Author Topic: Labyrinth of Touhou 2 -13F  (Read 184247 times)

Re: Labyrinth of Touhou 2 -13F
« Reply #510 on: August 27, 2014, 03:55:31 PM »
Unrelated, but thinking about who to give Magic Gems if I get any. I'm planning on giving most of the other gems to Nitori, but since she doesn't use Magic, I need to decide who would make good use of them.

Most likely Rumia if you plan an useing her, Since on the lvl 31 test run of the F12 stairs boss, She had no wisdom gems on her, so it can only help.
« Last Edit: August 27, 2014, 03:59:30 PM by Shivanic »

Re: Labyrinth of Touhou 2 -13F
« Reply #511 on: August 27, 2014, 05:12:34 PM »
orin is not giving the results i wanted, so i might replace her back with ATK Momiji,sounds like a good idea? and if yes wich subclass? monk, warrior or guardian

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #512 on: August 27, 2014, 05:20:43 PM »


Edit: Unrelated, but thinking about who to give Magic Gems if I get any. I'm planning on giving most of the other gems to Nitori, but since she doesn't use Magic, I need to decide who would make good use of them.

By Magic gems you mean Wisdom Gems. Because Magic gems buff MP, Wisdom buffs the Magic stat. (Yeah, a bit confusing.)

@ DarkAtma
Imo, you should try Rin as a gambler before you put her away. Otherwise, I'd recommend Monk or Warrior Momiji. Guardian I don't see as being good at all, because even though Momiji is a 'tank', none of her skills are defensive, they're all offensive. So you might as well make her a bulky attacker. So probably Monk.

Axel Ryman

  • Fear me
Re: Labyrinth of Touhou 2 -13F
« Reply #513 on: August 27, 2014, 05:35:29 PM »
Rumia looks to be a good choice then, especially if I need(Probably will) her for 12F. Any other choices? I'm definitely going to need one for endgame, so unless Rumia can do the job there as well, I'll need an alternate choice as well.


(I also said Magic Gems since it'd be easier for me to just mention the stat instead of the actual name)

Re: Labyrinth of Touhou 2 -13F
« Reply #514 on: August 27, 2014, 06:42:27 PM »
Gambler Rumia can do decent damage to the final boss, because of the fact that the dark moon ignores the bosses defense buffs, But I doubt She can carry you through the entire fight, for one thing the final boss doesn't have the human typing like the F12 boss does. secondly, You got yuyuko by that point which is a competitor for the wisdom gems. Thirdly, The final boss has too much health to cheese scripting like you can with the F12 boss. But by that point you got diva, so the point is mostly moot, unless you plan on not using it.

Re: Labyrinth of Touhou 2 -13F
« Reply #515 on: August 27, 2014, 08:09:46 PM »
Defeated the second sun and Great "C"

My hands were shaking and nervous while preparing the multi hit, had to make Meiling/Tenshi/Reimu and sakuya toxicologist to poison all of them, while remilia did spears to hasten the process while utsuho and kasen ocassionaly came and launched some AOE moves, it was so irritating waiting for a window of opportunity so switch kasen in and kill all at once with the Echo of the nine forest gods

EDIT

Everyone did 0 Damage on Desire Eater, Utsuho did 0 with 100% buffs, remilia did 20k Spear with 100% buffs, I guess its time to grind?
« Last Edit: August 27, 2014, 08:17:24 PM by DarkAtma »

Re: Labyrinth of Touhou 2 -13F
« Reply #516 on: August 27, 2014, 08:31:23 PM »
try using shock, cold and nature on desire demon.

Re: Labyrinth of Touhou 2 -13F
« Reply #517 on: August 27, 2014, 08:55:20 PM »
Defeated guardian of the crystals, basically was Buffing flandre+Herb Of awakening+Leavetine to wipe off 3 crystals from the start, Only desire eater left

Its getting so annoying to decide on who to use this Quartz charm, Its basically useless to me, If i unequip something i will lose good elemental/ailment resistance or lose something like 100% attack, wich wont be worth the extra 20% damage them

Current level/Stats,Only notable enemies left:Deside Eater/Enchanced Boss rush,Godly amaterasu Blade (cant remember name right), I could just reach lv200 and stomp the boss, but that would be boring like nuts, so i will limit myself to not level anymore, havent leveled since defeating the second sun

