Author Topic: Puzzle and Dragon Ball Z - Episode 10  (Read 105766 times)

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #180 on: June 25, 2014, 04:48:07 AM »
Luci teams basically trivialize Two Heroes, yeah.

Mr. Sacchi

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #181 on: June 25, 2014, 06:00:39 AM »
https://www.padherder.com/user/Sacchi/monsters/

Here it is, pretty much all the relevant stuff.

Bio

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #182 on: June 25, 2014, 10:00:45 AM »
If you are sure your mono-red team won't work, your best bet is to throw the strongest monsters of each element + Echidna and use Horus/Horus to sweep through all the floors. Attempt to get as many turns as you can on the masks (killing all but one mask and if your hp is above 10k, letting it hit you once). This will let delay be up for the heroes. You will also have to consistently activate Horus for the Vampires which might be a bit difficult especially since you do not get type advantage like Kirin teams do.
With the Heroes a 16-25x from Horus will probably easily kill Highlander, leaving you up to 5 turns to do 1 million damage to Berserk. Which is pretty difficult if you have low level subs and no orb changers.

However I'm sure that the mono-red team you have heavily invested in will be able to do it. You have 30k HP meaning you can take 2 hits from Berserk if you don't heal and some decent RCU (honestly not uvoing Horus would have been better since that RCU is important). It shouldn't be too difficult to heal 14k every 3 turns, provided that the heal orbs drop. Also triple syncing of Vampires without consistent healing will also destroy your team in a similar fashion.

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #183 on: June 25, 2014, 12:51:30 PM »
Also, Baal's ult evo looks awesome (and will probably still be useless)
welp he went from x2 to x3.5 which is not bad actually :V

ALSO THE REM VALKS NOW HAVE ROW AWAKENINGS WELP

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #184 on: June 25, 2014, 12:58:47 PM »
light row enhancers get screwed again :getdown:

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #185 on: June 25, 2014, 01:33:33 PM »
they have the new Athena valk  :derp:

Edible

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #186 on: June 25, 2014, 01:53:05 PM »
welp he went from x2 to x3.5 which is not bad actually :V

3.5x is great, but he traded 2.5x all for 3.5x devil, and his colors/awakenings just aren't very good for it :<

Antikythera, Hadar, and Zeus Stratios got pretty nice buffs though

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #187 on: June 25, 2014, 04:55:40 PM »
Also whoa dang ame no uzume got a cool useful buff

commandercool

  • alter cool
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #188 on: June 25, 2014, 05:15:07 PM »
I've been losing a lot lately. Like 3/4 of my runs. Not just in event dungeons, but in the normal ones I'm on right now (Tower Of Flare and Fertile Land's later stages have been killing me fairly consistently). I'm rank 38 and my team is Valkyrie, Succubus, and filler. Does anyone have any advice that might help me not die? Not sure exactly what I'm doing wrong, but this is kind of frustrating. Half of these deaths were due to misplays of various severities, some of them just seem to be unavoidable, especially involving bosses.

Also, is King Shynee good for my team? He seems like he might be, but skillupping him seems really hard.
I made a PADHerder. It's probably out of date though.

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #189 on: June 25, 2014, 05:39:37 PM »
My best suggestion is to find a consistency in your team. Try to focus on one monster type (preferably healer in your case) and as much of the same color as you can as well. That way your damage output will be much more reliable and steady.

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #190 on: June 25, 2014, 05:50:59 PM »
https://pbs.twimg.com/media/Bqxt1iQCcAATSE6.jpg:large

JOAN OF ARC TOO GOOD

Also, Baal's ult evo looks awesome (and will probably still be useless)

god damnit all my dorapo standbys are coming to PAD :negative:

Off-color valks just got holy shit amazing.

Ame just got a REALLY HUGE BUFF HOLY SHIT.

And new roman getting some love.

Overall, dang.

3.5x is great, but he traded 2.5x all for 3.5x devil, and his colors/awakenings just aren't very good for it :<

Antikythera, Hadar, and Zeus Stratios got pretty nice buffs though

He, Venus, and Hera Sol are the only three light devils.

That's halfway to a team! And 5 Row enhance already, with an enhance active.

If something like a LIGHT SONIA comes around, He could have a place I think. He's certainly the only Devil with the potential to work as a leader atm tbh, even if his color is the worst.

The team needs orb changer p.bad though, I think.

commandercool

  • alter cool
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #191 on: June 25, 2014, 07:09:25 PM »
My best suggestion is to find a consistency in your team. Try to focus on one monster type (preferably healer in your case) and as much of the same color as you can as well. That way your damage output will be much more reliable and steady.

Yeah, that's not going great so far. I just have a few things to choose from, and my team's point value keeps hitting the ceiling. What's the principle behind a mono-color team? I understand that everything on your team attacks every time you make a match, but what do you do if orbs don't drop? Or if your opponent resists your color?

