Author Topic: Cookie Clicker: We're getting distracted by Madoka Clicker now  (Read 90416 times)

Haganeproductio

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #150 on: September 29, 2013, 09:05:10 AM »
Cookies are life. We need more cookies. And it would be nice if the next update would include something beyond the Antimatter condenser. Something even greater. And it would cost so many cookies that you would have to play for many days. Okay, that was a bad idea. But yeah. Cookies (Y)

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #151 on: September 29, 2013, 10:01:26 AM »
What is Marisa Cookie?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Arcorann

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #152 on: September 29, 2013, 12:56:56 PM »
What is Marisa Cookie?
*teaspit*

"So when do we get to buy shrine maidens to give us cookies? :D" Now we know.

trancehime

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #153 on: September 29, 2013, 01:03:26 PM »
Cookies are life. We need more cookies. And it would be nice if the next update would include something beyond the Antimatter condenser. Something even greater. And it would cost so many cookies that you would have to play for many days. Okay, that was a bad idea. But yeah. Cookies (Y)

The next live update will include dungeons. 1.037 is currently in beta testing.

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Haganeproductio

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #154 on: September 29, 2013, 02:17:51 PM »
The next live update will include dungeons. 1.037 is currently in beta testing.

Oh. Dungeons. That's cool.

O4rfish

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #155 on: September 30, 2013, 05:41:08 AM »
Who the heck are Yaju, Tnok and Mur?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #156 on: September 30, 2013, 03:11:31 PM »
Just need about 2 quadrillion cookies to get my 100th AC! Then I can reset :D It's the time I've been waiting for LONG! I started adopting the strategy of golden cookies fairly late, but at least it is paying well ^^

Anima Zero

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #157 on: October 01, 2013, 09:32:24 PM »
Looks like v1.0375 just went live.  New upgrades (15 at least?), new achievements, Heavenly Chips remain at +2% CpS, different capping mechanics for cookie chains, new upgrade tiers (100 of a building)...

...and STILL no dungeons, ha!

On my 2nd reset which I just did this morning.  Up to 768m CpS.
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Third Eye Lem

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #158 on: October 01, 2013, 09:50:08 PM »
...and STILL no dungeons, ha!
Booooo. Orty, I am disappoint.  :flamingv:

I'll be playing EO: Untold in the meantime.

Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #159 on: October 01, 2013, 09:59:15 PM »
Aw yeah we got some Girl Scout cookie upgrades B) yum

trancehime

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #160 on: October 02, 2013, 12:52:05 AM »


i continue to develop my cookie demoness powers.

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Serela

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #161 on: October 02, 2013, 02:19:30 AM »
Oh man, since he redid the coding for the visual effects they actually look pretty nifty now, all nice and smooth~

I like the new Orange Juice tier for milk, too. It's much more visually pleasing then raspberry juice. Then again, this might just be because it's a change of pace, which is -always- good. Although... orange does go with the cookies much better then magenta >>

I like a lot of the new upgrade text, in other news, and I can't say no to my CPS being doubled from upgrades :D When dungeons come out I'll be able to reset for over 1k heavenly chips, woo~
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Arcorann

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #162 on: October 02, 2013, 03:55:53 AM »
Kitten overseers were nerfed, so now I'm producing 10% less cookies than I was on 1.03601. Luckily the new time machine upgrade mostly makes up for it. Mostly.

On the upside, 15-cookie chains! Now they're less useless in late game.
« Last Edit: October 02, 2013, 04:25:23 AM by Arcorann »


Zoriri

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #164 on: October 13, 2013, 11:57:58 PM »
Why did I have to find this thread.

I've played for 13 minutes and I've already made 27,000 cookies.

Someone help.


Serela

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Re: Cookie Clicker: Some nice antimatter to condense into more cookies
« Reply #165 on: October 14, 2013, 12:04:07 AM »
With every soul lost to cookies I grow stronger.

