Author Topic: Puzzle and Dragon Ball Z - Episode 10  (Read 105765 times)

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #960 on: July 26, 2014, 12:27:21 AM »
I've seen tamas about 4 times, and gotten a drop once, for what that's worth. Not really a reliable/stable source, but just like a nice freebie.

Unfortunately the most reliable source would be to consistently farm twinlits for baby tamas, and even then that's technically a 33% chance.

triangles

  • gotta stock up on dark matter
  • each pound of which weighs over 10,000 pounds
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #961 on: July 26, 2014, 12:53:21 AM »
But the consolation prize is a Dubmythlit at least  :V

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #962 on: July 26, 2014, 03:07:37 AM »


The first wave didn't give me enough light orbs to kill mythlits, but luckily they didn't Flash Bind so I was able to safely knock out two anyway.

Guess I know what I'm doing on Fridays from now on, unless there's a descend I want to run.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #963 on: July 26, 2014, 04:23:02 AM »
hahahaha fuck, they took away the two-prongs on sarasvati and krishna, rest in pieces two-prong

that double enhance orbs too, atleast he has a row (But obviously not enough to go as a leader and is a mediocre sub)

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #964 on: July 26, 2014, 11:19:22 PM »
Stalled as hard as I could, but it still took 4 stones, worth it though


trancehime

  • 不聖女
  • *
  • 2017年~ 茨心R (希望)
    • himegimi
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #965 on: July 27, 2014, 12:05:59 PM »
Therefore, I bet he's related somehow to padz and we never get him ;_;

i'll let you know if I pull him from the godfest REM huehuehue

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

hyorinryu

  • mrgrgr
  • In need of a new sig
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #966 on: July 27, 2014, 05:25:55 PM »
None of the JP players here have a Batman I can use for Draggie do they?I hate conditionals. Also, can I get a flame chaser/Wangren for Tengu?

Thanks Suikama. Too bad I didn't know that Neneko threw out fire binds. That pretty much screwed me over. Ended up using a stone for a treasure chest. I love conditionals.
« Last Edit: July 28, 2014, 04:09:12 AM by hyorinryu »

*currently under repair*
Puzzle Dragon stuff

The Greatest Dog

  • Grazing at Mach 10
  • 90 Frames per Second GO!
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #967 on: July 28, 2014, 06:03:58 AM »
So, what are your plans for Wadatsumi?
I'm thinking of running Legend with Godin/Caol-Ila (max skilled :V)/Kirin/TAMADRApurin/Susano-O/Amaterasu

Of course, stones will probably be spent on wave 1 (probably to get zero drops from the boss) but there's only so much I can do against the goblin.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #968 on: July 28, 2014, 06:09:07 AM »
So, what are your plans for Wadatsumi?
I'm thinking of running Legend with Godin/Caol-Ila (max skilled :V)/Kirin/TAMADRApurin/Susano-O/Amaterasu

Of course, stones will probably be spent on wave 1 (probably to get zero drops from the boss) but there's only so much I can do against the goblin.

ignore it, probably

The Greatest Dog

  • Grazing at Mach 10
  • 90 Frames per Second GO!
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #969 on: July 28, 2014, 09:09:20 AM »
weeellll

I can personally confirm that Godin+Ammy can no-stone Wadatsumi on Legend. I mean, the partner Ammy had +99 RCV and I used incredibly niche things to burst down the Sachi bros in a reasonable time but you know.

... still only got a chest drop. If I can get Wadatsumi, Beyzul, and Cleopatra that'll be three blue row enhance subs right there for a 2/3/2 > 1/12/1 blue row enhance team.
aaaggghhhh why can't I have I&I

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #970 on: July 28, 2014, 12:30:20 PM »
Note to self:do not try descends as soon as I wake up. Couldn't make matches for Kirin to save my life. Doesn't help that I have a second less to do it all. :(

Also, what was your odin/ammy team, fanatic? I suppose I could try that, too.

commandercool

  • alter cool
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #971 on: July 28, 2014, 03:35:30 PM »
Recently most of my stamina has been going into Pengdra Villages and varios jewel/metal dragon dungeons. Every time one is voming up that's even remotely useful (which is to say "not Metal Dragons) I time out my runs so that I can sink all of my stamina into doing it repeatedly. This is starting to feel like a waste of time, since jewel pengdras now give less than a level to any of my guys and still take up quite a lot of time and space. The thing is, if I don't do this I don't know how I'll ever level anything up. What do you think? Is commitying to multiple runs of these dungeons a good use of stamina? Maybe if I ever got good drops it would feel worth it, but I just sank 60 stamina into Pengdra Village and got my least-wanted drop on all but one floor.
I made a PADHerder. It's probably out of date though.

