Author Topic: Pocket Monsters Thread III - Game released *almost* everywhere  (Read 85656 times)

commandercool

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #180 on: March 19, 2014, 02:34:42 PM »
Toxic is not available at this point.
Don't have access to anything that learns those, didn't catch anything that can.
Have not caught a pokemon with Sturdy [Roggenrolla is the only one at this point I think, and I caught a Wobb]
Gastro Acid isn't on anything I have.

The annoying thing is if a pokemon faints I have to treat it as dead, and Wobbuffets cannot be run from and are basically AI roulette and a bad spin means a death. Mirror Coat, Counter or even Destiny Bond at the right time is a death. If I had been fortunate enough for a first encounter Sableye/Driftloon/Honedge/Nincada [Shedinja] it wouldn't be such an issue.

You can use Poisonpowder, Will O' Wisp, or potentially even Sandstorm or Hail to replace Toxic if you need to. Although I suppose Destiny Bond will have a chance to randomly murder you sometimes anyway unless you're very careful and the numbers work out just right. Ideally you would have Taunt as well, or be able to correctly gauge at what range you can KO with an attack while Wobuffet doesn't have a Destiny Bond up.

Substitute might be able to help you out if you can get ahold of it, but I don't think it's available that early.

I was thinking Lunatone had Sturdy to tank Counters, but I always forget that those have Levitate instead. And I don't think they learn anything that can plausibly two-shot Wobuffets without an unreasonable amount of grinding.
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Raikaria

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #181 on: March 20, 2014, 04:52:52 PM »
Fun fact:

Due to the Critical Hit mechanic changes in Gen 6, any pokemon who learns Focus Energy can have 100% critical hit rate with a Scope Lens and Focus Energy. This in effect gives the pokemon a Choice item without the lock-in, that also ignores an unfavorable stat alignment.

This means that Hydregion or Salamence can use Focus energy, and then spam out 100% Critical Draco Meteors which will ignore the stat drop. Salamence can combine this with Moxie.

And unlike when the stat matchup is unfavorable [Aka: -2 Sp.Atk or less], a Critical hit will simply x1.5 on a favorable stat rank matchup. So Salamence's Moxie boosts count.

You may cower in fear now.

Also Kingdra can do this with Sniper and Draco Meteor, which in effect gives Kingdra a Base 292.5 STAB. Which works out at base 438.75 power. Fortunately Kingdra only has 95 Sp.Atk and 85 Speed.
« Last Edit: March 20, 2014, 04:57:05 PM by Raikaria »


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commandercool

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #182 on: March 20, 2014, 11:19:16 PM »
However, doing that requires you to dedicate both your item slot and a turn of setup. You could just have Life Orb and a Dragon Dance or something. There are definitely benefits to going the critical hit route (not that many no dragons get Nasty Plot, Draco Meteor has high base power), but Scope Lens is quite a lot sketchier without the setup turn than Life Orb is. Interesting that it's a potentially viable option now though. Have you tried it, and is it actually any good?
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Raikaria

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #183 on: March 20, 2014, 11:43:09 PM »
When it works it works, when it dosen't it dosen't.

Not easy to get the turn of setup with a Moxiemence, might try Intimidate Mence. Hydregion is working OK but has an issue of 'WHAT ELSE DO I GIVE YOU', and Kingdra is working excellently with it's decent bulk and great typing and the fact that a Sniper Crit Draco Meteor hits harder than even Hydregion's Critical Draco Meteors.

Also in theory this should work with things like Infernape's Overheat. Sharpedo also either got his Focus Energy and wrecked, or didn't get it and fell on it's face.

It certainly has potential, but it probobly needs some element of support, such as Paralysis, because a lot of the Focus Energy users are pretty slow/middleing speeds.

Also, another pokemon who can do this: Jolteon. Who's got a really high Sp.Atk and Speed, and due to those can force switches which he can Focus Energy on. If he can't handle whatever is switched in he can Baton Pass the FE boost.
« Last Edit: March 20, 2014, 11:45:02 PM by Raikaria »


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Bio

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #184 on: March 20, 2014, 11:44:16 PM »
It was fotm for a while but people have moved on.  The thing is 1.5x isn't that big and Draco misses.