« Last Edit: August 27, 2014, 09:06:11 PM by DarkAtma »

jaxter0987

  • Umiiro Shoujo ni Miserarete
  • Umi is love, Umi is life
Re: Labyrinth of Touhou 2 -13F
« Reply #518 on: August 27, 2014, 10:54:13 PM »
Defeated guardian of the crystals, basically was Buffing flandre+Herb Of awakening+Leavetine to wipe off 3 crystals from the start, Only desire eater left

Its getting so annoying to decide on who to use this Quartz charm, Its basically useless to me, If i unequip something i will lose good elemental/ailment resistance or lose something like 100% attack, wich wont be worth the extra 20% damage them

Current level/Stats,Only notable enemies left:Deside Eater/Enchanced Boss rush,Godly amaterasu Blade (cant remember name right), I could just reach lv200 and stomp the boss, but that would be boring like nuts, so i will limit myself to not level anymore, havent leveled since defeating the second sun
I'd say a good challenge level for the final boss would be 170, so you're right around the point where you should be able to handle the fight in my opinion.

Serela

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  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 2 -13F
« Reply #519 on: August 27, 2014, 11:37:03 PM »
Its getting so annoying to decide on who to use this Quartz charm, Its basically useless to me, If i unequip something i will lose good elemental/ailment resistance or lose something like 100% attack, wich wont be worth the extra 20% damage them
Well, it increases durability along with your offense, so it'd be for someone who wants both of those things. One fifth of damage dealt to you getting cut, without losing much if any offensive power, is probably worth considering for Kasen or Utsuho. Not really sure how durable Utsuho is.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 -13F
« Reply #520 on: August 28, 2014, 01:35:24 AM »
Attempted Enchanced boss rush and the stupid mirror stoped me cold in my tracks, time to use my last tome to reset momiji and replace her, the people i were considering were:

Marisa:Because i used her most of the game until i recruited ran

Kanako: I heard she is better now, i guess i wont have to worry about her bulk if i go full MAG?

Kaguya:If shes a monster like in LoT1 with rainbow danmaku sure, i will just spam it+divine grandson advent agaisnt the mirror, however if shes hit shes dead for sure i guess

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #521 on: August 28, 2014, 03:32:53 AM »
Why are you using a tome of reincarnation on Momiji, DarkAtma?

Also, I thought mirror was resistant to spirit, no?

Re: Labyrinth of Touhou 2 -13F
« Reply #522 on: August 28, 2014, 11:05:21 AM »
Mirror's shadow is resistant to bloody everything but resists fire, cold, wind and nature the most, so if your gonna junk momiji, marisa or kaguya is the best option out of those, marisa has sheer force and the mystic damage booster, ( which can help okku giga flare) but you're gonna need to drop the bosses mind to do decent damage. Kaguya doesn't need the mind drop but she gonna hit the bosses high spirit resistance. with her best spell. kanako is the worst option for the mirror cause her best spells hit the bosses star ranked resistances and she doesn't have defense piercing.

Re: Labyrinth of Touhou 2 -13F
« Reply #523 on: August 28, 2014, 02:41:20 PM »
Why are you using a tome of reincarnation on Momiji, DarkAtma?

Also, I thought mirror was resistant to spirit, no?

To reap the skill points/Gems away to use on my last character, Decided to pick marisa beause kaguya rainbow danmaku doesnt ignore MND like in Lot1, Cleared Enchanced boss rush And Desire Eater, Only Enchanced ame no murakumo remains

Final party, Might grind and equalize everyone level at 190-200, managed to take off both arms but had already lost 2/3 of the party by that time,Highest parameter i got in skill points is 210, there arent liliths like monsters here that give loads of money  :derp:



Yookie

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Re: Labyrinth of Touhou 2 -13F
« Reply #524 on: August 28, 2014, 02:56:25 PM »
You can grind money in the area around Ame-No on those FOE style mobs. Just take Nazrin with you, pump her magic stat and have Kourin & Komachi and enough people to equip some Violent-1-Rupee-kun.
Then get the TP of your frontline as high as possible and go for the chain-boni. I managed to get 300k per run like that once Nazrin managed to reliably oneshot everything there.

