Author Topic: Labyrinth of Touhou 2 -13F  (Read 184228 times)

Re: Labyrinth of Touhou 2 -13F
« Reply #780 on: September 29, 2014, 03:42:54 PM »
There's several ways to go around beating the enhanced bosses while staying at challenge level:
1) Nuke them out of orbit with buffed Flandre
2) Grind levels and have some extra level up points, then drop down to challenge level
3) Have less than 12 characters in your party, this allows for higher level party members while staying below the challenge level
4) Get better gear at the extra maps
5) Optimise party setup to take advantage of each boss's weaknesses and attack elements. They are more or less the same as their normal versions.

1 and 3 are quite cheesy "easy way out" methods, which I wouldn't recommend over-abusing, but beside those it's all a matter of preparation really.

Serela

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Re: Labyrinth of Touhou 2 -13F
« Reply #781 on: September 29, 2014, 04:00:59 PM »
The postgame bosses are actually pretty difficult at challenge level without specifically optimized setups, which you aren't likely gonna want to make for all of these bosses in a row.

I think they also expect you to be heavily utilizing debuffs.
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Re: Labyrinth of Touhou 2 -13F
« Reply #782 on: September 29, 2014, 04:54:49 PM »
How do you have less than twelve members? I'm having a brain fart.

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Re: Labyrinth of Touhou 2 -13F
« Reply #783 on: September 29, 2014, 04:57:11 PM »
You can kick people out of your Party in the Human Village by pressing A in the character select menu.

Re: Labyrinth of Touhou 2 -13F
« Reply #784 on: September 29, 2014, 07:35:03 PM »
How do I keep LoT2 running, because my game keeps crashing because  'Debug Assertion Failed!'.

Jq1790

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Re: Labyrinth of Touhou 2 -13F
« Reply #785 on: September 29, 2014, 08:52:46 PM »
So!  I decided to mess around while fighting an Angel Conception - Holy in the first game just to see what it was like when alone since the wiki warned about it but I had never let it get more than one turn.  Do not do this.

It will eventually use God Press, and you will die.
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Re: Labyrinth of Touhou 2 -13F
« Reply #786 on: September 29, 2014, 09:22:49 PM »
So!  I decided to mess around while fighting an Angel Conception - Holy in the first game just to see what it was like when alone since the wiki warned about it but I had never let it get more than one turn.  Do not do this.

It will eventually use God Press, and you will die.

Knowledge in LoT2 does the same thing: first turn will focus, second wipe your party with ether flare

Also why does magical character got more advantage in damage dealing? (In general) put it this way

Physical attacks can be resisted with:PHY Attribute,Physical Defense, and the element of the move in question
Magical Attacks can be resisted with:The Attribute of the magical attack and Magical defense

So magical got 1 thing less to worry about when dealing damage

Re: Labyrinth of Touhou 2 -13F
« Reply #787 on: September 29, 2014, 09:26:54 PM »
Physical attacks can be resisted with:PHY Attribute,Physical Defense, and the element of the move in question
Magical Attacks can be resisted with:The Attribute of the magical attack and Magical defense

"Physical" attacks only factor in physical defense if they're PHYS-elemental. An atk-based FIR-elemental attack will only take the target's FIR res into account.

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Re: Labyrinth of Touhou 2 -13F
« Reply #788 on: September 29, 2014, 11:13:51 PM »
Knowledge in LoT2 does the same thing: first turn will focus, second wipe your party with ether flare

Also why does magical character got more advantage in damage dealing? (In general) put it this way

Physical attacks can be resisted with:PHY Attribute,Physical Defense, and the element of the move in question
Magical Attacks can be resisted with:The Attribute of the magical attack and Magical defense

So magical got 1 thing less to worry about when dealing damage
Oh how I love Ether Flare.  I remember various things starting on 7F in Laby 1 using it and they continue to appear.  It's always fun seeing ridiculously high Mystic damage popping up all over the place.
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Re: Labyrinth of Touhou 2 -13F
« Reply #789 on: September 30, 2014, 12:54:30 AM »
So!  I decided to mess around while fighting an Angel Conception - Holy in the first game just to see what it was like when alone since the wiki warned about it but I had never let it get more than one turn.  Do not do this.

