Being vaguely hipster and not playing RSS Extra yet in favor of seeing if anything changed in the main game.
*FutoC is hilariously good at what she does and hilariously bad at what she doesn't.
*Chrysanthemum-tan's spell card is horribly designed and will wall you.
*Ruri's first nonspell is more difficult, as the rings now interlock more.
...but that was all I saw. There's a chance Himemiko's opener was toned down, but I don't have the energy to look at the code right now.
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And... in terms of WNSP, I thought of it a bit more like Fairies of Sorcery than Great Fairy Wars, but either way, the game's... not too hard either, and I've already 1cced it on Hard (with Reimu A). I still want to 1cc both laps on Hard with Marisa and Sanae, though. ^^;
Lunatic is a pretty reasonable step over Hard. There are several really silly moments in Lunatic.
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Attempting to play any of the Extra mid-bosses spells in Spell Practice causes me to play the first one every time. I mean, I'm getting pretty consistent at that first spell, but...
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No hypers extra clear 1/1, sightreading the back half of the extra boss.
Now if only I can do it without dying... :V
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Clearing Spell Card 9 in Spell Practice does not register as a clear. I still show 0/4 and I'm pretty positive I captured it three times.