Re: Labyrinth of Touhou 2 -13F
« Reply #525 on: August 28, 2014, 04:46:06 PM »
Party ready,Equips ready, Classes and Etc, Gonna attempt Enhanced final boss again later, Leaving the save file in case someone needed a cleared game up to the last floor

Average party level is 194, Looks like i am gonna clear is 40 hours earlier than Touhou labyrinth post-disk, i guess i will wait for the Lot 2 post disk

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #526 on: August 28, 2014, 06:14:38 PM »
@ DarkAtma

Well Kaguya's skill ability allows her to ignore 90% of mind, so Rainbow Danmaku doesn't need to ignore, besides, she probably won't deal damage to it with Rainbow Danmaku anyway due to high spirit resistance. Her Nature attack will deal some decent damage, I'm sure.

Re: Labyrinth of Touhou 2 -13F
« Reply #527 on: August 28, 2014, 07:43:36 PM »
Well Kaguya's skill ability allows her to ignore 90% of mind, so Rainbow Danmaku doesn't need to ignore, besides, she probably won't deal damage to it with Rainbow Danmaku anyway due to high spirit resistance. Her Nature attack will deal some decent damage, I'm sure.

Not on mirror's shadow, It resists everything except silence, and it has a star resist in nature, as such the mirror's shadow is one of the most painful fights in the game cause unlike magatama's shadow, No weakness to exploit means you gotta level near the challenge level just to damage the bloody thing, much less kill it.
« Last Edit: August 28, 2014, 07:59:31 PM by Shivanic »

Re: Labyrinth of Touhou 2 -13F
« Reply #528 on: August 28, 2014, 11:46:30 PM »
Game Clear!  :getdown: , only challenge left are the 60 foes kill/Have no FOE symbols on map, will do those someday, Here is my opinion compared to LoT 1 difficulty:

Mirror of the high god/darkness: Biggest son of a gun i could face, Not only it has stupid high resistance to everything, It can also nuke your fragile attackers with either CLD/FIRE Nukes, possibly that boss that gave me the biggest headache

The Great "C": You dont know how nerve-wrecking was to get all of them to low hp via poison and getting a window of oppurtiny to sneak an attacker and kill all at once, otherwise they would just all resurrect again

Blue Orchid: My attackers could not pierce its defense, i dont know if it was just me, But it lowers it defense/buffs speed after some turns? Otherwise for what was shell dissolve for?

Desire Eater: Not only it can use scourge anytime, It also has stupid high defense,its appearance is frightening like serpent of chaos

Bosses with HP regeneration: Some were tolerable like the black goddess because it had low defense, But Higher magatama/Ame no murakumo? Made it more fun actually

Time warp gimmick: I totally didnt expected that kind of attack, makes you test your luck  :3

Summons:Unlike LoT1 (Only reisen i believe), I didnt expected bosses to summon stuff, made battles really exciting Like Alice/Ran/Murakumo/Tentacle monster

All in All i still dont know wich was harder in difficulty, LoT1 difficulty was about Stats,Damage Races And "Kill it before it unleashes its concentrate move and wipe your party" (I Am looking at you Mannnosuke/Yuuka/Utsuho/Eiki/Beast of centaureas, I Cheesed out Winner with renko PAR) The only bosses that didnt took damage were the Physical/Magical Invulnerable hibachi

In LoT2 the Bosses cheapness varies from Stupid high defense, to regeneration,Physical attacks that cut your hp until out of battle,Random row switch and summons

Overall i Enjoyed LoT2 more,Class customization,Varied tactics dealing with bosses Leavetin the cheap bastard ones and the navigation interface showing where events/items/unexplored close tiles are makes it better, However i still think LoT1 boss music was way better, also youmu  And manly alice theme

Godly No murakumo provides 160% to all stats, not 128% like the wiki states

« Last Edit: August 29, 2014, 12:15:30 AM by DarkAtma »

Re: Labyrinth of Touhou 2 -13F
« Reply #529 on: August 28, 2014, 11:59:44 PM »
there's a diffrence between the mirror of the high god( the level 88 mirror) and the mirror of darkness(level 135~?), which is the resistances, the mirror of the high god is still weak to cold and nature while the mirror of darkness resists everything.

