Author Topic: Labyrinth of Touhou 2 -12F  (Read 219462 times)

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Labyrinth of Touhou 2 -12F
« Reply #720 on: May 20, 2014, 04:31:50 AM »
Welp, I've taken the plunge into the 2nd labyrinth. So far I've made it into the 5th floor and oh my god what a pain in the face was Komachi. I think I was down to 2 characters when Youmu used her NTR spell to finish the fight. Tough times.
Somehow, back line MP recovery feels nerfed compared to LoT1. It's recovering MP once every time the ATB gauge fills, no?

Re: Labyrinth of Touhou 2 -12F
« Reply #721 on: May 20, 2014, 04:53:28 AM »
I'm not sure if it back-rank MP recovery is nerfed as more it is that you get much less max MP in comparison to spellcard cost than the previous game.  And yes, each time a character has their action meter filled, they will recover MP equal to the MP recovery stat.  Some characters has skills that allows them to recovery MP faster while in the back-rank.

Yookie

  • Blue flower
  • Green
Re: Labyrinth of Touhou 2 -12F
« Reply #722 on: May 20, 2014, 05:37:14 AM »
Does anyone else utilize tactics that involve super-charging one character (ex. Nitori, Yuuka, Yukari, Aya) that their actions are a large contribution to your victories?

Maybe  :derp:

The rest of my party is at 100/150 skilllvl and lvl50 for all resistances. :V


And MP regeneration while in the back line gets much better once you reach later stages of the game.

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -12F
« Reply #723 on: May 20, 2014, 05:45:24 AM »
Does anyone else utilize tactics that involve super-charging one character (ex. Nitori, Yuuka, Yukari, Aya) that their actions are a large contribution to your victories?

That's kind of my main strategy. I get Sanae and super charge Byakuren, then she passes on buffs to everyone else I feel would need the buffs. It also cause of this strategy that Meiling is a tanky attacker healer thingy. She really does some good damage with buffs, and mountain breaker already does some considerably good damage for a tank.

Depending on who I'm fightan, I will also go the debuff route as well. Get yo Hina or Reisen and start debuffing away. Debuff and super charge. I usually give my Meiling a Ribbon so she doesn't get affected by debuffs, Byakuren has very high debuff resist (also with the help of items), and Komachi... I have to give her debuff resistance. I usually just let her be and not worry about her gettin debuffed so much.

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 -12F
« Reply #724 on: May 20, 2014, 09:19:56 AM »
I was actually further thru 19f than I thought... Actually I was mostly done it...didn't expect to reach the stairs and have nothin gelse to explore at only half of it explored. So yeah, got to 20f, and was doing ok for the most part, but then came across some all-seeing eye or something, which proceeded to oneshot my entire party before anyone could move (which as it so happens had my remi and patchy in the group at the time, which is my fastest (sans aya), AND my tankiest (mnd for patchy,composite for remi).

So I wasn't sure how close I was to the next beacon thing so I gave up and spent all 550k of my skillpoints....

19f trash is a total joke now lol, 20f wasn't much worse, came across another eye again, and killed IT before IT moved (and its companions), lawl. Just to emphasize how much spending my skillpoints mattered... my patchy went from 140 speed to 182 (I focused on upgrading everyone's speed and main attack stat first, now I'm working on hp and defenses for bosses).

I'm at the beacon now, and both of 19 and 20f are fully explored (before first boss), but I'm only level 80 and the boss is 87...the enemies don't even give nearly as much experience as they did in lot1 for 20f so this is gonna be awhile qq.

Is there a mini-boss only area with loaded exp before the final final boss like lot1? I kinda liked that.

Yookie

  • Blue flower
  • Green
Re: Labyrinth of Touhou 2 -12F
« Reply #725 on: May 20, 2014, 10:09:35 AM »
There is one right before the boss, just like in LoT1. Full of pseudo-bosses. They are much weaker this time around though.
I remember having some problems with a few of them in lot1 but not this time.

And the feeling of spending a huge amount of skillpoints at once is really nice indeed.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Labyrinth of Touhou 2 -12F
« Reply #726 on: May 20, 2014, 08:59:29 PM »
I'm pretty... confused now.
I thought that recruiting Wriggle was enough to make Mokou appear next to the switch on 4F, but there's nothing there.
Does she not appear at all, if I pressed the switch before talking to Eirin on 2F?