Tengukami

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #185 on: March 24, 2014, 12:52:34 AM »
Just opened this up about three days ago, runs great in No$gba. These smallfry will soon have to be replaced.

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #186 on: March 24, 2014, 04:33:59 AM »
That looks like a 1.8 version, right? I always thought it was impressive how they got the 4th gen physical-/special-split in there.

Also: Is there a special reason to opening this in a DS-emulator?

Drake

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #187 on: March 24, 2014, 04:40:31 AM »
Fun fact:

[...]

You may cower in fear now.
so how long until competitive pokemon completely collapses from power creep

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Bio

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #188 on: March 24, 2014, 06:09:32 AM »
so how long until competitive pokemon completely collapses from power creep
I don't know man Salamence who was Ubers in its gen was bumped down to UU in usage.

Monkeypro257

Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #189 on: March 24, 2014, 06:19:25 AM »
I barely got the game a couple of days ago, but now managed to complete the game. :) Though putting that aside, on my way to the Pokemon League, I randomly went straight to Victory Road and my first encounter just happened to by a freakin Shiny Geodude. :D Might not be the best expected thing but hey, it's the first Shiny I've caught in the wild. (Not including Gift and Interaction Pokemon)

Raikaria

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #190 on: March 24, 2014, 12:27:33 PM »
I don't know man Salamence who was Ubers in its gen was bumped down to UU in usage.

No it wasn't. It was Ubers Gen 4.

And yeah, I know about Touhoumon. There's also 1.8 Emerald, which I personally helped playtest and Nuzlocked it. Which, unlike FR/LG's versions, allows you to get the alternate forms [A/D/S/H/Ect] before beating the game. The downside? Youcan't just buy the evolution stones to do so, you have to find them or even Theif them from wilds.

Also 1.8 Emerald not only has physical/special split, but has a fully functional Battle Frontier.
« Last Edit: March 24, 2014, 12:29:33 PM by Raikaria »


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Bio

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #191 on: March 24, 2014, 01:51:17 PM »
Point still stands. I guess the Latis are a better choice?  Or Deoxys.

commandercool

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #192 on: March 24, 2014, 02:14:00 PM »
The argument could be made that ubers moving down to lower tiers in a new generation is a sign of balance, not power creep. There are more ways to handle them now and their overwhelming mechanics have been de-powered, so they no longer need to be locked away in ubers for lack of answers. I'm not saying that's definitely the only reason (or trying to suggest that the game is balanced), but it's a factor along with power creep.

Besides, NU is as it always was the One True Pokemon Metagame. ;)
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Jana

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #193 on: March 24, 2014, 03:14:47 PM »
I haven't played Touhoumon in years; I guess I might play Emerald since the only version I played was the old FireRed hack.

Yookie

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #194 on: March 24, 2014, 03:37:33 PM »
I can recommend Emerald (in this case not 1.8 ) or another world if you like a changed storyline with another world being more serious and Emerald... Emerald is special. But really enjoyable.
Both 1.8 versions (Emerald and FireRed) only change gameplay and music but are definitely worth playing.
« Last Edit: March 24, 2014, 04:00:14 PM by Yookie »

commandercool

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #195 on: April 25, 2014, 01:52:12 AM »
I've been breeding stuff to use in local battles, and one of my usual opponents is a total setup whore. He doesn't know how to do anything but mash Dragon Dance or Shell Smash and hope for easy wins. I've seen a Liepard set used before that would be a fantastic counter for this, but despite Showdown seemingly not flagging it as impossible I can't figure out how to get it.

I want a Prankster Liepard with Encore and Copycat, but Encore and Copycat are, as far as I can tell, egg moves from non-overlapping parents. Am I missing something stupid here? How can I get this setup? Neither one seems to be a move tutor move, which was my best guess.
I made a PADHerder. It's probably out of date though.

Jirachi

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #196 on: April 25, 2014, 02:08:26 AM »
I want a Prankster Liepard with Encore and Copycat, but Encore and Copycat are, as far as I can tell, egg moves from non-overlapping parents. Am I missing something stupid here? How can I get this setup? Neither one seems to be a move tutor move, which was my best guess.

