Author Topic: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!  (Read 172482 times)

chum

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #510 on: August 19, 2013, 05:46:27 PM »
It wasn't that I was refering too. I was refering to the kind of comment that says" x song is overrated" as a fact, which was made previously on the thread.

in that case i share your sentiments since anyone that actually uses the term overrated unironically deserves some scolding

except the "fact" part because you can't just pretend that someone who is expressing an opinion is passing it off as a fact, that's really not very nice or fair behaviour and you should be ashamed
« Last Edit: August 19, 2013, 05:48:01 PM by chum »

Sagus

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #511 on: August 19, 2013, 05:52:13 PM »
Re-reading the thread, you're right, actually. I misremembered what was really said and overreacted. Sorry for that.

So you know what song I like? The title theme! Isn't the title theme great? It's possibly supplanted MoF's title theme as my favorite of the non-fighter title themes! Aren't ZUN's songs wonderful?
I agree. It's one of the first times I delayed playing the game itself just so I could hear the full title theme.
« Last Edit: August 19, 2013, 05:55:30 PM by Sagus »
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Tengukami

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #512 on: August 19, 2013, 06:46:44 PM »
The title theme is indeed a thing of beauty.

Also, I think the Stage 5 theme would make a great hook for a rap song. Put a fatter beat behind it, give a competent MC the mic, and bam - instant hit.

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #513 on: August 19, 2013, 07:08:31 PM »
At last I gave a proper attempt to 1cc on Normal. I knew that the game is quite easy at this difficulty but not that much. I managed to do it on my 3rd time with SakuyaA (2nd try ended with single dot line of healthbar on last spellcard). So DCC is the second in terms of difficulty on Normal for me (1st - EoSD). Game music is quite nice but not that much like it is praised here :) On the other hand, I find it to be interesting that there are so many opinions on best tracks, so ZUN did a great job to provide such a good variety in this soundtrack. In my case, I like Stage 5 track most of all. Gameplay is simple and clear, still is interesting way to make players to risk their lives. Overall, this game is quite good and is worth playing.
Would be glad to get help with Touhou Doumeiju ~ Mystical Power Plant Translation Project spellcard comments' translation.

Validon98

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #514 on: August 19, 2013, 07:12:10 PM »
The title theme is pretty much my favorite title theme of all time barring This Dull World's Unchanging Pessimism (but then again that's from HM so...).
As for the other songs, here be my brief opinions (grain of salt is totally in effect here):
Stage 4: Moody, fits well, I like it.
Stage 4 Boss: Not bad, very different from a lot of things I've heard before, random Theme of Eastern Story that doesn't need to be there but whatever.
Stage 5: Also moody, certainly a lot darker than some songs I've heard in Touhou. I never noticed the similarity to Higan Retour until someone pointed it out, so that's something.
Stage 5 Boss: Reminds me in terms of the mood of the song to Rigid Paradise, and it sort of ties in with the ridiculousness of the gimmick (which I don't think is that bad once you get used to it but until then it's a pretty good surprise).
Stage 6: Very simple and repetitive, it sets the mood but out of the three songs that share that melody, I don't like it as much.
Stage 6 Boss: This took some warming up to, but afterwards I really enjoyed listening to it. That melody shared between the songs is much more powerful here. Also, it's similar to PoDD's title theme? Uh... I'll take your word for it.
Extra Stage: Again, moody and damn well fits, I think this is a good song.
Extra Boss: ...Pristine Beat does not do it for me. It's an okay song, but it doesn't feel like an Extra Stage boss song at all.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

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KrackoCloud

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #515 on: August 19, 2013, 09:07:57 PM »
One thing I liked about TD was how quickly I warmed up to the songs. Doesn't seem to be as much of the case with DDC.
As of right now, I'm only into the Stage 4, Stage 5, Boss 6, and EX Boss themes. I'm really hoping I get to liking the rest.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #516 on: August 19, 2013, 10:05:16 PM »
I like the stage 6 song more because it feels a little bit more organized to me. It's very repetitive, sure; but it fits in with the rushing aspect of the song. The drums are very adrenaline rushing too. Just on simple beat can cause the feeling that there is no time to waste before Gensokyo is ruled by the less powerful. The intro part creates the environment, the hall of a floating castle in a rainstorm. Then the piano part comes and it shows that you are in the hall and everything seems so close, yet so far at the same time. Everything goes well together.

The stage 6 boss is a replicate of my favorite song but makes it less enjoyable to me. The guitar intro is a little to rough and strong and makes the song feel exaggerated in power, because the boss is supposedly weak without her malet. Then when the little melodic beats come in, they just don't fit in with the guitar. The piano and drum come in after, and that might be my favorite part of the song. There doesn't seem to be anything wrong with it. The trumpets come in soon, and it feels like she's taking other character's songs. First I hear a bit of A Dream Transcending Space-Time intro in the trumpets, than another piano comes in and reminds me of Kaguya and Eiren. Another instrument comes in after, and creates the PoDD intro melody again. This part repeats itself and creates the rushing feeling. It is catchy though. The trumpets and piano come in and work together to make the chorus now. And it feels like the battle is at the intense part. Another part I don't really mind.