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -12F
« Reply #727 on: May 20, 2014, 09:40:13 PM »
I'm pretty... confused now.
I thought that recruiting Wriggle was enough to make Mokou appear next to the switch on 4F, but there's nothing there.
Does she not appear at all, if I pressed the switch before talking to Eirin on 2F?

To recruit Mokou, you must first fight Kaguya. After you fight Kaguya (on floor 2 I think) Mokou should appear on the 4th floor.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Labyrinth of Touhou 2 -12F
« Reply #728 on: May 20, 2014, 10:12:36 PM »
To recruit Mokou, you must first fight Kaguya. After you fight Kaguya (on floor 2 I think) Mokou should appear on the 4th floor.
Oh, but I did that back when I was finishing up that floor.
This is near where she should appear, no?

Koog

  • I live to protect those dear to me,
  • as a good friend would.
Re: Labyrinth of Touhou 2 -12F
« Reply #729 on: May 20, 2014, 10:23:27 PM »
You must talk to Reisen on 3F
Mwahahahahha!

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Labyrinth of Touhou 2 -12F
« Reply #730 on: May 20, 2014, 10:53:58 PM »
Oh, that sorta fixed my problem. Many thanks!

Kirin no Sora

  • Wanderer of Gensokyo
  • I have returned from the nothingness once more...
Re: Labyrinth of Touhou 2 -12F
« Reply #731 on: May 21, 2014, 02:27:50 AM »
Uh, guys? Should we start a new LoT2 topic thingie, or is this one still not maxed out on space yet? (Sorry that that sounds strange, but I don't know how to phrase it...)
There is no greater joy than knowing that the Touhou invasion is unstoppable, and the legacy of Gensokyo will never fade away...

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 -12F
« Reply #732 on: May 21, 2014, 02:49:20 AM »
I think it's at post #1000 where we start needing to make a new topic.

Anyway I just beat the mirror boss on 20f.. took 2 tries..haven't needed more than one try to beat a boss since the mirror/magatama combo earlier..
In any case, the first try I kept getting blasted by some kind of attack (didn't see the name) that seemed to nearly 1shot my physical and mental tanks alike...Then I saw the boss do it very early in the fight in my 2nd attempt and it hardly hit for anything. I'm wondering if the boss is like baal avatar in lot1 where it has a hidden strength increase as the fight goes on.

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -12F
« Reply #733 on: May 21, 2014, 02:57:41 AM »
I think it's at post #1000 where we start needing to make a new topic.

Anyway I just beat the mirror boss on 20f.. took 2 tries..haven't needed more than one try to beat a boss since the mirror/magatama combo earlier..
In any case, the first try I kept getting blasted by some kind of attack (didn't see the name) that seemed to nearly 1shot my physical and mental tanks alike...Then I saw the boss do it very early in the fight in my 2nd attempt and it hardly hit for anything. I'm wondering if the boss is like baal avatar in lot1 where it has a hidden strength increase as the fight goes on.

The woes of the mirror. Everyone always has a problem with mirror, but no one seems to have a prob with magatama.

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 -12F
« Reply #734 on: May 21, 2014, 09:17:24 AM »
Magatama was worse than the mirror on 12f or whatever it was but yeah. total cake on 20f.
At final boss now...Seems like a luck fest tbh.. why? well it can ratsetsu fist the back, it does NOT need to reach phase 3 to do world shaking military rule...oh and it loves spamming great tree descends from heaven for me.. like half the time it does that effing move, and nope, I'm not completely immune to paralyze and death for my whole party, not to mention it 1shots half of them as well. That and it takes 0s from pretty much everyone in my party except those who cannot possibly survive a ratsetsu fist, which he just loves using on them even in the back.

That said, it also seems completely immune to attack/spd debuffs, but never ever resists mnd/def.. go figure... of course it uses fist on my debuffer too.

jaxter0987

  • Umiiro Shoujo ni Miserarete
  • Umi is love, Umi is life
Re: Labyrinth of Touhou 2 -12F
« Reply #735 on: May 21, 2014, 09:29:21 AM »
Magatama was worse than the mirror on 12f or whatever it was but yeah. total cake on 20f.
At final boss now...Seems like a luck fest tbh.. why? well it can ratsetsu fist the back, it does NOT need to reach phase 3 to do world shaking military rule...oh and it loves spamming great tree descends from heaven for me.. like half the time it does that effing move, and nope, I'm not completely immune to paralyze and death for my whole party, not to mention it 1shots half of them as well. That and it takes 0s from pretty much everyone in my party except those who cannot possibly survive a ratsetsu fist, which he just loves using on them even in the back.