Re: Labyrinth of Touhou 2 -13F
« Reply #530 on: August 29, 2014, 03:46:45 AM »
So, is Suwako supposed to be able to do 100000+ damage to Yukari?

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #531 on: August 29, 2014, 04:16:57 AM »
@ Aminosa
Yes. Especially if she's gambler. I remember hearing that Gambler Suwako's power is nearly on par with Gambler Flandre. Gotta try it out.

Re: Labyrinth of Touhou 2 -13F
« Reply #532 on: August 29, 2014, 04:51:18 AM »
Huh. Didn't expect that. I'm not even using subclasses in this run. Earth Creation and Believers of Moriya help her damage a ton though.

Might as well ask while I'm here. In my first run, I used Utsuho. But the whole time I got meh tier damage from her. Be it from staying in launching UNR one after the other or buffing her to throw a big shot of Gigs Flare. Even Sheer Force seems to just go 'don't feel like piercing affinity much'. I tried making her Gambler but no luck. Does Transcendant help increase her damage? 'Cause I'd rather not have her be dead weight (haven't finished all the post game bosses yet). If it helps, I gave her a full MAG build. Though I was thinking maybe you're supposed to either increase her defenses+affinities or give her an HP build so she can stay in.
Speaking of HP build, my god Satori can HP tank. And even a little better than Komachi in my experience.

Yookie

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Re: Labyrinth of Touhou 2 -13F
« Reply #533 on: August 29, 2014, 07:36:40 AM »
Okuu works very well as a Stay-in with high HP and some Mp-regeneration equip. Her damage has to ramp up and defense/mind are worth less on her for obvious reasons.
But she really doesn't do much before postgame. In postgame though she was quite good for me.

Re: Labyrinth of Touhou 2 -13F
« Reply #534 on: August 29, 2014, 09:27:40 AM »
I've been lurking on this thread for a while now, finally cleared the game yesterday so I figured I'll post some thoughts about the game.

This is by far the hardest ATB based game I've ever played, forcing a lot of customization for a lot of the bosses. I managed to beat all the bosses at challenge level, for main game the hardest ones to stand out were the magatama/mirror at 12F. Rumia managed to kill the mirror with a Dark Side of the Moon dealing 1,7k damage when I only had her and my tank (Komachi) left in my party. That felt pretty awesome. :D
For postgame, I came up with a party that took the most advantage of Flandre's nuking power: Sanae (herbalist for Herb of Awakening), Aya (magician for MP support), Yukari (monk for Fast Dash) and Flandre (gambler for ...you know). When Fast Dash on Yukari procced, I was able to get both Miracle Fruit and Herb of Awakening on Flandre before the ATB bars even moved, and if Aya with a speed buff was faster than the boss, I could get in another attack with Flandre before the boss's first turn. All in all, there were only 3 bosses that weren't killed by this or shortly after (or with a different nuker).
First one was Poison Wasp's Shadow, too much health and mind to nuke it fast enough, had to go the shock route for it.
Second one was Mirror of Darkness. With high resists and MP drain on first turn, I had to go the tanky route to fight it. Byakuren, Reimu, Reisen and Eiki had a very easy time against it though, with Eiki hitting for around 80k with Last Judgment.
The most dreadful fight was, as DarkAtma mentioned as well, the Great "C". Since it resists fire and Laevetain was pretty much the only multi-target nuke I had, I was forced to use the tanky poison spam setup. That fight was a bit too heavy on RNG for my liking with the HP drain attack too often followed instantly by a (weak) multitarget attack. Sweeping the last 10% off their HP with Laevetain felt pretty good though. :D

[attach=1]

Now I could go run around the Tree for the remaining 300 battles in search of the enemy I don't have in my bestiary. Any idea on how to check which one I could possibly be missing? Or even the floor I'm missing it on?

jaxter0987

  • Umiiro Shoujo ni Miserarete
  • Umi is love, Umi is life
Re: Labyrinth of Touhou 2 -13F
« Reply #535 on: August 29, 2014, 10:05:02 AM »
Game Clear!  :getdown: , only challenge left are the 60 foes kill/Have no FOE symbols on map, will do those someday, Here is my opinion compared to LoT 1 difficulty:

Mirror of the high god/darkness: Biggest son of a gun i could face, Not only it has stupid high resistance to everything, It can also nuke your fragile attackers with either CLD/FIRE Nukes, possibly that boss that gave me the biggest headache

The Great "C": You dont know how nerve-wrecking was to get all of them to low hp via poison and getting a window of oppurtiny to sneak an attacker and kill all at once, otherwise they would just all resurrect again

Blue Orchid: My attackers could not pierce its defense, i dont know if it was just me, But it lowers it defense/buffs speed after some turns? Otherwise for what was shell dissolve for?