Update to the grandmapocalypse and official release of dungeons is any day now~ (Of course it could also be a week so don't hold your breath)

EDIT:New update! No dungeons/grandmapocalypse quuuuite yet, but we got some tweaks to how golden cookies and cookie chains work, and a few various minor changes you can see in the Updates tab on the game. Also, of course, more cookie income upgrades.

What we DID get that's been talked about, though, is the Prestige Revamp. The change is that now you must buy upgrades to unlock the power of your heavenly chips, 25% at a time. The shadow achievements Speed Baking and Hardcore have been reset for everyone to reflect their new (and originally intended) difficulty. HC no longer break earlygame, but still let you speed through most of it after awhile; the first upgrade is at 1,111,111 cookies and increases by 3 decimal places each, so it mostly just affects the achievements based around the first million, and stops you from getting 50 antimatter compressors in 30 minutes.

Several butthurt clickers ragequit because they have to make their first million cookies the normal way when they soft reset now :V (I peeked in the CC forum's thread for the update)

Edit again:He just made the heavenly upgrades obscenely cheaper... and the 5th tier building upgrades, for some reason, even though they already cost pretty much nothing by the time you unlock them? Anyway, Heavenly upgrades now start at 1,111 cookies and go up by 2 digit places each. Speed Baking III has again become super easy mode, along with all of the early game past 5 minutes in.
« Last Edit: October 15, 2013, 01:15:20 AM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #166 on: October 15, 2013, 01:18:11 AM »
Some people quit because the shadow achievements got harder? That gives you more reason to play the game, not less, right?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Serela

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #167 on: October 15, 2013, 01:31:23 AM »
Some people quit because the shadow achievements got harder? That gives you more reason to play the game, not less, right?
Nah, because they can't zip up to buying antimatter condensers 2 minutes after resetting using their thousands of heavenly chips.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #168 on: October 15, 2013, 01:32:21 AM »
Some people quit because the shadow achievements got harder? That gives you more reason to play the game, not less, right?

no, they quit because you don't get the full bonus of your heavenly chips right off the bat

considering I have over 10000 heavenly chips i can sort of see why people ragequit

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Serela

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #169 on: October 15, 2013, 01:34:23 AM »
Since the cost of the heavenly upgrades was obscenely lowered a few minutes ago, it's probably not much of a big deal anymore.

You do still have to actually play normally for a (very) short amount of time, though, which I think is nice.

edit:Oh hey look another upda-and it's adding an 11 cookie upgrade that unlocks your Heavenly Chips you're really giving in here Orteil aren't you

However, this upgrade only gives you 5%, so it's not totally silly. But still. rofl :V
« Last Edit: October 15, 2013, 01:44:49 AM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #170 on: October 15, 2013, 11:02:02 AM »
Speed Baking III has again become super easy mode, along with all of the early game past 5 minutes in.
I agree with all but this. Speed Baking III is DIFFICULT. It requires a good golden cookie (Clicking Frenzy) to get and no HC upgrades enabled to get. I honestly don't see anything that makes it easy modo, only way harder. The good news is that it's now with the intended difficulty, but it requires tremendous luck though. The other Speed Baking achievements look very legit with good strategy though.
The update is not bad as the heavenly chips upgrades seem like a good way to prevent over-nerfing, than making it to be worthless without being in enormous number. Admittedly I really enjoyed the first minutes after my first reset, and to some people they were the drive to the game, so their quitting would be reasonable for them.
I heard about the nerf on Golden Cookie Chain, but I play mostly by idling so this hardly affects me. Although. it does seem odd that it encourages people to minimize their window, considering the reduced time frame. And seriously Cookie Chain was so weak why it looked too strong to Orteil
Also I only have 267 HC you guys are crazy but all players are somewhat insane to some extent anyway
« Last Edit: October 15, 2013, 11:04:12 AM by nicholashin »

Conqueror

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #171 on: October 15, 2013, 12:35:00 PM »
people ragequitting an idle game, now I've seen everything. also wow the level of activity on the cookie clicker forums is obscene. i mean how do you even--
Quote
Game breaking/ progress deleting bugs are not something to rub off with "get used to this", if orteil was a professional programmer and this bug occurred to... well... more than 1 person in a non-beta-alpha then he would and should be fired.
oh well i guess with this level of posting it's not hard

