Matsuri: you could go dual Odins, or Odin/Nebra, or even Odin/Resist (Drawn Joker, Dark Roman god, CDD, etc). If you have one autoheal awakening on your team (odin or lilith maybe), you'll heal faster than any one boss can kill, assuming you make a heart match every twelve turns on Hades. Dual Odins means your helper might even supply that for you. I don't think Hellray will do much for you on the first four floors though. Need those hps for the demons.
Lilith is probably better than Kuromi.
Edit: the less resistance you have, the more you have to heal. Dual Odins is obviously best.
Hm, good point. I'll try dual Odins, but the only autoheal awakening I have on my team currently is Love Deity Chaos Venus. Which means a ton of cost that I can't fit right now. Hrm. If only the free tamadra started flowing a day earlier then I could get Odin's last awakening for that. Of course, I know I have at least one Odin friend that has a fully awoken one, so that's +1000 every turn...
My biggest concern is that those fucking demons attack every turn and I worry that I won't have the HP to deal with them if I go dual Odins like I would if I went dual Luci or resist/Luci. Being able to tank one hit would be nice, but when I have to deal with a few of them at a time...
EDIT: Super King Metals today and Sapphires/Super King Sapphires tomorrow. Hell yeah.
On the other hand, I'm fine with using some stones to get through the demons if it means a guaranteed Hera. After all, even spending five stones for something as good as Hera is better than throwing them into the Golems and Knights machine.
EDIT 2: On the other hand, I can set my own Odin aside, make my Love Deity Chaos Venus my lead, and fit three RKs and a Lilith on my team, and use someone else's Odin. How does that sound? That way I can at least deflect two kinds of devil/demon/knight damage and be pretty safe from Venus, Hades, and Hera herself because LDCV kind of makes light and dark damage a non-issue with Odin.
EDIT 3: Believe it or not my biggest concern is actually Ceres. She hits pretty hard for a two-turn enemy and even with 80% reduction she'll be hitting harder than I can auto-recover which means I *must* get heart matches in between turns and that makes me nervous because it's gonna be rough. Hrm. I can always drop one of the RKs for my maxed-out Kitty BadShynee which means +3000 HP and hearts every 8 turns, but then my HP will take a massive hit too. :s
What do you think?