In summary, I just feel that the boss theme is a little dramatic with the guitar during the intro, and the middle part is a little too nostalgic. I'm not trying to create any hate or anything, it's just I like the stage theme more. Every theme has it's downsides and upsides, but to me, the stage has less downsides and creates a nice atmosphere more.
Currently a normal player

Formless God

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #517 on: August 19, 2013, 10:29:11 PM »
I'm still not hearing any PoDD in the final boss theme. In case you're referring to this part, it has a completely different mood from A Dream Transcending Space-Time.
That's my favorite part of the song, though. It's not the trumpet, it's the layer of very soft instrument right under it.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #518 on: August 19, 2013, 10:51:14 PM »
Come on guys, stating your opinions is one thing, but making statements like this:Which are blatantly passing an opinion as a fact, when it's quite obvious that it's a subjective thing (as Tengu showed), will lead us nowhere.

I hate when people say stuff like this. It's implied that it's an opinion. It would be pretty unnecessary and tedious to have to say "IMO" or whatever every time you state an opinion. The reader should be able to infer that it's an opinion, when that is obviously the case. Like in Zil's post, or the sentences in this post.

BTW, since nobody else seems to think so - stage 4 boss's theme is the best song in the game. I said it. Give it some love.
« Last Edit: August 19, 2013, 10:54:38 PM by Star King »

BT

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #519 on: August 19, 2013, 10:56:03 PM »
BTW, since nobody else seems to think so - stage 4 boss's theme is the best song in the game. I said it. Give it some love.
I hope this is ironic. Because argleblargle is all I can say about that thing.

Zil

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #520 on: August 19, 2013, 11:01:36 PM »
You're not reclining hard enough, obviously.

Formless: It's mainly the part at 3:34 http://youtu.be/FqFU9aDuITw?t=3m34s The earlier parts are less similar, yes.

And while we're on the subject, Sekibanki's theme is the best song in the game by far.
« Last Edit: August 19, 2013, 11:07:06 PM by Zil »

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #521 on: August 19, 2013, 11:04:45 PM »
BTW, since nobody else seems to think so - stage 4 boss's theme is the best song in the game. I said it. Give it some love.

No, out of every song in the game it's the worst.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #522 on: August 19, 2013, 11:17:44 PM »
Pfft. The worst song is the Stage 1. How anyone can play that stage without either knocking the sound levels all the way down to sub-zero levels or without suffering from migraines are seriously weird. I'm right, you guys are wrong. If you don't believe me, it's because you don't play on Lunatic probably.  ;)

Formless God

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #523 on: August 19, 2013, 11:24:24 PM »
The best song in the game is the secret TLB theme. If you don't believe me, you need to git gud and be a cool LNMNB player such as myself ;)

Sekibanki's theme is the best song in the game by far.
this. more disco and less gitahs next game pls

Sagus

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #524 on: August 20, 2013, 02:18:33 AM »
I hate when people say stuff like this. It's implied that it's an opinion. It would be pretty unnecessary and tedious to have to say "IMO" or whatever every time you state an opinion. The reader should be able to infer that it's an opinion, when that is obviously the case. Like in Zil's post, or the sentences in this post.

BTW, since nobody else seems to think so - stage 4 boss's theme is the best song in the game. I said it. Give it some love.
Alright. Let's enjoy the next 10 pages of "Stage X is best song in game" "No stage Y is clearly best" "You're all wrong all themes suck" "No only boss Z's theme suck"

It's such a fascinating discussion, after all.
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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #525 on: August 20, 2013, 02:39:07 AM »
Here, how about this:
I think Boss/Stage X's theme is good/bad/fantastic because of Y.

Key word: think
People have opinions, and all opinions can be considered equal.

So far, I'm really loving all the songs, especially the Tsukumo's theme. Raiko's theme isn't really getting my love yet, but a few more listens should do the trick.

Helepolis

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #526 on: August 20, 2013, 06:55:49 AM »
To me, no matter what word is added or absent, I treat music choices as a personal opinion by default. Which can apply for a lot of things such as food, colours etc.

"Blue is a shit colour", "Apples are gross", "Trance music sucks".

Approach them default as opinions and the world will be a better place. Or would it? Who knows.

Edit:
Hence I never or rarely bother with the music whether it sounds good or bad in my articles. Speaking of the article, I have to get working on that orz.
« Last Edit: August 20, 2013, 06:57:22 AM by Helepolis »

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #527 on: August 20, 2013, 10:51:23 AM »
BTW, since nobody else seems to think so - stage 4 boss's theme is the best song in the game. I said it. Give it some love.

Seconding this, though for some reason it doesn't seem to be a popular opinion? Definitely caught my attention quickly after the Stage 5 theme and Stage 6 Boss.