It will eventually use God Press, and you will die.

Iirc god press does loads of damage but is greatly reduced by mnd. If you have a mnd patchy or kaggy or something they may take 0 if you are a relatively appropriate level.

Jq1790

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Re: Labyrinth of Touhou 2 -13F
« Reply #790 on: September 30, 2014, 04:39:29 AM »
Iirc god press does loads of damage but is greatly reduced by mnd. If you have a mnd patchy or kaggy or something they may take 0 if you are a relatively appropriate level.
Huh.  I do not have either of them set up for MND, though.

Anyway, getting the crap kicked outta me by Kourin sucks.  Is Reimu Lv. 86 too low, assuming the following party?

Youmu(ATK)
Reimu(MAG, then later MND)
Tenshi(DEF/MND hybrid)
(a varable slot, not sure who I want here)Yukari(SP, then MND)
Komachi(ATK)
Ran(SP, then MAG)
Suwako(ATK)
Chen(ATK)
Kaguya(MAG)
Marisa(MAG)
Nitori(ATK)
Flandre(ATK)
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Re: Labyrinth of Touhou 2 -13F
« Reply #791 on: September 30, 2014, 07:12:46 AM »
Well it's not too low technically. But your party has an awful lot of people who aren't really beefy, or with beefy builds.. I mean even your reimu, and ran (I know ran can be built offensively with success but given tenshi is your only def specced It's kinda "even" imo) aren't purely defensive specced. Plus if that's your first game you no doubt have less efficient useage of skillpoints and stuff due to spending em on characters you have dumped and such, which accounts for something (not sure much but something).

That said I know he is doable at that level but I'm pretty sure most people kinda don't bother doing him below 90 in general, and many first timers even go to 100+.

Jq1790

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Re: Labyrinth of Touhou 2 -13F
« Reply #792 on: September 30, 2014, 01:41:51 PM »
Hm.  I might try going for 90 or 92 or so then.  I don't want him to be EASY or anything.
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Re: Labyrinth of Touhou 2 -13F
« Reply #793 on: September 30, 2014, 02:31:15 PM »
I forgot to mention that is with china as a tank, with tenshi, ratetsu fist is going to be beyond cheap.

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Re: Labyrinth of Touhou 2 -13F
« Reply #794 on: September 30, 2014, 03:06:27 PM »
I forgot to mention that is with china as a tank, with tenshi, ratetsu fist is going to be beyond cheap.
Or in other words it will one-shot them.
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Re: Labyrinth of Touhou 2 -13F
« Reply #795 on: September 30, 2014, 03:47:42 PM »
Oh I know that. MOST of my team is OHKOd by Rasetsu Fist because it deals like 5.5-7k about and totally bypasses DEF.  Komachi, Youmu, uh...I think those two are the only ones who will survive one ever.
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Re: Labyrinth of Touhou 2 -13F
« Reply #796 on: September 30, 2014, 08:10:25 PM »
@ Jq1790 Uh, what does SP stand for? I'm gonna assume it's speed.

And for Rasetsu Fist, just build up your physical resistance. Since it bypasses defense, that's all you really have to do. In the case of Meiling, you really should be putting money into her physical affinity anyway, sub 100 is not cool for a bulky attacker/tank.

Tenshi's HP is probably too low to handle a Rasetsu Fist. Even with a lot of physical resistance.

Also, for the fight with the Blue Oni, I would really recommend debuffing. That way Rasetsu Fist is like a paper cut.

I'm remembering the first time I fought that boss, he wasn't that hard. I just had to go Hina modo and knock off his buffs with Tenshi. Give Komachi straight physical resistance, etc.

