Level up: FEEL THE EDGE edition!
New sheet.Soulknife level 6:
+6 HP, +1 BAB, +1 fort, +1 ref, +1 will, favored class bonus: +1/6 extra blade skill, 4/6 total.
Skills: +1 acrobatics, autohypnosis, climb, perception, stealth, swim, disable device
Blade Skill: Additional Configuration
(lets me have a second set of mind blade enhancements, can switch between them with quick draw). By default, one blade is Vicious (+2d6 damage, 1d6 to me on hit) and one is Lucky (one attack reroll per day).
Level 7 Feat: Greater Psionic Weapon
(psiweapon bonuses are doubled)Shiny new gear:
Gauntlets of the Skilled Maneuver - +2 trip. Going to try to start pushing more topples out since I don't kill things in one hit anymore.
Blood Reservoir of Physical Prowess - +8 Str for two rounds!! I'll deduct charges from my restoration wand to fuel it between each session. So I don't have to type out the full name of it when I want to use it, I will call it the BLOODROCK.
Quick Runner's Shirt - swift extra move action 1/day. As shorthand I will call it the QUICKSHIRT.
Since even I am getting confused at this point, I decided to make a complete list of what all my attack options do and how they interact.
- Toppling Strike: This is a specific standard action. If it hits I get to make a free trip attempt. I will call this TOPPLE for shorthand from now on.
- Cleave: This is a specific standard action. If it hits I get to make a second attack at an adjacent enemy. I get -2 AC til end of turn when I use it.
- Greater Psionic Weapon: As long as I have focus, this passively adds 2 damage to each attack. I can expend my focus on any attack to add 4d6 damage on hit. It's wasted if it misses. Regaining focus is a move action. Shorthand: PW.
- Psychic Strike: I can choose to expend this whenever I hit, adding 2d8 damage. Thus, it can't be wasted. It doesn't work on mindless enemies, though. Recharging it is a move action, or a swift action if I expend my focus. Shorthand: PS.
- Power Attack: -2 to hit, +6 damage. I choose whether I want to use this at the start of my turn, and it applies on all attacks until next turn. Shorthand: PA.
So for the sake of not typing a ton of shit from now on, I will specify my attacks as something like CLEAVE/PW/PA. I won't call out PS anymore, I'll just apply it to damage if I want to use it.