Author Topic: Puzzle and Dragon Ball Z - Episode 10  (Read 105774 times)

Chaore

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #750 on: July 16, 2014, 05:48:12 AM »
Thinking about it, balanced Freyja isn't bad. Teaming up with another Freyja gives you 4 row boosts, and in terms of orbchangers, you get Cu Chu, ADK, and the toydragon to play with. Getting those next few extra rows isn't impossible either. If plan came out, that'd be pretty nice too. Then she could play with Zeus-Dios.

Too bad almost everything that works with new I&I requires the REM.

i'm sorry i must have been misleading when I said iffy because her row options are actually slightly less bountiful

It was never a real question of bad and more 'how absurdly ridiculous is she'.

The answer is she has gronia, but only 8 rows but only because you can shove a lot of utility and survivability into that last spot.

So really good but not new best team NA at the moment. Especially since they're wasting time on two-prong.

Zeus-Dios has a 30 turn CD. It only becomes a bearable CD after 10 skill ups to reach the other full-board changers of GSonia and Meimei. Generate Earth Dragon replaces the roll of what Hanzo would be in other row teams.  But Freyja/Meimei/GE Dragon/Woodsie/(Artemis?) provides only 4 rows which kind of sucks for making rows. You kind of have to abandon the row ambition or the balanced ambition to make a capable team. 9x Balanced teams and green row teams under higher base multiplier leads (Bastet/Meimei) already exist.

no even that team would have six rows since artemis and light genbu have one row.

also that team is awful what the fuck

Edit: like no i'm not trying to be an asshole

but seriously why the hell is GE dragon in there when you can fit in CuChu perfectly fine if you're even doing that
« Last Edit: July 16, 2014, 06:04:59 AM by Chaore »

Mr. Sacchi

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #751 on: July 16, 2014, 06:23:43 AM »
Enjoy stalling for gravity with Horus.

I'm gonna try it with my monored, actually, my Horus team isn't even at "usable" status at this point considering I don't even have a dark sub for it!

Before actually indulging in the rainbow madness that is the Almighty Flaming Chicken, I'll at the very least get Cu Chu to uvo and Alma into pre-uvo status. By then I should have enough team cost to get siegfried into pre-uvo status too.

But there's still a long way to go since I wanna get Meteor Volcano Dragon to level 80 before finally investing heavily in my rainbow team.

I don't know if I can do Goddess Descended, to be honest, even with the usual 2/4/2 setup, I certainly hope I can but, it's probably not happening, even on legend.

But if I can do it, hooo boy, that's one step closer to having a Healer Spike team

Bio

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #752 on: July 16, 2014, 06:39:02 AM »
Using the dragon as dark->green which is what Hanzo does in similar teams so that Meimei is G/G/L field rather than G/D/L. GSonia is cool if it hits 2 rows. Most of the useful green rows aren't in balanced, only ones that matter are GSonia (1), Meimei (1), Artemis (1). 7 rows disregarding last sub slot which you can do whatever with like Chu or Fafnir (2 more rows but useless active) or Woodsie. It just looks like a simple row team which depending on how big the RCU boost can be really good or just middling good if its not high enough to make stalling a joke. Random mix of G/D/L makes it less effective than 2 colour teams and without a way to fix change Meimei around her active will more than likely just give one green row and 3-4 other green orbs. The leader actives also are a waste since you won't be row bursting for that long.
Looks better than I&I healer because of access to board changers and Greek god but doesn't blow anything out of the water. I mean if someone was dying to use Freyja then this is a godsend since its a team which can do probably all applicable descends with the stats, just the synergy between subs isn't as apparent and also the fact Avalon Drake is off in God/Dragon teams.
Team will become better once 2x Balanced active sub comes out which has good stats/awakening. Then Meimei could be replaced for a fast orb changer like Cu chu. Still juggling between subtype enhance and wood enhance but.

Didn't count partner Freyja rows for the team, my bad.

e: Sarasvati/Karin/Hatsume/Kamui/another prong is just the same as Andromeda since you need 12 orbs to make 4x3 and 2x6 anyway. If the active has a terrible cd then its just the same as Andromeda except with no ramp up in case you don't have 9 orbs.
« Last Edit: July 16, 2014, 07:16:06 AM by Bio »