And remember that your bonus points can be changed around. You may have to take Youmu's atk bonus points and put it in her HP just for this boss fight. (That's something I always forget)

And just to clarify, this is LoT2 right? (Barely knows anything about LoT1)
« Last Edit: September 30, 2014, 08:13:59 PM by ZXNova »

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Re: Labyrinth of Touhou 2 -13F
« Reply #797 on: September 30, 2014, 08:16:25 PM »
The things Jq asked about are for Laby1.
Meaning no Phys-Element to boost and SP is what MP in 2 is but it works differently in its quantities.

Re: Labyrinth of Touhou 2 -13F
« Reply #798 on: October 01, 2014, 01:29:41 PM »
So I took a year break on this game and now am getting to the post game content and I can't seem to get the shadow bosses to appear is there something I have to do first, I have beaten the great C and the Slicing demon.
« Last Edit: October 01, 2014, 03:26:16 PM by GigaOne5 »

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Re: Labyrinth of Touhou 2 -13F
« Reply #799 on: October 01, 2014, 03:26:55 PM »
You need to do the Boss Rush on 20F first.
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Re: Labyrinth of Touhou 2 -13F
« Reply #800 on: October 02, 2014, 01:45:31 PM »
So I decided to mess around a bit while grinding some more levels for the fight with Rinnosuke, and paid a visit to 6F's extra area.  The area with a Bloodstained Seal.

With some affinity patching amd Def focusing, I...may actually be able to take on the Beast of Centaurea.  I only tried once, but I managed in that one time to scrape my way to Breakaway Form.  I think I can do this, if I just time my switching right.

EDIT:  Oh gods, maybe not.  Did -not- expect Needle Parade.  Also Wave Blaaaaaaast will instagib anyone except maybe if I have Meiling still by then(who is geared to the teeth with WND gear) or Komachi (who would need to be with WND-affinity gear too).  I'll have to rethink this.  THOUGH, Master Spark unbuffed still did over 70k damage with BoC's MND up by 48%, so it might still be possible.  I didn't track its HP so I didn't have enough people out to blow it out of the sky.  Maybe I can kill it if I have enough people out with nukes waiting for it once its first form dies and then I just have to burn it down before its ATB fills again after 'Hahaha! What's wrong?'.
« Last Edit: October 02, 2014, 09:41:06 PM by Jq1790 »
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Re: Labyrinth of Touhou 2 -13F
« Reply #801 on: October 03, 2014, 01:40:23 AM »
You can cheese that boss by keeping it par locked before it transforms and skip the transform part completely.... Ive done it but it took me a lon time cuz if you skip that part you have to deal iwth a gajillion extra hp you otherwise dont need go deal with.

That said there isnt much point in doing it because im pretty sure the boss drops nothing nor guards anything (aside from the portion of needing to kill all seal bosses).

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Re: Labyrinth of Touhou 2 -13F
« Reply #802 on: October 03, 2014, 03:44:39 AM »
You can cheese that boss by keeping it par locked before it transforms and skip the transform part completely.... Ive done it but it took me a lon time cuz if you skip that part you have to deal iwth a gajillion extra hp you otherwise dont need go deal with.

That said there isnt much point in doing it because im pretty sure the boss drops nothing nor guards anything (aside from the portion of needing to kill all seal bosses).
Oh, I didn't even know you could kill it without it transforming.  What's its actual HP, anyway, assuming you try to do so?  I just wanna know so I can plug it into Cheat Engine for tracking when it'll switch forms so  I can make sure to be prepared.

As for the point?  Two points, actually.

1:  It's worth 300k experience, enough to level everybody several times at my level.

2:  to say I beat it ~20 levels below recommended level.

Getting it hit with PAR is gonna probably help a LOT if I pull it off, from what my experience in my failures so far has taught me.  Especially if the PAR comes from Moriya's Iron Ring since it's a really good one.
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Re: Labyrinth of Touhou 2 -13F
« Reply #803 on: October 03, 2014, 03:53:27 AM »
According to the database, 1,666,666. It changes form after 666,666 damage done.