My favourite songs from this game are probably the Stage 2, 4 and 6 Boss themes and the Stage 2, 3, and 5 themes. Generally the music is pretty good and works very nicely to create an intense atmosphere that suits the game. I do personally prefer the older style (Pre-TD) of ZUN's music though, the melodies were more memorable and seemed to be focused more on the character than creating an intense atmosphere. And yeah, the Extra stage and boss music for DDC, while good, feel kind of like a step down from most of the pre-TD extra BGM.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #528 on: August 20, 2013, 11:30:49 AM »
I hate when people say stuff like this. It's implied that it's an opinion. It would be pretty unnecessary and tedious to have to say "IMO" or whatever every time you state an opinion. The reader should be able to infer that it's an opinion, when that is obviously the case. Like in Zil's post, or the sentences in this post.
I hate when people say stuff like this, so it's good to see so many people just on this page get the point. The reader should not and cannot infer anything. It doesn't even help that much to use "imo", because whoever's putting the opinion out generally believes it's a fact (self security measure); that's how humans work. At the very least, adding "imo" will act as a sort of buffer (it gives the impression that you're being thoughtful), so please try to slip it in when you can.

As for the game, I can't even play it. All I know is that Raiko is cool.

Darkness1

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #529 on: August 20, 2013, 11:40:45 AM »
MY OPINION IS THE BEST OPINION.
STAGE 2 THEME RULES THEM ALL.
lol jk I'm sorry don't hurt me.
just because this seems like a trend at the moment.

Tengukami

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #530 on: August 20, 2013, 12:49:25 PM »
The reader should not and cannot infer anything. It doesn't even help that much to use "imo", because whoever's putting the opinion out generally believes it's a fact (self security measure); that's how humans work.

Human do not necessarily think their opinions are fact, especially when it comes to something as obviously a matter of taste as Favorite Songs In This Game. Sure, it doesn't hurt to add an IMO caveat, but it isn't really necessary for discussing taste, I don't think.

And yeah, it's definitely cool when people discuss what they like or dislike about a song, because that's a discussion and whatnot.

But anyway, the point is moot because the Stage 6 theme is objectively the best song in the game, and if you don't think so, you probably don't get it because you're not a Lunatic player.

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #531 on: August 20, 2013, 02:39:45 PM »
So i was watching some high score replays from Royalflare. The amount of resource milking by MarisaB especially in stage 4 blows my mind.
« Last Edit: August 20, 2013, 06:53:34 PM by Puffy »

Formless God

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #532 on: August 20, 2013, 03:17:31 PM »
Stage 4 midboss

EDIT: Is it just me or Reimu moves much slower in this game than in UFO? The orbs seem to take longer to reach their focused position too. It's really uncomfortable.
« Last Edit: August 20, 2013, 03:52:35 PM by Formless Mass »

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #533 on: August 20, 2013, 04:00:43 PM »
This is the first time I found Reimu actually too slow for my tastes (especially in attacks like Seija's midboss spell, where she struggles even getting out of the bullets' way), and even Sakuya doesn't seem that fast compared to PCB or IN.
Lunatic 1ccs: MoF (ReimuB)

Serela

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #534 on: August 20, 2013, 05:14:55 PM »
This is the first time I found Reimu actually too slow for my tastes (especially in attacks like Seija's midboss spell, where she struggles even getting out of the bullets' way), and even Sakuya doesn't seem that fast compared to PCB or IN.
ZUN stopped changing speeds between shottypes after PoFV. I think Marisa is like .5 of a pixel faster then Reimu unfocused in the next few games, which is an amount difficult to even notice; I'm not sure if even that's still true in UFO and on since there's more characters now.
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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #535 on: August 20, 2013, 07:44:55 PM »
I wonder why Gensokyo still didn't enable support for DDC replays. I know that the game was released only one week ago, just wonder.
Would be glad to get help with Touhou Doumeiju ~ Mystical Power Plant Translation Project spellcard comments' translation.

Seppo Hovi

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #536 on: August 20, 2013, 08:49:33 PM »
50 dollars says the replays.gensokyo.org admin is dead.

Mino ☆

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #537 on: August 20, 2013, 09:03:03 PM »
Not to rush anyone or anything, but I hope that they update it soon.

I want to wait for the replay archive to be up before I start my round 3 DDC tournament, that way it's more convenient to submit replays.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #538 on: August 20, 2013, 09:05:39 PM »
Does anyone know exactly what is this grassroots youkai network that Kagerou talks about?

It sounds like some kind of penpal stuff. Or maybe a Gensokyo version of Google+ because no one remembers it.

You see, I was wondering how one would translate it to other languages. Without a context you either try to localize it in a roundabout way or get a clunky and almost literal translation.

Raikaria

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #539 on: August 20, 2013, 09:24:38 PM »
On the topic of Stage 4 boss' theme, I belive I have already stated I think it is very good.

However, I likewise think Stage 5/6/EX outdo it.

Stage 4 does have a GREAT stage theme, however, IMO.


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