Dragoons are surprisingly powerful, they don't synergize well...but if they're jumping, the berserker is tanking and White Mage actually synergizes with Dragoon. It's not a great overall team composition, but it's not terrible.
Thief/Berserker/Ranger/Chemist is kind of...boring, since I can mow over everything and farm some ingredients here and there. Gotta finish up soon though, the Forest of Moore is waiting 
Sho 'nuff, but having a Swiss-army-team helps just so much more. It's a harder class to use for utility I guess?
Anyway, we return you to your regularly scheduled programme: The Adventures of Team Getting Its Ducks in a Row Like a Pro.
Realizing that White Wind pierces the reflect status, I decided to keep reflect rings on everyone. It has led to a lot of enemy impotence. I beat up Carbuncle for his lunch money simply because I could and Gilgamesh didn't fare much better. 4 reflect rings vs. Exdeath negates a lot of his insult-to-injury attacks as he starts getting 2-3 moves in a turn towards the end. Vacuum Wave wipes out party members a few times, but with White Wind I've little to worry about outside of it. A phoenix down or four later and he's done. And VBA eats all my images again. >:|

Onto world 3! Hey gang it's been like 8 years where do I go?

OK nvm. Sandlion is a breeze with a blue mage and ninja. Try harder next time, please. Onto the pyramid.

Wait.

Oh hey look who wants to give me cool stuff.

And some other cool stuff. Fixed damage attacks can be a boon under the right circumstances, especially considering Red's only so good with physical attack damage and blue magic is top-heavy with situational magic and low-damage attacks. Aeroga has been a great addition and this should help when it doesn't work. Been waiting for this one for a while.

Nothing quite beats taking some of the RNG out of an RNG-based class. I dunno the exact mechanics, but Sword Dance procs more often. Coincidentally, so does Jitterbug, which I never had much qualms with anyway. A running gag seems to be the number of times Faris has used Tempting Tango only for berserker Lenna to undo it.
Oh yeah! Time to put this puppy to work.

Right after a major grind session. Every few times you run away, the strength of the knife permanently increases by one point. I'd do the math, but I'm lazy.
Right! NOW it's time to shiv some jerks.

Including this one. !Scan does NOT work, meaning I have to guess what her weakness is. Her dodge/defense is through the roof for all except one barrier change weakness, but with Sword Dance activating twice as frequently (or thereabouts) and 1000 needles being set-in-stone non-elemental damage, it's pretty smooth sailing. The reflect rings prevent a lot of damage to my party and I don't have to think about healing much at all.

o bby. Now please don't fall over because of a stiff breeze.
Welcome back, Lenna! I have a shiny new gaia hammer for y-

Oops.
Such is the fate of Team Berserker Risk Minus The Berserker. Join us next time on Team Red Bludgeons an Old Man into Oblivion with a Magic Hammer or Team 12 Legendary Weapons Available Only Through a Special Deal on the HSN.