Since Gen 6, the child can inherit both parents' egg moves, not just the father's. That also makes Marill be able to have both Aqua Jet and Belly Drum simultaneously in this gen.
« Last Edit: April 25, 2014, 02:10:26 AM by Jirachi »

commandercool

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #197 on: April 25, 2014, 02:48:28 AM »
Since Gen 6, the child can inherit both parents' egg moves, not just the father's. That also makes Marill be able to have both Aqua Jet and Belly Drum simultaneously in this gen.

Oh wow, okay. That explains that. I had just been assuming the changes in movesets were all from sixth-gen potential parents that could pass down both. That's pretty easy then.
I made a PADHerder. It's probably out of date though.

Colticide

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #198 on: April 26, 2014, 11:16:48 PM »
Does any one have a chansey or a friend safari with one in it? If trading then would it be possible to have one with it's hidden ability?
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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #199 on: April 27, 2014, 02:43:33 PM »
So the April Friendly started a few days ago, and is actually almost done but it gave me a good insight into what people who aren't Japanese like to do on Wi-Fi battles.
Spoiler:
Battle Spot is a nightmare
.
The most common sets, to my knowledge, used where:
Mega Mawile, Mega Kangaskhan, Power Herb Xerneas, Rocky Helmet Ferro, LO Yvetal, Lum/Mega Chomp, DD Policy Dragonite or DD Mega Ttar, Policy/Lefties Aegislash, Scarf/Specs Wash/Heat, Sitrus Belly Drum Azumarill, Mega Venusaur, Mega Mewtwo X, Mega Charizard X, LO Greninja, Swagplay Klefki, Mega/Band Scizor and Band/LO Talonflame.

Mega Gengar was surprisingly less common, but trapping is not quite as effective in a 3v3 situation. I guarantee though, that a majority of teams will have 3 of the above Pokemon. Mega Mawile seems to be able to check the legends pretty nicely, and Ferrothorn as well to get rid of those Mega Kangaskhan. It's really difficult to juggle threats in a 6v6 format, and having to account for all this on a 3v3 format is all the more frustrating.

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FamilyTeam

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #200 on: May 02, 2014, 02:39:45 AM »
Bloody hell, I haven't posted here in ages! :V And to think that in January and February I'd pretty much post in this thread everyday. and annoy the shit out of everybody, most likely.
Okay, my friend's birthday is near, and I want to give him a Shiny Gengar, because it's his favourite Pokemon and that it's been 5 years since I met him. I'm breeding with a German Ditto in hopes that someday it will spit out a shiny one. And no, this time around I have no Pokebank and I had enough with trying to allocate space for breeding leftovers, so if the baby Gastly is not shiny then I'll RELEASE IT IN COLD BLOOD.
And yes I am doing this from kindness alone, I already gave him one of those Attack on Titan capes that costed me 30 bloody sweaty bucks, so I shouldn't be doing this. But *sigh* long before he asked me to buy that to him I promised him I would gift him a shiny on his birthday, and I keep my promises!

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Jirachi

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #201 on: May 02, 2014, 03:31:44 AM »
Trying a shiny on trial and error? You're aware SVex has revived right?

Yookie

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #202 on: May 02, 2014, 07:52:23 AM »
(...) Shiny Gengar (...)

I can give you a Japanese Gastly to speed up the process a little further. (It even has nice stats if that matters)
Also: You really shouldn't feel bad about releasing newly hatched mons. :V It's not like there is a ton of predator type wildlife out there. But really: They are ghosts, how do you even breed that honestly?


(...)  You're aware SVex has revived right?

Who or what is SVex? I've googled it and it didn't seem related to the topic here but now I'm interested.

Bio

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #203 on: May 02, 2014, 08:16:15 AM »
Before there was a program you could use to find the Shiny Value of an egg.  If the egg was hatched on the game of someone who had the same shiny value of the egg then it would be shiny upon hatching. You could also check IVs iirc It stopped working after there was a patch but it now works again.

Shimatora

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #204 on: May 02, 2014, 09:15:51 AM »
Recently acquired Y, really enjoying it! It takes a huge, huge step up from any other Pokemon game released. The last game I put time into was Pearl, only putting a short amount of time into Black. Honestly though, the improvements are huge! Love it.