Zerviscos

  • Infinite Bread Chewing Powers! Activate!
  • *
  • Om nom nom nom nom nom*
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #972 on: July 28, 2014, 03:45:56 PM »
Recently most of my stamina has been going into Pengdra Villages and varios jewel/metal dragon dungeons. Every time one is voming up that's even remotely useful (which is to say "not Metal Dragons) I time out my runs so that I can sink all of my stamina into doing it repeatedly. This is starting to feel like a waste of time, since jewel pengdras now give less than a level to any of my guys and still take up quite a lot of time and space. The thing is, if I don't do this I don't know how I'll ever level anything up. What do you think? Is commitying to multiple runs of these dungeons a good use of stamina? Maybe if I ever got good drops it would feel worth it, but I just sank 60 stamina into Pengdra Village and got my least-wanted drop on all but one floor.
I'd rather go hunt Jewel Metal Dragons, even the lowest ones. And just hunt baby Pengdras.
Pengdra Village costs 20 sta, and doesn't ensure a drop of a unless it's 2x rate, other than that, Pengdra Village consists of all the colors(except heart)/element. Considering you only want to grind and powerlevel a specific element. It'll be better to go to Technical Dungeons, and hunt Baby Pengdras/Adult Pengdras, and use a lot of your Metal Dragons for evolutions. That's why I don't trash my Metal Dragons, and even just keep them for Baby Pengdras I find.

IMO, Pengdra Village is only as good if it's x2, to ensure a Baby TAMADRA/Adult Pengdras encounter and drop in it. Other than that, I find it a less useful dungeon to hunt for exp fodder, since of non-consistent element, and sta. cost.

But who knows, it, might be only in my perspective.

Edit:
Why do I prefer the Jewel Metal Dragon dungeons? Simple, it drops High and higher Metal Dragons that gives huge exp. The lowest-tier Metal Dragons are just bonuses for your Baby Pengdras.
25 sta for the Hunt, and 50 for Revenge. Both good, esp if 2x.
« Last Edit: July 28, 2014, 03:48:00 PM by En »



Twitter | Steam | Battle.net[Zerviscos#1833]

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #973 on: July 28, 2014, 03:58:17 PM »
The monmusu have crossed the sea of time and punched out the time god



Very viable 0-stone team going on here, though I fucked up at the end and did something I shouldn't have which made me stone anyway, though I did get Wadatsumi.

Thanks to Yukarin for having a badass LMeta

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #974 on: July 28, 2014, 04:09:29 PM »
Thanks to Yukarin for having a badass LMeta

:blush:

Very flattered!


Thanks to GreenVirus for the Siggy.
My TF2 Backpack of DOOM

The Greatest Dog

  • Grazing at Mach 10
  • 90 Frames per Second GO!
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #975 on: July 28, 2014, 05:13:43 PM »
Also, what was your odin/ammy team, fanatic? I suppose I could try that, too.
I ran with the team I posted earlier - Godin/Caol-Ila/Sakuya/TAMADRApurin/Susano-O/Ammy
Most of these were for HP; there aren't any specific HP breakpoints you need, though, so you can probably fit more gravity instead of TAMADRApurin or Caol-Ila. Echidna also works because lol why use Susano-O.

The first and third wave, along with Sachi bros' GTFO phase, are the biggest roadblocks unless Ammy has an exceedingly high RCV.

hyorinryu

  • mrgrgr
  • In need of a new sig
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #976 on: July 28, 2014, 05:21:01 PM »
Recently most of my stamina has been going into Pengdra Villages and varios jewel/metal dragon dungeons. Every time one is voming up that's even remotely useful (which is to say "not Metal Dragons) I time out my runs so that I can sink all of my stamina into doing it repeatedly. This is starting to feel like a waste of time, since jewel pengdras now give less than a level to any of my guys and still take up quite a lot of time and space. The thing is, if I don't do this I don't know how I'll ever level anything up. What do you think? Is commitying to multiple runs of these dungeons a good use of stamina? Maybe if I ever got good drops it would feel worth it, but I just sank 60 stamina into Pengdra Village and got my least-wanted drop on all but one floor.