Also, what other blue healers are accessible and good at my point in the game? Just carbuncles, or did I miss something?
I made a PADHerder. It's probably out of date though.

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #192 on: June 25, 2014, 07:18:36 PM »
The principle of monocolor teams is to make your damage more reliable - that way, you only need to expect one type of orbs to troll, not a bunch.

To help with this, monocolor teams tend to make heavy usage of orb changers to manipulate the board, for example, my Monored team uses both Gigas The Great (Turns Heart Cubes into Fire Orbs) and Meteor Volcano Dragon (Turns Dark Orbs into Fire Orbs) to help with that.

In general, if the orbs don't drop, you try to clear as many orbs as possible in a single go, to increase the chances of the orbs you want dropping, if the opponent resists your element, you essentially cry in a corner and try to do as much damage as possible while having to deal with the permanent x0,5 multiplier.

I'm not too familiar with Healer teams myself, the only blue healer I'm aware of would be Siren and blue Valkyrie, however you can already do some good control with these two, as Siren turns red orbs into hearts, and then blue Valkyrie turns these hearts into water. Controlling three out of the six colors on the board (Fire, Hearts and Water) already makes a monocolor team's job much easier, though admittedly, the more colors you control, the better, and if you have a way to turn all colors on the board into a single color and further enhance them, all the better (Though I'm not aware of any Water-Enhancers)
« Last Edit: June 25, 2014, 07:45:42 PM by Sacchi Kuroi »

triangles

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #193 on: June 25, 2014, 07:19:25 PM »
(Not counting Triangles because I can almost never get her on my selectable helpers list ): )
It's gotta be because of the difference in rank and that I don't log on super-duper often as I see you all the time  :ohdear:
If you can give me a time you want to run it I can make sure to have Ares up for that.  I actually wound up Astaroth facetanking the dungen, but this was also in the days before awakenings and skill boosts and such so getting orb trolled on stage one with 5 turns before any orb changers + lolrecovery = :(

I've been losing a lot lately. Like 3/4 of my runs. Not just in event dungeons, but in the normal ones I'm on right now (Tower Of Flare and Fertile Land's later stages have been killing me fairly consistently). I'm rank 38 and my team is Valkyrie, Succubus, and filler. Does anyone have any advice that might help me not die? Not sure exactly what I'm doing wrong, but this is kind of frustrating. Half of these deaths were due to misplays of various severities, some of them just seem to be unavoidable, especially involving bosses.

Also, is King Shynee good for my team? He seems like he might be, but skillupping him seems really hard.
At a certain point, your characters just need enough levels to take a hit if you can no longer one-shot everything.  Since you're running healers, make sure you're using helpers that are and boost healers such as other Valks, Light Metatrons (I have one up whenever it's not Ares so add me!) Sun Quan, Blue/Blue Isis and Da Qiao & Xiao Qiao - the latter 2 if you're running multicolor which looks to be the case when cobbling together things in the beginning.

King Shynee is a good nuke for healer teams, mine sure as hell isn't skilled up just fully awoken, though I did get the skill up from one of them.

EDIT BECAUSE I AM SLOW TYPER
Yeah, that's not going great so far. I just have a few things to choose from, and my team's point value keeps hitting the ceiling. What's the principle behind a mono-color team? I understand that everything on your team attacks every time you make a match, but what do you do if orbs don't drop? Or if your opponent resists your color?

Also, what other blue healers are accessible and good at my point in the game? Just carbuncles, or did I miss something?
1) You want to clear out as many off-colors as possible each turn so more drop.  You'll also want to prioritize orb changers - the mystic knights and heartbreakers, though they are varying degrees of difficulty in acquiring depending on the color.  If you're in a dungeon you're weak to... welp that happens.  For those you can try another team or just power through it, maybe switching subs to be more defensive if needed.
2) Siren is the only other farmable one IIRC.  Light Valk is going to be much a much stronger leader in the long run.

commandercool

  • alter cool
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #194 on: June 25, 2014, 07:28:22 PM »
To help with this, monocolor teams tend to make heavy usage of orb changers to manipulate the board, for example, my Monored team uses both Gigas The Great (Turns Heart Cubes into Fire Orbs) and Meteor Volcano Dragon (Turns Dark Orbs into Fire Orbs) to help with that.

I just tried swapping out one of my random fillers with my Sea Serpent and borrowed a friend's Mermaid and it seemed to work pretty well. Now I just really need to get a Mermaid.

At a certain point, your characters just need enough levels to take a hit if you can no longer one-shot everything.  Since you're running healers, make sure you're using helpers that are and boost healers such as other Valks, Light Metatrons (I have one up whenever it's not Ares so add me!) Sun Quan, Blue/Blue Isis and Da Qiao & Xiao Qiao - the latter 2 if you're running multicolor which looks to be the case when cobbling together things in the beginning.

And how do I get those? Keep flailing until they randomly drop from the rare machine?

2) Siren is the only other farmable one IIRC.  Light Valk is going to be much a much stronger leader in the long run.