That said, it also seems completely immune to attack/spd debuffs, but never ever resists mnd/def.. go figure... of course it uses fist on my debuffer too.
It's vulnerable to SPD debuffs, but good luck trying to debuff it's ATK / MAG. I've never had it use Rasetsu Fist on any of my back row characters o.o
Great Tree spam is annoying as hell though as you've experienced. When I first beat it, Kaguya was the only person able to damage it so I just had her spam Swallow's Cowrie Shell while the rest of my front line were healer's and tanks that were immune to Death and Paralysis. Timing the Form Changes to pull this off took forever, as one bad Form Change basically forced me to restart the fight.

Axel Ryman

  • Fear me
Re: Labyrinth of Touhou 2 -12F
« Reply #736 on: May 21, 2014, 07:43:19 PM »
Does anyone else utilize tactics that involve super-charging one character (ex. Nitori, Yuuka, Yukari, Aya) that their actions are a large contribution to your victories?

Pretty much. I have something like 1 main tank, Rinnosuke as a secondary tank, Aya, and then my damage dealer. Usually it goes something along the lines of Damage Dealer uses best attack, main tank switches them out, Rinnosuke brings them in, and repeat. Exceptions of course if a lot of MP is needed, like Master Spark or Super Scope 3D, where I wait for their MP to recover with Elixir of Mages.



Need to map out floor 9. But ugh...lazy...

Re: Labyrinth of Touhou 2 -12F
« Reply #737 on: May 21, 2014, 08:24:01 PM »

Need to map out floor 9. But ugh...lazy...

View at your own risk.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 2 -12F
« Reply #738 on: May 21, 2014, 08:54:23 PM »
Strategy for High Magatama:Gambler Flandre, boss wastes almost all turns with scripted non-lethal moves
Strategy for High Mirror:Gambler Suwako, you actually have to have a line of MND tanks but who cares when you're doing a third of the boss's hp per strike

gambling glass cannons hitting weakness is el oh el

In other news from end-20F drops I officially have too many Wash Basin Sets to even use, I never thought this day would come.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -12F
« Reply #739 on: May 21, 2014, 09:46:10 PM »
It's vulnerable to SPD debuffs, but good luck trying to debuff it's ATK / MAG. I've never had it use Rasetsu Fist on any of my back row characters o.o
Great Tree spam is annoying as hell though as you've experienced. When I first beat it, Kaguya was the only person able to damage it so I just had her spam Swallow's Cowrie Shell while the rest of my front line were healer's and tanks that were immune to Death and Paralysis. Timing the Form Changes to pull this off took forever, as one bad Form Change basically forced me to restart the fight.

I've actually had Ama no Murakumo Rasetsu Fist my back row. (Reimu, Hina, and Eirin a few times) and fortunately, they were able to survive (though almost barely in the case of Eirin). I gave Reimu and Hina a lot physical resistance so they lived just fine. I actually had no prob debuffing it with Hina, I managed to debuff it's ATK/MAG, Komachi was literally just a switcher character, while Meiling healed/cleric'd herself and others, while also doing a good amount of damage if I could manage to get an attack buff on her. Basically my main attackers for the fight were Hina (yes Hina), Reisen, and Kasen. I had Eiki and Flandre as back up (and would sometimes use them if I didn't feel like using Kasen or if Kasen was near death).  Kept Marisa to spark the golems during the last phase, then went on a damage race to kill it fast cause 3rd phase is annoying as heck. I managed to kill the sword thanks to Kasen having guts (though I did still have a Flandre and Eiki in the back line, still ya know, guts OP)

And yes, Great Tree spam is very very annoying, even with ATK/MAG debuffs. I have to constantly switch Reimu back out to heal people back up, or switch Eirin out to heal Komachi.

And also, Magatama on 12th floor wasn't that bad either (at least for me). It was easy (well not easy) compared to mirror on the 12th floor. Due to the fact magatama can actually be damaged, and doesn't hit as hard.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 2 -12F
« Reply #740 on: May 21, 2014, 10:02:40 PM »
Oh, by the way.