If you can make tier 5/6, I'd say just run those and supers when they come up. That's what I do.

*currently under repair*
Puzzle Dragon stuff

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #977 on: July 28, 2014, 06:03:42 PM »
Continously generating user ids is now prohibited in JP.

Which means rerolling, technically (though gungho is clearly aiming at scumbags who reroll accounts to 20).

So in short, people ruined things for us and pad is now over.

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #978 on: July 28, 2014, 06:08:47 PM »
welp Legend Wada was super easy but on Mythical I got hit by U&Y's 23k

I should have probably just used Bubblie to burst him down because bluh green

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #979 on: July 28, 2014, 06:18:25 PM »
Continously generating user ids is now prohibited in JP.

Which means rerolling, technically (though gungho is clearly aiming at scumbags who reroll accounts to 20).

So in short, people ruined things for us and pad is now over.

Eh, not for everyone who is already playing. Just for newbies. :v

Better get your friends scummed in before it's prohibited here too. 

Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #980 on: July 28, 2014, 06:21:10 PM »
Continously generating user ids is now prohibited in JP.

Which means rerolling, technically (though gungho is clearly aiming at scumbags who reroll accounts to 20).

So in short, people ruined things for us and pad is now over.
Not necessarily.  It just means people can't necessarily start off with something really good an instead have to wait til they get lucky and snag something.  's what I did and it didn't bother me.  By the time one is at the point where endgame stuff is in their crosshairs they'll have been playing for a while and most likely be able to cobble together something decent from the REM drops and easier Descends and such, right?
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

commandercool

  • alter cool
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #981 on: July 28, 2014, 08:33:59 PM »
Technical dungeons are awesome right now. I'm drowning in + eggs. I have so many I'm running out of money to feed them all. + eggs and Dub-Topalits to evolve my Baby Tamadras. Now I really regret bothering with Pengdra Village nonsense earlier. :V
I made a PADHerder. It's probably out of date though.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #982 on: July 28, 2014, 08:37:23 PM »
Not necessarily.  It just means people can't necessarily start off with something really good an instead have to wait til they get lucky and snag something.  's what I did and it didn't bother me.  By the time one is at the point where endgame stuff is in their crosshairs they'll have been playing for a while and most likely be able to cobble together something decent from the REM drops and easier Descends and such, right?

No, not really. Having a good leader is HELLA important and makes the beginning a lot more bearable. Trust me, I only survived starting with a sylph because I'm a mini-whale.

This does not account for luck either, and tbh yours was hella good. >>

Eh, not for everyone who is already playing. Just for newbies. :v

Better get your friends scummed in before it's prohibited here too. 

Yeah, but a bar to new players stops the game from growing really badly.

It's not really good, especially with the constant powercreep that keeps happening (Two-prong being crap is probably the first time it's kinda stopped, and even then it's still getting a lot of hype) that might eventually cause a lot of current players to get fed up after a point.

This is a pretty dangerous move, basically.

hyorinryu

  • mrgrgr
  • In need of a new sig
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #983 on: July 28, 2014, 08:47:36 PM »
No, not really. Having a good leader is HELLA important and makes the beginning a lot more bearable. Trust me, I only survived starting with a sylph because I'm a mini-whale.

This does not account for luck either, and tbh yours was hella good. >>

Yeah, but a bar to new players stops the game from growing really badly.

It's not really good, especially with the constant powercreep that keeps happening (Two-prong being crap is probably the first time it's kinda stopped, and even then it's still getting a lot of hype) that might eventually cause a lot of current players to get fed up after a point.

This is a pretty dangerous move, basically.

I'll agree with this. Several of my friends stopped playing because they felt there was no where for them to go. Honestly, if I didn't roll Kirin when I did, I don't know if I'd still be here. Not a whole lot 2/4/2 can do anymore.

*currently under repair*
Puzzle Dragon stuff

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #984 on: July 28, 2014, 08:54:10 PM »
I'll agree with this. Several of my friends stopped playing because they felt there was no where for them to go. Honestly, if I didn't roll Kirin when I did, I don't know if I'd still be here. Not a whole lot 2/4/2 can do anymore.