Chaore

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #753 on: July 16, 2014, 07:22:07 AM »
Using the dragon as dark->green which is what Hanzo does in similar teams so that Meimei is G/G/L field rather than G/D/L. GSonia is cool if it hits 2 rows. Most of the useful green rows aren't in balanced, only ones that matter are GSonia (1), Meimei (1), Artemis (1). 7 rows disregarding last sub slot which you can do whatever with like Chu or Fafnir (2 more rows but useless active) or Woodsie. It just looks like a simple row team which depending on how big the RCU boost can be really good or just middling good if its not high enough to make stalling a joke. Random mix of G/D/L makes it less effective than 2 colour teams and without a way to fix change Meimei around her active will more than likely just give one green row and 3-4 other green orbs. The leader actives also are a waste since you won't be row bursting for that long.
Looks better than I&I healer because of access to board changers and Greek god but doesn't blow anything out of the water. I mean if someone was dying to use Freyja then this is a godsend since its a team which can do probably all applicable descends with the stats, just the synergy between subs isn't as apparent and also the fact Avalon Drake is off in God/Dragon teams.

Didn't count partner Freyja rows for the team, my bad.

it's literally three in the morning so i'll make this brief

you're still building the team wrong because you're not realizing meimei and gronia together is wasteful and that dropping a slot for two rows to bring you to eight rows is not actually bad (also that fafnir's active being skill uppable doesn't make it a complete waste) and that a third freyja means your active is always up if max-skilled to boot which grants two more rows and a higher multiplier

also you're thinking too linearly for the final slot if you only came up with three options out of all of green balanced.

avalon drake is a complete non-factor to be perfectly blunt, why does he matter we have gronia jfc.

also I&I healer is currently really fucking good 30k health with 7 rows (nine if you slot another I&I for fun and permenant active) so i'm not sure why you think this beats it, not getting Hp instead of rcv is p. sad actually

there's so much wrong here but bottom line Freyja has a pretty bright future right now actually if she's not 'omg top-tier must whale for' and is probably one green's stars right now and if you think that means 'literally nothing' because she's not dethroning shit like dmeta and kirin boy do i have news for you about team diversity being a good thing and how comparison to others does not make your team worse

Bio

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #754 on: July 16, 2014, 08:21:22 AM »
also you're thinking too linearly for the final slot if you only came up with three options out of all of green balanced.
No like actually, the others are Sylph and Airou collab.

I&I healer requires a ton of investment in REM and kind of sits itself normally in the pack with the traditional multiplier teams. In harder descends you also need to take in heart makers since even though you can take large boss hits the hearts aren't guaranteed to drop which means basically running DXDQ or Siren. With the proper subs she can make most descends pretty easy, probably easier and safer than Kirin though not quite as fast. A proper REM Ronia team probably does this better however since you can stall easier floors and won't need to take hits on the later floors with consecutive board changes.
It's good, sure, but if you're being stone-conscious then it doesn't feel worth it to fish for the required subs to acheive this maximum potential.
Same thing applies for Freyja balanced too, why bother running balanced anyway when you can just run rows with Parvati (at least until there is a better balance enhanced). It's undoubtedly a viable team, but not anything an average player would specifically aim for unless they really like Freyja/I&I.
I'm just trying to look for something that is actually going to dethrone Rsonia in terms of damage/ease of use/investment and the ult evo simply pushed these obsolete leads back in life with the rest of the 'good' pack.

Chaore

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #755 on: July 16, 2014, 10:34:50 AM »
I'm just trying to look for something that is actually going to dethrone Rsonia in terms of damage/ease of use/investment and the ult evo simply pushed these obsolete leads back in life with the rest of the 'good' pack.

please just do homework before you claim a card is only 'good' or anything and do not make arguments not properly understanding or considering what you can do with the card

that infuriates me to no end and you've been doing this the entire fucking discussion

i don't care if you're making stupid standards for cards that are based off of a heavy bias on a pretty broken card, just do your homework that's really all i ask for

you can work on fixing those standards and understanding that's not what you should be looking for after that.

Zerviscos

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #756 on: July 16, 2014, 12:08:08 PM »
Saves up 10000 Pal Points for Rare Evo Materials.
Obtains the a lot worthless trash in PEM, with not even a single healer girl either.
Obtains 6 Sacred Masks that are worthless to me as of the moment.




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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #757 on: July 16, 2014, 12:32:43 PM »
8600 pal points and the only noteworthy things are a baby tama, a blue mask, and another gold keeper

no angelit

what is this

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #758 on: July 16, 2014, 01:33:30 PM »
Which is better to Ultimate Evo first? Echidna or Plesios or Earth Dragon?

I have enough materials for atleast one ultimate evo atm.



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hyorinryu

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #759 on: July 16, 2014, 02:43:05 PM »
Which is better to Ultimate Evo first? Echidna or Plesios or Earth Dragon?

I have enough materials for atleast one ultimate evo atm.

