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| Gensou Shoujo Taisen You, Ei, Yume - Gameplay Translation into deep Dreams |
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| HertzDevil:
Just got to stage 56 of Complete Box where the victory condition doesn't work in Ver. 1.0.2.1 (Ver. 1.0.3 has been released as I write this post), and I also managed to extract all the asset files this time (same storage format as FMW4, different data formats). The main differences in Complete Box are: * Yes, everyone gets SP regeneration (+10 per turn), and like the PS4 SRW games, you can use Seishins during the enemy phase. The empty space below the Seishin list is not for twin Seishins, it displays the active Seishins. * Combat (and event) animations are reused; they are all letterboxed at 4:3. * Because you only get one save file throughout the whole story, the clear bonuses have been modified: * S15 (first Flandre fight): 300,000 gold, 100 WP, Scarlet Soul, Sake, Auto Hint, everyone reaches at least Lv. 13. * S34 (Yukari fight): 500,000 gold, 110 WP, Mystic Memory, Portable Gap, everyone reaches at least Lv. 30. Unit upgrade up to rank 7 is unlocked. * S40 (Reimu v.s. Marisa): Everyone reaches at least Lv. 36. * S55 (Berserk Utsuho fight): 1,000,000 gold, 120 WP, Exceeded Eternity, everyone reaches at least Lv. 52. Unit upgrade up to rank 10 is unlocked. * S77: Spoiler: 10,000,000 gold, 100 WP, and a new item called 夢の軌跡 that gives you an extra action every turn with no conditions. * The mastery conditions have been renamed to EX Missions. Clearing them gives 10,000 gold, and you receive a fixed 10 WP per map regardless of whether the EX Mission is cleared or not. Some EX Missions are significantly easier than before. * A lot of parts have been improved. I compiled a list of all parts here (spoilers ahead because this includes the game clear item mentioned above). * Everyone gets higher focused movement ranges, and nobody gets B or below for night affinity anymore (in particular Reimu, Marisa, and Sunny Milk). * Full Power Mode is now enabled in the middle of S42 (Eirin fight), instead of at the beginning of S56. Pairs are still unavailable until S35. * You get the new personal skills even during the FMW1 arc. This is more or less expected. * There are two extra "Interlude" stages. The first one is placed after S11 (Remilia fight), and introduces Spoiler: Kosuzu Motoori into the story (it appears she later Spoiler: becomes a subpilot of Seirensen, but this hasn't happened up to S56). The second is placed after S49 (return from Moon), where Spoiler: Reimu reveals "Fantasy Nature" to the ones who stayed in Gensokyo, and you fight her with the Baka Quartet / Daiyousei / Fairies of Light / Kurumi.. * Sakuya's route and the SSiB reprise scenarios (added in FMW4 Ver. 1.2.0) seem to stay. Not sure if they can be unlocked though (Sakuya route S3's EX Mission has been dummied out). And now, the more specific differences I noticed: * Rumia's "Night Bird" and Cirno's "Icicle Fall" now come with their debuffs, and the respective personal skills enhance them a bit. * Apart from Sakuya, you also get to use Meiling, Elly, and Kurumi, all 4 in their FMW2 forms, during the Flandre fight. * On Marisa's route, Koishi receives "Shooting Love" and her FMW4 BGM in S25, and then later in S29 she pairs up with Marisa, although she doesn't attack and you cannot swap their positions. * Aya receives a Reporter form as she joins you. She keeps Tengu Gale Bullet (with range changed to 1-4), and gets a post-movement MAP weapon "Danmaku Filming" that clears danmaku on the map. * Reimu and Marisa switch to their old forms on S56, and it seems you can switch between the two forms afterwards. They appear identical to before, but each unit gains a MAP weapon; Reimu's is "Omnidirectional Oni-Binding Circle", and Marisa's is "Master Spark". * A lot of things are unlocked at the beginning of the FMW3 arc rather than in FMW4. The ones I can remember are Sanae's alternate forms (except for "God's Wind"), Rumia's "Midnight Bird", Elly and Kurumi's "Reflector Tile", Momiji's "Tengu Platoon's Simultaneous Attack", Patchouli's "Royal Flare", and Merlin / Lyrica / Murasa's personal skills. * Firefly Gem gives S night affinity instead of A. This is really powerful, for instance Reimu and Meiling could now receive SS sky / land affinity from Rumia plus their own personal skills during the early FMW2 arc (Reimu's "Flying Mysterious Shrine Maiden" is learnt at Lv. 27 instead of Lv. 55). * Mystia's song effects have been revamped. In the order they appear: (effect increases as Power raises) * "Song of the Night Sparrow": Increases accuracy / evasion by 20% (10% for MAP weapon). The old version increased the corresponding pilot stats instead. * "Mysterious Song": Same as before (HP restoration). * "Howl of the Horned Owl": Increases Power by 10 (5 for MAP weapon), a.k.a. Totsugeki Love Heart. The old version increased the Defense and Maneuver stats. * "Midnight Chorus Master": Increases damage dealt in the next attack by 20% (10% for MAP weapon). The old version increased the Melee, Ranged, and Accuracy stats. * The team split from S59 to S61 still happens, but the order between the stages can no longer be altered, so the game always proceeds through Nue -> Medicine -> Kogasa. And finally, inside the asset files are Spoiler: playable versions of Meeko and Makura, their personal skills, and what appear to be 5 stages planned for a new Meeko's route, with no associated dialog data yet. |