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Re: Labyrinth of Touhou 2 -13F
« Reply #804 on: October 03, 2014, 04:00:31 AM »
oh wait. I think I goofed... theoretically you can do that on v1 too but I'm pretty sure it's not actually viable, I was thinking v2... it has the same chances of having par land on it, but it's breakaway form is significantly more deadly than v1's, and more importantly, your character's speed ratings are significantly higher, meaning paralize lasts for more turns, that and you'll have access to renko who has the best, longest par in the game.

You can try, but chances are it'll resist like 3 pars in a row and  you'll end up with a transformed boss anyway. for v2 even if it resists 3 in a row you still have time to re-apply.

Note the database says v2's hp is only 16 million...I could have sworn it was absolutely outrageous, like 160 million.

Labyrinth of Touhou Level 0 Glitch ~ Need Help
« Reply #805 on: October 03, 2014, 11:47:52 AM »
So, I've been playing Labyrinth of Touhou Special Disk (2.04, I think) for about twenty hours spread over whenever I have the time, and things have been going pretty well (got Komachi and Suwako only a few hours ago) but then for some reason, when I reopened my save file all of my characters were at level 0 with 0 TP, no HP or SP. The skill points I got are all still there, as are the items and the floor progress but I can't quite do anything when all the characters do 0 damage and leave after one turn. Does anyone have any idea how to fix this?

I have not used any third - party programs or cheat engines (I tried to use cheat engine AFTER the glitch to recover all my hard work - couldn't figure out how to use it and didn't want to break the game any worse so I stopped), nor did I do anything outside of actually just playing the game and grinding to level 30 - ish.

Any help would be appreciated - I don't want those days where I stayed up past midnight just to grind a couple levels because I had no time otherwise.

Re: Labyrinth of Touhou 2 -13F
« Reply #806 on: October 03, 2014, 03:06:23 PM »
Just wondering, who would be a good candidate for the Magician subclass?

I want to use Nazrin to get more gold and exp, and her mana costs add up really quickly after a couple of casts. Also, I was just wondering in particular, since I think a Magician would be really useful to have, especially during dungeon exploration. (Forever running out of mana hurdurr Marisa Master Spark on that bird in the sky)

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Re: Labyrinth of Touhou 2 -13F
« Reply #807 on: October 03, 2014, 03:33:24 PM »
Anyone who already has good MP recovery is a good magician, assuming you want to use Magic Transfer. People with 3 base mp recovery aren't bad choices... but the star here would be Minoriko with her godly 4mp recovery, Desire To Rest, Rapid Charge, etc to keep an endless flow of MP moving. Her heal/buff skills, high mnd, and passive MAG party buff are icing on the cake.

Technically some people might like magician just for the 1mp passive regen, but I'm not sure how much of a good decision that actually is.
« Last Edit: October 03, 2014, 03:35:54 PM by Serela »
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Re: Labyrinth of Touhou 2 -13F
« Reply #808 on: October 03, 2014, 04:14:39 PM »
Oh, I see! Forgot about Minoriko having the highest natural MP regen (Not that I knew in the first place)

She'll definitely be the healer on my team then, especially since I've banned Eirin and Komachi from my team. Thanks for the answer  :D

Also, I'm bored. How many tanky characters are there in LoT2? (At least China level tanky or so)
« Last Edit: October 03, 2014, 04:17:37 PM by CrazyManiacz »

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Re: Labyrinth of Touhou 2 -13F
« Reply #809 on: October 03, 2014, 04:49:56 PM »
Also, I'm bored. How many tanky characters are there in LoT2? (At least China level tanky or so)
That's a hard question to answer since a lot of characters can be built tanky and China level tanky in LoT2 is not a very high standard imo.

I can count 14 characters in my opinion that can be built just as tanky as China if not better and there are a couple others that can be better than China level tanky for MND / DEF respectively. LoT2 is more more flexible in terms of character building but obviously its going to be hard to make someone like Patchy / Flandre into a tank.