Desire Eater: Not only it can use scourge anytime, It also has stupid high defense,its appearance is frightening like serpent of chaos

Bosses with HP regeneration: Some were tolerable like the black goddess because it had low defense, But Higher magatama/Ame no murakumo? Made it more fun actually

Time warp gimmick: I totally didnt expected that kind of attack, makes you test your luck  :3

Summons:Unlike LoT1 (Only reisen i believe), I didnt expected bosses to summon stuff, made battles really exciting Like Alice/Ran/Murakumo/Tentacle monster

All in All i still dont know wich was harder in difficulty, LoT1 difficulty was about Stats,Damage Races And "Kill it before it unleashes its concentrate move and wipe your party" (I Am looking at you Mannnosuke/Yuuka/Utsuho/Eiki/Beast of centaureas, I Cheesed out Winner with renko PAR) The only bosses that didnt took damage were the Physical/Magical Invulnerable hibachi

In LoT2 the Bosses cheapness varies from Stupid high defense, to regeneration,Physical attacks that cut your hp until out of battle,Random row switch and summons

Overall i Enjoyed LoT2 more,Class customization,Varied tactics dealing with bosses Leavetin the cheap bastard ones and the navigation interface showing where events/items/unexplored close tiles are makes it better, However i still think LoT1 boss music was way better, also youmu  And manly alice theme

Godly No murakumo provides 160% to all stats, not 128% like the wiki states
Shredding Amnesiari is hands down, the worse boss fight for me. Even with Eiki and Kaguya, I could not for the longest time, figure out a way to beat it.

Uh, you forgot about Alice and Maribel as far as summon bosses in LoT1 go. I also feel like there's one more boss that summons things that I'm forgetting about (not necessarily a Touhou boss).
-------------------
I'd say LoT2 is a lot less difficult than LoT1, partially because of the wide variety of tactics we can bring into a fight. But I honestly think that its less difficult because its not "Oh crap, the boss focused. I have to throw everything I can at it now unless I want to start the fight all over" like LoT1 was.

The "cheapness" of LoT2 you mentioned was difficulty that was spread over the course of the entire battle. It wasn't about having a single defining point in the battle where if I screwed up, I'd lose.

"Oh the boss has really high defenses? I just have to take my time whittling it down or bring in defense ignoring characters / abilities."
"The boss regenerates? I just have to spend the early part of the battle buffing my attackers up for consistent damage output."
"The boss damages my max HP? Okay I have this many turns before the max HP reduction ends up killing me. How efficient can I be with my turns?"
"The boss switches up the front line randomly? Then I can't rely on glass cannons to do the job. Maybe I should respec some characters or bring in certain other ones."

And this might be just me, but I felt like the boss fights in LoT2 could be beaten on the first try blind (though I think the Desire Eating Demon fight might be an exception to this). In LoT1 however, there were some bosses where you absolutely had to go in with a strategy, or at least go in knowing what the boss was capable of already.

The Hibachi Twins (and Bloody Papa while we're at it) weren't invulnerable to Physical / Magical attacks. They just had sky high stats for Defense and Mind respectively. Eiki and Kaguya didn't care at all about their "invulnerability".
-------------------
This is obviously just my opinion but I definitely don't agree that LoT1 boss music was better. Aside from the Bloodstained Seal boss fights, Rinnosuke's fight, and Maribel's fight, the music was far too action oriented for what was supposed to be a strategic game in my opinion. Not that I minded though because the music was still good. I just don't feel like it fit what the game was supposed to be which is why I feel LoT2 boss music is better.