I'll unfortunately have to agree to this sentiment. If it wasn't for the fact that I have both a Horus and an AA Luci to work with, I think I would've stopped playing already. My 2/4/2, as reliable as it is for lower-end stuff, can barely no-stone Heroes Descended reliably, and that's the easiest of the end-game stuff. Heck I don't even know if Heroes Descended is considered end-game :v

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #985 on: July 28, 2014, 10:10:07 PM »
While I started out with Luci, Suzaku, and UmiYama, the only one I actually used for any period of time was Lucifer-- and he didn't suit my preferred playstyle (and I sucked too much to use Suzaku or UmiYama), so once I got a vamp I used my first snow globe on him and evo'd him as soon as possible-- and he was my leader for the longest time.

Then I went full whale and pulled stuff like DMeta, Pandora, DLuci, Gryps Rider, and LMeta all in one fest and that's when I really took off.

Conqueror

  • Here I am, dirty and faceless
  • waiting to heed your instruction
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #986 on: July 28, 2014, 10:26:46 PM »
screw gungho for 1) allowing the game to be rollscummed in the first place and 2) making it so that you're dependent on rng in your rem rolls to advance anywhere satisfactorily.
« Last Edit: July 28, 2014, 11:53:45 PM by Conqueror »


On tue un homme, on est un assassin. On tue des millions d'hommes, on est un conqu?rant. On les tue tous, on est un dieu.
Every saint has a past and every sinner a future.

Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #987 on: July 28, 2014, 10:33:00 PM »
Hm...maybe if they introduce maybe some sort of slightly less useful but still good things in maybe a Master level descend?  Stuff with capabilities to, with the right setups, get you the easier other Descend things, which will in TURRN lead you to the medium ones, etc...

Unfortunately, there is always the point to consider if tthey make it TOO easy to advance, people won't be as tempted to buy stones.  As much as they give stuff to people, they're stilll looking to make money on this.  I'm not saying it works out well for the players, but they ARE still a business so I imagine profit margins are a pretty big deal for them.  That's also probably the reason for the powercreep, too, to keep older players rolling as well.

EDIT:  Also I apologize; I hadn't really been considering that my own luck is stupidly good compared to what a lot of others end up dealing with.
« Last Edit: July 28, 2014, 10:34:44 PM by Jq1790 »
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

The Greatest Dog

  • Grazing at Mach 10
  • 90 Frames per Second GO!
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #988 on: July 28, 2014, 10:49:33 PM »
I can't really say much about it yet. Right now I just roll periodically with my free stones and eventually I'm getting pieces to a wholesome team. Take my dual Gabriels for example; I don't even have any other subs with blue row enhances, but possible subs include Beyzul, Cleopatra, and Wadatsumi. While it might not seem like much, being able to switch from stall 2/3/2 to 1/12/1 with five row enhances (assuming Lakshmi lead) is significant enough, I think.

If you think about using only a singular leader all the time, I don't think you're enjoying the game as much as you could be, figuring out how to use what you got and make a stable team from the pieces that you do get.

As much as I love TAMADRApurin, it's about time I focused on the other leaders I have, you know?

hyorinryu

  • mrgrgr
  • In need of a new sig
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #989 on: July 28, 2014, 10:54:03 PM »
I can't really say much about it yet. Right now I just roll periodically with my free stones and eventually I'm getting pieces to a wholesome team. Take my dual Gabriels for example; I don't even have any other subs with blue row enhances, but possible subs include Beyzul, Cleopatra, and Wadatsumi. While it might not seem like much, being able to switch from stall 2/3/2 to 1/12/1 with five row enhances (assuming Lakshmi lead) is significant enough, I think.

If you think about using only a singular leader all the time, I don't think you're enjoying the game as much as you could be, figuring out how to use what you got and make a stable team from the pieces that you do get.

As much as I love TAMADRApurin, it's about time I focused on the other leaders I have, you know?

I agree, though at the same time, the team shouldn't be annoying to play. Tank teams shouldn't have to take an hour and a half to do anything. Not to mention, what else isn't fun. Getting a shiny gold and finding out that it's pretty much useless unless you have a bunch of other REM cards to go with it.
« Last Edit: July 29, 2014, 12:33:23 AM by hyorinryu »

*currently under repair*
Puzzle Dragon stuff