The subclasses that buff your stats each turn will stack with Extra Attack. It's hilarious. Sorcerer Yuuka, combining it with Fight With A Formidible Foe (and keeping it up with Majesty, which I never paid attention to see if it stacks as well or not) will get her MAG maxed out all by herself ridiculously fast if you manage to proc Extra at all. Or you can go Monk for the all-around boosts, but Yuuka really needed some elemental variety so I didn't do that (Sakuya/Orin could consider it more)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -12F
« Reply #741 on: May 21, 2014, 10:15:10 PM »
Oh, by the way.

The subclasses that buff your stats each turn will stack with Extra Attack. It's hilarious. Sorcerer Yuuka, combining it with Fight With A Formidible Foe (and keeping it up with Majesty, which I never paid attention to see if it stacks as well or not) will get her MAG maxed out all by herself ridiculously fast if you manage to proc Extra at all. Or you can go Monk for the all-around boosts, but Yuuka really needed some elemental variety so I didn't do that (Sakuya/Orin could consider it more)

Seeing as how high Yuuka's Attack is, I would consider monk. Hey, maybe someone could go Warrior Yuuka huh?

(That doesn't sound right at all)

Axel Ryman

  • Fear me
Re: Labyrinth of Touhou 2 -12F
« Reply #742 on: May 22, 2014, 01:30:21 AM »

View at your own risk.


Not what I meant. I mean paths using the map from the wiki.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 2 -12F
« Reply #743 on: May 22, 2014, 01:34:43 AM »
Quote
Seeing as how high Yuuka's Attack is, I would consider monk. Hey, maybe someone could go Warrior Yuuka huh?
I never even thought about that, because Yuuka has a pointlessly competent Attack stat in LoT1.

Probably best to stick with a magic build, but yep, Yuuka would make a good user for Explosive Flame Sword or Leaning Iron Mountain. (I originally just said Monk just because of it's passive boosts, which would bring Yuuka to Byakuren tier selfbuffing when Extra Attack didn't even trigger)  But yeah, just in general, with a little luck on Extra Attack and some investment into her defenses, Yuuka is crazy good, and subclasses can fix her monoelemental issues. Being able to switch to an atk build is just more amusing versatility :V
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 -12F
« Reply #744 on: May 22, 2014, 02:09:33 AM »
blah, I think imma have to just totally rework my entire spec/gear for the final boss... just take away all level up bonuses to attack stats and pour them on defenses for all my characters who 0 the boss even with full buffs (which is like 9 out of 12), as well as completely re-arrange my gear on all my characters. I hate doing this cuz it's a pain to figure out how I like it for generall all-purpose use again (the gear more than the level up bonuses).

and I've tried like 20 times to debuff the boss' speed, has yet to work once. def/mnd can consistently get debuffed but nothing else, but even def/mnd debuffing seems pointless since boss just spams his stupid ground shaking military cheat codes.

Also someone said that nitori got nerfed from lot1, I disagree. I think she's even more broken now =/. For now her self buff is actually worth using, her passives are some of the best, and 3d cannon seems even more powerful than megawatt cannon. It often does more than double the damage with just 50% buffs over a marisa 100% mag buffed full mp master spark assuming neutral to fire. Plus due to maint, she isn't even squishy anymore... she's not really tanky either, but not squish, just kinda... not bad tier (for both def and mnd mind you, her hp don't suck either).

I guess yeah I can do the boss if I try the throw all my eggs in the nitori/rumia/kosasa basket and build everyone else for def/spd (cept marisa who will master spark the adds).

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -12F
« Reply #745 on: May 22, 2014, 02:19:17 AM »
blah, I think imma have to just totally rework my entire spec/gear for the final boss... just take away all level up bonuses to attack stats and pour them on defenses for all my characters who 0 the boss even with full buffs (which is like 9 out of 12), as well as completely re-arrange my gear on all my characters. I hate doing this cuz it's a pain to figure out how I like it for generall all-purpose use again (the gear more than the level up bonuses).

and I've tried like 20 times to debuff the boss' speed, has yet to work once. def/mnd can consistently get debuffed but nothing else, but even def/mnd debuffing seems pointless since boss just spams his stupid ground shaking military cheat codes.

Also someone said that nitori got nerfed from lot1, I disagree. I think she's even more broken now =/. For now her self buff is actually worth using, her passives are some of the best, and 3d cannon seems even more powerful than megawatt cannon. It often does more than double the damage with just 50% buffs over a marisa 100% mag buffed full mp master spark assuming neutral to fire. Plus due to maint, she isn't even squishy anymore... she's not really tanky either, but not squish, just kinda... not bad tier (for both def and mnd mind you, her hp don't suck either).