Which do you actually use? If you use all of them, I say Plessie-Earth-Echidna. Echidna gets pretty much nothing and if you ult her you actually lose stats unless she's at max health. Not to mention she's useful in quite a few conditionals.

*currently under repair*
Puzzle Dragon stuff

Zerviscos

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #760 on: July 16, 2014, 03:05:14 PM »
Which do you actually use? If you use all of them, I say Plessie-Earth-Echidna. Echidna gets pretty much nothing and if you ult her you actually lose stats unless she's at max health. Not to mention she's useful in quite a few conditionals.
Plessie it is!



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triangles

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #761 on: July 16, 2014, 03:32:03 PM »
If you're still leading with Plessie I'd say her as to become the poor-man's I&I.

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #762 on: July 16, 2014, 04:22:36 PM »
What ever happened to that second Echidna ult that the art wasn't ready for yet?  Was that just a rumor?

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #763 on: July 16, 2014, 04:36:17 PM »
Did 30 pulls and the only notable things were a baby tama and a Devilit.

Then again since I really didn't need anything, Devilit is pretty rad. Though I'm not sure what to use it on-- I could use it to evolve my Vampire, Gryps Rider, and... that's pretty much it since I don't have Haku or Karin. <<;

commandercool

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #764 on: July 16, 2014, 06:22:44 PM »
What ever happened to that second Echidna ult that the art wasn't ready for yet?  Was that just a rumor?

Ooh, a new Echidna? Did the rumor say anything else? The current one seems kind of underwhelming (maybe she's not, she doesn't seem like she does a lot for me), so a different option would be cool. A different subtype seems like it would be cool. RU would be nice but unlikely, RW or RB maybe more likely.
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #765 on: July 16, 2014, 06:48:47 PM »
What ever happened to that second Echidna ult that the art wasn't ready for yet?  Was that just a rumor?

Yeah it was solidly a rumor. There was never room in the monster book for it, and it was pretty clearly the mighty ecchi-sama was too good to improve.

Ooh, a new Echidna? Did the rumor say anything else? The current one seems kind of underwhelming (maybe she's not, she doesn't seem like she does a lot for me), so a different option would be cool. A different subtype seems like it would be cool. RU would be nice but unlikely, RW or RB maybe more likely.

This rumor was ages ago when the first ultimate was revealed and the previous healer girl ultis were both two ultimates for each girl. People were disappointed she only got one.

Both she and Siren ended up getting the short stick for their previous use, with Siren probably being the one who wanted another ultimate more at the time (Now with Blue Healer being fantastic, she has a poverty place as a combo in it with Blue Valk).

Also yes, She's actually not underwhelming because her delay is so absurdly powerful when it works improving her in most other ways would be incredibly silly. She's a really great card.
« Last Edit: July 16, 2014, 06:53:23 PM by Chaore »

commandercool

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #766 on: July 16, 2014, 08:06:16 PM »
Also yes, She's actually not underwhelming because her delay is so absurdly powerful when it works improving her in most other ways would be incredibly silly. She's a really great card.

Well yeah, I don't think anyone's disputing that. Her active is so good and versatile that she would be on my team even if she had all zeroes. But having stats and other abilities as she does, her ultimate evo adds fairly little. I don't feel very incentivized to do it (although I will anyway). Maybe giving her more options would be excessive since she's already so great, but it would be interesting. Maybe even make her drastically different to the point of not stepping on the toes of her previous forms with a new active or something. I don't know, more buzz around characters that popular is fun.

But, of course, if she doesn't fit in the available slots then fair enough. I don't know how that works.
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #767 on: July 16, 2014, 08:14:29 PM »
Well yeah, I don't think anyone's disputing that. Her active is so good and versatile that she would be on my team even if she had all zeroes. But having stats and other abilities as she does, her ultimate evo adds fairly little. I don't feel very incentivized to do it (although I will anyway). Maybe giving her more options would be excessive since she's already so great, but it would be interesting. Maybe even make her drastically different to the point of not stepping on the toes of her previous forms with a new active or something. I don't know, more buzz around characters that popular is fun.

But, of course, if she doesn't fit in the available slots then fair enough. I don't know how that works.

While her current ultimate is actually very underwhelming (And has the problem of 'whoops we changed her curve') it's really kind of all she needs, more attack and a subelement for her is pretty nice actually.

It's not that they can't make it because no more slots, it's that they never intended to because they didn't save a slot for it. In short, they basically have no plans for another ultimate echidna.

Fantasizing about things is always fun, but completely disappointing when they do things like give your favorite monster probably the worst ultimate in the game. I'd be wary on stepping on that without reasonable expectation.

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #768 on: July 16, 2014, 08:35:03 PM »
Finally got a Jewel! Good thing Take is so easy even on Mythical.

