Jesus, pretty good set. Hatsume and I&I and you're rolling in the deep.
Light Zhuge would work yes. I mean lets be honest, Raph+Valk on 16x will do a shit ton of damage with a shynee. I just....would've much preferred it on a team that had a bit more going for it, tbh.
Who knows, Maybe it'll put light healer slightly on the map. Raph has angelits after all? How low does that cooldown go?
>16 turns.
oh. Welp. Atleast zhuge's LS makes stalling easy ahahahaha
Off the top of my head, Zhuge's the only full-hp 4x leader that doesn't have a active skill that helps him recover to full health? They just released Yatagarasu, a skill up for Amaterasu, so a maxed skilled amaterasu might be great for that team, but Yatagarasu is PEM-only so good luck skill up-ing 10 times haha :V
I think I can live without Hatsume since Gabriel also changes Dark orbs away for me, though having another 5-turn orb changer besides valk would be really nice.
I should probably add you too. My IGN is strawberry. I don't know to feel about Gabby. I was hoping for Physical. I'm the opposite, the only member I have is I&I. I rolled last fest hoping for Hatsume, but I only got Hanzo instead
Between Hanzo and Arthur, is a Lilith team worth looking in to? Maybe throw in a Tiamat.
What are you talking about you've already added me :getdown:
Hanzo's a great roll that's useful in many dark teams, essential in Pandora teams as a 5-turn orb changer, pairs well with Haku (as team member) and Ares, and of course the best orb changer for dark attackers. It's also easy to skill up. Wish I had one :/ *Stares at two max skilled Hamahimes in my BOX*
Lilith teams are basically a poor man's DMeta team but it should still be decent, with enough row enhances any team becomes stupidly strong anyways, so having 3x instead of DMeta's 4x doesn't matter much at the boss :V On the other hand, you don't have to worry about health management and also don't have trouble dealing with descents where the first battle OHKO's you with ridiculous damage in like 3 turns.