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FamilyTeam

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #205 on: May 02, 2014, 01:26:03 PM »
Trying a shiny on trial and error? You're aware SVex has revived right?
I'll do this legit, even it will require me not to sleep today.
I can give you a Japanese Gastly to speed up the process a little further. (It even has nice stats if that matters)
I'm breeding it with an International Ditto, and I don't remember if this kind of effect stacks. I doubt it. Also, you gave me a lot of stuff, so taking another one of your Pokemon will make me feel like I'm just using you :V

The nova of the ocean of the cleverness

commandercool

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #206 on: May 02, 2014, 02:29:55 PM »
Japanese Gastly are a dime a dozen, since the Japanese are all ubers-spamming degenerates big fans of Gastly. I probably have at least a few lying around, and have released quite a few more.
I made a PADHerder. It's probably out of date though.

Yookie

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #207 on: May 02, 2014, 02:34:45 PM »
It would just produce the eggs more quickly. I don't know the stepcount for gastly but it should be low enough to still have it make a difference.
And yes, as commandercool stated: There's like 50% chance of the Gastly on wondertrade are Japanese. :V I just kept one in case I ever wanted a Gengar but, eh...


Recently acquired Y, really enjoying it! It takes a huge, huge step up from any other Pokemon game released. The last game I put time into was Pearl, only putting a short amount of time into Black. Honestly though, the improvements are huge! Love it.

Just don't overdo it with the op-share or else it will become silly easy.
But yes, they did improve on quite a lot of aspects of the earlier games.

Jirachi

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #208 on: May 02, 2014, 05:00:26 PM »
Recently acquired Y, really enjoying it! It takes a huge, huge step up from any other Pokemon game released. The last game I put time into was Pearl, only putting a short amount of time into Black. Honestly though, the improvements are huge! Love it.

Awesome! Welcome to Gen 6. :3

Who or what is SVex? I've googled it and it didn't seem related to the topic here but now I'm interested.

http://www.reddit.com/r/SVEXCHANGE

Basically where people share their Trainer Shiny Values and people with Eggs matching it ask them to hatch them shiny.

In this gen, every trainer is given a static TSV (Trainer Shiny Value), and every pok?mon is given a PSV (called ESV for eggs) which is kind of random (calculated from the PID). If both PSV and TSV matches, the pok?mon will be shiny. So both of them range from 0 to 4095, which is the main shiny rate in this gen. In wild pok?mon, this doesn't really help in any way. But in eggs, although they do have an OT, it gets overwritten by the hatcher, so if you find the person with the TSV that matches the ESV, it'll hatch shiny on their game and they'll send it back to you. Only downside of this is that it doesn't have your OT, though. But it is considered legit and they are even tradeable at /r/pokemontrades, which is strict enough to not accept anything Bank-transferred and cloned pok?mon.

As for finding the ESV (and you TSV, for the first time), there was Instacheck, that worked until the 1.2 update where they encrypted the connections to block this abomination that sadly took Instacheck with it since it was the same exploit.

But about 3 months ago, Kaphotics and other people made a lot of progress with save decryption, and came up with two new tools: KeySAV and KeyBV. These programs uses offline data (you save file and a battle video, respectively) so I doubt they'll get blocked any time soon or if they ever will. KeySAV is much more convenient since it reads two boxes at once and there's an extension of it that you can read all of your boxes at once, but you need to actually have access to you savefile, meaning you'll need either a digital copy, or a Power Saves. KeyBV, however, uses battle videos, so you have to hatch your pok?s and have a friend to start a battle with you (obv with Forced Save disabled) in order to save the video, reset without saving, and checking the values/IVs.

I guess that's it. Abusing the Shiny Values is the only viable and legit way to get competitively-flawless shiny.
« Last Edit: May 02, 2014, 05:04:18 PM by Jirachi »

Yookie

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Re: Pocket Monsters X/Y Thread III - You thought the day would never come
« Reply #209 on: May 02, 2014, 05:22:53 PM »
That certainly sounds useful. It really is interesting what people do to get something rare like a shiny. I'm happy if I get one and then that is fine.
But exploits like this always seem fishy to me and people will try and find a way to abuse it.