~Hakurei Shrine~ > Touhou Projects
Touhou Doumeiju ~ Mystical Power Plant Translation Project
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Chill Observer:
Yep, I can confirm desyncs are not caused by the patch. The game just has a chance to do it on the first couple of replays you save for whatever reason. At least, that's my theory.

My lunatic 1cc had no desync (original). My friend's 2nd lunatic 1cc also had no desync, and neither did his recent extra (English patch).
Necrotek:

--- Quote from: Zelinko on April 16, 2017, 07:51:07 AM ---Yea the bug with replay naming is there.

--- End quote ---

Just tested it and you were right, the bug with naming is there. Really really strange how I managed to mess it, it was supposed to be other way around... Anyway, I'll fix it and post in this thread when it's ready.


--- Quote from: Satori Komeijist on April 17, 2017, 12:06:07 AM ---Yep, I can confirm desyncs are not caused by the patch. The game just has a chance to do it on the first couple of replays you save for whatever reason. At least, that's my theory.

My lunatic 1cc had no desync (original). My friend's 2nd lunatic 1cc also had no desync, and neither did his recent extra (English patch).

--- End quote ---

Thank you a lot! At last I got this off my chest, that would be really difficult to track down that kind of problem if it was caused by the patch. In that case, I'll just need to fix the replay naming bug which Zelinko spotted.
Necrotek:
Ok, found the problem. The issue was that I once had reported to devs a bug related to replay naming which was crashing the game and for time being I fixed that myself, and some time later devs fixed it as well but I forgot to remove my fix from the patch which resulted in a conflict.

I attached a fix. Zelinko, could you test it? If it works fine, I'll include it in full patch and update it.
Zelinko:

--- Quote from: Necrotek on April 18, 2017, 06:44:49 AM ---Ok, found the problem. The issue was that I once had reported to devs a bug related to replay naming which was crashing the game and for time being I fixed that myself, and some time later devs fixed it as well but I forgot to remove my fix from the patch which resulted in a conflict.

I attached a fix. Zelinko, could you test it? If it works fine, I'll include it in full patch and update it.

--- End quote ---
Works fine! Was able to approach it properly from all directions
Necrotek:

--- Quote from: Zelinko on April 18, 2017, 10:52:48 AM ---Works fine! Was able to approach it properly from all directions

--- End quote ---

Thank you :) I uploaded new version of English patch which includes this fix.
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