Now I could go run around the Tree for the remaining 300 battles in search of the enemy I don't have in my bestiary. Any idea on how to check which one I could possibly be missing? Or even the floor I'm missing it on?
I don't really have a good idea on how you can check this, other than having someone with a completed bestiary compare theirs with yours to see what you're missing. Since writing it out would be a pain, just take multiple screen shots of your bestiary and upload them and I'll offer to tell you at the very least what stratum the enemy is on. I likely won't be able to remember which specific floor the enemy was on though.
« Last Edit: August 29, 2014, 10:41:13 AM by jaxter0987 »

Re: Labyrinth of Touhou 2 -13F
« Reply #536 on: August 29, 2014, 10:57:21 AM »
Quote
I don't really have a good idea on how you can check this, other than having someone with a completed bestiary compare theirs with yours to see what you're missing. Since writing it out would be a pain, just take multiple screen shots of your bestiary and upload them and I'll offer to tell you at the very least what stratum the enemy is on. I likely won't be able to remember which specific floor the enemy was on though.

Thanks I might do that if I don't figure it out myself. I did run away from all the enemies while exploring the extra areas and only did ~10 battles afterwards in each map to get bestiary data, so it's possible some rare monster is left in there (I did kill dragon larva though).

EDIT: found the missing one, Flame Barrel at 15F extra depths, now I just need 280 more battles...
« Last Edit: August 29, 2014, 12:13:12 PM by Kaitani »

Re: Labyrinth of Touhou 2 -13F
« Reply #537 on: August 29, 2014, 12:20:35 PM »
And this might be just me, but I felt like the boss fights in LoT2 could be beaten on the first try blind (though I think the Desire Eating Demon fight might be an exception to this). In LoT1 however, there were some bosses where you absolutely had to go in with a strategy, or at least go in knowing what the boss was capable of already.

Mirror of darkness is a problem cause unlike the other two incarnations, it has no weakness,, so if you go in with a full nature and cold crew expecting it to be like the previous two, you suddenly find it now has a star resist in both cold and nature. It doesn't help that every other boss shadow basicly has the same resists as you fought it last time (think the only other change is the attack orb of the orbs of darkness now has a star resist in death.)
'c' and the orbs boss kinda also kinda requires you to know that the boss was capable of respawning themselfs. Komachi will ruin you if you didn't perpare (who thinks, let's make youmu equipped with a light crystal my tank for the F3 stairs boss fight.)  the F12 stairs boss kinda required you to know it resists has changed from the last two fights with it, (right then monks at the ready and... what she resists nature now?).

Re: Labyrinth of Touhou 2 -13F
« Reply #538 on: August 29, 2014, 01:28:17 PM »
Lets see if i can beat kaitani in challenge clears, yesterday did the 60 game hours, No FOE icon on map and 200 bestiary entries, only left is 3000 battles and kill 60 foes

If my memory serves right, Alice boss in LoT could not summon her dolls back, i forgot maribel (my bad),Bloody papa was invulnerable to magic moves (Bar piercing stuff like Rainbow danmaku/Eiki piercing move)

I tried setting the encounter rate on F21 to 100%, upon entering battle there are no enemies at all, at least is nice to know they made anti-crash preventions in case that happened

I could post my bestiary list if anybody needed it, just the common enemies of course, as i am pretty sure everyone will fight all the bosses (Just make sure to kill their summons and not wipe the boss in a single move) i could keep farming Dragon bane/whiskers and rare drops to keep crafting more zeus armor/genji glove, but dragon bane is a rare drop from a rare enemy in 16F extra, so i dont feel like doing it, gonna edit this post with bestiary pictures from common enemies later

EDIT:Turns out i already had killed 59 foes, Only one left is win 3000 battles, 2437 so far,Not feeling like going to F1 and pressing attack on remilia
« Last Edit: August 29, 2014, 01:36:15 PM by DarkAtma »

Re: Labyrinth of Touhou 2 -13F
« Reply #539 on: August 29, 2014, 06:05:45 PM »
Got my last battles on 20F depths killing the single mobs with all my nukers, 2 runs with my personal record chain of 145 battles. Took me about an hour and made 1,3 million money and 25 levels. So now I'm rich again and way overleveled. Compared to DarkAtma I really took the scenic route it seems, game clock says 90:28. :D

New Game+ with all characters unlocked is quite tempting now, could try some interesting synergy parties (even though the synergy skills are partly bugged it seems).