| Nikkanoffun:
I suspect that the Sakuya route will be added later, and will immediately after the Scarlet incident (as new EX chapters) Сomplit Box is actually not quite ready yet, there are a lot of errors and unrealized content (they wrote that even for "Ei" there is something that has not been added now) I think that A-rank for the night in all the characters - most likely a bug. They can take off B-rank with Keine / Youmu. But doing it to everyone is very strange. |
| Libra:
It seems that Akyuu can now be a playable unit in Reimu's route only, you need to have her reach the flowers in chapter 4R, by doing this event, later on the game (chapter 50), you'll get a choice for Akyuu to remain on the ship or to try danmaku battles, choosing the latter will have her become a playable unit. On the other hand, it seems Lily Black is now a Marisa route exclusive, you no longer get her by default, instead, you need to trigger 2 events in stages 38M and 46. I'm not 100% sure about it, but it seems that in 38M you need to have Lily step on the trap where Usagi is held to trigger some dialogue, and in stage 46 you need to have Lily defeat an enemy (which will also trigger some dialogue). |
| HertzDevil:
Stopping at S64 this time because in Version 1.0.3 Koishi retains her Marisa route S29 stats when she rejoins. They have added cut-ins to the strongest weapons for units that never received one in previous games. Those units are: Akyuu, Aya, Daiyousei, Elly, Fairies of Light, Hina, Koakuma, Kurumi, Letty, Lily White / Black, Minoriko + Shizuha (Super Aki Sisters Kick, not the Kai version), Momiji, Nitori, Ran, Rei'sen assault form (Bayonet Strike), Suika, Tewi, Yamame, Yuugi, and Yumeko. Also, enemies never perform critical hits; even Hina and Eirin's danmaku effects have been altered so that they never have the critical hit guarantees. --- Quote from: Libra on August 19, 2019, 04:50:39 AM ---It seems that Akyuu can now be a playable unit in Reimu's route only, you need to have her reach the flowers in chapter 4R, by doing this event, later on the game (chapter 50), you'll get a choice for Akyuu to remain on the ship or to try danmaku battles, choosing the latter will have her become a playable unit. --- End quote --- After looking further this seems to be the case. Now that she is indeed playable, here are her personal skills: * 九代目のサヴァン (The Ninth Generation Savant): When unit casts Alert, applies the spirit command to both units of the team. * 妖怪博士 (Youkai Doctor) L2: In combat against Youkai foes, increases damage dealt and accuracy / evasion rates by 50% (30% at L1). * 求聞持 (Gumonji): Doubles the effect of Scan. * 筆は剣よりも強し (The Pen is Mightier than The Sword): Grants weapon power +1000 and range +5 to Brush. Doesn't appear to work? There are also playable versions of Spoiler: Giant Catfish and Hisoutensoku ZERO (the version with the "Winkysoft-era" animations previously used by the enemy variant) in the data files; they have no battle dialogs, so it is likely they are unfinished at this point. (Spoiler: Giant Catfish also receives friendship bonuses from the playable version of Meeko.) --- Quote from: Libra on August 19, 2019, 04:50:39 AM ---On the other hand, it seems Lily Black is now a Marisa route exclusive, you no longer get her by default, instead, you need to trigger 2 events in stages 38M and 46. I'm not 100% sure about it, but it seems that in 38M you need to have Lily step on the trap where Usagi is held to trigger some dialogue, and in stage 46 you need to have Lily defeat an enemy (which will also trigger some dialogue). --- End quote --- She needs to defeat an enemy on both stages. That's it. --- Quote from: Nikkanoffun on August 18, 2019, 07:41:51 PM ---I suspect that the Sakuya route will be added later, and will immediately after the Scarlet incident (as new EX chapters) Сomplit Box is actually not quite ready yet, there are a lot of errors and unrealized content (they wrote that even for "Ei" there is something that has not been added now) I think that A-rank for the night in all the characters - most likely a bug. They can take off B-rank with Keine / Youmu. But doing it to everyone is very strange. --- End quote --- Unlikely, since according to the game files everyone did receive A or S. |
| Nikkanoffun:
--- Quote from: HertzDevil on August 19, 2019, 03:34:59 PM ---Unlikely, since according to the game files everyone did receive A or S. --- End quote --- Then it just breaks the concept of the night chapters, it is strange to me how, for example, Sunny can have an A-rank for the night. --- Quote from: Libra on August 19, 2019, 04:50:39 AM ---On the other hand, it seems Lily Black is now a Marisa route exclusive, --- End quote --- so unfair... :V I?m sadden, but I think it?s always logical to have someone who will be exclusive on another route. --- Quote from: HertzDevil on August 19, 2019, 03:34:59 PM ---Also, enemies never perform critical hits; --- End quote --- :V I have feeling that someone complained too much about the difficulty of the game ... and in this way they went to strange measures to reduce difficulty in general. |
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