Author Topic: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo  (Read 140668 times)

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #390 on: December 16, 2013, 12:10:30 PM »
I'll wait to see once his bugs get fixed and people stop rushing Static shiv on him.

There's no way he wont be broken at some point with that treasure chest amount of abilities.

Syndra's not exactly much less complex/diverse.

I can't help but compare his situation to Syndra. And Syndra also got major bugfixes too. I have not seen a Yasuo be successful at all. In any way. I see no reason to pick him over Tryndamere or Jax either who are far safer champions. Especially Tryndamere with his Crit-focus like Yasuo.

And you shouldn't be running a Riven and a Yasuo on the same team anyway. Yasuo and Riven are both awful junglers; Yasuo is not a good mid; and Riven is more like a niche counterpick to characters such as Fizz. Not to mention the fact Armor Hard counters them. Besides; the fact that Last Breath is activating on Knockbacks as well as Knockups [Such as Draven's Stand Aside] as far as I am concerned is also a bug. It works both ways.

And yes; building Shiv first on Yasuo is horrible. OK; you're critting 50% of the time for say; 100 AD. So that's an average of 160 per attack. [Actually less since Yasuo has a penalty on his crits. I think it's -10% total crit damage so he would average 152 damage per swing]

I could have just gone BT and be averaging 170~200 depending on stacks. And my skills scale on AD. And I have sustain.

Admittedly Yasuo is swinging faster with Shiv; but he has no sustain; and Shiv's passive shock is most useful when there are multiple enemies. Not to mention Shiv's AS doesn't scale the damage of his skills. Your damage is also not reliant on RNG.
« Last Edit: December 16, 2013, 12:14:03 PM by Raikaria »


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Ryuu

  • time for kittyrina lessons
  • time to press r again
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #391 on: December 16, 2013, 12:18:12 PM »
riven is actually a pretty good jungler from what i can tell rn but her lane is just too strong to give up. she's also barely a counterpick. a good riven can go into mid and beat most of the champions there with a few exceptions like lux or anyone else who can farm from a mile away, though it is true that she does really excel against specific champions



on an unrelated note whenever i play with my not-bad friends we keep getting diamond 1s in our normals who try super hard and ugh rip fun


http://ryuukyunplaysstuff.tumblr.com/ read about me playing league i guess

Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #392 on: December 16, 2013, 12:34:30 PM »
I don't have any hope for his jungle. The having to build 3 stacks for his whirlwind to ult is too much, to do so would have to require a tower dive and your flash just for an ult.

In fact, people are citing that his Q and the needed knock up is a major flaw in his kit.
« Last Edit: December 16, 2013, 01:00:31 PM by Cadmas »

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #393 on: December 16, 2013, 04:10:28 PM »
on an unrelated note whenever i play with my not-bad friends we keep getting diamond 1s in our normals who try super hard and ugh rip fun
obv this means you should play with me and this will not be an issue

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Aba Matindesu!

  • keep it gwiyoming
  • DASEU RAESISSEU
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #394 on: December 16, 2013, 05:52:17 PM »
obv this means you should play with me and this will not be an issue


teets mi hao 2 2hu teets mi teets mi hao 2 2hu

triangles

  • gotta stock up on dark matter
  • each pound of which weighs over 10,000 pounds
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #395 on: December 16, 2013, 06:11:43 PM »
obv this means you should play with me and this will not be an issue

gammaraptor

  • i won't depend on anyone anymore
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #396 on: December 16, 2013, 07:04:08 PM »

on an unrelated note whenever i play with my not-bad friends we keep getting diamond 1s in our normals who try super hard and ugh rip fun

Actually I want to stop playing normals because when I do, I get matched with Plats/Diamonds (I'm only Gold V) because I always get thrown into group queues and my Normal MMR is abnormally high I guess.

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #397 on: December 16, 2013, 08:24:54 PM »
Quote
Kassadin

    Null Sphere [ Q ] - Now deals 80/100/120/140/160 damage (down from 80/115/150/185/220 compared to last PBE patch)
    Nether Blade [ W ] - Passive no longer restores mana.
    Nether Blade [ W ] - Passive now deals 30/45/60/75/90 (+0.4) bonus magic damage
    Nether Blade [ W ] - Active no longer causes he basic attacks to deal an additional 30/45/60/75/90 (+0.3) magic damage.
    Nether Blade [ W ] - Active now charges the Nether Blade for his NEXT basic attack (changed from 'for 5 seconds' compared to last PBE patch)
    Nether Blade [ W ] - Active now doubles the Nether Blade's Passive damage to 60/90/120/150/180 (+0.8 )
    Nether Blade [ W ] - Active now restores 20/25/30/35/40 Mana
    Nether Blade [ W ] - Active's Mana restore triples to 60/75/90/105/120 against champions
    Nether Blade [ W ] - Cost is removed
    Nether Blade [ W ] - Cooldown is now 9/8/7/6/5 (down from 12 compared to last PBE patch)
    Force Pulse [ E ] - Now deals 80/110/140/170/200 damage (down from 80/130/180/230/280 damage compared to last PBE patch)

Riot plz no.

