you yet. Clear Technical dungeons if you must, but you'll have a lot slower time of Ranking up. You'll be better off ranking up by clearing runs in Tower of Giants - Dragons of the Tower, a bunch of times until you can get around what you deem see fit. You can actually keep doing the dungeon, and you'll see you can Rank up everytime you waste all of your stamina, and it's fast(this usually only happens if you're playing the dungeon on a 1/2 stamina day). That until you hit a point where the exp doesn't fill up your bar anymore, which is IIRC around rank 80 I think?

If you want exp fodder monsters. You'll be better off doing Super X Dragons Descended with an Odin partner if you still think you can't handle the Super Dragons(but you still have less than 50 stamina, so better start ranking up.) Then there's, of course, the Pengdra Village, which is always a good farmable dungeon.

Here are the exp/stamina ratio for normal dungeons, under E/S.
http://www.puzzledragonx.com/en/normal-dungeons.asp

Your priority is experience farming, and you'll get the necessary materials you need along the way. You don't want to spend a lot of time in the early game. Until you reach T5 dungeons, it'll be the tier where you'll actually farm for fodder exp monsters, evo materials, and what's more, experience. I don't know if you're an IAP player though, since I'm only saying this from an Non-IAP perspective. Still, do what you think you're comfortable with.



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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #357 on: September 18, 2014, 02:45:47 PM »
http://mobile.gungho.jp/news/pad/140918_bastet.html
YESSS MOON BASTET LEADER SKILL CHANGE

Hooray!

Now I need a genbu even worse ;_;

MatsuriSakuragi

Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #358 on: September 18, 2014, 03:02:47 PM »
AAAAAAAAAAAAAAAAAAAAAAAAAAAAA

so after buying three pulls yesterday I naturally had 3 stones

add today's free stone, that makes 4

and then I spent the morning pushing my way through challenge mode on the grass conditional dungeon in the technical dungeons for the last one

who did I pull?



like yeah I still don't have much of a use for her but HOW FITTING IS THAT

commandercool

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Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
« Reply #359 on: September 18, 2014, 03:34:23 PM »
Aside from completing the cycle I don't really understand what green Valkyrie is for. As a sub she seems like a slightly better CuCh, with reareanged stats and a row. Does she have much merit as a leader? I guess there's some neat REM green healers. Yeah, I guess I could see that working.
I made a PADHerder. It's probably out of date though.