Jq1790

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #769 on: July 16, 2014, 08:38:20 PM »
 Took two stones, but Takeminakata get.  One was to the gatekeeper demons(Sucker Punch then Chop Off.), one to Take himself(didn't stall enough for actives so I ate a Sword of Yasaka which did well over my max HP.)

I probably didn't need something ELSE taking up my box space, but whatever, I have my second descend boss now which is cool.  Maybe this will inspire me to get my Gigas worked on or something.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Chaore

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #770 on: July 16, 2014, 08:40:16 PM »
I did a mish mash of subs for DQXQ since DQXQ op

it didn't work for mythical

Mr. Sacchi

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #771 on: July 16, 2014, 10:39:04 PM »
About the whole "no slots thing for echidna", there was actually some discussion about it on pdx because there were two free slots which could be used for both the echidna and siren second uvos, but they ended up being Sandalphon.

Speaking of these things though, a friend of mine said that a second Kirin uvo was gonna come out eventually but "its art wasn't ready", how true is this?

Chaore

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #772 on: July 16, 2014, 11:00:46 PM »
About the whole "no slots thing for echidna", there was actually some discussion about it on pdx because there were two free slots which could be used for both the echidna and siren second uvos, but they ended up being Sandalphon.

Speaking of these things though, a friend of mine said that a second Kirin uvo was gonna come out eventually but "its art wasn't ready", how true is this?

Complete bullshit, essentially.

It's milling along the lines of 'the other chinese gods got two!' when kirin is plain the exception in a number of ways, much like how ecchi and siren only got one.

Mr. Sacchi

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #773 on: July 16, 2014, 11:18:31 PM »
Echidna's and Kirin's uvos were Player's Choice, no?

Because if so it would make sense that they wouldn't get second uvos.

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #774 on: July 16, 2014, 11:22:28 PM »
player's choice uvos were Kirin, Lmeta, and Luci

Chaore

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #775 on: July 16, 2014, 11:49:20 PM »
Echidna's and Kirin's uvos were Player's Choice, no?

Because if so it would make sense that they wouldn't get second uvos.

Echidna was just already happening.

She's just too good and gungho has been wanting to push her out of meta with 'other delays' and stuff like that.

Siren similarly is fantastic solely based on her ability to be easily skilled up so I guess that's why she did it. (even though before blue healer was a thing she really wanted something else)

Mr. Sacchi

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #776 on: July 17, 2014, 01:57:56 AM »
Okay so the new Zaerog uvo is a lot better than I thought because it's stats are actually a lot better than D/D's(Gains 1000HP, 200ATK and 50RCV compared to D/D's 500HP 50ATK and 50RCV).

I was actually kind of hoping for them to do the sensible thing and just buff all of Zaerog's base stats so that they don't have to give such MASSIVE boosts in his uvos but :derp:

Well, that's one useful sub for dragon teams, at least, I hope this keeps up, we have quite a few useful leaders now but not nearly enough subs to actually make dragon teams A Thing. (Are there any actually useful ones that are non-rem? I can think of the fruit dragons and the sonias, that's about it really.)

hyorinryu

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #777 on: July 17, 2014, 03:09:59 AM »
Okay so the new Zaerog uvo is a lot better than I thought because it's stats are actually a lot better than D/D's(Gains 1000HP, 200ATK and 50RCV compared to D/D's 500HP 50ATK and 50RCV).

I was actually kind of hoping for them to do the sensible thing and just buff all of Zaerog's base stats so that they don't have to give such MASSIVE boosts in his uvos but :derp:

Well, that's one useful sub for dragon teams, at least, I hope this keeps up, we have quite a few useful leaders now but not nearly enough subs to actually make dragon teams A Thing. (Are there any actually useful ones that are non-rem? I can think of the fruit dragons and the sonias, that's about it really.)

Mystic knights, maybe upcoming biweeklies. They're starting to get rows. Sanzengs. Draggie. Wangren and Beyzul. Late Bloomers are useful now. There's a lot of decent stuff, but holy crap amazing stuff is harder to come by.

*currently under repair*
Puzzle Dragon stuff

Mr. Sacchi

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #778 on: July 17, 2014, 03:29:14 AM »
Excuse me? The Late Bloomers are useful now? Did they get a buff or something?

As for the Twin Dragons, aren't they more Fire/Water subs than specifically dragon ones though? Especially considering their Leader Skill/Active Skill.

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #779 on: July 17, 2014, 03:38:15 AM »
Late Bloomers have two row enhances and a skill boost. They also have a pretty minor damage enhance, and if you use their trifruit evolutions you can pretend you have a Hero God leader. :V