At Lv 18 Kassadin has:

Lost 140 damage from Q+E; but gained 90 [+0.6] on his W; and 0.1 on every autoattack.

As a result; disregarding following autoattacks; Kassadin needs only 300 AP to break even at Lv 18.

Something which he will attain a lot easier than before; because he now has a obscene amount of lasthitting power [Free permanent 30+0.4 AP at Lv 1? No more bad earlygame farming issues.]; and early fighting power due to stupidly powerful autoattacks.

Due to said increase in farming; as well as the fact that early ranks of Q/E are less nerfed; Kassadin has a far stronger earlygame than before.

A far stronger earlygame than before will cause Kassadin to snowball easier; more often; and faster.

Which means by the time he's reached Lv 18 he will be hitting even harder than he does now because he'll be over 300 AP easily.

Riot plz. Why is it every time you try and nerf Kassadin you actually BUFF him?


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #398 on: December 16, 2013, 09:24:38 PM »
Looks as if riot is trying to reward skilled gameplay more. I approve for the most part. I'd rather his laning phase be more than just press Q until you reach 6.

Sahgren

Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #399 on: December 16, 2013, 09:38:56 PM »
Which means by the time he's reached Lv 18 he will be hitting even harder than he does now because he'll be over 300 AP easily.

Riot plz. Why is it every time you try and nerf Kassadin you actually BUFF him?

Everyone hates Kass as is because of his early-mid game dominance and snowball potential, not his late game potential. Remember that they did this same thing to Akali, reduced base numbers in return for better scaling, and that drove her from complaint worth to a high-risk high-reward pick.

Come to think of it, they're hurting him more than Akali. Now he's forced to stick around and stab people rather than just R > Q > E > Walk Away to achieve the same damage. Which is more likely to get his squishy butt murdered in a team fight.

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #400 on: December 16, 2013, 10:41:47 PM »
Everyone hates Kass as is because of his early-mid game dominance and snowball potential, not his late game potential. Remember that they did this same thing to Akali, reduced base numbers in return for better scaling, and that drove her from complaint worth to a high-risk high-reward pick.

Come to think of it, they're hurting him more than Akali. Now he's forced to stick around and stab people rather than just R > Q > E > Walk Away to achieve the same damage. Which is more likely to get his squishy butt murdered in a team fight.

Except his earlygame is better. So he snowballs easier.

And no everyone hates Kassadin for his cleanup as well. His teamfights are pretty scary what with the AoE slow and the massive silence and the 'blink out of nowhere and instajib your carry and you can't stop me lolololo'.


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Ryuu

  • time for kittyrina lessons
  • time to press r again
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #401 on: December 16, 2013, 10:47:09 PM »
obv this means you should play with me and this will not be an issue



oh gee golly gosh i feel popular

Actually I want to stop playing normals because when I do, I get matched with Plats/Diamonds (I'm only Gold V) because I always get thrown into group queues and my Normal MMR is abnormally high I guess.


isn't it frustrating rofl

sometimes you just wanna practice a role you suck at or do something dumb and fun but then you end up matched against diamonds tryharding for a win and it's just like ughhghghghghhh

i've had to try harder in some of these normals than i have to in ranked

words

kassadin's early game is pretty massively nerfed. he has to actually sit there and auto you to continue to do damage in lane rather than just faceroll his combo and take most of your health for no return trade. having to auto means that there's time for the silence to wear off and the enemy mid laner to punch him in the face back

also promoting a melee champion to last hit with his auto attacks instead of spells is also a nerf because now he has to walk into range to last hit more often

Except his earlygame is better. So he snowballs easier.

being forced to remain in fights longer to continue to do damage is a nerf lmao

http://ryuukyunplaysstuff.tumblr.com/ read about me playing league i guess

Aba Matindesu!

  • keep it gwiyoming
  • DASEU RAESISSEU
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #402 on: December 16, 2013, 11:30:56 PM »
remember when kass was meant to be an autoattack dependent not-so-AP assassin-ish thingy

well


teets mi hao 2 2hu teets mi teets mi hao 2 2hu

Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #403 on: December 17, 2013, 12:30:34 AM »
He was meant to be anti-mage/eul from dota.