Quote
The thrill was having a big boost immediately and having fun blowing through all buildings as fast as you can with lots of HC.
Quote
Why is it difficult to understand that for many people, they worked for weeks or more for a huge HC boost because it's FUN to blow through the early game with your new superpowers. That first cursor getting 1, 2 or 5 cps and then the huge numbers you get for farms and up is a lot of fun for a lot of people.
judging from stuff like this i guess im not as easily amused as i thought i was  :ohdear: well at least compared to other people...


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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #172 on: October 15, 2013, 01:00:31 PM »
considering I have over 10000 heavenly chips

I have over 1k chips, with over 500 quadrillion baked. If I did the math correctly, you have apparently baked 100 times as many cookies as I have: 50 quintillion.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

NekoNekoRex

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #173 on: October 15, 2013, 01:07:31 PM »
people ragequitting an idle game, now I've seen everything. also wow the level of activity on the cookie clicker forums is obscene. i mean
I bet they have a lot of free time when they don't actually have to click any cookies lol
Kilga is this right; like is this person seriously the player, and it's not some alias or something that's designed to be deliberately obfuscating? NekoNekoRex. Who the hell is that :C   ~Poya Aaaa (Serela), Bunny Must Die Mafia

trancehime

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #174 on: October 15, 2013, 01:21:42 PM »
I have over 1k chips, with over 500 quadrillion baked. If I did the math correctly, you have apparently baked 100 times as many cookies as I have: 50 quintillion.

actually i have over 100,000

I have baked 8.106 sextillion cookies all-time

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NekoNekoRex

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #175 on: October 15, 2013, 04:25:44 PM »
CerealGuy.jpg

Why would you even do that? Don't you get bored of staring at a screen and occasionally pressing a button?

You don't even need to click the cookie at that point
Kilga is this right; like is this person seriously the player, and it's not some alias or something that's designed to be deliberately obfuscating? NekoNekoRex. Who the hell is that :C   ~Poya Aaaa (Serela), Bunny Must Die Mafia

Serela

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #176 on: October 15, 2013, 07:18:55 PM »
Why would you even do that? Don't you get bored of staring at a screen and occasionally pressing a button?
You don't really need to pay any attention to the game after the first several hours of high-activity at the start where you're buying buildings and such regularly (and where clicking matters for a while).

You just shrink the window to a few-inches-large square and put it in a corner of your screen and click a golden cookie when you happen to notice one, leaving you completely free to go about your normal business!

Also I forgot speed baking requires no heavenly upgrades; it was easy to forget considering the first heavenly upgrade cost over a million cookies in the first place, originally.

Now that the heavenly upgrades are obtainable incredibly soon into the game, the complaints on not having HC bonuses the moment you start have probably died down. Buuuut this is ~*~the internet~*~ so it's certainly not gone `-`  Too lazy to go check the cookie forums and see.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Conqueror

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #177 on: October 15, 2013, 07:20:31 PM »
I imagine it's the equivalent of aimlessly browsing the internet when you have free time; leave it running and pop in once every few hours when you have a five minute break or whatever.

dammit i just got ninjad in a cookie thread


On tue un homme, on est un assassin. On tue des millions d'hommes, on est un conqu?rant. On les tue tous, on est un dieu.
Every saint has a past and every sinner a future.

Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #178 on: October 20, 2013, 06:26:29 PM »
320k cookies on the first 15 minutes (1 frenzy at 6 mins, 1 lucky :( at 13 mins), got 4 shipments and 4 mines before the time out :(

getting another frenzy or clicking frenzy instead of (un)lucky could've helped (660 cps) :(
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Zoriri

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Re: Cookie Clicker: Some heavenly developments that still aren't dungeons
« Reply #179 on: October 20, 2013, 08:33:52 PM »
Up to 5mil cps now, not sure wether i should save up for a second antimatter condenser or spam time machines.