I guess yeah I can do the boss if I try the throw all my eggs in the nitori/rumia/kosasa basket and build everyone else for def/spd (cept marisa who will master spark the adds).

I think you're trying to say bulky attacker.

Yeah, I had to do the same thing. Rearrange all my items for the bosses. I basically had to give items with death resistance to the people who were going to be staying out a lot of the time. I had to sacrifice some tankiness too, was worth it though. Cause the spamming of that death attack man, so annoying.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 2 -12F
« Reply #746 on: May 22, 2014, 02:38:43 AM »
Nitori's specialty for becoming tanky IMO is using stuff like Star of Elendil and Grand Master Breaker to pump up all of her affinities and resistances to silly amounts (whilst still supporting her normal stats to a passable level) If you actually devoted to it, she could probably be amusingly durable in a full ATK build (First Aid Kit, Megasphere, 2 Grand Master Breaker), but since Super Scope takes so much mp anyway... may as well let some others share in that valuable equipment. I'm going to be so smug with Renko's Maintennance once I get her though.

Quote
but even def/mnd debuffing seems pointless since boss just spams his stupid ground shaking military cheat codes.
Man I wish I actually used anyone who had "Eyes that Perceive Reality" like Momiji or Satori. I'm looking forward to trying out Maribel in postgame though with her hilarious version of it.

I'm currently at the "grind up for the final boss" stage before I actually take it on, but I'll be having to deal with it soon. Maybe I can Flancheese it though, since it's weak to dark...?
« Last Edit: May 22, 2014, 02:43:59 AM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 -12F
« Reply #747 on: May 22, 2014, 02:55:55 AM »
I had to do some admustment for the final boss myself but not as much as you did.  Mostly readjusting Aya to a tankier build (50% HP/speed) and give her spirit resist so she can survive to throw out more free turns and MP, mostly to give Reimu free turns to Great Incantation -> Exorcising Border.  A funny thing is that Nitori end up being ridicuously tanky when I got to him to the point where I put her on the left most side, sparing my needing a tank that doesn't has high damage and giving me room for more bulky supports, mostly a debuff immune Byakuren and Hina combo ) to skew the stats in my favor; while I did manage to debuff att/mag/sped once, the bastard used World Shaking Militlary Rule two turns afterwards.  It helps that Nitori having an Orb of Earthin so that she reaches max MP in one single charge; 36 Mp per concentration is nothing to sneeze about especially when overheating 3d cannon comes into play eating much of it.

The side danger with this strategy is that if the battle takes too long, the amount of MP needed for 3d gun will exceed Nitori's max MP and you will need to switch her around to reset Overheat.  On the otherhand, if you want to supercharge Overheat fast, just use the attack command which adds to the Overheat counter (bug?).

And I believe that her nuke did get nerfed formula-wise but Nitori herself got a huge buff due to her skills.  Before it was Nitori with so-so stats with ridiculous damage formula, now it is excellent Nitori with great damage formula.  The only problem is that Super-Kappa doesn't come into play until you  start getting strong equipments.

On another topic, I had thought about making Flan Warrior to make use of her excellent att for safe options for her while perhaps being able to stay in the field to large HP.  Then I take a look at her mind stat, ouch.  OK no problem, I will try to make it up with element affinity.  Then I take a look at her 4 huge holes in her elemental defense, damn it! 

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -12F
« Reply #748 on: May 22, 2014, 03:10:01 AM »

On another topic, I had thought about making Flan Warrior to make use of her excellent att for safe options for her while perhaps being able to stay in the field to large HP.  Then I take a look at her mind stat, ouch.  OK no problem, I will try to make it up with element affinity.  Then I take a look at her 4 huge holes in her elemental defense, damn it!

I'm not so sure about that. Warrior seems like a subclass meant for people who would be staying in most of the time. And well, Flandre is kind of a hit and run character. Although she has a butt load of HP, I really don't believe she'll be able to utilize Warrior to her full potential. She benefits a lot more from Gambler.

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 -12F
« Reply #749 on: May 22, 2014, 03:14:00 AM »
I wouldn't say warrior favors people who stay out given its 10% damage bonus when hp is full feature.
monk is more stayey imo since they self buff and heal over time.