Also I'm reading it and they moved 140 damage to his melee range but didn't reduce his early game so overall it's not -too- bad.
Late game 140 damage doesn't mean too much imo overall but he has a lot more aa damage with w.

I feel people will either a) neglect his aa abilities because people tend to do that if they are an ap champion or b) play him like an auto attacking guy and save porting for running.

I feel it's a buff overall because he isn't losing much but gaining quite a bit.

I can be wrong though. Just build tankier a bit or get some attack speed?

EDIT)) I am not sure if the 15/15 damage removal will make him weaker. He has more options technically now which is always better imo but we'll see how it is when he is out. 30 damage does build up when you can push it out every 5-10 seconds but ehh.
« Last Edit: December 17, 2013, 12:32:34 AM by EyeMtheStron9est »

Ryuu

  • time for kittyrina lessons
  • time to press r again
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #404 on: December 17, 2013, 06:05:14 AM »
NIP should change their team name to "press buttons randomly"

http://ryuukyunplaysstuff.tumblr.com/ read about me playing league i guess

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #405 on: December 17, 2013, 09:14:37 PM »
Riven nerfs on the PBE:


    Broken Wings [ Q ] - 1st and 2nd Use: Now deals 10/30/50/70/90 damage (down from 30/55/80/105/130 compared to last PBE patch)
    Broken Wings [ Q ] - 3rd Use: Now deals 10/30/50/70/90 damage (down from 30/55/80/105/130 compared to last PBE patch)
    Broken Wings [ Q ] - All three uses now scale with 0.4 TOTAL AD (changed from 0.7 BONUS AD )
    Valor [ E ] - Damage blocking duration is now 1.5 seconds (down from 2.5 compared to last PBE patch)


This feels like overkill to me.


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #406 on: December 17, 2013, 09:27:37 PM »
Riven nerfs on the PBE:


    Broken Wings [ Q ] - 1st and 2nd Use: Now deals 10/30/50/70/90 damage (down from 30/55/80/105/130 compared to last PBE patch)
    Broken Wings [ Q ] - 3rd Use: Now deals 10/30/50/70/90 damage (down from 30/55/80/105/130 compared to last PBE patch)
    Broken Wings [ Q ] - All three uses now scale with 0.4 TOTAL AD (changed from 0.7 BONUS AD )
    Valor [ E ] - Damage blocking duration is now 1.5 seconds (down from 2.5 compared to last PBE patch)


This feels like overkill to me.
And Riven was never played again, holy shiet.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #407 on: December 17, 2013, 09:35:28 PM »
I think her earlygame damage isn't far off [But is lower and gets worse with ranks] due to the TOTAL AD ratio; but her lategame damage will be a lot less; and Valor lasting less time hurts her late too.

Also Nasus and Shyvana are getting nerfed. Nasus down to a 500 range Wither and losing his extra casting range in R; and Shyvana just some minor reductions in base numbers on Burnout and Flame Breath; mainly aimed at early ranks. [Flame's the same at Rank 5; Burnout is only 5 weaker per tick]
« Last Edit: December 17, 2013, 09:37:02 PM by Raikaria »


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Aba Matindesu!

  • keep it gwiyoming
  • DASEU RAESISSEU
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #408 on: December 17, 2013, 09:38:48 PM »
faker what have you done


teets mi hao 2 2hu teets mi teets mi hao 2 2hu

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #409 on: December 17, 2013, 09:44:13 PM »
This isn't just because Faker played her mid. I think this has been coming for a while. Riven mid isn't even that scary IMO. Easily hard countered by an hourglass [Armor + Hourglass the R] or anyone with a silence [LeBlanc/Kassadin]. Or a stun [Loads of mids]. Or a snare [Like Ryze].

She's a good pick against most assassins because they lack hard c.c to shut her down; and good ranged harass. Hence why I mentioned not long ago 'She's a counterpick to Fizz'.


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Ryuu

  • time for kittyrina lessons
  • time to press r again
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #410 on: December 17, 2013, 10:29:12 PM »
riot made a boo boo forever ago when they nerfed maxing w on riven

http://ryuukyunplaysstuff.tumblr.com/ read about me playing league i guess

gammaraptor

  • i won't depend on anyone anymore
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #411 on: December 17, 2013, 11:13:26 PM »
Everyone hates Kass as is because of his early-mid game dominance and snowball potential, not his late game potential. Remember that they did this same thing to Akali, reduced base numbers in return for better scaling, and that drove her from complaint worth to a high-risk high-reward pick.

Come to think of it, they're hurting him more than Akali. Now he's forced to stick around and stab people rather than just R > Q > E > Walk Away to achieve the same damage. Which is more likely to get his squishy butt murdered in a team fight.