Yeah. I guess so. The blue one is way cooler, and I already crammed a ton of +1s and Tamadras into it, but the white one is probably better. I should start working on a team for her at least to handle green dungeons.
I made a PADHerder. It's probably out of date though.

triangles

  • gotta stock up on dark matter
  • each pound of which weighs over 10,000 pounds
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #195 on: June 25, 2014, 07:41:45 PM »
The stuff I listed are the friend monsters you borrow that you should prioritize, so you don't need to have them yourself - you couldn't field them on the same team even if you wanted due to cost  :V    Check out the database of players here and go hog wild adding the stuff I mentioned http://www.puzzledragonx.com/en/friendfinder.asp  though you probably won't get added back by high rank folk unless they're from here or something.  Keep Light Valk as your leader before you log off since that will be the most attractive one to other players.

Fortunately, tamadras are no longer the ultra-rarity they used to be so you'll be able to fatten up Light Valk soon enough  :3

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #196 on: June 25, 2014, 09:23:38 PM »
Light valk's awakenings are pointless, and Blue Valk's are becoming really good, so it's an acceptable trade off :v

While rolling the ULTIMATE HEALER TEAM will be hard, investing in blue valk ain't bad.

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #197 on: June 25, 2014, 09:29:59 PM »
Yo if anyone has a max'd Kirin I could borrow, may I please do so? I wanna take on Hera-Is.

hyorinryu

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #198 on: June 25, 2014, 09:50:03 PM »
You can use mine. I'll put her up.

*currently under repair*
Puzzle Dragon stuff

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #199 on: June 25, 2014, 10:07:23 PM »
Thank you.

...2-stoned due to orbscrews, no drop. Mind putting her up once more? >.<

hyorinryu

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  • In need of a new sig
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #200 on: June 25, 2014, 10:15:09 PM »
Done.

*currently under repair*
Puzzle Dragon stuff

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #201 on: June 25, 2014, 11:03:28 PM »
Thank you again.

But still no drop. 4 stones this time god damn it pad you're killing me.

Once more, please? This will be the last time. (I only have three stones left. <_<; )

hyorinryu

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #202 on: June 25, 2014, 11:13:38 PM »
Done. Make sure to save stamina for Super Kings.

*currently under repair*
Puzzle Dragon stuff

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #203 on: June 25, 2014, 11:14:41 PM »
You probably would have been better off trying mythical from the start since they dragons don't really get THAT much more HP and usually OHKO regardless

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #204 on: June 25, 2014, 11:17:40 PM »
only with skills, though. Normal hits, my kirin team can tank for a while. D:

Also my super kings have already passed. Oh well.

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #205 on: June 25, 2014, 11:43:14 PM »
All right. It cost me all of my 11 stones today, but it was worth it.

Hera-Is get. (I also got the drop on every other thing in the dungeon too.)

Now my strategy for tackling Gold Keeper can begin too. Maybe. :ohdear:

Thank you for your help.

hyorinryu

  • mrgrgr
  • In need of a new sig
Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #206 on: June 26, 2014, 02:42:34 AM »
All right. It cost me all of my 11 stones today, but it was worth it.

Hera-Is get. (I also got the drop on every other thing in the dungeon too.)

Now my strategy for tackling Gold Keeper can begin too. Maybe. :ohdear:

Thank you for your help.


Heh, I think Hera-Is took about all of my stones too. I think it was about 5 or 6 on one attempt. I went Joker/Odin.

*currently under repair*
Puzzle Dragon stuff

MatsuriSakuragi

Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #207 on: June 26, 2014, 04:56:18 AM »
It wouldn't be so bad if I wasn't so habitually orbscrewed! I'm getting better at using Kirin but there's only so much I can do... Though I am starting to consider a team of:

Kirin/Gigas/Cu Chulainn/Siegfried/Apollo/Kirin
(or replace one with king bubblie if ult Kirins)

And there, no more orbscrews.

The Greatest Dog

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #208 on: June 26, 2014, 04:59:17 AM »
I just level capped my Sakuya, so -yaaaay- I can use another one of your leads Matsy. :D

... not that I'm likely to use anything but TAMADRApurin until I get D/D Haku or a balanced Suzaku team together.

Bio

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Re: Puzzle and Dragon Ball Z - Episode 10
« Reply #209 on: June 26, 2014, 05:26:22 AM »
It wouldn't be so bad if I wasn't so habitually orbscrewed! I'm getting better at using Kirin but there's only so much I can do... Though I am starting to consider a team of:

Kirin/Gigas/Cu Chulainn/Siegfried/Apollo/Kirin
(or replace one with king bubblie if ult Kirins)

And there, no more orbscrews.
However RCU is a problem. I still have some RCU problems when using Valk/Apollo/Verche/Siegfried so I replaced Sieg with DXQX and now at the sacrifice of 1k HP I instantly heal to full with a 5 combo.