Author Topic: Yukari Quest VI - A Z-Machine Adventure  (Read 60388 times)

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #660 on: September 02, 2014, 03:26:05 AM »
> Entity! You know I am here. Can you hear me, as I can hear you?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #661 on: September 02, 2014, 03:30:47 AM »
> Entity! You know I am here. Can you hear me, as I can hear you?

>It does not respond in any traditional sense, but you can still feel through it.
>Destroy. Must have shape! Destroy. Destroy. Praise! Destroy. Remember! Destroy. Cling to it! Destroy.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #662 on: September 02, 2014, 03:34:28 AM »
Feeling a bit queasy-ill tonight (unrelated to this, I promise), so I'm heading out for the night. I'm not quite sure what would be an appropriate next action at this point, so I trust the judgments of whoever keeps going for the next couple of hours. (Just please don't let me wake up to this being the newest post. )
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #663 on: September 02, 2014, 03:43:30 AM »
Actually, let's try one last thing before going to bed.

> Tug gently on the astrolabe.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #664 on: September 02, 2014, 03:45:32 AM »
> Tug gently on the astrolabe.

>You tug on the astrolabe, and find that it is physically stuck. However, you feel a slight tremor pass through the borders of this world. One may pass through the entity, but it or they don't seem to notice of it did.

>_

Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #665 on: September 02, 2014, 04:04:14 AM »
>Now that we know roughly where we are, how long would it take for us to open a gap back to Gensokyo once we had the astrolabe in our possession?

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #666 on: September 02, 2014, 04:11:06 AM »
>Now that we know roughly where we are, how long would it take for us to open a gap back to Gensokyo once we had the astrolabe in our possession?

>Normally, no longer than it would usually take you to open a gap, assuming the borders are strong enough to support such a gap.

>_

Serela

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #667 on: September 02, 2014, 04:15:32 AM »
>Would... -all- of the worlds around here be destabilized if we messed this thing up? We have Maribel to worry about. We can't wreck this thing and then pop out without Maribel.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #668 on: September 02, 2014, 04:17:25 AM »
>Would... -all- of the worlds around here be destabilized if we messed this thing up? We have Maribel to worry about. We can't wreck this thing and then pop out without Maribel.

>Yes. Though it would probably take a little time for the effects to ripple outward.

>_

O4rfish

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #669 on: September 02, 2014, 05:05:24 AM »
>With all of our tools in our possession, would we be able to gap directly to Maribel?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Solais

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #670 on: September 02, 2014, 06:57:25 AM »
Hmm, just an idea from a spectator: Would it be possible to give form to this entity, since it wants it so much?

Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #671 on: September 02, 2014, 07:25:05 AM »
>If the borders were to collapse would the strange rooty being be destroyed?

Mr. Sacchi

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #672 on: September 02, 2014, 07:40:28 AM »
Hmm, just an idea from a spectator: Would it be possible to give form to this entity, since it wants it so much?

That's... an interesting thought.

> Would it be possible to give this entity form?

Destroying it seems to be the most reasonable approach, of course, but if possible I want to weight that possibility with the possibility of actually giving it life, even if it seems like a suicidal idea at first.

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #673 on: September 02, 2014, 08:05:42 AM »
>With all of our tools in our possession, would we be able to gap directly to Maribel?

>Theoretically yes. Realistically, it depends on what happens when you remove the Astrolabe.

>If the borders were to collapse would the strange rooty being be destroyed?

>It should be. Physical matter doesn't do so well when space collapses. However, much of this being isn't physical at all. You aren't sure if it can survive or not. It shouldn't, but some part of it clearly managed to exist before this whole mess began.

> Would it be possible to give this entity form?

>You don't know. It may be possible to place it within a vessel and give it autonomy over that vessel, but that may not be the same thing, nor might that satisfy its desires. Moreover, you aren't sure if it would be wise, given it is aggregate nature, let alone the destructive streak it possesses. There would definitely be more to it than simply making something for it to inhabit.

>_

Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #674 on: September 02, 2014, 09:22:19 AM »
>Would Maribel be at risk of harm if we were to bring her here?

Hello Purvis

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #675 on: September 02, 2014, 09:43:54 AM »
>Would Maribel be at risk of harm if we were to bring her here?