Basically this, the issue with Kassadin was that he was too safe because he had a built in flash every 6 seconds. so they added an element of risk to him. Riot basically wants to make assassins like that, although they have to be careful because otherwise they'll just ruin champions.

Akali right now is still in a mediocre spot in the meta and a bit of a niche pick, coming from an Akali main here you don't want to pick her all the time, because chances are if you're facing a high CC team if they're decent you're screwed, no matter how good of an Akali player you are and how much you abuse shroud. You can't just straight up build damage and faceroll people like you used to, actually I've transitioned to building her a lot more tanky a bit like how I built her in season 2. (Rylas/Zhonyas/Lich Bane, insert revolver somewhere here) You still have a lot of vision advantage with vision changes in Season 4, and if you manage to survive you'll do your job. If they focus you, you'll have enough HP and resistances with shroud to get away and hopefully dive their carries or have your team lawnmower them. Akali still does a butt ton of damage with 400 ap and a lich bane, deathcap isn't even necessary anymore (unless your're crazy fed).

I still miss the old days though where her damage output was higher, but I think that's she's a fair and balanced champion (as much as people like to cry Akali OP, any champ is op if you play them right.) I've had enough experience with her that I can still play her at my level.

Aba Matindesu!

  • keep it gwiyoming
  • DASEU RAESISSEU
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #412 on: December 18, 2013, 12:14:15 AM »
I was (sort of) kidding about the Faker thing, but yeah, Riven fit pretty much any role even after her nerf a while back. RIP Riven, it certainly wasn't. :V


teets mi hao 2 2hu teets mi teets mi hao 2 2hu

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #413 on: December 19, 2013, 10:15:13 AM »
Right I;ve seen all I needed to with Yasuo.

Lost a 4v5 because of one. Their toplaner went AFK meaning our Yasuo had 100% freefarm. [Their jungler did not go top. In fact we were practically 3v2 botlane and our instant-locking jungler didn't help.]

Despite having 100% freefarm and 0 jungle pressure put on him; Yasuo was still completely useless; in fact; an outright liabilty in fights; ended the game with less gold than me [The support] and the game may as well have been 4v4. [Except it may as well have been 3v4 when you account for the useless Karthus who also insta-locked]

He's flashy but that's it.

Oh and the guy using him was Platinum. So I assume he was reasonably skilled in terms of general game mechanics and skillshots.
« Last Edit: December 19, 2013, 10:18:13 AM by Raikaria »


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Ryuu

  • time for kittyrina lessons
  • time to press r again
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #414 on: December 19, 2013, 12:26:37 PM »
plat doesn't mean shit when it comes to being good at certain things

i am plat but i am basically a bronze adc for example

http://ryuukyunplaysstuff.tumblr.com/ read about me playing league i guess

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #415 on: December 19, 2013, 12:49:30 PM »
plat doesn't mean shit when it comes to being good at certain things

i am plat but i am basically a bronze adc for example

It should mean you have basic mechanics down at least and be able to roll face in most normal games when you are given complete freefarm.


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Aba Matindesu!

  • keep it gwiyoming
  • DASEU RAESISSEU
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #416 on: December 19, 2013, 10:22:09 PM »
It should mean you have basic mechanics down at least and be able to roll face in most normal games when you are given complete freefarm.

Yes, but alas,

should


teets mi hao 2 2hu teets mi teets mi hao 2 2hu

Ryuu

  • time for kittyrina lessons
  • time to press r again
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #417 on: December 19, 2013, 10:29:24 PM »
but that says nothing towards what their habits and such are

for example, part of the reason i suck at adc is because my main roles are jungle and support. as such, i never cs, i spend most of my time diving the enemy team, and i tend to do damage primarily through spells and not auto attacks. as such my play habits tend towards things that would result in an adc not doing much damage and then dying. it's very likely the yasuo doesn't play that role

additionally yasuo is a little weird in my knowledge. it took some of the best players i know a few matches to get used to his abilities and be able to cs well

http://ryuukyunplaysstuff.tumblr.com/ read about me playing league i guess

Aba Matindesu!

  • keep it gwiyoming
  • DASEU RAESISSEU
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #418 on: December 19, 2013, 10:48:34 PM »


teets mi hao 2 2hu teets mi teets mi hao 2 2hu

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: League of Legends Thread XIII: http://www.twitch.tv/saltyteemo
« Reply #419 on: December 19, 2013, 10:52:00 PM »
Eh if Yi wrecks in normals just by rightclicking I'd say Yasuo should be capable of doing so uncontested in a 4v5 in the hands of a Platinum player.

Also every game I've played the team with Yasuo loses.


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.