>You don't know. Assuming you could get her through the gap safely, which has its own risks, and get her through the total lack of light safely, you are not certain what would happen if she were to come here. It may well be fatal for her, if the youkai aspect developing within her is far enough along, or harmful.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #676 on: September 02, 2014, 11:03:57 AM »
> How much do we know of Reisen Udongein Inaba's misadventures with some gems, her former master, a sunken temple in the Misty Lake, and an armored construct from several years ago?
> Are we aware in any way of the armored construct's involvement in Mary and Renko's attack on the Scarlet Devil Mansion a few years ago?
> How much do we know of the Brocken Spectre incident from a couple of years ago, beyond what Iku Nagae and the Spectre herself shared with us at the time?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #677 on: September 02, 2014, 11:07:23 AM »
> How much do we know of Reisen Udongein Inaba's misadventures with some gems, her former master, and an armored construct from several years ago?
> Are we aware in any way of the armored construct's involvement in Mary and Renko's attack on the Scarlet Devil Mansion a few years ago?
> How much do we know of the Brocken Spectre incident from a couple of years ago, beyond what Iku Nagae and the Spectre herself shared with us at the time?

>You are pretty familiar with it; Ran did insist Reisen tell you the story herself when you awoke. Admittedly, you were more interested in Yorihime being humiliated and forced to compromise...
>You do recall that Alice had managed to salvage it, and apparently restored it, then lost control of it after being defeated. They took it upon themselves to convert the precious metals to currency afterward to get themselves started out. Some scattered bits of it still exist; still in the hands of this faerie or that.
>Not much more than that; you know she's around, but choose to leave her alone. She prefers it that way, after all.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #678 on: September 02, 2014, 11:13:53 AM »
> How much did Reisen tell us of the sunken temple in the Misty Lake, and how much about it do we already know ourselves?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #679 on: September 02, 2014, 11:17:58 AM »
> How much did Reisen tell us of the sunken temple in the Misty Lake, and how much about it do we already know ourselves?

>It's one of those little mysteries you never personally bothered with, especially with the warning. It would be terribly unfair to Ran if she ever wanted to investigate it herself someday, after all. But Reisen told you about it in a fair bit of detail.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #680 on: September 02, 2014, 11:26:57 AM »
> What was the warning?

> All these thoughts aside, did any of the first thoughts we heard from the entity mean anything to us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #681 on: September 02, 2014, 11:32:47 AM »
> What was the warning?

> All these thoughts aside, did any of the first thoughts we heard from the entity mean anything to us?

>That there was nothing to be gained by opening the shrine, no honor to be gained or treasure to be found. Only sorrow and shame.
>Only you can answer that.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #682 on: September 02, 2014, 11:39:47 AM »
> Well, did any of it reference any familiar people or events?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #683 on: September 02, 2014, 11:44:07 AM »
> Well, did any of it reference any familiar people or events?

>What events or people do you think it may be referencing?

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #684 on: September 02, 2014, 12:03:00 PM »
> If I knew that already, I wouldn't be asking. :C
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #685 on: September 02, 2014, 12:06:17 PM »
> If I knew that already, I wouldn't be asking. :C

>Then if there are dots to connect, you are not connecting them at present.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #686 on: September 02, 2014, 12:13:35 PM »
Shoot. Okay, let's try something else.

> Entity! What would I gain, were I to worship you? What can you do for me?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #687 on: September 02, 2014, 12:24:26 PM »
> Entity! What would I gain, were I to worship you? What can you do for me?

>You try to think toward it.
>Destroy. Destroy. Destroy. Praise me! Destroy. Reach toward it! Destroy.
>Buildings rise from an island; a city between the east and the new world. Smash it, smash everything. Lightning cracks from the heavens, splitting a tree in twain. Venerated then forgotten.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #688 on: September 02, 2014, 12:30:04 PM »
STOP TOYING WITH MY MEMORIES ;_;

> How much did we learn from the Moriyas and the Akis about Gensokyo Isle?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #689 on: September 02, 2014, 12:33:58 PM »
> ...The Saigyou Ayakashi wasn't exactly "venerated", was it?

I mean, it's talking about a tree and all.